/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is _globals.FRee software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the _globals.FRee Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the _globals.FRee Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "common/events.h" #include "common/file.h" #include "common/util.h" #include "hopkins/dialogs.h" #include "hopkins/events.h" #include "hopkins/files.h" #include "hopkins/globals.h" #include "hopkins/graphics.h" #include "hopkins/hopkins.h" #include "hopkins/sound.h" namespace Hopkins { DialogsManager::DialogsManager() { DESACTIVE_INVENT = false; INVENTFLAG = false; AFFINVEN = false; VIRE_INVENT = false; inventairex = inventairey = 0; inventairel = inventaireh = 0; Winventaire = NULL; inventaire2 = g_PTRNUL; } DialogsManager::~DialogsManager() { _vm->_globals.dos_free2(Winventaire); } void DialogsManager::setParent(HopkinsEngine *vm) { _vm = vm; } void DialogsManager::showOptionsDialog() { bool doneFlag; doneFlag = false; _vm->_eventsManager.CHANGE_MOUSE(0); _vm->_eventsManager.VBL(); if (_vm->_globals.FR == 1) _vm->_fileManager.CONSTRUIT_SYSTEM("OPTIFR.SPR"); if (!_vm->_globals.FR) _vm->_fileManager.CONSTRUIT_SYSTEM("OPTIAN.SPR"); if (_vm->_globals.FR == 2) _vm->_fileManager.CONSTRUIT_SYSTEM("OPTIES.SPR"); _vm->_globals.OPTION_SPR = _vm->_fileManager.CHARGE_FICHIER(_vm->_globals.NFICHIER); _vm->_globals.OPTION_FLAG = true; do { if (_vm->_eventsManager.BMOUSE()) { Common::Point mousePos(_vm->_eventsManager.XMOUSE(), _vm->_eventsManager.YMOUSE()); mousePos.x = _vm->_eventsManager.XMOUSE(); mousePos.y = _vm->_eventsManager.YMOUSE(); if (!_vm->_soundManager.MUSICOFF) { if (mousePos.x >= _vm->_graphicsManager.ofscroll + 300 && mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager.ofscroll + 327 && mousePos.y <= 138) { ++_vm->_soundManager.MUSICVOL; _vm->_soundManager.OLD_MUSICVOL = _vm->_soundManager.MUSICVOL; if (_vm->_soundManager.MUSICVOL <= 12) _vm->_soundManager.PLAY_SOUND("bruit2.wav"); else _vm->_soundManager.MUSICVOL = 12; _vm->_soundManager.MODSetMusicVolume(_vm->_soundManager.MUSICVOL); } if (!_vm->_soundManager.MUSICOFF && mousePos.x >= _vm->_graphicsManager.ofscroll + 331 && mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager.ofscroll + 358 && mousePos.y <= 138) { --_vm->_soundManager.MUSICVOL; if (_vm->_soundManager.MUSICVOL >= 0) _vm->_soundManager.PLAY_SOUND("bruit2.wav"); else _vm->_soundManager.MUSICVOL = 0; _vm->_soundManager.OLD_MUSICVOL = _vm->_soundManager.MUSICVOL; _vm->_soundManager.MODSetMusicVolume(_vm->_soundManager.MUSICVOL); } } if (!_vm->_soundManager.SOUNDOFF) { if (mousePos.x >= _vm->_graphicsManager.ofscroll + 300 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager.ofscroll + 327 && mousePos.y <= 165) { ++_vm->_soundManager.SOUNDVOL; if (_vm->_soundManager.SOUNDVOL <= 16) _vm->_soundManager.PLAY_SOUND("bruit2.wav"); else _vm->_soundManager.SOUNDVOL = 16; _vm->_soundManager.OLD_SOUNDVOL = _vm->_soundManager.SOUNDVOL; _vm->_soundManager.MODSetSampleVolume(); } if (!_vm->_soundManager.SOUNDOFF && mousePos.x >= _vm->_graphicsManager.ofscroll + 331 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager.ofscroll + 358 && mousePos.y <= 165) { --_vm->_soundManager.SOUNDVOL; if (_vm->_soundManager.SOUNDVOL >= 0) _vm->_soundManager.PLAY_SOUND("bruit2.wav"); else _vm->_soundManager.SOUNDVOL = 0; _vm->_soundManager.OLD_SOUNDVOL = _vm->_soundManager.SOUNDVOL; _vm->_soundManager.MODSetSampleVolume(); } } if (!_vm->_soundManager.VOICEOFF) { if (mousePos.x >= _vm->_graphicsManager.ofscroll + 300 && mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager.ofscroll + 327 && mousePos.y <= 192) { ++_vm->_soundManager.VOICEVOL; if (_vm->_soundManager.VOICEVOL <= 16) _vm->_soundManager.PLAY_SOUND("bruit2.wav"); else _vm->_soundManager.VOICEVOL = 16; _vm->_soundManager.OLD_VOICEVOL = _vm->_soundManager.VOICEVOL; _vm->_soundManager.MODSetVoiceVolume(); } if (!_vm->_soundManager.VOICEOFF && mousePos.x >= _vm->_graphicsManager.ofscroll + 331 && mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager.ofscroll + 358 && mousePos.y <= 192) { --_vm->_soundManager.VOICEVOL; if (_vm->_soundManager.VOICEVOL >= 0) _vm->_soundManager.PLAY_SOUND("bruit2.wav"); else _vm->_soundManager.VOICEVOL = 0; _vm->_soundManager.OLD_VOICEVOL = _vm->_soundManager.VOICEVOL; _vm->_soundManager.MODSetVoiceVolume(); } } if (mousePos.x >= _vm->_graphicsManager.ofscroll + 431) { if (mousePos.y > 194 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 219) _vm->_soundManager.TEXTOFF = _vm->_soundManager.TEXTOFF != 1; if (mousePos.x >= _vm->_graphicsManager.ofscroll + 431) { if (mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 192) _vm->_soundManager.VOICEOFF = _vm->_soundManager.VOICEOFF != 1; if (mousePos.x >= _vm->_graphicsManager.ofscroll + 431) { if (mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 138) { if (_vm->_soundManager.MUSICOFF == 1) { _vm->_soundManager.MUSICOFF = 0; _vm->_soundManager.MODSetMusicVolume(_vm->_soundManager.MUSICVOL); } else { _vm->_soundManager.MUSICOFF = 1; _vm->_soundManager.MODSetMusicVolume(0); } } if (mousePos.x >= _vm->_graphicsManager.ofscroll + 431 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 165) _vm->_soundManager.SOUNDOFF = _vm->_soundManager.SOUNDOFF != 1; } } } if (mousePos.x >= _vm->_graphicsManager.ofscroll + 175 && mousePos.y > 285 && mousePos.x <= _vm->_graphicsManager.ofscroll + 281 && mousePos.y <= 310) { _vm->_globals.SORTIE = 300; doneFlag = true; } if (mousePos.x >= _vm->_graphicsManager.ofscroll + 355 && mousePos.y > 285 && mousePos.x <= _vm->_graphicsManager.ofscroll + 490 && mousePos.y <= 310) doneFlag = true; if (mousePos.x >= _vm->_graphicsManager.ofscroll + 300 && mousePos.y > 194 && mousePos.x <= _vm->_graphicsManager.ofscroll + 358 && mousePos.y <= 219) { switch (_vm->_graphicsManager.SPEED_SCROLL) { case 1: _vm->_graphicsManager.SPEED_SCROLL = 2; break; case 2: _vm->_graphicsManager.SPEED_SCROLL = 4; break; case 4: _vm->_graphicsManager.SPEED_SCROLL = 8; break; case 8: _vm->_graphicsManager.SPEED_SCROLL = 16; break; case 16: _vm->_graphicsManager.SPEED_SCROLL = 32; break; case 32: _vm->_graphicsManager.SPEED_SCROLL = 48; break; case 48: _vm->_graphicsManager.SPEED_SCROLL = 64; break; case 64: _vm->_graphicsManager.SPEED_SCROLL = 128; break; case 128: _vm->_graphicsManager.SPEED_SCROLL = 160; break; case 160: _vm->_graphicsManager.SPEED_SCROLL = 320; break; case 320: _vm->_graphicsManager.SPEED_SCROLL = 1; break; } } if (mousePos.x >= _vm->_graphicsManager.ofscroll + 348 && mousePos.y > 248 && mousePos.x <= _vm->_graphicsManager.ofscroll + 394 && mousePos.y <= 273) _vm->_globals.vitesse = 2; if (mousePos.x >= _vm->_graphicsManager.ofscroll + 300 && mousePos.y > 221 && mousePos.x <= _vm->_graphicsManager.ofscroll + 358 && mousePos.y <= 246) _vm->_globals.SVGA = 2; if (mousePos.x < _vm->_graphicsManager.ofscroll + 165 || mousePos.x > _vm->_graphicsManager.ofscroll + 496 || (uint)(mousePos.y - 107) > 0xD3u) doneFlag = true; } if (!_vm->_graphicsManager.MANU_SCROLL) _vm->_globals.opt_scrtype = 2; if (_vm->_graphicsManager.MANU_SCROLL == 1) _vm->_globals.opt_scrtype = 1; if (_vm->_globals.vitesse == 1) _vm->_globals.opt_vitesse = 6; if (_vm->_globals.vitesse == 2) _vm->_globals.opt_vitesse = 5; if (_vm->_globals.vitesse == 3) _vm->_globals.opt_vitesse = 4; _vm->_globals.opt_txt = !_vm->_soundManager.TEXTOFF ? 7 : 8; _vm->_globals.opt_voice = !_vm->_soundManager.VOICEOFF ? 7 : 8; _vm->_globals.opt_sound = !_vm->_soundManager.SOUNDOFF ? 7 : 8; _vm->_globals.opt_music = !_vm->_soundManager.MUSICOFF ? 7 : 8; if (_vm->_globals.SVGA == 1) _vm->_globals.opt_anm = 10; if (_vm->_globals.SVGA == 2) _vm->_globals.opt_anm = 9; if (_vm->_globals.SVGA == 3) _vm->_globals.opt_anm = 11; if (_vm->_graphicsManager.SPEED_SCROLL == 1) _vm->_globals.opt_scrspeed = 12; if (_vm->_graphicsManager.SPEED_SCROLL == 2) _vm->_globals.opt_scrspeed = 13; if (_vm->_graphicsManager.SPEED_SCROLL == 4) _vm->_globals.opt_scrspeed = 14; if (_vm->_graphicsManager.SPEED_SCROLL == 8) _vm->_globals.opt_scrspeed = 15; if (_vm->_graphicsManager.SPEED_SCROLL == 16) _vm->_globals.opt_scrspeed = 16; if (_vm->_graphicsManager.SPEED_SCROLL == 32) _vm->_globals.opt_scrspeed = 17; if (_vm->_graphicsManager.SPEED_SCROLL == 48) _vm->_globals.opt_scrspeed = 18; if (_vm->_graphicsManager.SPEED_SCROLL == 64) _vm->_globals.opt_scrspeed = 19; if (_vm->_graphicsManager.SPEED_SCROLL == 128) _vm->_globals.opt_scrspeed = 20; if (_vm->_graphicsManager.SPEED_SCROLL == 160) _vm->_globals.opt_scrspeed = 21; if (_vm->_graphicsManager.SPEED_SCROLL == 320) _vm->_globals.opt_scrspeed = 22; if (_vm->_graphicsManager.SPEED_SCROLL == 640) _vm->_globals.opt_scrspeed = 23; _vm->_eventsManager.VBL(); } while (!doneFlag); _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_graphicsManager.ofscroll + 164, 107, 335, 215, _vm->_graphicsManager.VESA_BUFFER, _vm->_graphicsManager.ofscroll + 164, 107); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_graphicsManager.ofscroll + 164, 107, _vm->_graphicsManager.ofscroll + 498, 320); _vm->_globals.OPTION_SPR = _vm->_globals.dos_free2(_vm->_globals.OPTION_SPR); _vm->_globals.OPTION_FLAG = false; } void DialogsManager::showInventory() { int v1; size_t filesize; int v4; int v5; int v6; byte *v7; int v8; int v9; int v10; int v11; int v12; int v13; int v14; int v15; int v16; int v17; int v18; int v19; int v20; Common::File f; v13 = 0; if (!VIRE_INVENT && !AFFINVEN && !_vm->_globals.DESACTIVE_INVENT) { _vm->_graphicsManager.no_scroll = 1; _vm->_objectsManager.FLAG_VISIBLE_EFFACE = 4; _vm->_objectsManager.FLAG_VISIBLE = 0; v1 = 0; do { INVENT_ANIM(); _vm->_eventsManager.XMOUSE(); _vm->_eventsManager.YMOUSE(); _vm->_eventsManager.VBL(); ++v1; } while (v1 <= 1); _vm->_dialogsManager.Winventaire = g_PTRNUL; LABEL_7: _vm->_eventsManager.souris_bb = 0; _vm->_eventsManager.souris_b = 0; _vm->_globals.DESACTIVE_INVENT = true; _vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100); switch (_vm->_globals.FR) { case 0: _vm->_fileManager.CONSTRUIT_SYSTEM("INVENTAN.SPR"); break; case 1: _vm->_fileManager.CONSTRUIT_SYSTEM("INVENTFR.SPR"); break; case 2: _vm->_fileManager.CONSTRUIT_SYSTEM("INVENTES.SPR"); break; } if (!f.open(_vm->_globals.NFICHIER)) error("Error opening file - %s", _vm->_globals.NFICHIER.c_str()); filesize = f.size(); _vm->_dialogsManager.Winventaire = _vm->_globals.dos_malloc2(filesize); _vm->_fileManager.bload_it(f, _vm->_dialogsManager.Winventaire, filesize); f.close(); _vm->_fileManager.CONSTRUIT_SYSTEM("INVENT2.SPR"); inventaire2 = _vm->_fileManager.CHARGE_FICHIER(_vm->_globals.NFICHIER); v19 = _vm->_graphicsManager.ofscroll + 152; v18 = _vm->_objectsManager.Get_Largeur(_vm->_dialogsManager.Winventaire, 0); v17 = _vm->_objectsManager.Get_Hauteur(_vm->_dialogsManager.Winventaire, 0); inventairex = v19; inventairey = 114; inventairel = v18; inventaireh = v17; _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_dialogsManager.Winventaire, v19 + 300, 414, 0, 0, 0, 0); v15 = 0; v4 = 0; v14 = 1; do { v16 = 0; v5 = 1; do { ++v4; v6 = _vm->_globals.INVENTAIRE[v4]; if (v6 && v4 <= 29) { v7 = _vm->_objectsManager.CAPTURE_OBJET(v6, 0); _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v7, v19 + v16 + 6, v15 + 120, _vm->_globals.OBJL, _vm->_globals.OBJH); _vm->_globals.dos_free2(v7); } v16 += 54; ++v5; } while (v5 <= 6); v15 += 38; ++v14; } while (v14 <= 5); _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_dialogsManager.Winventaire, inventairex, inventairey, inventairel, inventaireh); _vm->_eventsManager.souris_bb = 0; v20 = 0; // Main loop to select an inventory item while (!_vm->shouldQuit()) { // Turn on drawing the inventory dialog in the event manager AFFINVEN = true; v8 = _vm->_eventsManager.XMOUSE(); v9 = _vm->_eventsManager.YMOUSE(); v12 = _vm->_eventsManager.BMOUSE(); v10 = v13; v11 = _vm->_linesManager.ZONE_OBJET(v8, v9); v13 = v11; if (v11 != v10) _vm->_objectsManager.PARAMCADRE(v11); if (_vm->_eventsManager.btsouris != 16) { if ((uint16)(_vm->_eventsManager.btsouris - 1) > 1u) { if (_vm->_eventsManager.btsouris != 3) { if (v12 == 2) { _vm->_objectsManager.OBJETPLUS(v13); if (_vm->_eventsManager.btsouris != 23) _vm->_eventsManager.CHANGE_MOUSE(_vm->_eventsManager.btsouris); } } } } if (v12 == 1) { if (_vm->_eventsManager.btsouris == 1 || _vm->_eventsManager.btsouris == 16 || !_vm->_eventsManager.btsouris || (uint16)(_vm->_eventsManager.btsouris - 2) <= 1u) break; v9 = v13; _vm->_objectsManager.VALID_OBJET(_vm->_globals.INVENTAIRE[v13]); if (_vm->_eventsManager.btsouris == 8) v20 = 1; if (v20 != 1) { _vm->_scriptManager.TRAVAILOBJET = 1; _vm->_globals.SAUVEGARDE->data[svField3] = _vm->_globals.OBJET_EN_COURS; _vm->_globals.SAUVEGARDE->data[svField8] = _vm->_globals.INVENTAIRE[v13]; _vm->_globals.SAUVEGARDE->data[svField9] = _vm->_eventsManager.btsouris; _vm->_objectsManager.OPTI_OBJET(); _vm->_scriptManager.TRAVAILOBJET = 0; if (_vm->_soundManager.VOICEOFF == 1) { do _vm->_eventsManager.VBL(); while (!_vm->_globals.SORTIE && _vm->_eventsManager.BMOUSE() != 1); _vm->_fontManager.TEXTE_OFF(9); } if (_vm->_globals.SORTIE) { if (_vm->_globals.SORTIE == 2) v20 = 1; _vm->_globals.SORTIE = 0; if (v20 != 1) { inventaire2 = _vm->_globals.dos_free2(inventaire2); if (g_PTRNUL != _vm->_dialogsManager.Winventaire) _vm->_dialogsManager.Winventaire = _vm->_globals.dos_free2(_vm->_dialogsManager.Winventaire); goto LABEL_7; } } else if (v20 != 1) { AFFINVEN = true; } } } if (VIRE_INVENT == 1) v20 = 1; if (v20 == 1) break; _vm->_eventsManager.VBL(); if ((uint16)(_vm->_globals.ECRAN - 35) <= 5u) _vm->_objectsManager.SPECIAL_JEU(); } _vm->_fontManager.TEXTE_OFF(9); if (AFFINVEN) { AFFINVEN = false; v9 = 114; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, v19, 114, v18, v17, _vm->_graphicsManager.VESA_BUFFER, v19, 114); _vm->_graphicsManager.Ajoute_Segment_Vesa(v19, 114, v19 + v18, v18 + 114); _vm->_objectsManager.BOBTOUS = 1; } if (_vm->_dialogsManager.Winventaire != g_PTRNUL) _vm->_dialogsManager.Winventaire = _vm->_globals.dos_free2(_vm->_dialogsManager.Winventaire); inventaire2 = _vm->_globals.dos_free2(inventaire2); if (_vm->_eventsManager.btsouris == 1) showOptionsDialog(); if (_vm->_eventsManager.btsouris == 3) _vm->_dialogsManager.CHARGE_PARTIE(); if (_vm->_eventsManager.btsouris == 2) _vm->_dialogsManager.SAUVE_PARTIE(); _vm->_eventsManager.btsouris = 4; _vm->_eventsManager.CHANGE_MOUSE(4); _vm->_objectsManager.old_cady = 0; _vm->_objectsManager.cady = 0; _vm->_objectsManager.old_cadx = 0; _vm->_objectsManager.cadx = 0; _vm->_globals.DESACTIVE_INVENT = false; _vm->_graphicsManager.no_scroll = 0; } } void DialogsManager::INVENT_ANIM() { int v0; int v1; if (!DESACTIVE_INVENT) { if (_vm->_objectsManager.FLAG_VISIBLE_EFFACE && !_vm->_objectsManager.FLAG_VISIBLE) { _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_objectsManager.I_old_x, 27, 48, 38, _vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.I_old_x, 27); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_objectsManager.I_old_x, 27, _vm->_objectsManager.I_old_x + 48, 65); --_vm->_objectsManager.FLAG_VISIBLE_EFFACE; } if (_vm->_objectsManager.FLAG_VISIBLE) { if (_vm->_objectsManager.I_old_x <= 1) _vm->_objectsManager.I_old_x = 2; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_objectsManager.I_old_x, 27, 48, 38, _vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.I_old_x, 27); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_objectsManager.I_old_x, 27, _vm->_objectsManager.I_old_x + 48, 65); v0 = _vm->_graphicsManager.ofscroll + 2; v1 = _vm->_graphicsManager.ofscroll + 2; _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.ICONE, v1 + 300, 327, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(v1, 27, v1 + 45, 62); _vm->_objectsManager.I_old_x = v0; } if (_vm->_globals.SAUVEGARDE->data[svField357] == 1) { if (_vm->_globals.SAUVEGARDE->data[svField353] == 1) _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0); if (_vm->_globals.SAUVEGARDE->data[svField355] == 1) _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 866, 325, 1, 0, 0, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60); _vm->_graphicsManager.Ajoute_Segment_Vesa(566, 25, 594, 60); } if (_vm->_globals.SAUVEGARDE->data[svField356] == 1) { _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60); } if (_vm->_globals.SAUVEGARDE->data[svField354] == 1) { _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60); } } } void DialogsManager::TestForDialogOpening() { if (_vm->_globals.PLAN_FLAG) _vm->_eventsManager.GAME_KEY = KEY_NONE; if (_vm->_eventsManager.GAME_KEY != KEY_NONE) { if (!INVENTFLAG) { DIALOG_KEY key = _vm->_eventsManager.GAME_KEY; _vm->_eventsManager.GAME_KEY = KEY_NONE; INVENTFLAG = 1; switch (key) { case KEY_INVENTORY: _vm->_dialogsManager.showInventory(); break; case KEY_OPTIONS: _vm->_dialogsManager.showOptionsDialog(); break; case KEY_LOAD: _vm->_dialogsManager.CHARGE_PARTIE(); break; case KEY_SAVE: _vm->_dialogsManager.SAUVE_PARTIE(); break; default: break; } INVENTFLAG = 0; _vm->_eventsManager.GAME_KEY = KEY_NONE; } } } // Load Game void DialogsManager::CHARGE_PARTIE() { int slotNumber; _vm->_eventsManager.VBL(); LOAD_SAUVE(2); do { do { slotNumber = CHERCHE_PARTIE(); _vm->_eventsManager.VBL(); } while (_vm->_eventsManager.BMOUSE() != 1); } while (!slotNumber); _vm->_objectsManager.SL_FLAG = 0; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, 457, 413); _vm->_objectsManager.BOBTOUS = 1; _vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR); _vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2); _vm->_objectsManager.SL_X = 0; _vm->_objectsManager.SL_Y = 0; if (slotNumber != 7) { _vm->_saveLoadManager.restore(slotNumber); } _vm->_objectsManager.CHANGE_OBJET(14); } // Save Game void DialogsManager::SAUVE_PARTIE() { int slotNumber; Common::String saveName; _vm->_eventsManager.VBL(); LOAD_SAUVE(1); do { do { slotNumber = CHERCHE_PARTIE(); _vm->_eventsManager.VBL(); } while (!_vm->shouldQuit() && _vm->_eventsManager.BMOUSE() != 1); } while (!_vm->shouldQuit() && !slotNumber); _vm->_objectsManager.SL_FLAG = 0; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, _vm->_eventsManager.start_x + 457, 413); _vm->_objectsManager.BOBTOUS = 1; _vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR); _vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2); _vm->_objectsManager.SL_X = 0; _vm->_objectsManager.SL_Y = 0; if (slotNumber != 7) { // Since the original GUI doesn't support save names, use a default name saveName = Common::String::format("Save #%d", slotNumber); // Save the game _vm->_saveLoadManager.save(slotNumber, saveName); } } // Load Save void DialogsManager::LOAD_SAUVE(int a1) { int slotNumber; hopkinsSavegameHeader header; byte *thumb; switch (_vm->_globals.FR) { case 0: _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEAN.SPR"); break; case 1: _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEFR.SPR"); break; case 2: _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEES.SPR"); break; } _vm->_objectsManager.SL_SPR = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER); _vm->_fileManager.CONSTRUIT_SYSTEM("SAVE2.SPR"); _vm->_objectsManager.SL_SPR2 = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 483, 360, 0); if (_vm->_globals.FR) { if (a1 == 1) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 525, 375, 1); if (a1 == 2) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 515, 375, 2); } else { if (a1 == 1) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 535, 372, 1); if (a1 == 2) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 539, 372, 2); } for (slotNumber = 1; slotNumber <= 6; ++slotNumber) { if (_vm->_saveLoadManager.readSavegameHeader(slotNumber, header)) { thumb = (byte *)header.thumbnail->pixels; switch (slotNumber) { case 1: _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, thumb, _vm->_eventsManager.start_x + 190, 112, 0x80u, 87); break; case 2: _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, thumb, _vm->_eventsManager.start_x + 323, 112, 0x80u, 87); break; case 3: _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, thumb, _vm->_eventsManager.start_x + 190, 203, 0x80u, 87); break; case 4: _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, thumb, _vm->_eventsManager.start_x + 323, 203, 0x80u, 87); break; case 5: _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, thumb, _vm->_eventsManager.start_x + 190, 294, 0x80u, 87); break; case 6: _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, thumb, _vm->_eventsManager.start_x + 323, 294, 0x80u, 87); break; } delete header.thumbnail; } } _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 183, 60, 0x112u, 353); _vm->_objectsManager.SL_FLAG = 1; _vm->_objectsManager.SL_MODE = a1; _vm->_objectsManager.SL_X = 0; _vm->_objectsManager.SL_Y = 0; } // Search Game int DialogsManager::CHERCHE_PARTIE() { int slotNumber; int xp; int yp; slotNumber = 0; xp = _vm->_eventsManager.XMOUSE(); yp = _vm->_eventsManager.YMOUSE(); _vm->_graphicsManager.ofscroll = _vm->_eventsManager.start_x; if ((uint16)(yp - 112) <= 0x56u) { if (xp > _vm->_eventsManager.start_x + 189 && xp < _vm->_eventsManager.start_x + 318) slotNumber = 1; if ((uint16)(yp - 112) <= 0x56u && xp > _vm->_graphicsManager.ofscroll + 322 && xp < _vm->_graphicsManager.ofscroll + 452) slotNumber = 2; } if ((uint16)(yp - 203) <= 0x56u) { if (xp > _vm->_graphicsManager.ofscroll + 189 && xp < _vm->_graphicsManager.ofscroll + 318) slotNumber = 3; if ((uint16)(yp - 203) <= 0x56u && xp > _vm->_graphicsManager.ofscroll + 322 && xp < _vm->_graphicsManager.ofscroll + 452) slotNumber = 4; } if ((uint16)(yp - 294) <= 0x56u) { if (xp > _vm->_graphicsManager.ofscroll + 189 && xp < _vm->_graphicsManager.ofscroll + 318) slotNumber = 5; if ((uint16)(yp - 294) <= 0x56u && xp > _vm->_graphicsManager.ofscroll + 322 && xp < _vm->_graphicsManager.ofscroll + 452) slotNumber = 6; } if ((uint16)(yp - 388) <= 0x10u && xp > _vm->_graphicsManager.ofscroll + 273 && xp < _vm->_graphicsManager.ofscroll + 355) slotNumber = 7; if (slotNumber == 1) { _vm->_objectsManager.SL_X = 189; _vm->_objectsManager.SL_Y = 111; } if (slotNumber == 2) { _vm->_objectsManager.SL_X = 322; _vm->_objectsManager.SL_Y = 111; } if (slotNumber == 3) { _vm->_objectsManager.SL_X = 189; _vm->_objectsManager.SL_Y = 202; } if (slotNumber == 4) { _vm->_objectsManager.SL_X = 322; _vm->_objectsManager.SL_Y = 202; } if (slotNumber == 5) { _vm->_objectsManager.SL_X = 189; _vm->_objectsManager.SL_Y = 293; } if (slotNumber == 6) { _vm->_objectsManager.SL_X = 322; _vm->_objectsManager.SL_Y = 293; } if (slotNumber == 7 || !slotNumber) { _vm->_objectsManager.SL_X = 0; _vm->_objectsManager.SL_Y = 0; } return slotNumber; } } // End of namespace Hopkins