/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "hopkins/hopkins.h" #include "base/plugins.h" #include "common/savefile.h" #include "common/str-array.h" #include "common/memstream.h" #include "engines/advancedDetector.h" #include "common/system.h" #include "common/translation.h" #include "graphics/colormasks.h" #include "graphics/surface.h" #define MAX_SAVES 99 namespace Hopkins { struct HopkinsGameDescription { ADGameDescription desc; }; uint32 HopkinsEngine::getFeatures() const { return _gameDescription->desc.flags; } Common::Language HopkinsEngine::getLanguage() const { return _gameDescription->desc.language; } Common::Platform HopkinsEngine::getPlatform() const { return _gameDescription->desc.platform; } bool HopkinsEngine::getIsDemo() const { return _gameDescription->desc.flags & ADGF_DEMO; } const Common::String &HopkinsEngine::getTargetName() const { return _targetName; } } // End of namespace Hopkins static const PlainGameDescriptor hopkinsGames[] = { {"hopkins", "Hopkins FBI"}, {0, 0} }; #include "hopkins/detection_tables.h" static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_GORE_DEFAULT_OFF, { _s("Gore Mode"), _s("Enable Gore Mode when available"), "enable_gore", false } }, { GAMEOPTION_GORE_DEFAULT_ON, { _s("Gore Mode"), _s("Enable Gore Mode when available"), "enable_gore", true } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; const static char *directoryGlobs[] = { "voice", "link", 0 }; class HopkinsMetaEngine : public AdvancedMetaEngine { public: HopkinsMetaEngine() : AdvancedMetaEngine(Hopkins::gameDescriptions, sizeof(Hopkins::HopkinsGameDescription), hopkinsGames, optionsList) { _maxScanDepth = 3; _directoryGlobs = directoryGlobs; } virtual const char *getName() const { return "Hopkins Engine"; } virtual const char *getOriginalCopyright() const { return "Hopkins FBI (C)1997-2003 MP Entertainment"; } virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; virtual SaveStateList listSaves(const char *target) const; virtual bool simpleSaveNames() const; virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; bool HopkinsMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail); } bool Hopkins::HopkinsEngine::hasFeature(EngineFeature f) const { return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime); } bool HopkinsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const Hopkins::HopkinsGameDescription *gd = (const Hopkins::HopkinsGameDescription *)desc; if (gd) { *engine = new Hopkins::HopkinsEngine(syst, gd); } return gd != 0; } SaveStateList HopkinsMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::StringArray filenames; Common::String saveDesc; Common::String pattern = Common::String::format("%s.0##", target); filenames = saveFileMan->listSavefiles(pattern); Hopkins::hopkinsSavegameHeader header; SaveStateList saveList; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { const char *ext = strrchr(file->c_str(), '.'); int slot = ext ? atoi(ext + 1) : -1; if (slot >= 0 && slot < MAX_SAVES) { Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file); if (in) { if (Hopkins::SaveLoadManager::readSavegameHeader(in, header)) { saveList.push_back(SaveStateDescriptor(slot, header._saveName)); header._thumbnail->free(); delete header._thumbnail; } delete in; } } } // Sort saves based on slot number. Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } bool HopkinsMetaEngine::simpleSaveNames() const { return true; } int HopkinsMetaEngine::getMaximumSaveSlot() const { return MAX_SAVES; } void HopkinsMetaEngine::removeSaveState(const char *target, int slot) const { Common::String filename = Common::String::format("%s.%03d", target, slot); g_system->getSavefileManager()->removeSavefile(filename); } SaveStateDescriptor HopkinsMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String filename = Common::String::format("%s.%03d", target, slot); Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename); if (f) { Hopkins::hopkinsSavegameHeader header; Hopkins::SaveLoadManager::readSavegameHeader(f, header); delete f; // Create the return descriptor SaveStateDescriptor desc(slot, header._saveName); desc.setThumbnail(header._thumbnail); desc.setSaveDate(header._year, header._month, header._day); desc.setSaveTime(header._hour, header._minute); desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME); return desc; } return SaveStateDescriptor(); } #if PLUGIN_ENABLED_DYNAMIC(HOPKINS) REGISTER_PLUGIN_DYNAMIC(HOPKINS, PLUGIN_TYPE_ENGINE, HopkinsMetaEngine); #else REGISTER_PLUGIN_STATIC(HOPKINS, PLUGIN_TYPE_ENGINE, HopkinsMetaEngine); #endif