/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef HOPKINS_GLOBALS_H #define HOPKINS_GLOBALS_H #include "common/scummsys.h" #include "common/str.h" #include "common/events.h" namespace Hopkins { struct BqeAnimItem { byte *_data; bool _enabledFl; }; struct BankItem { byte *_data; bool _loadedFl; Common::String _filename; int _fileHeader; int _objDataIdx; }; struct ListeItem { bool _visibleFl; int _posX; int _posY; int _width; int _height; }; struct LockAnimItem { bool _enableFl; int _posX; }; struct VBobItem { byte *_spriteData; int field4; int _xp; int _yp; int _frameIndex; byte *_surface; int _oldX; int _oldY; int _oldFrameIndex; byte *_oldSpriteData; }; struct ObjetWItem { byte field0; byte _idx; byte field2; byte field3; byte field4; byte field5; byte field6; byte field7; }; /** * Mode for SortItem records */ enum SortMode { SORT_NONE = 0, SORT_BOB = 1, SORT_SPRITE = 2, SORT_CACHE = 3 }; /** * Structure to represent a pending display of either a Bob, Sprite, or Cache Item. */ struct SortItem { SortMode _sortMode; int _index; int _priority; }; struct CacheItem { int _x; int _spriteIndex; int _y; int _width; int _height; int _useCount; byte *_spriteData; bool field10; int field14; }; struct HopkinsItem { int _speedX; int _speedY; }; struct CharacterLocation { Common::Point _pos; int _startSpriteIndex; int _location; int _zoomFactor; }; enum SauvegardeOffset { svField1 = 1 , svField2 = 2 , svField3 = 3 , svField4 = 4 , svField5 = 5 , svField6 = 6 , svField8 = 8 , svField9 = 9 , svField10 = 10 , svField13 = 13 , svField80 = 80 , svField94 = 94 , svField95 = 95 , svField113 = 113 , svField117 = 117 , svField121 = 121 , svField122 = 122 , svField123 = 123 , svField132 = 132 , svField133 = 133 , svField135 = 135 , svField166 = 166 , svField167 = 167 , svField170 = 170 , svField171 = 171 , svField172 = 172 , svField173 = 173 , svField176 = 176 , svField177 = 177 , svField180 = 180 , svField181 = 181 , svField182 = 182 , svField183 = 183 , svField184 = 184 , svField185 = 185 , svField186 = 186 , svField187 = 187 , svField188 = 188 , svField189 = 189 , svField190 = 190 , svField191 = 191 , svField192 = 192 , svField193 = 193 , svField194 = 194 , svField220 = 220 , svField225 = 225 , svField228 = 228 , svField231 = 231 , svField253 = 253 , svField261 = 261 , svField270 = 270 , svField300 = 300 , svField311 = 311 , svField312 = 312 , svField318 = 318 , svField320 = 320 , svField330 = 330 , svField333 = 333 , svField338 = 338 , svField339 = 339 , svField340 = 340 , svField341 = 341 , svField349 = 349 , svField352 = 352 , svField353 = 353 , svField354 = 354 , svField355 = 355 , svField356 = 356 , svField357 = 357 , svField399 = 399 , svField401 = 401 }; // TODO: Sauvegrade1 fields should really be mapped into data array struct Sauvegarde { byte _data[2050]; CharacterLocation _cloneHopkins; CharacterLocation _realHopkins; CharacterLocation _samantha; int16 _inventory[35]; // Originally at offset 1300 of data array int16 _mapCarPosX; int16 _mapCarPosY; }; struct CreditItem { bool _actvFl; int _colour; int _linePosY; int _lineSize; byte _line[50]; }; enum Language { LANG_EN = 0, LANG_FR = 1, LANG_SP = 2}; enum PlayerCharacter { CHARACTER_HOPKINS = 0, CHARACTER_HOPKINS_CLONE = 1, CHARACTER_SAMANTHA = 2 }; enum Directions { DIR_NONE = -1, DIR_UP = 1, DIR_UP_RIGHT = 2, DIR_RIGHT = 3, DIR_DOWN_RIGHT = 4, DIR_DOWN = 5, DIR_DOWN_LEFT = 6, DIR_LEFT = 7, DIR_UP_LEFT = 8 }; class HopkinsEngine; /** * Engine Globals */ class Globals { private: HopkinsEngine *_vm; byte *_inventoryObject; void INIT_ANIM(); void INIT_VBOB(); public: bool _disableInventFl; bool _cityMapEnabledFl; bool _linuxEndDemoFl; bool _censorshipFl; bool _introSpeechOffFl; bool _cacheFl; bool _forceHideText; int _exitId; Directions _oceanDirection; Directions _oldDirection; int _oldDirectionSpriteIdx; int _actionDirection; Directions _lastDirection; int _oldFrameIndex; int _hotspotTextColor; int _inventory[36]; int _objectWidth, _objectHeight; int _screenId; int _prevScreenId; int _boxWidth; int _characterMaxPosY; int _baseMapColor; int _spriteSize[500]; int _sortedDisplayCount; int _oldMouseZoneId; int _oldMouseX, _oldMouseY; int _characterType; uint _speed; byte *_answerBuffer; Sauvegarde *_saveData; Language _language; HopkinsItem _hopkinsItem[70]; SortItem _sortedDisplay[51]; CreditItem _creditsItem[200]; int _creditsLineNumb; int _creditsStep; int _creditsPosY; int _creditsStartX; int _creditsEndX; int _creditsStartY; int _creditsEndY; int _menuSpeed; int _menuSoundOff; int _menuTextOff; int _menuVoiceOff; int _menuMusicOff; int _menuDisplayType; int _menuScrollSpeed; byte *_optionDialogSpr; bool _optionDialogFl; uint32 _catalogPos; uint32 _catalogSize; LockAnimItem _lockedAnims[30]; int _oldRouteFromX; int _oldRouteFromY; int _oldRouteDestX; int _oldRouteDestY; int _oldZoneNum; bool _actionMoveTo; bool _freezeCharacterFl; bool _checkDistanceFl; int iRegul; byte *BUF_ZONE; BqeAnimItem _animBqe[35]; byte *SPRITE_ECRAN; byte *PERSO; ObjetWItem ObjetW[300]; int NUM_FICHIER_OBJ; byte *ADR_FICHIER_OBJ; ListeItem Liste[6]; ListeItem Liste2[35]; BankItem Bank[8]; byte *CACHE_BANQUE[6]; CacheItem Cache[25]; VBobItem VBob[30]; int Compteur; int compteur_71; Common::String FICH_ZONE; Common::String FICH_TEXTE; Globals(); ~Globals(); void setParent(HopkinsEngine *vm); byte *allocMemory(int count); byte *freeMemory(byte *p); void setConfig(); void loadObjects(); void clearAll(); void loadCharacterData(); void resetCache(); void loadCache(const Common::String &file); void CLEAR_VBOB(); void CACHE_ON(); void CACHE_OFF(); void B_CACHE_OFF(int idx); void CACHE_SUB(int idx); void CACHE_ADD(int idx); }; // Global null pointer extern byte *g_PTRNUL; } // End of namespace Hopkins #endif /* HOPKINS_GLOBALS_H */