/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef HOPKINS_EVENTS_H #define HOPKINS_EVENTS_H #include "common/scummsys.h" #include "common/events.h" #include "common/str.h" namespace Hopkins { #define GAME_FRAME_RATE 50 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) class HopkinsEngine; enum DIALOG_KEY { KEY_NONE = 0, KEY_INVENTORY = 1, KEY_OPTIONS = 2, KEY_SAVE = 3, KEY_LOAD = 4 }; class EventsManager { private: int _oldIconId; uint32 _priorCounterTime; uint32 _priorFrameTime; bool _keyState[256]; bool _mouseLinuxFl; int _mouseSizeX, _mouseSizeY; HopkinsEngine *_vm; void pollEvents(); void handleKey(const Common::Event &event); void checkForNextFrameCounter(); void updateCursor(); public: DIALOG_KEY _gameKey; uint32 _rateCounter; uint32 _gameCounter; bool _escKeyFl; bool _mouseFl; bool _breakoutFl; Common::Point _startPos; Common::Point _mousePos; Common::Point _mouseOffset; int _mouseSpriteId; int _curMouseButton; int _mouseButton; int _mouseCursorId; byte *_objectBuf; byte *_mouseCursor; EventsManager(HopkinsEngine *vm); ~EventsManager(); void clearAll(); void initMouseData(); void delay(int totalMilli); void changeMouseCursor(int id); void refreshEvents(); int waitKeyPress(); int getMouseX(); int getMouseY(); int getMouseButton(); void setMouseXY(Common::Point pos); void setMouseXY(int xp, int yp); void mouseOn(); void mouseOff(); void setMouseOn(); void refreshScreenAndEvents(); }; } // End of namespace Hopkins #endif /* HOPKINS_EVENTS_H */