/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef HOPKINS_GLOBALS_H #define HOPKINS_GLOBALS_H #include "common/scummsys.h" #include "common/str.h" #include "common/events.h" namespace Hopkins { struct ZonePItem { int _destX; int _destY; int field4; int field6; int field7; int field8; int field9; int fieldA; int fieldB; int fieldC; int fieldD; int fieldE; int fieldF; int field10; int field12; int field16; }; struct CarreZoneItem { int field0; int field2; int field4; int field6; int field8; int fieldA; int fieldC; int fieldE; }; struct BqeAnimItem { byte *_data; bool _enabledFl; }; struct BankItem { byte *_data; bool _loadedFl; Common::String _filename; int _fileHeader; int field1A; uint32 field1C; }; struct ListeItem { bool field0; int field2; int field4; int _width; int _height; int fieldA; }; struct Liste2Item { bool _visibleFl; int _xp; int _yp; int _width; int _height; }; struct BobItem { int field0; byte *_spriteData; int _xp; int _yp; int _frameIndex; int field10; // BOBPOSI ? int field12; int field14; bool _disabledAnimationFl; byte *_animData; bool field1C; int field1E; int field20; int field22; int _offsetY; // Unused variable? byte *field30; bool field34; // Set to true in B_CACHE_OFF() int field36; int _modeFlag; bool _isSpriteFl; bool _activeFl; int _oldX; int _oldY; int _oldWidth; int _oldHeight; int _oldX2; int _oldY2; int field4A; }; struct LockAnimItem { bool _enableFl; int _posX; }; struct VBobItem { byte *_spriteData; int field4; int _xp; int _yp; int _frameIndex; byte *_surface; int _oldX; int _oldY; int _oldFrameIndex; byte *_oldSpriteData; }; struct ObjetWItem { byte field0; byte _idx; byte field2; byte field3; byte field4; byte field5; byte field6; byte field7; }; struct BlocItem { uint16 _activeFl; int _x1; int _y1; int _x2; int _y2; }; /** * Mode for SortItem records */ enum SortMode { SORT_NONE = 0, SORT_BOB = 1, SORT_SPRITE = 2, SORT_CACHE = 3 }; /** * Structure to represent a pending display of either a Bob, Sprite, or Cache Item. */ struct SortItem { SortMode _sortMode; int _index; int _priority; }; struct CacheItem { int _x; int _spriteIndex; int _y; int _width; int _height; int fieldA; byte *_spriteData; bool field10; int field14; }; struct SegmentItem { int field0; int field2; int field4; }; struct HopkinsItem { int field0; int field2; }; struct CharacterLocation { Common::Point _pos; int field2; int _location; int field4; }; enum SauvegardeOffset { svField1 = 1 , svField2 = 2 , svField3 = 3 , svField4 = 4 , svField5 = 5 , svField6 = 6 , svField8 = 8 , svField9 = 9 , svField10 = 10 , svField13 = 13 , svField80 = 80 , svField94 = 94 , svField95 = 95 , svField113 = 113 , svField117 = 117 , svField121 = 121 , svField122 = 122 , svField123 = 123 , svField132 = 132 , svField133 = 133 , svField135 = 135 , svField166 = 166 , svField167 = 167 , svField170 = 170 , svField171 = 171 , svField172 = 172 , svField173 = 173 , svField176 = 176 , svField177 = 177 , svField180 = 180 , svField181 = 181 , svField182 = 182 , svField183 = 183 , svField184 = 184 , svField185 = 185 , svField186 = 186 , svField187 = 187 , svField188 = 188 , svField189 = 189 , svField190 = 190 , svField191 = 191 , svField192 = 192 , svField193 = 193 , svField194 = 194 , svField220 = 220 , svField225 = 225 , svField228 = 228 , svField231 = 231 , svField253 = 253 , svField261 = 261 , svField270 = 270 , svField300 = 300 , svField311 = 311 , svField312 = 312 , svField318 = 318 , svField320 = 320 , svField330 = 330 , svField333 = 333 , svField338 = 338 , svField339 = 339 , svField340 = 340 , svField341 = 341 , svField349 = 349 , svField352 = 352 , svField353 = 353 , svField354 = 354 , svField355 = 355 , svField356 = 356 , svField357 = 357 , svField399 = 399 , svField401 = 401 }; enum PlayerCharacter { CHARACTER_HOPKINS = 0, CHARACTER_HOPKINS_CLONE = 1, CHARACTER_SAMANTHA = 2 }; // TODO: Sauvegrade1 fields should really be mapped into data array struct Sauvegarde { byte data[2050]; CharacterLocation _cloneHopkins; CharacterLocation _realHopkins; CharacterLocation _samantha; int16 _inventory[35]; // Originally at offset 1300 of data array }; struct CreditItem { bool _actvFl; int _colour; int _linePosY; int _lineSize; byte _line[50]; }; enum Language { LANG_EN = 0, LANG_FR = 1, LANG_SP = 2}; class HopkinsEngine; /** * Engine Globals */ class Globals { private: HopkinsEngine *_vm; public: byte *CACHE_BANQUE[6]; ZonePItem ZONEP[106]; CarreZoneItem CarreZone[101]; BqeAnimItem Bqe_Anim[35]; BankItem Bank[8]; BobItem _bob[36]; ListeItem Liste[6]; Liste2Item Liste2[35]; LockAnimItem _lockedAnims[30]; VBobItem VBob[30]; ObjetWItem ObjetW[300]; BlocItem BLOC[250]; CacheItem Cache[25]; SegmentItem Segment[101]; int BOBZONE[105]; bool BOBZONE_FLAG[105]; int STAILLE[500]; int16 super_parcours[32002]; int Param[2100]; HopkinsItem Hopkins[70]; int _inventory[36]; SortItem _sortedDisplay[51]; Language _language; int SVGA; bool _internetFl; bool PUBEXIT; int PERSO_TYPE; uint _speed; int INSTALL_TYPE; Common::String HOPIMAGE; Common::String HOPANIM; Common::String HOPLINK; Common::String HOPSAVE; Common::String HOPSOUND; Common::String HOPMUSIC; Common::String HOPVOICE; Common::String HOPANM; Common::String HOPTSVGA; Common::String HOPSVGA; Common::String HOPVGA; Common::String HOPSEQ; Common::String HOPSYSTEM; Common::String FICH_ZONE; Common::String FICH_TEXTE; Common::String _curFilename; int SOUNDVOL; int MUSICVOL; int VOICEVOL; bool _censorshipFl; int g_old_anim; int g_old_sens, g_old_sens2; int _lastDirection; byte *police; int police_l; int police_h; byte *TETE; byte *ICONE; byte *BUF_ZONE; byte *texte_tmp; int texte_long; byte *SPRITE_ECRAN; Sauvegarde *_saveData; byte *BUFFERTAPE; int16 *essai0; int16 *essai1; int16 *essai2; byte *inventaire2; byte *GESTE; int _curObjectIndex; int NUM_FICHIER_OBJ; int nbrligne; // Useless variable? int _boxWidth; byte *_inventoryObject; int hauteur_boite; int GESTE_FLAG; byte *_forestSprite; bool _forestFl; byte *COUCOU; int16 *chemin; byte *cache_souris; int16 *BufLig; byte *Bufferdecor; byte *ADR_FICHIER_OBJ; byte *PERSO; int _objectWidth, _objectHeight; bool _newObjectFl; bool _helicopterFl; uint32 _catalogPos; uint32 _catalogSize; int iRegul; int _exitId; int PLANX, PLANY; int PLANI; bool NOSPRECRAN; int _screenId; int _prevScreenId; int fmusic; int Max_Propre; int Max_Propre_Gen; int Max_Ligne_Long; int Max_Perso_Y; bool _disableInventFl; bool NOMARCHE; int NBBLOC; bool NO_VISU; byte *OPTION_SPR; bool _optionDialogFl; int _menuDisplayType; int _menuSpeed; int _menuScrollType; int _menuScrollSpeed; int _menuSoundOff; int _menuVoiceOff; int _menuMusicOff; int _menuTextOff; int _sortedDisplayCount; bool NOT_VERIF; bool _cacheFl; bool NOPARLE; bool PLAN_FLAG; bool NECESSAIRE; bool GOACTION; int Compteur; int _actionDirection; int SegmentEnCours; int couleur_40; int STOP_BUG; bool NO_OFFSET; int MAX_COMPTE; int force_to_data_0; int oldzone_46; int old_x1_65; int old_y1_66; int old_x2_67; int old_zone_68; int old_x_69, old_y_70; int compteur_71; int zozo_73; int old_y2_68; int old_z_69; int j_104; int Credit_bx; int Credit_bx1; int Credit_by; int Credit_by1; int Credit_y; int Credit_lignes; CreditItem Credit[200]; int Credit_step; int Credit_l; int Credit_h; int _oceanDirection; Globals(); ~Globals(); void setParent(HopkinsEngine *vm); void setConfig(); void clearAll(); void loadCharacterData(); void INIT_ANIM(); void INIT_VBOB(); void CLEAR_VBOB(); void loadObjects(); byte *allocMemory(int count); byte *freeMemory(byte *p); void resetCache(); void CACHE_ON(); void CACHE_OFF(int v1 = 0); void CACHE_SUB(int idx); void CACHE_ADD(int idx); void loadCache(const Common::String &file); void B_CACHE_OFF(int idx); }; // Global null pointer extern byte *g_PTRNUL; } // End of namespace Hopkins #endif /* HOPKINS_GLOBALS_H */