/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "common/textconsole.h" #include "hopkins/events.h" #include "hopkins/files.h" #include "hopkins/globals.h" #include "hopkins/hopkins.h" #include "hopkins/sound.h" namespace Hopkins { EventsManager::EventsManager() { souris_flag = false; mouse_linux = false; souris_sizex = souris_sizey = 0; ofset_souris_x = ofset_souris_y = 0; start_x = start_y = 0; CASSE = false; souris_n = 0; souris_bb = 0; souris_b = 0; pointeur_souris = NULL; _gameCounter = 0; lItCounter = 0; ESC_KEY = false; GAME_KEY = KEY_NONE; btsouris = 0; OLD_ICONE = 0; _priorCounterTime = 0; _priorFrameTime = 0; } void EventsManager::setParent(HopkinsEngine *vm) { _vm = vm; } // Install Mouse void EventsManager::INSTALL_SOURIS() { // No implementation in original } // Mouse On void EventsManager::souris_on() { souris_flag = true; if (mouse_linux) { souris_sizex = 52; souris_sizey = 32; } else { souris_sizex = 34; souris_sizey = 20; } ofset_souris_x = 0; ofset_souris_y = 0; if (!CASSE) souris_xy(300, 200); else souris_xy(150, 100); } // Set Mouse position void EventsManager::souris_xy(int xp, int yp) { g_system->warpMouse(xp, yp); } // Mouse Max void EventsManager::souris_max() { // No implementation in original } // Get Mouse X int EventsManager::XMOUSE() { souris_x = start_x + g_system->getEventManager()->getMousePos().x; souris_y = g_system->getEventManager()->getMousePos().y; return souris_x + ofset_souris_x; } // Get Mouse Y int EventsManager::YMOUSE() { souris_x = start_x + g_system->getEventManager()->getMousePos().x; souris_y = g_system->getEventManager()->getMousePos().y; return souris_y + ofset_souris_y; } // Get Mouse Button int EventsManager::BMOUSE() { CONTROLE_MES(); return souris_bb; } // Mouse Off void EventsManager::MOUSE_OFF() { souris_flag = false; g_system->showMouse(false); } // Mouse On void EventsManager::MOUSE_ON() { souris_on(); souris_flag = true; g_system->showMouse(true); } // Change Mouse Cursor void EventsManager::CHANGE_MOUSE(int id) { int cursorId = id; if (btsouris != 23) { if (id == 4 && btsouris == 4 && _vm->_globals.NOMARCHE) cursorId = 0; if (cursorId == 25) cursorId = 5; if (OLD_ICONE != cursorId || !cursorId) { OLD_ICONE = cursorId; souris_n = cursorId; // Backup the current sprite clipping bounds and reset them Common::Rect clipBounds(_vm->_graphicsManager.min_x, _vm->_graphicsManager.min_y, _vm->_graphicsManager.max_x, _vm->_graphicsManager.max_y); _vm->_graphicsManager.min_x = _vm->_graphicsManager.min_y = 0; _vm->_graphicsManager.max_x = _vm->_globals.OBJL; _vm->_graphicsManager.max_y = _vm->_globals.OBJH; int pitch = _vm->_graphicsManager.nbrligne2; _vm->_graphicsManager.nbrligne2 = _vm->_globals.OBJL; // Draw the cursor onto a temporary surface byte *cursorSurface = new byte[_vm->_globals.OBJH * _vm->_globals.OBJL]; Common::fill(cursorSurface, cursorSurface + _vm->_globals.OBJH * _vm->_globals.OBJL, 0); _vm->_graphicsManager.Sprite_Vesa(cursorSurface, pointeur_souris, 300, 300, cursorId); // Reset the clipping bounds _vm->_graphicsManager.min_x = clipBounds.left; _vm->_graphicsManager.min_y = clipBounds.top; _vm->_graphicsManager.max_x = clipBounds.right; _vm->_graphicsManager.max_y = clipBounds.bottom; _vm->_graphicsManager.nbrligne2 = pitch; // Convert the cursor to the pixel format. At the moment, it's hardcoded // to expect the game to be in 16-bit mode uint16 *cursorPixels = new uint16[_vm->_globals.OBJH * _vm->_globals.OBJL]; const byte *srcP = cursorSurface; uint16 *destP = cursorPixels; for (int yp = 0; yp < _vm->_globals.OBJH; ++yp) { const byte *lineSrcP = srcP; uint16 *lineDestP = destP; for (int xp = 0; xp < _vm->_globals.OBJL; ++xp) *lineDestP++ = *(uint16 *)&_vm->_graphicsManager.PAL_PIXELS[*lineSrcP++ * 2]; srcP += _vm->_globals.OBJL; destP += _vm->_globals.OBJL; } // Calculate the X offset within the pointer image to the actual cursor data int xOffset = !mouse_linux ? 10 : 20; // Set the ScummVM cursor from the surface Graphics::PixelFormat pixelFormat = g_system->getScreenFormat(); g_system->setMouseCursor(cursorPixels, _vm->_globals.OBJL, _vm->_globals.OBJH, xOffset, 0, 0, true, &pixelFormat); // Delete the cursor surface delete[] cursorPixels; delete[] cursorSurface; } } } // Check Events void EventsManager::CONTROLE_MES() { pollEvents(); } void EventsManager::checkForNextFrameCounter() { // Check for whether to increment the game counter uint32 milli = g_system->getMillis(); while ((milli - _priorCounterTime) >= 10) { _priorCounterTime += 10; lItCounter += 3; } // Check for next game frame if ((milli - _priorFrameTime) >= GAME_FRAME_TIME) { ++_gameCounter; _priorFrameTime = milli; g_system->updateScreen(); // Signal the ScummVM debugger _vm->_debugger.onFrame(); } } void EventsManager::delay(int totalMilli) { uint32 delayEnd = g_system->getMillis() + totalMilli; while (!g_system->getEventManager()->shouldQuit() && g_system->getMillis() < delayEnd) { g_system->delayMillis(10); } } void EventsManager::pollEvents() { checkForNextFrameCounter(); Common::Event event; while (g_system->getEventManager()->pollEvent(event)) { // Handle keypress switch (event.type) { case Common::EVENT_QUIT: case Common::EVENT_RTL: return; case Common::EVENT_KEYDOWN: handleKey(event); return; case Common::EVENT_LBUTTONDOWN: souris_b = 1; break; case Common::EVENT_RBUTTONDOWN: souris_b = 2; break; case Common::EVENT_LBUTTONUP: case Common::EVENT_RBUTTONUP: souris_b = 0; return; default: break; } } } void EventsManager::handleKey(Common::Event &event) { ESC_KEY = event.kbd.keycode == Common::KEYCODE_ESCAPE; if (event.kbd.keycode == Common::KEYCODE_i || event.kbd.keycode == Common::KEYCODE_TAB) GAME_KEY = KEY_INVENTORY; else if (event.kbd.keycode == Common::KEYCODE_F5) GAME_KEY = KEY_SAVE; else if (event.kbd.keycode == Common::KEYCODE_F7) GAME_KEY = KEY_LOAD; else if (event.kbd.keycode == Common::KEYCODE_F1 || event.kbd.keycode == Common::KEYCODE_o) GAME_KEY = KEY_OPTIONS; // Check for debugger if ((event.kbd.keycode == Common::KEYCODE_d) && (event.kbd.flags & Common::KBD_CTRL)) { // Attach to the debugger _vm->_debugger.attach(); _vm->_debugger.onFrame(); } } void EventsManager::VBL() { int v1; int v2; int v3; int v4; int v5; int v6; int v7; int v10; signed int v11 = 0; signed int v12 = 0; int v13 = 0; unsigned int v14 = 0; int v15 = 0; int yp = 0; if (_vm->_graphicsManager.REDRAW) { _vm->_graphicsManager.DD_Lock(); if (CASSE) { _vm->_graphicsManager.CopyAsm(_vm->_graphicsManager.VESA_BUFFER); _vm->_graphicsManager.REDRAW = 0; } else { if (_vm->_globals.iRegul == 3) _vm->_graphicsManager.m_scroll(_vm->_graphicsManager.VESA_BUFFER, _vm->_graphicsManager.ofscroll, 50, 0x280u, 340, 0, 50); else _vm->_graphicsManager.m_scroll(_vm->_graphicsManager.VESA_BUFFER, _vm->_graphicsManager.ofscroll, 20, 0x280u, 440, 0, 20); _vm->_fileManager.DMESS(); --_vm->_graphicsManager.REDRAW; } _vm->_graphicsManager.DD_Unlock(); } if (souris_flag == true) { v1 = 20; if (!mouse_linux) v1 = 10; v2 = 20; if (!mouse_linux) v2 = 15; v15 = souris_x - v1; yp = souris_y; v14 = souris_sizex; v13 = souris_sizey; if (btsouris == 23) { v14 = _vm->_globals.OBJL; v13 = _vm->_globals.OBJH; goto LABEL_35; } if (CASSE) { if (v15 < _vm->_graphicsManager.min_x) v15 = _vm->_graphicsManager.min_x; if (souris_y < _vm->_graphicsManager.min_y) yp = _vm->_graphicsManager.min_y; if (souris_sizex + v15 >= _vm->_graphicsManager.max_x) v14 = souris_sizex - (souris_sizex + v15 - _vm->_graphicsManager.max_x); if (yp + souris_sizey < _vm->_graphicsManager.max_y) goto LABEL_34; v3 = yp + souris_sizey - _vm->_graphicsManager.max_y; } else { if (v15 < _vm->_graphicsManager.min_x) v15 = _vm->_graphicsManager.min_x - v1; v2 = (int16)v2; if (souris_y < _vm->_graphicsManager.min_y - (int16)v2) yp = _vm->_graphicsManager.min_y - (int16)v2; if (souris_sizex + v15 >= _vm->_graphicsManager.max_x) v14 = souris_sizex - (souris_sizex + v15 - _vm->_graphicsManager.max_x - v1); if (yp + souris_sizey < v2 + _vm->_graphicsManager.max_y) goto LABEL_34; v3 = v2 + yp + souris_sizey - _vm->_graphicsManager.max_y; } v13 = souris_sizey - v3; LABEL_34: v12 = v14 + v15; v11 = yp + v13; } LABEL_35: if (!_vm->_globals.PUBEXIT) _vm->_objectsManager.AFF_SPRITES(); if (souris_flag != true) goto LABEL_54; if (btsouris == 23) goto LABEL_45; if (yp >= _vm->_graphicsManager.max_y || v15 >= _vm->_graphicsManager.max_x || v14 <= 1 || v13 <= 1) { if (btsouris != 23) goto LABEL_54; LABEL_45: if (yp < _vm->_graphicsManager.max_y && v15 < _vm->_graphicsManager.max_x) { if ((signed int)(v14 + v15) > _vm->_graphicsManager.max_x) v14 -= v14 + v15 - _vm->_graphicsManager.max_x; if (yp + v13 > _vm->_graphicsManager.max_y) v13 -= yp + v13 - _vm->_graphicsManager.max_y; if (v14 > 1 && v13 > 1) { /* Commented out in favour of using ScummVM cursor display _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13); */ _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Bufferobjet, v15 + 300, yp + 300, 0, 0, 0, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v14 + v15, yp + v13); } } goto LABEL_54; } /* Commented out in favour of using ScummVM cursor display _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, pointeur_souris, v15 + 300, yp + 300, souris_n); */ _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v12, v11); LABEL_54: _vm->_globals.vitesse = 2; do { while (!_vm->shouldQuit()) { checkForNextFrameCounter(); while (CASSE || _vm->_globals.iRegul != 1) { if (CASSE != true) goto LABEL_63; if (lItCounter > 1) goto LABEL_65; } if (_vm->_globals.vitesse != 2) break; if (lItCounter > 9) goto LABEL_65; } LABEL_63: ; } while (!_vm->shouldQuit() && _vm->_globals.iRegul == 3 && lItCounter <= 15); LABEL_65: _vm->_globals.vitesse = 2; lItCounter = 0; if (_vm->_graphicsManager.DOUBLE_ECRAN != 1 || _vm->_graphicsManager.no_scroll == 1) { _vm->_graphicsManager.Affiche_Segment_Vesa(); } else { if (_vm->_graphicsManager.no_scroll != 2) { if (XMOUSE() > _vm->_graphicsManager.SCROLL + 620) _vm->_graphicsManager.SCROLL += _vm->_graphicsManager.SPEED_SCROLL; if (XMOUSE() < _vm->_graphicsManager.SCROLL + 10) _vm->_graphicsManager.SCROLL -= _vm->_graphicsManager.SPEED_SCROLL; } if (_vm->_graphicsManager.SCROLL < 0) _vm->_graphicsManager.SCROLL = 0; if (_vm->_graphicsManager.SCROLL > 640) _vm->_graphicsManager.SCROLL = 640; if (_vm->_graphicsManager.SDL_ECHELLE) v4 = _vm->_graphicsManager.Magic_Number(_vm->_graphicsManager.SCROLL); else v4 = _vm->_graphicsManager.SCROLL; if (_vm->_graphicsManager.OLD_SCROLL == v4) { _vm->_graphicsManager.Affiche_Segment_Vesa(); } else { _vm->_fontManager.TEXTE_OFF(9); _vm->_graphicsManager.DD_Lock(); if (_vm->_graphicsManager.SDL_ECHELLE) { if (_vm->_graphicsManager.Winbpp == 2) { v5 = _vm->_graphicsManager.Reel_Zoom(0x14u, _vm->_graphicsManager.SDL_ECHELLE); _vm->_graphicsManager.m_scroll16A(_vm->_graphicsManager.VESA_BUFFER, v4, 20, 640, 440, 0, v5); } else { v6 = _vm->_graphicsManager.Reel_Zoom(0x14u, _vm->_graphicsManager.SDL_ECHELLE); _vm->_graphicsManager.m_scroll2A(_vm->_graphicsManager.VESA_BUFFER, v4, 20, 640, 440, 0, v6); } _vm->_graphicsManager.DD_Unlock(); _vm->_graphicsManager.dstrect[0].left = _vm->_graphicsManager.Reel_Zoom(0, _vm->_graphicsManager.SDL_ECHELLE); _vm->_graphicsManager.dstrect[0].top = _vm->_graphicsManager.Reel_Zoom(0x14u, _vm->_graphicsManager.SDL_ECHELLE); _vm->_graphicsManager.dstrect[0].setWidth(_vm->_graphicsManager.Reel_Zoom(0x280u, _vm->_graphicsManager.SDL_ECHELLE)); _vm->_graphicsManager.dstrect[0].setHeight(_vm->_graphicsManager.Reel_Zoom(0x1B8u, _vm->_graphicsManager.SDL_ECHELLE)); } else { if (_vm->_graphicsManager.Winbpp == 2) _vm->_graphicsManager.m_scroll16(_vm->_graphicsManager.VESA_BUFFER, v4, 20, 640, 440, 0, 20); else _vm->_graphicsManager.m_scroll2(_vm->_graphicsManager.VESA_BUFFER, v4, 20, 640, 440, 0, 20); _vm->_graphicsManager.DD_Unlock(); _vm->_graphicsManager.dstrect[0] = Common::Rect(0, 20, 640, 460); } if (!_vm->_globals.BPP_NOAFF) { // SDL_UpdateRects(LinuxScr, 1, dstrect); } if (_vm->_globals.NBBLOC) { v7 = 1; v10 = _vm->_globals.NBBLOC + 1; do { if (_vm->_globals.BLOC[v7].field0 == 1) _vm->_globals.BLOC[v7].field0 = 0; ++v7; } while (v10 != v7); } _vm->_globals.NBBLOC = 0; start_x = v4; _vm->_graphicsManager.ofscroll = v4; _vm->_graphicsManager.SCROLL = v4; } _vm->_graphicsManager.OLD_SCROLL = v4; start_x = v4; _vm->_graphicsManager.ofscroll = v4; } souris_bb = souris_b; souris_b = 0; if (souris_flag == true) { if (btsouris != 23) { if (yp < _vm->_graphicsManager.max_y && v15 < _vm->_graphicsManager.max_x && v14 > 1 && v13 > 1) { /* Commented out in favour of using ScummVM cursor display _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13); _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v12, v11); */ goto LABEL_113; } if (btsouris != 23) goto LABEL_113; } if (yp < _vm->_graphicsManager.max_y && v15 < _vm->_graphicsManager.max_x && v14 > 1 && v13 > 1) { /* Commented out in favour of using ScummVM cursor display _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13); _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v14 + v15, yp + v13); */ } } LABEL_113: _vm->_soundManager.VERIF_SOUND(); CONTROLE_MES(); } } // End of namespace Hopkins