/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "hdb/hdb.h" namespace HDB { Gfx::Gfx() { _tLookupArray = NULL; _gfxCache = new Common::Array; _globalSurface.create(kScreenWidth, kScreenHeight, g_hdb->_format); _pointerDisplayable = 1; _systemInit = false; } Gfx::~Gfx() { delete _gfxCache; _globalSurface.free(); } bool Gfx::init() { // Set the default cursor pos & char clipping setCursor(0, 0); _eLeft = 0; _eRight = kScreenWidth; _eTop = 0; _eBottom = kScreenHeight; // Load Game Font if (!loadFont("normalprop")) return false; // Read total number of tiles in game _numTiles = g_hdb->_fileMan->getCount("t32_", TYPE_TILE32); if (!_numTiles) { return false; } // Setup Tile Lookup Array _tLookupArray = new TileLookup[_numTiles]; Common::Array tileData = *g_hdb->_fileMan->findFiles("t32_", TYPE_TILE32); assert((uint)_numTiles == tileData.size()); int index = 0, skyIndex = 0; for (; index < _numTiles; index++) { _tLookupArray[index].filename = tileData[index]; _tLookupArray[index].tData = NULL; _tLookupArray[index].skyIndex = 0; _tLookupArray[index].animIndex = index; // Check if the loaded Tile is a Sky Tile if (((Common::String)tileData[index]).contains("sky") && (skyIndex < kMaxSkies)) { _tLookupArray[index].skyIndex = skyIndex + 1; _skyTiles[skyIndex] = index; skyIndex++; } } // Add Animating Tile Info int found = -1; char search[32]; strcpy(search, "anim_"); for (index = 0; index < _numTiles; index++) { // IF we have not found a start, look for it // ELSE IF we have found a start and are in the middle of an anim group // ELSE IF we're in an anim group and have just reached the end if (!strncmp(_tLookupArray[index].filename, search, strlen(search)) && found == -1) { found = index; strncpy(search, _tLookupArray[index].filename, strlen(_tLookupArray[index].filename) - 2); } else if (!strncmp(_tLookupArray[index].filename, search, strlen(search)) && found >= 0) _tLookupArray[index - 1].animIndex = index; else if (strncmp(_tLookupArray[index].filename, search, strlen(search)) && found >= 0) { _tLookupArray[index - 1].animIndex = found; strcpy(search, "anim_"); found = -1; if (!strncmp(_tLookupArray[index].filename, search, strlen(search))) index--; } } // Init Sky Data _currentSky = 0; _tileSkyStars = getTileIndex("t32_sky_stars"); _tileSkyStarsLeft = getTileIndex("t32_sky_stars_left_slow"); _tileSkyClouds = getTileIndex("t32_sky_clouds"); // Not completely sure about this filename. _skyClouds = NULL; /* TODO: Setup Gamma Table */ // Load Mouse Pointer and Display Cursor _mousePointer[0] = loadPic(PIC_MOUSE_CURSOR1); _mousePointer[1] = loadPic(PIC_MOUSE_CURSOR2); _mousePointer[2] = loadPic(PIC_MOUSE_CURSOR3); _mousePointer[3] = loadPic(PIC_MOUSE_CURSOR4); _mousePointer[4] = loadPic(PIC_MOUSE_CURSOR5); _mousePointer[5] = loadPic(PIC_MOUSE_CURSOR6); _mousePointer[6] = loadPic(PIC_MOUSE_CURSOR7); _mousePointer[7] = loadPic(PIC_MOUSE_CURSOR8); _showCursor = true; // Load all 4 levels of star colors _starField[0] = getPicture("pic_star64"); _starField[1] = getPicture("pic_star128"); _starField[2] = getPicture("pic_star192"); _starField[3] = getPicture("pic_star256"); /* TODO: Load the snowflake */ _systemInit = true; return true; } void Gfx::fillScreen(uint32 color) { _globalSurface.fillRect(Common::Rect(kScreenWidth, kScreenHeight), color); g_system->fillScreen(color); } void Gfx::updateVideo() { updateFade(); debug(9, "STUB: Gfx::updateVideo incomplete"); } void Gfx::drawPointer() { static int anim = 0; static uint32 animTime = 0; if (animTime < g_system->getMillis()) { animTime = g_system->getMillis() + 50; anim = (anim + 1) & 7; } // If pointer is not displayable and we are in game, exit if (!_pointerDisplayable && g_hdb->getGameState() == GAME_PLAY) return; // If we are in game and the cursor should be displayed, draw it if (_showCursor || g_hdb->getGameState() != GAME_PLAY) _mousePointer[anim]->drawMasked(g_hdb->_input->getMouseX() - 16, g_hdb->_input->getMouseY() - 16); } void Gfx::setPointerState(int value) { _pointerDisplayable = value; } void Gfx::setFade(bool fadeIn, bool black, int steps) { _fadeInfo.isFadeIn = fadeIn; _fadeInfo.isBlack = black; if (!steps) { steps = 1; } _fadeInfo.speed = steps; if (fadeIn) { _fadeInfo.curStep = 0; } else { _fadeInfo.curStep = 255; } _fadeInfo.active = true; } void Gfx::updateFade() { _fadeInfo.active = false; debug(9, "STUB: Gfx::updateFade incomplete"); } Picture *Gfx::loadPic(const char *picName) { Picture *pic = new Picture; Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(picName, TYPE_PIC); if (!stream) return NULL; pic->load(stream); return pic; } Tile *Gfx::loadTile(const char *tileName) { Tile *tile = new Tile; Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(tileName, TYPE_TILE32); if (!stream) return NULL; tile->load(stream); return tile; } Tile *Gfx::getTile(int index) { if (index < 0 || index > _numTiles) { if (index != 0xFFFF) debug(6, "getTile(%d): wrong index > %d", index, _numTiles); return NULL; } if (_tLookupArray[index].skyIndex) { debug(6, "getTile(%d): sky tile (%d)", index, _tLookupArray[index].skyIndex); // We don't draw Sky Tiles, so return NULL return NULL; } if (_tLookupArray[index].tData == NULL) { Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(_tLookupArray[index].filename, TYPE_TILE32); Tile *tile = new Tile; tile->load(stream); _tLookupArray[index].tData = tile; } return _tLookupArray[index].tData; } void Gfx::cacheTileSequence(int tileIndex, int count) { for (int i = tileIndex; i < tileIndex + count; i++) getTile(i); } int Gfx::getTileIndex(const char *name) { if (!name) { return -1; } for (int i = 0; i < _numTiles; i++) { if (Common::matchString(_tLookupArray[i].filename, name)) { return i; } } return -1; } Picture *Gfx::getPicture(const char *name) { Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(name, TYPE_PIC); Picture *picture = new Picture; picture->load(stream); return picture; } // Returns: true->Tile, false->Pic bool Gfx::selectGfxType(const char *name) { // Check for Pic types if (Common::matchString(name, "clubup1")) return false; if (Common::matchString(name, "clubup2")) return false; if (Common::matchString(name, "clubup3")) return false; if (Common::matchString(name, "clubup4")) return false; if (Common::matchString(name, "clubdown1")) return false; if (Common::matchString(name, "clubdown2")) return false; if (Common::matchString(name, "clubdown3")) return false; if (Common::matchString(name, "clubdown4")) return false; if (Common::matchString(name, "clubleft1")) return false; if (Common::matchString(name, "clubleft2")) return false; if (Common::matchString(name, "clubleft3")) return false; if (Common::matchString(name, "clubleft4")) return false; if (Common::matchString(name, "clubright1")) return false; if (Common::matchString(name, "clubright2")) return false; if (Common::matchString(name, "clubright3")) return false; if (Common::matchString(name, "clubright4")) return false; if (Common::matchString(name, "slug_shot1")) return false; if (Common::matchString(name, "slug_shot2")) return false; if (Common::matchString(name, "slug_shot3")) return false; if (Common::matchString(name, "slug_shot4")) return false; return true; } Tile *Gfx::getTileGfx(const char *name, uint32 size) { // Try to find graphic for (Common::Array::iterator it = _gfxCache->begin(); it != _gfxCache->end(); it++) { if (Common::matchString((*it)->name, name)) { if ((*it)->loaded == -1) { // Marked for Deletetion? (*it)->loaded = 1; // Reactivate it return (*it)->tileGfx; } } } GfxCache *gc = new GfxCache; strcpy(gc->name, name); Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(name, TYPE_TILE32); Tile *gfxTile = new Tile; gfxTile->load(stream); gc->tileGfx = gfxTile; gc->size = size; gc->loaded = 1; _gfxCache->push_back(gc); return gc->tileGfx; } Picture *Gfx::getPicGfx(const char *name, uint32 size) { // Try to find graphic for (Common::Array::iterator it = _gfxCache->begin(); it != _gfxCache->end(); it++) { if (Common::matchString((*it)->name, name)) { if ((*it)->loaded == -1) { // Marked for Deletetion? (*it)->loaded = 1; // Reactivate it return (*it)->picGfx; } } } GfxCache *gc = new GfxCache; strcpy(gc->name, name); Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(name, TYPE_TILE32); Picture *gfxPic = new Picture; gfxPic->load(stream); gc->picGfx = gfxPic; gc->size = size; gc->loaded = 1; _gfxCache->push_back(gc); return gc->picGfx; } int Gfx::isSky(int index) { if (!index) { return 0; } for (int i = 0; i < kMaxSkies; i++) { if(_skyTiles[i] == index) { return i + 1; // The skyTiles are indexed from 1. 0 => No Sky tile } } return 0; } void Gfx::setSky(int skyIndex) { int tileIndex = _skyTiles[skyIndex - 1]; _currentSky = skyIndex; // Clear memory used by last sky if (tileIndex != _tileSkyClouds && _skyClouds) { delete _skyClouds; _skyClouds = NULL; } // Setup current sky if (tileIndex == _tileSkyStars) { setup3DStars(); return; } else if (skyIndex == _tileSkyStarsLeft) { setup3DStarsLeft(); return; } else if (skyIndex == _tileSkyStars) { _skyClouds = getPicture("cloudy_skies"); return; } } void Gfx::setup3DStars() { for (int i = 0; i < kNum3DStars; i++) { _stars3D[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth); _stars3D[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight); _stars3D[i].speed = g_hdb->_rnd->getRandomNumber(256); _stars3D[i].speed >>= 1; _stars3D[i].color = _stars3D[i].speed / 64; } } void Gfx::setup3DStarsLeft() { for (int i = 0; i < kNum3DStars; i++) { _stars3DSlow[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth); _stars3DSlow[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight); _stars3DSlow[i].speed = ((double) (1 + g_hdb->_rnd->getRandomNumber(5))) / 6.0; _stars3DSlow[i].color = (int) (_stars3DSlow[i].speed * 4.00); } } void Gfx::draw3DStars() { fillScreen(0); for (int i = 0; i < kNum3DStars; i++) { _starField[_stars3D[i].color]->drawMasked((int)_stars3D[i].x, (int)_stars3D[i].y); _stars3D[i].y += (_stars3D[i].speed >> 5) + 1; if (_stars3D[i].y > kScreenHeight) { _stars3D[i].y = 0; } } } void Gfx::draw3DStarsLeft() { fillScreen(0); for (int i = 0; i < kNum3DStars; i++) { _starField[_stars3DSlow[i].color]->drawMasked((int)_stars3DSlow[i].x, (int)_stars3DSlow[i].y); _stars3DSlow[i].x -= _stars3DSlow[i].speed; if (_stars3DSlow[i].x < kScreenWidth) { _stars3DSlow[i].x = kScreenWidth - 1; } } } void Gfx::drawSky() { int tile = _skyTiles[_currentSky - 1]; if (tile == _tileSkyStars) { draw3DStars(); } else if (tile == _tileSkyStarsLeft) { draw3DStarsLeft(); } else if (tile == _tileSkyClouds) { static int offset = 0, wait = 0; for (int j = -64; j < kScreenHeight; j += 64) { for (int i = -64; i < kScreenWidth; i += 64) { _skyClouds->draw(i + offset, j + offset); } } wait--; if (wait < 1) { offset = (offset + 1) & 63; wait = 5; } } } int Gfx::animateTile(int tileIndex) { return _tLookupArray[tileIndex].animIndex; } bool Gfx::loadFont(const char *string) { Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(string, TYPE_FONT); if (!stream) return false; // Loading _fontHeader _fontHeader.type = (int)stream->readUint32LE(); _fontHeader.numChars = (int)stream->readUint32LE(); _fontHeader.height = (int)stream->readUint32LE(); _fontHeader.kerning = (int)stream->readUint32LE(); _fontHeader.leading = (int)stream->readUint32LE(); debug(3, "Loaded _fontHeader with following data"); debug(3, "type: %d", _fontHeader.type); debug(3, "numChars: %d", _fontHeader.numChars); debug(3, "height: %d", _fontHeader.height); debug(3, "kerning: %d", _fontHeader.kerning); debug(3, "leading: %d", _fontHeader.leading); // Loading _charInfoBlocks & creating character surfaces CharInfo *cInfo; int startPos = stream->pos(); // Position after _fontHeader int curPos; // Position after reading cInfo uint16 *ptr; for (int i = 0; i < _fontHeader.numChars; i++) { cInfo = new CharInfo; cInfo->width = (int16)stream->readUint32LE(); cInfo->offset = (int32)stream->readUint32LE(); debug(3, "Loaded _charInfoBlocks[%d]: width: %d, offset: %d", i, cInfo->width, cInfo->offset); curPos = stream->pos(); _fontSurfaces[i].create(cInfo->width, _fontHeader.height, g_hdb->_format); // Go to character location stream->seek(startPos+cInfo->offset); for (int y = 0; y < _fontHeader.height; y++) { ptr = (uint16 *)_fontSurfaces[i].getBasePtr(0, y); for (int x = 0; x < cInfo->width; x++) { *ptr = TO_LE_16(stream->readUint16LE()); ptr++; } } stream->seek(curPos); _charInfoBlocks.push_back(cInfo); } // Loading _fontGfx _fontGfx = stream->readUint16LE(); return true; } void Gfx::drawText(const char *string) { if (!_systemInit) return; if (_cursorX < _eLeft) _cursorX = _eLeft; if (_cursorY < _eTop) _cursorY = _eTop; // Word Wrapping int width = _eLeft; unsigned char c; char cr[256]; // Carriage Return Array for (int i = 0; i < (int)strlen(string); i++) { c = string[i]; width += _charInfoBlocks[c]->width + _fontHeader.kerning + kFontIncrement; if (c == ' ') width += kFontSpace; cr[i] = 0; if (c == '\n') { cr[i] = 1; width = _eLeft; } else if (width > _eRight) { i--; while (string[i] != ' ' && i > 0) i--; cr[i] = 1; width = _eLeft; } } // Draw the characters for (int j = 0; j < (int)strlen(string); j++) { c = string[j]; if (c == '\n' || cr[j]) { _cursorX = _eLeft; _cursorY += _fontHeader.height + _fontHeader.leading; if (_cursorY + _fontHeader.height > _eBottom) _cursorY = _eTop; continue; } width = _charInfoBlocks[c]->width; if (c == ' ') width = kFontSpace; // Blit the character g_hdb->_gfx->_globalSurface.transBlitFrom(_fontSurfaces[c], Common::Point(_cursorX, _cursorY), 0xf81f); Common::Rect clip(0, 0, width, _fontHeader.height); clip.moveTo(_cursorX, _cursorY); clip.clip(_globalSurface.getBounds()); if (!clip.isEmpty()) { g_system->copyRectToScreen(g_hdb->_gfx->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_gfx->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height()); } // Advance the cursor _cursorX += width + _fontHeader.kerning + kFontIncrement; if (_cursorX > kScreenWidth) { _cursorX = 0; _cursorY += _fontHeader.height + _fontHeader.leading; if (_cursorY + _fontHeader.height > kScreenHeight) _cursorY = 0; } } } // Calculates pixel width of a string void Gfx::getDimensions(const char *string, int *pixelsWide, int *lines) { if (!string) { *pixelsWide = kFontSpace; *lines = 1; return; } int width, maxWidth, height; unsigned char c; maxWidth = 0; width = _eLeft; height = 1; for (int i = 0; i < (int)strlen(string); i++) { c = string[i]; width += _charInfoBlocks[c]->width + _fontHeader.kerning + kFontIncrement; if (c == ' ') width += kFontSpace; if (c == '\n') { height++; if (width > maxWidth) maxWidth = width; width = _eLeft; } else if (width > _eRight) { int oldWidth = width; i--; while (string[i] != ' ' && i > 0) { c = string[i]; width -= _charInfoBlocks[c]->width + _fontHeader.kerning + kFontIncrement; i--; } if (!i) { maxWidth = oldWidth; break; } height++; if (width > maxWidth) maxWidth = width; width = _eLeft; } } if (width > maxWidth) maxWidth = width; // If its one line, add 8 pixels if (height == 1) maxWidth += 8; *pixelsWide = maxWidth - _eLeft; *lines = height; } int Gfx::stringLength(const char *string) { int w, h; getDimensions(string, &w, &h); return w; } void Gfx::setTextEdges(int left, int right, int top, int bottom) { _eLeft = left; _eRight = right; _eTop = top; _eBottom = bottom; } void Gfx::getTextEdges(int *left, int *right, int *top, int *bottom) { *left = _eLeft; *right = _eRight; *top = _eTop; *bottom = _eBottom; } void Gfx::setKernLead(int kern, int lead) { _fontHeader.kerning = kern; _fontHeader.leading = lead; } void Gfx::getKernLead(int *kern, int *lead) { *kern = _fontHeader.kerning; *lead = _fontHeader.leading; } void Gfx::setCursor(int x, int y) { _cursorX = x; _cursorY = y; } void Gfx::getCursor(int *x, int *y) { *x = _cursorX; *y = _cursorY; } Picture::Picture() : _width(0), _height(0), _name("") { _surface.create(_width, _height, g_hdb->_format); } Picture::~Picture() { _surface.free(); } Graphics::Surface Picture::load(Common::SeekableReadStream *stream) { _width = stream->readUint32LE(); _height = stream->readUint32LE(); stream->read(_name, 64); debug(8, "Picture: _width: %d, _height: %d", _width, _height); debug(8, "Picture: _name: %s", _name); _surface.create(_width, _height, g_hdb->_format); stream->readUint32LE(); // Skip Win32 Surface uint16 *ptr; for (uint y = 0; y < _height; y++) { ptr = (uint16 *)_surface.getBasePtr(0, y); for (uint x = 0; x < _width; x++) { *ptr = TO_LE_16(stream->readUint16LE()); ptr++; } } return _surface; } void Picture::draw(int x, int y) { g_hdb->_gfx->_globalSurface.blitFrom(_surface, Common::Point(x, y)); Common::Rect clip(_surface.getBounds()); clip.moveTo(x, y); clip.clip(g_hdb->_gfx->_globalSurface.getBounds()); if (!clip.isEmpty()) { g_system->copyRectToScreen(g_hdb->_gfx->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_gfx->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height()); } } void Picture::drawMasked(int x, int y) { g_hdb->_gfx->_globalSurface.transBlitFrom(_surface, Common::Point(x, y), 0xf81f); Common::Rect clip(_surface.getBounds()); clip.moveTo(x, y); clip.clip(g_hdb->_gfx->_globalSurface.getBounds()); if (!clip.isEmpty()) { g_system->copyRectToScreen(g_hdb->_gfx->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_gfx->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height()); } } Tile::Tile() : _flags(0), _name("") { _surface.create(32, 32, g_hdb->_format); } Tile::~Tile() { _surface.free(); } Graphics::Surface Tile::load(Common::SeekableReadStream *stream) { _flags = stream->readUint32LE(); stream->read(_name, 64); _surface.create(32, 32, g_hdb->_format); stream->readUint32LE(); // Skip Win32 Surface uint16 *ptr; for (uint y = 0; y < 32; y++) { ptr = (uint16 *)_surface.getBasePtr(0, y); for (uint x = 0; x < 32; x++) { *ptr = TO_LE_16(stream->readUint16LE()); ptr++; } } return _surface; } void Tile::draw(int x, int y) { g_hdb->_gfx->_globalSurface.blitFrom(_surface, Common::Point(x, y)); Common::Rect clip(_surface.getBounds()); clip.moveTo(x, y); clip.clip(g_hdb->_gfx->_globalSurface.getBounds()); if (!clip.isEmpty()) { g_system->copyRectToScreen(g_hdb->_gfx->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_gfx->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height()); } } void Tile::drawMasked(int x, int y) { g_hdb->_gfx->_globalSurface.transBlitFrom(_surface, Common::Point(x, y), 0xf81f); Common::Rect clip(_surface.getBounds()); clip.moveTo(x, y); clip.clip(g_hdb->_gfx->_globalSurface.getBounds()); if (!clip.isEmpty()) { g_system->copyRectToScreen(g_hdb->_gfx->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_gfx->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height()); } } }