/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/textconsole.h" #include "common/file.h" #include "hopkins/globals.h" #include "hopkins/files.h" #include "hopkins/font.h" #include "hopkins/graphics.h" #include "hopkins/hopkins.h" namespace Hopkins { // Global null pointer. This is needed by the engine to recognise NULL pointers, since // there are places that differentiate between it and a 0 'error' value byte *g_PTRNUL; // Default data for the Hopkins array const int HOPKINS_PERSO_0[] = { 0, -2, 0, -3, 0, -6, 0, -1, 0, -3, 0, -3, 0, -5, 0, -3, 0, -6, 0, -3, 0, -3, 0, -3, 9, -4, 8, -4, 6, -2, 9, -2, 9, -3, 9, -3, 9, -4, 9, -2, 9, -2, 8, -2, 9, -3, 9, -2, 13, 0, 13, 0, 13, 0, 13, 0, 14, 0, 13, 0, 13, 0, 12, 0, 12, 0, 14, 0, 13, 0, 14, 0, 10, 3, 9, 3, 10, 4, 8, 2, 7, 1, 10, 2, 9, 2, 7, 4, 7, 3, 8, 0, 9, 1, 9, 1, 0, 4, 0, 4, 0, 6, 0, 3, 0, 4, 0, 3, 0, 4, 0, 4, 0, 6, 0, 3, 0, 3, 0, 3 }; const int HOPKINS_PERSO_1[] = { 0, -2, 0, -2, 0, -5, 0, -1, 0, -2, 0, -2, 0, -4, 0, -2, 0, -5, 0, -2, 0, -2, 0, -2, 11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0, 11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0, 11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0, 0, 3, 0, 3, 0, 5, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 5, 0, 3, 0, 3, 0, 3 }; const int HOPKINS_PERSO_2[] = { 0, -2, 0, 0, 0, -3, 0, -2, 0, -2, 0, -1, 0, -2, 0, -1, 0, -3, 0, -2, 0, -2, 0, -2, 8, 0, 9, 0, 5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 8, 0, 9, 0, 5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 8, 0, 9, 0, 5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 0, 2, 0, 0, 0, 2, 0, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 2 }; Globals::Globals() { // Set up the special g_PTRNUL variable g_PTRNUL = (byte *)malloc(16); strcpy((char *)g_PTRNUL, "POINTERNULL"); // Initialise array properties for (int i = 0; i < 6; ++i) CACHE_BANQUE[i] = g_PTRNUL; for (int i = 0; i < 106; ++i) Common::fill((byte *)&ZONEP[i], (byte *)&ZONEP[i] + sizeof(ZonePItem), 0); for (int i = 0; i < 35; ++i) Common::fill((byte *)&Bqe_Anim[i], (byte *)&Bqe_Anim[i] + sizeof(BqeAnimItem), 0); for (int i = 0; i < 8; ++i) Common::fill((byte *)&Bank[i], (byte *)&Bank[i] + sizeof(BankItem), 0); for (int i = 0; i < 6; ++i) Common::fill((byte *)&Liste[i], (byte *)&Liste[i] + sizeof(ListeItem), 0); for (int i = 0; i < 35; ++i) Common::fill((byte *)&Liste2[i], (byte *)&Liste2[i] + sizeof(ListeItem), 0); for (int i = 0; i < 30; ++i) { Common::fill((byte *)&_lockedAnims[i], (byte *)&_lockedAnims[i] + sizeof(LockAnimItem), 0); Common::fill((byte *)&VBob[i], (byte *)&VBob[i] + sizeof(VBobItem), 0); } for (int i = 0; i < 300; ++i) Common::fill((byte *)&ObjetW[i], (byte *)&ObjetW[i] + sizeof(ObjetWItem), 0); for (int i = 0; i < 25; ++i) Common::fill((byte *)&Cache[i], (byte *)&Cache[i] + sizeof(CacheItem), 0); for (int i = 0; i < 105; ++i) { BOBZONE[i] = 0; BOBZONE_FLAG[i] = false; } for (int i = 0; i < 500; ++i) _spriteSize[i] = 0; for (int i = 0; i < 70; ++i) Common::fill((byte *)&Hopkins[i], (byte *)&Hopkins[i] + sizeof(HopkinsItem), 0); for (int i = 0; i < 36; ++i) _inventory[i] = 0; for (int i = 0; i < 51; ++i) Common::fill((byte *)&_sortedDisplay[i], (byte *)&_sortedDisplay[i] + sizeof(SortItem), 0); // Initialize fields _language = LANG_EN; _linuxEndDemoFl = false; _speed = 1; _oldFrameIndex = 0; _oldDirection = 0; _oldDirectionSpriteIdx = 59; _lastDirection = 0; TETE = NULL; NUM_FICHIER_OBJ = 0; nbrligne = 0; _boxWidth = 0; _objectWidth = _objectHeight = 0; _catalogPos = 0; _catalogSize = 0; iRegul = 0; _exitId = 0; PERSO = 0; _screenId = 0; _prevScreenId = 0; _characterMaxPosY = 0; _menuScrollSpeed = 0; _menuSpeed = 0; _menuSoundOff = 0; _menuVoiceOff = 0; _menuMusicOff = 0; _menuTextOff = 0; _menuDisplayType = 0; _sortedDisplayCount = 0; NOT_VERIF = false; PERSO_TYPE = 0; GOACTION = false; Compteur = 0; _actionDirection = 0; _actionDirection = 0; Credit_bx = -1; Credit_bx1 = -1; Credit_by = -1; Credit_by1 = -1; _creditsPosY = 0; _creditsLineNumb = 0; memset(_creditsItem, 0, 12000); _creditsStep = 0; _oceanDirection = 0; // Initialize pointers ICONE = NULL; BUF_ZONE = NULL; for (int idx = 0; idx < 6; ++idx) CACHE_BANQUE[idx] = NULL; SPRITE_ECRAN = NULL; _saveData = NULL; GESTE = NULL; _inventoryObject = NULL; _answerBuffer = g_PTRNUL; ADR_FICHIER_OBJ = NULL; PERSO = NULL; _optionDialogSpr = NULL; // Reset flags _censorshipFl = false; GESTE_FLAG = 0; _disableInventFl = false; NOMARCHE = false; _optionDialogFl = false; _cacheFl = false; _introSpeechOffFl = false; _baseMapColor = 50; // Reset indexed variables _hotspotTextColor = 0; _oldRouteFromX = 0; _oldRouteFromY = 0; _oldRouteDestX = 0; _oldRouteDestY = 0; _oldMouseZoneId = 0; _oldZoneNum = 0; _oldMouseX = 0; _oldMouseY = 0; compteur_71 = 0; _forceHideText = false; j_104 = 0; } Globals::~Globals() { free(ICONE); freeMemory(TETE); freeMemory(BUF_ZONE); for (int idx = 0; idx < 6; ++idx) CACHE_BANQUE[idx] = freeMemory(CACHE_BANQUE[idx]); freeMemory(SPRITE_ECRAN); freeMemory((byte *)_saveData); freeMemory(GESTE); freeMemory(_inventoryObject); freeMemory(_answerBuffer); freeMemory(ADR_FICHIER_OBJ); freeMemory(PERSO); CLEAR_VBOB(); free(g_PTRNUL); } void Globals::setParent(HopkinsEngine *vm) { _vm = vm; } void Globals::setConfig() { // CHECKME: Should be in Globals() but it doesn't work // The Polish version is a translation of the English version. The filenames are the same. switch (_vm->getLanguage()) { case Common::EN_ANY: case Common::PL_POL: _language = LANG_EN; break; case Common::FR_FRA: _language = LANG_FR; break; case Common::ES_ESP: _language = LANG_SP; break; default: warning("Unknown language in internal language mapping"); break; } // End of CHECKME switch (_language) { case LANG_EN: FICH_ZONE = "ZONEAN.TXT"; FICH_TEXTE = "TEXTEAN.TXT"; break; case LANG_FR: FICH_ZONE = "ZONE01.TXT"; FICH_TEXTE = "TEXTE01.TXT"; break; case LANG_SP: FICH_ZONE = "ZONEES.TXT"; FICH_TEXTE = "TEXTEES.TXT"; break; } } void Globals::clearAll() { for (int idx = 0; idx < 6; ++idx) CACHE_BANQUE[idx] = g_PTRNUL; nbrligne = 80; INIT_ANIM(); _boxWidth = 0; _vm->_fontManager.clearAll(); INIT_VBOB(); ADR_FICHIER_OBJ = g_PTRNUL; NUM_FICHIER_OBJ = 0; _vm->_eventsManager._objectBuf = g_PTRNUL; _vm->_dialogsManager._inventWin1 = g_PTRNUL; _vm->_dialogsManager._inventBuf2 = g_PTRNUL; _answerBuffer = g_PTRNUL; SPRITE_ECRAN = g_PTRNUL; _saveData = (Sauvegarde *)g_PTRNUL; _vm->_objectsManager._curObjectIndex = 0; for (int idx = 0; idx < 105; ++idx) { ZONEP[idx]._destX = 0; ZONEP[idx]._destY = 0; ZONEP[idx]._spriteIndex = 0; } _vm->_linesManager.clearAll(); _vm->_objectsManager.clearAll(); _saveData = (Sauvegarde *)malloc(sizeof(Sauvegarde)); memset(_saveData, 0, sizeof(Sauvegarde)); _boxWidth = 240; _vm->_eventsManager._objectBuf = allocMemory(2500); _inventoryObject = allocMemory(2500); ADR_FICHIER_OBJ = g_PTRNUL; GESTE = g_PTRNUL; GESTE_FLAG = 0; } void Globals::loadCharacterData() { assert(PERSO_TYPE >= 0 && PERSO_TYPE <= 2); const int *srcList[] = { HOPKINS_PERSO_0, HOPKINS_PERSO_1, HOPKINS_PERSO_2 }; const int *srcP = srcList[PERSO_TYPE]; for (int idx = 0; idx < 240 / 4; ++idx) { Hopkins[idx].field0 = *srcP++; Hopkins[idx].field2 = *srcP++; } _oldFrameIndex = -1; _oldDirection = -1; } void Globals::INIT_ANIM() { for (int idx = 0; idx < 35; ++idx) { Bqe_Anim[idx]._data = g_PTRNUL; Bqe_Anim[idx]._enabledFl = false; } for (int idx = 0; idx < 8; ++idx) { Bank[idx]._data = g_PTRNUL; Bank[idx]._loadedFl = false; Bank[idx]._filename = ""; Bank[idx]._fileHeader = 0; } } void Globals::INIT_VBOB() { for (int idx = 0; idx < 30; ++idx) { VBob[idx].field4 = 0; VBob[idx]._xp = 0; VBob[idx]._yp = 0; VBob[idx]._frameIndex = 0; VBob[idx]._surface = g_PTRNUL; VBob[idx]._spriteData = g_PTRNUL; VBob[idx]._oldSpriteData = g_PTRNUL; } } void Globals::CLEAR_VBOB() { for (int idx = 0; idx < 30; ++idx) { VBob[idx].field4 = 0; VBob[idx]._xp = 0; VBob[idx]._yp = 0; VBob[idx]._frameIndex = 0; VBob[idx]._surface = freeMemory(VBob[idx]._surface); VBob[idx]._spriteData = g_PTRNUL; VBob[idx]._oldSpriteData = g_PTRNUL; } } // Load Object void Globals::loadObjects() { byte *data = _vm->_fileManager.loadFile("OBJET.DAT"); byte *srcP = data; for (int idx = 0; idx < 300; ++idx) { ObjetW[idx].field0 = *srcP++; ObjetW[idx]._idx = *srcP++; ObjetW[idx].field2 = *srcP++; ObjetW[idx].field3 = *srcP++; ObjetW[idx].field4 = *srcP++; ObjetW[idx].field5 = *srcP++; ObjetW[idx].field6 = *srcP++; ObjetW[idx].field7 = *srcP++; } free(data); } byte *Globals::allocMemory(int count) { byte *result = (byte *)malloc(count); if (!result) result = g_PTRNUL; return result; } byte *Globals::freeMemory(byte *p) { if (p != g_PTRNUL) free(p); return g_PTRNUL; } // Reset Cache void Globals::resetCache() { for (int idx = 1; idx <= 5; ++idx) { CACHE_BANQUE[idx] = freeMemory(CACHE_BANQUE[idx]); } for (int idx = 0; idx <= 20; ++idx) { Cache[idx]._spriteData = g_PTRNUL; Cache[idx]._x = 0; Cache[idx]._y = 0; Cache[idx]._spriteIndex = 0; Cache[idx]._useCount = 0; Cache[idx]._width = 0; Cache[idx]._height = 0; Cache[idx].field10 = false; Cache[idx].field14 = 0; } _cacheFl = false; } void Globals::CACHE_ON() { _cacheFl = true; } void Globals::CACHE_OFF() { _cacheFl = false; } void Globals::B_CACHE_OFF(int idx) { assert(idx < 36); _vm->_objectsManager._bob[idx].field34 = true; } void Globals::CACHE_SUB(int idx) { Cache[idx]._useCount = 0; } void Globals::CACHE_ADD(int idx) { Cache[idx]._useCount = 1; } // Load Cache void Globals::loadCache(const Common::String &file) { byte *v2 = g_PTRNUL; byte *spriteData; byte *ptr; Common::String v16; Common::File f; resetCache(); ptr = _vm->_fileManager.loadFile(file); v16 = Common::String((const char *)ptr); if (!f.exists(v16)) return; spriteData = _vm->_fileManager.loadFile(v16); CACHE_BANQUE[1] = spriteData; int v15 = 60; for (int i = 0; i <= 21; i++) { Cache[i]._spriteIndex = (int16)READ_LE_UINT16((uint16 *)ptr + v15); Cache[i]._x = (int16)READ_LE_UINT16((uint16 *)ptr + v15 + 1); Cache[i]._y = (int16)READ_LE_UINT16((uint16 *)ptr + v15 + 2); Cache[i].field14 = (int16)READ_LE_UINT16((uint16 *)ptr + v15 + 4); if (spriteData == g_PTRNUL) { Cache[i]._useCount = 0; } else { Cache[i]._spriteData = spriteData; Cache[i]._width = _vm->_objectsManager.getWidth(spriteData, Cache[i]._spriteIndex); Cache[i]._height = _vm->_objectsManager.getHeight(spriteData, Cache[i]._spriteIndex); Cache[i]._useCount = 1; } if ( !Cache[i]._x && !Cache[i]._y && !Cache[i]._spriteIndex) Cache[i]._useCount = 0; v15 += 5; } CACHE_ON(); v2 = ptr; freeMemory(v2); } } // End of namespace Hopkins