/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "common/file.h" #include "hdb/hdb.h" #ifndef HDB_LUA_SCRIPT_H #define HDB_LUA_SCRIPT_H struct lua_State; namespace HDB { class LuaScript { public: LuaScript(); ~LuaScript(); bool init(); bool initScript(Common::SeekableReadStream *stream, const char *scriptName, int32 length); bool callFunction(const char *name, int returns); bool executeMPC(Common::SeekableReadStream *stream, const char *name, const char *scriptName, int32 length); bool executeFile(const Common::String &filename); void checkParameters(const char *func, int params); const char *getStringOffStack(); private: lua_State *_state; int _pcallErrorhandlerRegistryIndex; Common::SeekableReadStream* _globalLuaStream; int32 _globalLuaLength; bool _systemInit; bool registerExtensions(); bool executeChunk(Common::String &chunk, uint chunkSize, const Common::String &chunkName) const; void stripComments(char *chunk); void addPatches(Common::String &chunk, const char *scriptName); }; void lua_printstack(lua_State *L); } #endif // !HDB_LUA_SCRIPT_H