/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "hopkins/hopkins.h" #include "hopkins/graphics.h" #include "hopkins/files.h" #include "hopkins/saveload.h" #include "hopkins/sound.h" #include "hopkins/talk.h" #include "common/scummsys.h" #include "common/config-manager.h" #include "common/debug-channels.h" #include "common/events.h" #include "common/file.h" namespace Hopkins { HopkinsEngine *g_vm; HopkinsEngine::HopkinsEngine(OSystem *syst, const HopkinsGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _randomSource("Hopkins") { g_vm = this; _animMan = new AnimationManager(this); _computer = new ComputerManager(this); _dialog = new DialogsManager(this); _debug = new Debugger(this); _events = new EventsManager(this); _fileIO = new FileManager(this); _fontMan = new FontManager(this); _globals = new Globals(this); _graphicsMan = new GraphicsManager(this); _linesMan = new LinesManager(this); _menuMan = new MenuManager(this); _objectsMan = new ObjectsManager(this); _saveLoad = new SaveLoadManager(this); _script = new ScriptManager(this); _soundMan = new SoundManager(this); _talkMan = new TalkManager(this); _startGameSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1; } HopkinsEngine::~HopkinsEngine() { delete _talkMan; delete _soundMan; delete _script; delete _saveLoad; delete _objectsMan; delete _menuMan; delete _linesMan; delete _graphicsMan; delete _globals; delete _fontMan; delete _fileIO; delete _events; delete _debug; delete _dialog; delete _computer; delete _animMan; } Common::String HopkinsEngine::generateSaveName(int slot) { return Common::String::format("%s.%03d", _targetName.c_str(), slot); } /** * Returns true if it is currently okay to restore a game */ bool HopkinsEngine::canLoadGameStateCurrently() { return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl; } /** * Returns true if it is currently okay to save the game */ bool HopkinsEngine::canSaveGameStateCurrently() { return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl; } /** * Load the savegame at the specified slot index */ Common::Error HopkinsEngine::loadGameState(int slot) { return _saveLoad->loadGame(slot); } /** * Save the game to the given slot index, and with the given name */ Common::Error HopkinsEngine::saveGameState(int slot, const Common::String &desc) { return _saveLoad->saveGame(slot, desc); } Common::Error HopkinsEngine::run() { _saveLoad->initSaves(); _globals->setConfig(); _fileIO->initCensorship(); initializeSystem(); if (!getIsDemo()) runFull(); else if (getPlatform() == Common::kPlatformLinux) runLinuxDemo(); else if (getPlatform() == Common::kPlatformWindows) runWin95Demo(); else { warning("Unhandled version, switching to Linux demo. Please report this version to ScummVM developers"); runLinuxDemo(); } return Common::kNoError; } bool HopkinsEngine::runWin95Demo() { _objectsMan->loadObjects(); _objectsMan->changeObject(14); _objectsMan->addObject(14); _objectsMan->_helicopterFl = false; _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); if (_startGameSlot == -1) { _graphicsMan->loadImage("H2"); _graphicsMan->fadeInLong(); if (!_events->_escKeyFl) playIntro(); } _events->_rateCounter = 0; _globals->_eventMode = EVENTMODE_IGNORE; _globals->_speed = 1; for (int i = 1; i < 50; i++) { _graphicsMan->copySurface(_graphicsMan->_backBuffer, 0, 0, 640, 440, _graphicsMan->_frontBuffer, 0, 0); _events->refreshScreenAndEvents(); } _globals->_eventMode = EVENTMODE_DEFAULT; if (_events->_rateCounter > 475) _globals->_speed = 2; if (_events->_rateCounter > 700) _globals->_speed = 3; if (_startGameSlot == -1) { _graphicsMan->fadeOutLong(); _globals->_eventMode = EVENTMODE_IGNORE; _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); } _globals->_characterType = 0; _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); _globals->_exitId = 0; if (_startGameSlot != -1) _saveLoad->loadGame(_startGameSlot); if (getLanguage() != Common::PL_POL) if (!displayAdultDisclaimer()) return Common::kNoError; for (;;) { if (_globals->_exitId == 300) _globals->_exitId = 0; if (!_globals->_exitId) { _globals->_exitId = _menuMan->menu(); if (_globals->_exitId == -1) { _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf); restoreSystem(); return false; } } if (shouldQuit()) return false; _globals->_curRoomNum = _globals->_exitId; switch (_globals->_exitId) { case 1: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 2, true); break; case 3: if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) { _soundMan->playSound(3); if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS) _graphicsMan->loadImage("fond"); else { if (_globals->_language == LANG_FR) _graphicsMan->loadImage("fondfr"); else if (_globals->_language == LANG_EN) _graphicsMan->loadImage("fondan"); else if (_globals->_language == LANG_SP) _graphicsMan->loadImage("fondes"); } _graphicsMan->fadeInLong(); _events->delay(500); _graphicsMan->fadeOutLong(); _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->_specialSoundNum = 2; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); if (!_globals->_censorshipFl) _animMan->playAnim("BANQUE.ANM", 200, 28, 200); else _animMan->playAnim("BANKUK.ANM", 200, 28, 200); _soundMan->_specialSoundNum = 0; _soundMan->removeSample(1); _soundMan->removeSample(2); _soundMan->removeSample(3); _soundMan->removeSample(4); _graphicsMan->fadeOutLong(); _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1; } _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false); break; case 4: _globals->_disableInventFl = true; _objectsMan->handleCityMap(); _globals->_disableInventFl = false; break; case 5: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 455; if (_globals->_saveData->_data[svFreedHostageFl]) { if (_globals->_saveData->_data[svFreedHostageFl] == 1) _objectsMan->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false); } else { _objectsMan->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false); } break; case 6: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 460; _objectsMan->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true); break; case 7: if (_globals->_saveData->_data[svBombBoxOpenedFl]) _objectsMan->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true); else _objectsMan->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true); break; case 8: _linesMan->setMaxLineIdx(15); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true); break; case 9: _globals->_characterMaxPosY = 440; _linesMan->setMaxLineIdx(20); if (_globals->_saveData->_data[svBombDisarmedFl]) _objectsMan->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true); else bombExplosion(); break; case 10: _objectsMan->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false); break; case 11: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false); break; case 12: _globals->_characterMaxPosY = 450; _linesMan->setMaxLineIdx(20); if (_globals->_saveData->_data[svBombDisarmedFl]) { if (_globals->_language == LANG_FR) _graphicsMan->loadImage("ENDFR"); else _graphicsMan->loadImage("ENDUK"); _graphicsMan->fadeInLong(); _events->mouseOn(); do _events->refreshScreenAndEvents(); while (_events->getMouseButton() != 1); _graphicsMan->fadeOutLong(); restoreSystem(); } else bombExplosion(); break; case 13: case 14: case 15: handleNotAvailable(11); break; case 16: case 24: case 25: case 26: case 27: case 28: case 29: case 30: case 31: case 33: case 32: case 34: handleNotAvailable(4); break; case 17: handleNotAvailable(1); break; case 111: _objectsMan->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false); break; case 112: _objectsMan->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false); break; case 113: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 113; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _computer->showComputer(COMPUTER_HOPKINS); _graphicsMan->clearScreen(); _graphicsMan->updateScreen(); memset(_graphicsMan->_frontBuffer, 0, 307200); memset(_graphicsMan->_backBuffer, 0, 307200); _graphicsMan->clearPalette(); _graphicsMan->resetDirtyRects(); break; case 114: _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 114; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _globals->_exitId = 0; _computer->showComputer(COMPUTER_SAMANTHA); _graphicsMan->clearScreen(); break; case 115: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 115; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _computer->showComputer(COMPUTER_PUBLIC); _graphicsMan->clearScreen(); break; case 150: _soundMan->playSound(28); _globals->_eventMode = EVENTMODE_ALT; // CHECKME! _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _animMan->playAnim("JOUR1A.anm", 12, 12, 2000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; break; case 151: _soundMan->playSound(28); _globals->_eventMode = EVENTMODE_ALT; // CHECKME! _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _graphicsMan->loadImage("njour3a"); _graphicsMan->fadeInLong(); _events->delay(5000); _graphicsMan->fadeOutLong(); _globals->_exitId = 300; _globals->_eventMode = EVENTMODE_DEFAULT; break; case 152: _soundMan->playSound(28); _globals->_eventMode = EVENTMODE_ALT; // CHECKME! _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _animMan->playAnim("JOUR4A.anm", 12, 12, 2000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; break; } } return true; } bool HopkinsEngine::runLinuxDemo() { _objectsMan->loadObjects(); _objectsMan->changeObject(14); _objectsMan->addObject(14); _objectsMan->_helicopterFl = false; _events->mouseOff(); _graphicsMan->clearScreen(); if (_startGameSlot == -1) { _graphicsMan->loadImage("LINUX"); _graphicsMan->fadeInLong(); _events->delay(1500); _graphicsMan->fadeOutLong(); _graphicsMan->loadImage("H2"); _graphicsMan->fadeInLong(); _events->delay(500); _graphicsMan->fadeOutLong(); if (!_events->_escKeyFl) playIntro(); } _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); _globals->_characterType = 0; _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); _globals->_exitId = 0; if (_startGameSlot != -1) _saveLoad->loadGame(_startGameSlot); for (;;) { if (_globals->_exitId == 300) _globals->_exitId = 0; if (!_globals->_exitId) { _globals->_exitId = _menuMan->menu(); if (_globals->_exitId == -1) { if (!shouldQuit()) endLinuxDemo(); _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf); restoreSystem(); } } if (shouldQuit()) return false; _globals->_curRoomNum = _globals->_exitId; switch (_globals->_exitId) { case 17: case 18: case 19: case 20: case 22: case 23: case 24: case 27: case 28: case 29: case 30: case 31: case 32: case 34: case 38: displayNotAvailable(); break; case 1: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 1, true); break; case 3: if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) { _soundMan->playSound(3); if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS) _graphicsMan->loadImage("fond"); else { if (_globals->_language == LANG_FR) _graphicsMan->loadImage("fondfr"); else if (_globals->_language == LANG_EN) _graphicsMan->loadImage("fondan"); else if (_globals->_language == LANG_SP) _graphicsMan->loadImage("fondes"); } _graphicsMan->fadeInLong(); _events->delay(500); _graphicsMan->fadeOutLong(); _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->_specialSoundNum = 2; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _graphicsMan->_fadingFl = true; if (!_globals->_censorshipFl) _animMan->playAnim("BANQUE.ANM", 200, 28, 200); else _animMan->playAnim("BANKUK.ANM", 200, 28, 200); _soundMan->_specialSoundNum = 0; _soundMan->removeSample(1); _soundMan->removeSample(2); _soundMan->removeSample(3); _soundMan->removeSample(4); _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1; } _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false); break; case 4: _globals->_disableInventFl = true; _objectsMan->handleCityMap(); _globals->_disableInventFl = false; break; case 5: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 455; if (_globals->_saveData->_data[svFreedHostageFl] == 1) _objectsMan->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false); else _objectsMan->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false); break; case 6: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 460; _objectsMan->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true); break; case 7: if (_globals->_saveData->_data[svBombBoxOpenedFl]) _objectsMan->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true); else _objectsMan->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true); break; case 8: _linesMan->setMaxLineIdx(15); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true); break; case 9: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 440; if (!_globals->_saveData->_data[svBombDisarmedFl]) bombExplosion(); else _objectsMan->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true); break; case 10: _objectsMan->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false); break; case 11: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false); break; case 12: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svBombDisarmedFl]) _objectsMan->PERSONAGE2("IM12", "IM12", "ANIM12", "IM12", 1, false); else bombExplosion(); break; case 13: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM13", "IM13", "ANIM13", "IM13", 1, true); break; case 14: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM14", "IM14", "ANIM14", "IM14", 1, true); break; case 15: _objectsMan->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 29, false); break; case 16: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svForestAvailableFl] == 1) { _objectsMan->PERSONAGE2("IM16", "IM16A", "ANIM16", "IM16", 7, true); } else if (!_globals->_saveData->_data[svForestAvailableFl]) { _objectsMan->PERSONAGE2("IM16", "IM16", "ANIM16", "IM16", 7, true); } break; case 25: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 30, true); break; case 26: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 30, true); case 33: _objectsMan->PERSONAGE("IM33", "IM33", "ANIM33", "IM33", 8, false); break; case 35: displayEndDemo(); break; case 111: _objectsMan->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false); break; case 112: _objectsMan->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false); break; case 113: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 113; _globals->_saveData->_data[svLastScreenId] = 113; _computer->showComputer(COMPUTER_HOPKINS); _graphicsMan->clearScreen(); _graphicsMan->updateScreen(); memset(_graphicsMan->_frontBuffer, 0, 307200); memset(_graphicsMan->_backBuffer, 0, 307200); _graphicsMan->clearPalette(); _graphicsMan->resetDirtyRects(); break; case 114: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 114; _globals->_saveData->_data[svLastScreenId] = 114; _computer->showComputer(COMPUTER_SAMANTHA); _graphicsMan->clearScreen(); break; case 115: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 115; _globals->_saveData->_data[svLastScreenId] = 115; _computer->showComputer(COMPUTER_PUBLIC); _graphicsMan->clearScreen(); break; case 150: _soundMan->playSound(16); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _graphicsMan->_fadingFl = true; _animMan->playAnim("JOUR1A.anm", 12, 12, 2000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; break; case 151: _soundMan->playSound(16); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _graphicsMan->_fadingFl = true; _animMan->playAnim("JOUR3A.anm", 12, 12, 2000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; break; case 152: _soundMan->playSound(16); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _graphicsMan->_fadingFl = true; _animMan->playAnim("JOUR4A.anm", 12, 12, 2000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; break; } } return true; } bool HopkinsEngine::runFull() { if (_startGameSlot == -1 && getPlatform() == Common::kPlatformLinux) _soundMan->playSound(16); _objectsMan->loadObjects(); _objectsMan->changeObject(14); _objectsMan->addObject(14); if (getPlatform() == Common::kPlatformLinux) { _objectsMan->_helicopterFl = false; _events->mouseOff(); // No code has been added to display the version as it's wrong // in my copy: it mentions a Win95 version v4 using DirectDraw (Strangerke) } else if (getPlatform() == Common::kPlatformWindows) { _objectsMan->_helicopterFl = false; _globals->_eventMode = EVENTMODE_IGNORE; // This code displays the game version. // It wasn't present in the original and could be put in the debugger // It has been added there for debug purposes if (_startGameSlot == -1) { _graphicsMan->loadImage("VERSW"); _graphicsMan->fadeInLong(); _events->delay(500); _graphicsMan->fadeOutLong(); } _graphicsMan->clearVesaScreen(); } else { // This piece of code, though named "display_version" in the original, // displays a "loading please wait" screen. if (_startGameSlot == -1) { _graphicsMan->loadImage("VERSW"); _graphicsMan->fadeInLong(); _events->delay(500); _graphicsMan->fadeOutLong(); } _graphicsMan->clearVesaScreen(); _globals->_eventMode = EVENTMODE_IGNORE; } _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); if (_startGameSlot == -1) { if (getPlatform() == Common::kPlatformLinux) { _graphicsMan->loadImage("H2"); _graphicsMan->fadeInLong(); _events->delay(500); _graphicsMan->fadeOutLong(); _globals->_speed = 2; _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->_fadingFl = true; _animMan->playAnim("MP.ANM", 10, 16, 200); } else { _animMan->playAnim("MP.ANM", 10, 16, 200); _graphicsMan->fadeOutLong(); } } if (!_events->_escKeyFl && _startGameSlot == -1) { playIntro(); if (shouldQuit()) return false; } if (getPlatform() != Common::kPlatformLinux && _startGameSlot == -1) { _graphicsMan->fadeOutShort(); _graphicsMan->loadImage("H2"); _graphicsMan->fadeInLong(); _events->delay(500); _graphicsMan->fadeOutLong(); } _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); _globals->_characterType = 0; _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); _globals->_exitId = 0; if (_startGameSlot != -1) _saveLoad->loadGame(_startGameSlot); for (;;) { if (_globals->_exitId == 300) _globals->_exitId = 0; if (!_globals->_exitId) { _globals->_exitId = _menuMan->menu(); if (_globals->_exitId == -1) { _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf); restoreSystem(); return false; } } if (shouldQuit()) return false; _globals->_curRoomNum = _globals->_exitId; switch (_globals->_exitId) { case 1: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 1, true); break; case 3: if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) { // Play the bank attack animation _soundMan->playSound(3); if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS) _graphicsMan->loadImage("fond"); else { if (_globals->_language == LANG_FR) _graphicsMan->loadImage("fondfr"); else if (_globals->_language == LANG_EN) _graphicsMan->loadImage("fondan"); else if (_globals->_language == LANG_SP) _graphicsMan->loadImage("fondes"); } _graphicsMan->fadeInLong(); _events->delay(500); _graphicsMan->fadeOutLong(); _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->_specialSoundNum = 2; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) { if (getPlatform() == Common::kPlatformLinux) _graphicsMan->_fadingFl = true; if (!_globals->_censorshipFl) _animMan->playAnim("BANQUE.ANM", 200, 28, 200); else _animMan->playAnim("BANKUK.ANM", 200, 28, 200); } else { _animMan->playAnim("BANQUE.ANM", 200, 28, 200); } _soundMan->_specialSoundNum = 0; _soundMan->removeSample(1); _soundMan->removeSample(2); _soundMan->removeSample(3); _soundMan->removeSample(4); if (getPlatform() != Common::kPlatformLinux) { // Copy the end of the animation into the secondary buffer and fade out the screen Common::fill(_graphicsMan->_frontBuffer, _graphicsMan->_frontBuffer + SCREEN_WIDTH * 2 * SCREEN_HEIGHT, 0); _graphicsMan->fadeOutLong(); } _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1; } _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false); break; case 4: _globals->_disableInventFl = true; _objectsMan->handleCityMap(); _globals->_disableInventFl = false; break; case 5: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 455; if (_globals->_saveData->_data[svFreedHostageFl] == 1) _objectsMan->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false); else _objectsMan->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false); break; case 6: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 460; _objectsMan->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true); break; case 7: if (_globals->_saveData->_data[svBombBoxOpenedFl]) _objectsMan->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true); else _objectsMan->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true); break; case 8: _linesMan->setMaxLineIdx(15); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true); break; case 9: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 440; if (_globals->_saveData->_data[svBombDisarmedFl]) _objectsMan->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true); else bombExplosion(); break; case 10: _objectsMan->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false); break; case 11: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; _objectsMan->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false); break; case 12: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svBombDisarmedFl]) _objectsMan->PERSONAGE2("IM12", "IM12", "ANIM12", "IM12", 1, false); else bombExplosion(); break; case 13: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM13", "IM13", "ANIM13", "IM13", 1, true); break; case 14: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM14", "IM14", "ANIM14", "IM14", 1, true); break; case 15: if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsMan->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 29, false); else _objectsMan->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 18, false); break; case 16: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svForestAvailableFl] == 1) _objectsMan->PERSONAGE2("IM16", "IM16A", "ANIM16", "IM16", 7, true); else _objectsMan->PERSONAGE2("IM16", "IM16", "ANIM16", "IM16", 7, true); break; case 17: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; if (_globals->_saveData->_data[svHutBurningFl] == 1) _objectsMan->PERSONAGE2("IM17", "IM17A", "ANIM17", "IM17", 11, true); else if (!_globals->_saveData->_data[svHutBurningFl]) _objectsMan->PERSONAGE2("IM17", "IM17", "ANIM17", "IM17", 11, true); if (_globals->_exitId == 18) { _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _soundMan->stopSound(); if (getPlatform() == Common::kPlatformLinux) { _soundMan->playSound(29); _graphicsMan->_fadingFl = true; _animMan->playAnim("PURG1A.ANM", 12, 18, 50); } else if (getPlatform() == Common::kPlatformWindows) { _soundMan->playSound(29); _animMan->playAnim("PURG1A.ANM", 12, 18, 50); _graphicsMan->fadeOutShort(); } else { _soundMan->playSound(6); _animMan->playAnim("PURG1A.ANM", 12, 18, 50); _graphicsMan->fadeOutShort(); } _globals->_eventMode = EVENTMODE_DEFAULT; } break; case 18: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsMan->PERSONAGE2("IM18", "IM18", "ANIM18", "IM18", 29, false); else _objectsMan->PERSONAGE2("IM18", "IM18", "ANIM18", "IM18", 6, false); break; case 19: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; if (_globals->_saveData->_data[svHeavenGuardGoneFl]) _objectsMan->PERSONAGE2("IM19", "IM19A", "ANIM19", "IM19", 6, true); else _objectsMan->PERSONAGE2("IM19", "IM19", "ANIM19", "IM19", 6, true); break; case 20: _linesMan->setMaxLineIdx(10); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM20", "IM20", "ANIM20", "IM20", 6, true); if (_globals->_exitId == 17) { _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->stopSound(); _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _soundMan->playSound(6); if (getPlatform() == Common::kPlatformLinux) _graphicsMan->_fadingFl = true; _animMan->playAnim("PURG2A.ANM", 12, 18, 50); if (getPlatform() != Common::kPlatformLinux) _graphicsMan->fadeOutShort(); _globals->_eventMode = EVENTMODE_DEFAULT; } break; case 22: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM22", "IM22", "ANIM22", "IM22", 6, true); break; case 23: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM23", "IM23", "ANIM23", "IM23", 6, true); break; case 24: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svCinemaDogGoneFl] == 1) _objectsMan->PERSONAGE2("IM24", "IM24A", "ANIM24", "IM24", 1, true); else _objectsMan->PERSONAGE2("IM24", "IM24", "ANIM24", "IM24", 1, true); break; case 25: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 445; if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsMan->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 30, true); else _objectsMan->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 8, true); break; case 26: _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsMan->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 30, true); else _objectsMan->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 8, true); break; case 27: _linesMan->setMaxLineIdx(15); _globals->_characterMaxPosY = 440; if (_globals->_saveData->_data[svPoolDogGoneFl] == 1) _objectsMan->PERSONAGE2("IM27", "IM27A", "ANIM27", "IM27", 27, true); else _objectsMan->PERSONAGE2("IM27", "IM27", "ANIM27", "IM27", 27, true); break; case 28: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svCinemaCurtainCond1] != 1 || _globals->_saveData->_data[svCinemaCurtainCond2] != 1) _objectsMan->PERSONAGE2("IM28", "IM28", "ANIM28", "IM28", 1, false); else _objectsMan->PERSONAGE2("IM28A", "IM28", "ANIM28", "IM28", 1, false); break; case 29: _linesMan->setMaxLineIdx(50); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM29", "IM29", "ANIM29", "IM29", 1, true); break; case 30: _linesMan->setMaxLineIdx(15); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM30", "IM30", "ANIM30", "IM30", 24, false); break; case 31: _objectsMan->PERSONAGE("IM31", "IM31", "ANIM31", "IM31", 10, true); break; case 32: _linesMan->setMaxLineIdx(20); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM32", "IM32", "ANIM32", "IM32", 2, true); break; case 33: _objectsMan->PERSONAGE("IM33", "IM33", "ANIM33", "IM33", 8, false); break; case 34: _objectsMan->PERSONAGE("IM34", "IM34", "ANIM34", "IM34", 2, false); break; case 35: case 36: case 37: case 38: case 39: case 40: case 41: { _linesMan->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _globals->_disableInventFl = false; _objectsMan->_forestFl = true; Common::String im = Common::String::format("IM%d", _globals->_exitId); _soundMan->playSound(13); if (_objectsMan->_forestSprite == NULL) { _objectsMan->_forestSprite = _objectsMan->loadSprite("HOPDEG.SPR"); _soundMan->loadSample(1, "SOUND41.WAV"); } _objectsMan->PERSONAGE2(im, im, "BANDIT", im, 13, false); if (_globals->_exitId < 35 || _globals->_exitId > 49) { _objectsMan->_forestSprite = _globals->freeMemory(_objectsMan->_forestSprite); _objectsMan->_forestFl = false; _soundMan->removeSample(1); } break; } case 50: playPlaneCutscene(); _globals->_exitId = 51; break; case 51: _linesMan->setMaxLineIdx(10); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM51", "IM51", "ANIM51", "IM51", 14, true); break; case 52: _linesMan->setMaxLineIdx(15); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM52", "IM52", "ANIM52", "IM52", 14, true); break; case 54: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM54", "IM54", "ANIM54", "IM54", 14, true); break; case 55: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 460; _objectsMan->PERSONAGE2("IM55", "IM55", "ANIM55", "IM55", 14, false); break; case 56: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM56", "IM56", "ANIM56", "IM56", 14, false); break; case 57: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM57", "IM57", "ANIM57", "IM57", 14, true); break; case 58: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM58", "IM58", "ANIM58", "IM58", 14, false); break; case 59: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM59", "IM59", "ANIM59", "IM59", 21, false); break; case 60: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM60", "IM60", "ANIM60", "IM60", 21, false); break; case 61: if (_globals->_saveData->_data[svBaseElevatorCond1] == 1 && !_globals->_saveData->_data[svBaseFireFl]) handleConflagration(); _objectsMan->PERSONAGE("IM61", "IM61", "ANIM61", "IM61", 21, false); break; case 62: _linesMan->setMaxLineIdx(8); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM62", "IM62", NULL, "IM62", 21, false); break; case 63: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM63", "IM63", "ANIM63", "IM63", 21, false); break; case 64: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM64", "IM64", "ANIM64", "IM64", 21, true); break; case 65: _linesMan->setMaxLineIdx(30); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM65", "IM65", "ANIM65", "IM65", 21, false); break; case 66: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM66", "IM66", "ANIM66", "IM66", 21, false); break; case 67: _linesMan->setMaxLineIdx(8); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM67", "IM67", NULL, "IM67", 21, false); break; case 68: _linesMan->setMaxLineIdx(8); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM68", "IM68", "ANIM68", "IM68", 21, true); break; case 69: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM69", "IM69", "ANIM69", "IM69", 21, false); break; case 70: _linesMan->setMaxLineIdx(8); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM70", "IM70", NULL, "IM70", 21, false); break; case 71: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; _objectsMan->PERSONAGE2("IM71", "IM71", "ANIM71", "IM71", 21, false); break; case 73: _linesMan->setMaxLineIdx(15); _globals->_characterMaxPosY = 445; if (_globals->_saveData->_data[svSecondElevatorAvailableFl] == 1) _objectsMan->PERSONAGE2("IM73", "IM73A", "ANIM73", "IM73", 21, true); else _objectsMan->PERSONAGE2("IM73", "IM73", "ANIM73", "IM73", 21, true); break; case 75: playSubmarineCutscene(); break; case 77: handleOceanMaze(77, "OCEAN01", DIR_RIGHT, 0, 84, 0, 0, 25); break; case 78: handleOceanMaze(78, "OCEAN02", DIR_UP, 0, 91, 84, 0, 25); break; case 79: handleOceanMaze(79, "OCEAN03", DIR_LEFT, 87, 0, 0, 83, 25); break; case 80: handleOceanMaze(80, "OCEAN04", DIR_UP, 86, 88, 0, 81, 25); break; case 81: handleOceanMaze(81, "OCEAN05", DIR_UP, 91, 82, 80, 85, 25); break; case 82: handleOceanMaze(82, "OCEAN06", DIR_LEFT, 81, 0, 88, 0, 25); break; case 83: handleOceanMaze(83, "OCEAN07", DIR_UP, 89, 0, 79, 88, 25); break; case 84: handleOceanMaze(84, "OCEAN08", DIR_UP, 77, 0, 0, 78, 25); break; case 85: handleOceanMaze(85, "OCEAN09", DIR_UP, 0, 0, 81, 0, 25); break; case 86: handleOceanMaze(86, "OCEAN10", DIR_UP, 0, 80, 0, 91, 25); break; case 87: handleOceanMaze(87, "OCEAN11", DIR_RIGHT, 0, 79, 90, 0, 25); break; case 88: handleOceanMaze(88, "OCEAN12", DIR_UP, 80, 0, 83, 82, 25); break; case 89: handleOceanMaze(89, "OCEAN13", DIR_RIGHT, 0, 83, 0, 0, 25); break; case 90: playUnderwaterBaseCutscene(); break; case 91: handleOceanMaze(91, "OCEAN15", DIR_RIGHT, 78, 81, 86, 0, 25); break; case 93: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; if (_globals->_saveData->_data[svEscapeLeftJailFl]) { if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsMan->PERSONAGE2("IM93", "IM93C", "ANIM93", "IM93", 29, true); else _objectsMan->PERSONAGE2("IM93", "IM93C", "ANIM93", "IM93", 26, true); } else { if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsMan->PERSONAGE2("IM93", "IM93", "ANIM93", "IM93", 29, true); else _objectsMan->PERSONAGE2("IM93", "IM93", "ANIM93", "IM93", 26, true); } break; case 94: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 440; _objectsMan->PERSONAGE2("IM94", "IM94", "ANIM94", "IM94", 19, true); break; case 95: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM95", "IM95", "ANIM95", "IM95", 19, false); break; case 96: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM96", "IM96", "ANIM96", "IM96", 19, false); break; case 97: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM97", "IM97", "ANIM97", "IM97", 19, false); if (_globals->_exitId == 18) { _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->stopSound(); _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _soundMan->playSound(6); _animMan->playAnim("PURG1A.ANM", 12, 18, 50); _graphicsMan->fadeOutShort(); _globals->_eventMode = EVENTMODE_DEFAULT; } break; case 98: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM98", "IM98", "ANIM98", "IM98", 19, true); break; case 99: _linesMan->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsMan->PERSONAGE2("IM99", "IM99", "ANIM99", "IM99", 19, true); break; case 100: playEnding(); break; case 111: _objectsMan->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false); break; case 112: _objectsMan->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false); break; case 113: _globals->_prevScreenId = _globals->_screenId; _globals->_screenId = 113; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _globals->_exitId = 0; _computer->showComputer(COMPUTER_HOPKINS); _graphicsMan->clearScreen(); _graphicsMan->updateScreen(); memset(_graphicsMan->_frontBuffer, 0, 307200); memset(_graphicsMan->_backBuffer, 0, 307200); _graphicsMan->clearPalette(); _graphicsMan->resetDirtyRects(); break; case 114: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_screenId = 114; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _computer->showComputer(COMPUTER_SAMANTHA); _graphicsMan->clearScreen(); break; case 115: _globals->_prevScreenId = _globals->_screenId; _globals->_screenId = 115; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _globals->_exitId = 0; _computer->showComputer(COMPUTER_PUBLIC); _graphicsMan->clearScreen(); break; case 150: _soundMan->playSound(16); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); if (getPlatform() == Common::kPlatformLinux) _graphicsMan->_fadingFl = true; _animMan->playAnim("JOUR1A.ANM", 12, 12, 2000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; break; case 151: _soundMan->playSound(16); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); if (getPlatform() == Common::kPlatformLinux) _graphicsMan->_fadingFl = true; _animMan->playAnim("JOUR3A.ANM", 12, 12, 2000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; break; case 152: _soundMan->playSound(16); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); if (getPlatform() == Common::kPlatformLinux) _graphicsMan->_fadingFl = true; _animMan->playAnim("JOUR4A.ANM", 12, 12, 2000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; break; case 194: case 195: case 196: case 197: case 198: case 199: _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf); _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->stopSound(); _soundMan->playSound(23); _globals->_exitId = handleBaseMap(); // Handles the base map (non-Windows) //_globals->_exitId = WBASE(); // Handles the 3D Doom level (Windows) _soundMan->stopSound(); _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); _globals->_characterType = 0; _globals->_eventMode = EVENTMODE_DEFAULT; _graphicsMan->_lineNbr = SCREEN_WIDTH; break; } } _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf); restoreSystem(); return true; } bool HopkinsEngine::shouldQuit() const { return g_system->getEventManager()->shouldQuit(); } int HopkinsEngine::getRandomNumber(int maxNumber) { return _randomSource.getRandomNumber(maxNumber); } void HopkinsEngine::initializeSystem() { // Set graphics mode _graphicsMan->setGraphicalMode(SCREEN_WIDTH, SCREEN_HEIGHT); // Synchronize the sound settings from ScummVM _soundMan->syncSoundSettings(); const Common::FSNode gameDataDir(ConfMan.get("path")); SearchMan.addSubDirectoryMatching(gameDataDir, "SYSTEM"); SearchMan.addSubDirectoryMatching(gameDataDir, "LINK"); SearchMan.addSubDirectoryMatching(gameDataDir, "BUFFER"); SearchMan.addSubDirectoryMatching(gameDataDir, "ANIM"); SearchMan.addSubDirectoryMatching(gameDataDir, "ANM"); SearchMan.addSubDirectoryMatching(gameDataDir, "BASE"); SearchMan.addSubDirectoryMatching(gameDataDir, "MUSIC"); SearchMan.addSubDirectoryMatching(gameDataDir, "SEQ"); SearchMan.addSubDirectoryMatching(gameDataDir, "SAVE"); SearchMan.addSubDirectoryMatching(gameDataDir, "SOUND"); SearchMan.addSubDirectoryMatching(gameDataDir, "SVGA"); SearchMan.addSubDirectoryMatching(gameDataDir, "VOICE"); SearchMan.addSubDirectoryMatching(gameDataDir, "TSVGA"); _globals->clearAll(); _events->initMouseData(); _fontMan->initData(); _dialog->loadIcons(); _objectsMan->_headSprites = _fileIO->loadFile("TETE.SPR"); _events->setMouseOn(); _events->_mouseFl = false; _globals->loadCharacterData(); _events->_mouseOffset.x = 0; _events->_mouseOffset.y = 0; } /** * Play the intro of the game */ void HopkinsEngine::playIntro() { // Win95 EN demo doesn't include the intro if ((getLanguage() == Common::EN_ANY) && (getPlatform() == Common::kPlatformWindows) && (getIsDemo())) return; byte paletteData[PALETTE_EXT_BLOCK_SIZE]; byte paletteData2[PALETTE_EXT_BLOCK_SIZE]; memset(&paletteData, 0, PALETTE_EXT_BLOCK_SIZE); _events->refreshScreenAndEvents(); _events->_mouseFl = false; _globals->_eventMode = EVENTMODE_IGNORE; _events->refreshScreenAndEvents(); _soundMan->playSound(16); _animMan->setClearAnimFlag(); _animMan->playAnim("J1.anm", 12, 12, 50); if (shouldQuit() || _events->_escKeyFl) return; _soundMan->mixVoice(1, 3); _animMan->playAnim("J2.anm", 12, 12, 50); if (shouldQuit() || _events->_escKeyFl) return; _soundMan->mixVoice(2, 3); _animMan->playAnim("J3.anm", 12, 12, 50); if (shouldQuit() || _events->_escKeyFl) return; _soundMan->mixVoice(3, 3); _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _graphicsMan->updateScreen(); _soundMan->playSound(11); _graphicsMan->loadImage("intro1"); _graphicsMan->scrollScreen(0); _graphicsMan->_scrollOffset = 0; _graphicsMan->setColorPercentage(252, 100, 100, 100); _graphicsMan->setColorPercentage(253, 100, 100, 100); _graphicsMan->setColorPercentage(251, 100, 100, 100); _graphicsMan->setColorPercentage(254, 0, 0, 0); for (int i = 0; i <= 4; i++) _events->refreshScreenAndEvents(); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->fadeInLong(); if (_graphicsMan->_largeScreenFl) { _graphicsMan->_scrollStatus = 2; _graphicsMan->_scrollPosX = 0; bool loopCond = false; do { _graphicsMan->_scrollPosX += 2; if (_graphicsMan->_scrollPosX > (SCREEN_WIDTH - 2)) { _graphicsMan->_scrollPosX = SCREEN_WIDTH; loopCond = true; } if (_events->getMouseX() < _graphicsMan->_scrollPosX + 10) _events->setMouseXY(_events->_mousePos.x + 4, _events->getMouseY()); _events->refreshScreenAndEvents(); } while (!shouldQuit() && !loopCond && _graphicsMan->_scrollPosX != SCREEN_WIDTH); _events->refreshScreenAndEvents(); _graphicsMan->_scrollStatus = 0; if (shouldQuit()) return; } _soundMan->mixVoice(4, 3); _graphicsMan->fadeOutLong(); _graphicsMan->_scrollStatus = 0; _graphicsMan->loadImage("intro2"); _graphicsMan->scrollScreen(0); _animMan->loadAnim("INTRO2"); _graphicsMan->displayAllBob(); _soundMan->playSound(23); _objectsMan->stopBobAnimation(3); _objectsMan->stopBobAnimation(5); _graphicsMan->_scrollOffset = 0; _graphicsMan->setColorPercentage(252, 100, 100, 100); _graphicsMan->setColorPercentage(253, 100, 100, 100); _graphicsMan->setColorPercentage(251, 100, 100, 100); _graphicsMan->setColorPercentage(254, 0, 0, 0); for (int i = 0; i <= 4; i++) _events->refreshScreenAndEvents(); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->fadeInLong(); for (uint i = 0; i < 200 / _globals->_speed; ++i) _events->refreshScreenAndEvents(); _objectsMan->setBobAnimation(3); _soundMan->mixVoice(5, 3); _objectsMan->stopBobAnimation(3); _events->refreshScreenAndEvents(); memcpy(&paletteData2, _graphicsMan->_palette, 796); _graphicsMan->setPaletteVGA256WithRefresh(paletteData, _graphicsMan->_frontBuffer); _graphicsMan->endDisplayBob(); if (shouldQuit() || _events->_escKeyFl) return; _soundMan->_specialSoundNum = 5; _graphicsMan->_fadingFl = true; _animMan->playAnim("ELEC.ANM", 10, 26, 200); _soundMan->_specialSoundNum = 0; if (shouldQuit() || _events->_escKeyFl) return; _graphicsMan->loadImage("intro2"); _graphicsMan->scrollScreen(0); _animMan->loadAnim("INTRO2"); _graphicsMan->displayAllBob(); _soundMan->playSound(23); _objectsMan->stopBobAnimation(3); _objectsMan->stopBobAnimation(5); _objectsMan->stopBobAnimation(1); _graphicsMan->_scrollOffset = 0; _graphicsMan->setColorPercentage(252, 100, 100, 100); _graphicsMan->setColorPercentage(253, 100, 100, 100); _graphicsMan->setColorPercentage(251, 100, 100, 100); _graphicsMan->setColorPercentage(254, 0, 0, 0); for (int i = 0; i <= 3; i++) _events->refreshScreenAndEvents(); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->setPaletteVGA256WithRefresh(paletteData2, _graphicsMan->_frontBuffer); int introIndex = 0; while (!shouldQuit() && !_events->_escKeyFl) { if (introIndex == 12) { _objectsMan->setBobAnimation(3); _events->refreshScreenAndEvents(); _soundMan->mixVoice(6, 3); _events->refreshScreenAndEvents(); _objectsMan->stopBobAnimation(3); } Common::copy(&paletteData2[0], &paletteData2[PALETTE_BLOCK_SIZE], &_graphicsMan->_palette[0]); for (int i = 1, maxPalVal = 4 * introIndex; i <= PALETTE_BLOCK_SIZE; i++) { if (_graphicsMan->_palette[i] > maxPalVal) _graphicsMan->_palette[i] -= maxPalVal; } _graphicsMan->setPaletteVGA256WithRefresh(_graphicsMan->_palette, _graphicsMan->_frontBuffer); for (int i = 1; i < 2 * introIndex; i++) _events->refreshScreenAndEvents(); _graphicsMan->setPaletteVGA256WithRefresh(paletteData2, _graphicsMan->_frontBuffer); for (int i = 1; i < 20 - introIndex; i++) _events->refreshScreenAndEvents(); introIndex += 2; if (introIndex > 15) { _graphicsMan->setPaletteVGA256WithRefresh(paletteData, _graphicsMan->_frontBuffer); for (uint j = 1; j < 100 / _globals->_speed; ++j) _events->refreshScreenAndEvents(); _objectsMan->setBobAnimation(3); _soundMan->mixVoice(7, 3); _objectsMan->stopBobAnimation(3); for (uint k = 1; k < 60 / _globals->_speed; ++k) _events->refreshScreenAndEvents(); _objectsMan->setBobAnimation(5); for (uint l = 0; l < 20 / _globals->_speed; ++l) _events->refreshScreenAndEvents(); Common::copy(&paletteData2[0], &paletteData2[PALETTE_BLOCK_SIZE], &_graphicsMan->_palette[0]); _graphicsMan->setPaletteVGA256WithRefresh(_graphicsMan->_palette, _graphicsMan->_frontBuffer); for (uint m = 0; m < 50 / _globals->_speed; ++m) { if (m == 30 / _globals->_speed) { _objectsMan->setBobAnimation(3); _soundMan->mixVoice(8, 3); _objectsMan->stopBobAnimation(3); } _events->refreshScreenAndEvents(); } _graphicsMan->fadeOutLong(); _graphicsMan->endDisplayBob(); _soundMan->playSound(3); _soundMan->_specialSoundNum = 1; _animMan->setClearAnimFlag(); _animMan->playAnim("INTRO1.anm", 10, 24, 18); _soundMan->_specialSoundNum = 0; if (shouldQuit() || _events->_escKeyFl) return; _animMan->playAnim("INTRO2.anm", 10, 24, 18); if (shouldQuit() || _events->_escKeyFl) return; _animMan->playAnim("INTRO3.anm", 10, 24, 200); if (shouldQuit() || _events->_escKeyFl) return; _graphicsMan->_fadingFl = true; _animMan->unsetClearAnimFlag(); _animMan->playAnim("J4.anm", 12, 12, 1000); break; } } _events->_escKeyFl = false; } /** * If in demo, displays a 'not available' screen and returns to the city map */ void HopkinsEngine::displayNotAvailable() { if (!getIsDemo()) return; if (_globals->_language == LANG_FR) _graphicsMan->loadImage("ndfr"); else _graphicsMan->loadImage("nduk"); _graphicsMan->fadeInLong(); if (_soundMan->_voiceOffFl) _events->delay(500); else _soundMan->mixVoice(628, 4); _graphicsMan->fadeOutLong(); _globals->_exitId = 4; } void HopkinsEngine::handleNotAvailable(int nextScreen) { // Use the code of the Linux demo instead of the code of the Windows demo. // The behavior is somewhat better, and common code is easier to maintain. displayNotAvailable(); _globals->_exitId = nextScreen; } void HopkinsEngine::displayEndDemo() { _soundMan->playSound(28); if (_globals->_language == LANG_FR) _graphicsMan->loadImage("endfr"); else _graphicsMan->loadImage("enduk"); _graphicsMan->fadeInLong(); _events->delay(1500); _graphicsMan->fadeOutLong(); _globals->_exitId = 0; } void HopkinsEngine::bombExplosion() { _graphicsMan->_lineNbr = SCREEN_WIDTH; _graphicsMan->setScreenWidth(SCREEN_WIDTH); _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->_specialSoundNum = 199; _graphicsMan->_fadingFl = true; _animMan->playAnim("BOMBE2A.ANM", 50, 14, 500); _soundMan->_specialSoundNum = 0; _graphicsMan->loadImage("IM15"); _animMan->loadAnim("ANIM15"); _graphicsMan->displayAllBob(); _objectsMan->stopBobAnimation(7); for (int idx = 0; idx < 5; ++idx) { _events->refreshScreenAndEvents(); } _graphicsMan->fadeInLong(); _events->mouseOff(); for (int idx = 0; idx < 20; ++idx) { _events->refreshScreenAndEvents(); } _globals->_introSpeechOffFl = true; _talkMan->startStaticCharacterDialogue("vire.pe2"); _globals->_introSpeechOffFl = false; _objectsMan->setBobAnimation(7); for (int idx = 0; idx < 100; ++idx) { _events->refreshScreenAndEvents(); } _graphicsMan->fadeOutLong(); _graphicsMan->endDisplayBob(); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 151; } void HopkinsEngine::restoreSystem() { quitGame(); _events->refreshEvents(); } void HopkinsEngine::endLinuxDemo() { _globals->_linuxEndDemoFl = true; _graphicsMan->resetDirtyRects(); _objectsMan->_forestFl = false; _events->_breakoutFl = false; _globals->_disableInventFl = true; _graphicsMan->loadImage("BOX"); _soundMan->playSound(28); _graphicsMan->fadeInLong(); _events->mouseOn(); _events->changeMouseCursor(0); _events->_mouseCursorId = 0; _events->_mouseSpriteId = 0; bool mouseClicked = false; do { _events->refreshScreenAndEvents(); if (_events->getMouseButton() == 1) mouseClicked = true; } while (!mouseClicked && !shouldQuit()); // Original tried to open a web browser link here. Since ScummVM doesn't support // that, it's being skipped in favor of simply exiting _graphicsMan->fadeOutLong(); } void HopkinsEngine::handleConflagration() { _globals->_disableInventFl = true; _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->loadImage("IM71"); _animMan->loadAnim("ANIM71"); _graphicsMan->setColorPercentage(252, 100, 100, 100); _graphicsMan->setColorPercentage(253, 100, 100, 100); _graphicsMan->setColorPercentage(251, 100, 100, 100); _graphicsMan->setColorPercentage(254, 0, 0, 0); _graphicsMan->displayAllBob(); for (int cpt = 0; cpt <= 4; cpt++) _events->refreshScreenAndEvents(); _graphicsMan->fadeInLong(); _globals->_eventMode = EVENTMODE_IGNORE; for (int cpt = 0; cpt <= 249; cpt++) _events->refreshScreenAndEvents(); _globals->_introSpeechOffFl = true; _talkMan->startAnimatedCharacterDialogue("SVGARD1.pe2"); _globals->_introSpeechOffFl = false; for (int cpt = 0; cpt <= 49; cpt++) _events->refreshScreenAndEvents(); _graphicsMan->fadeOutLong(); _graphicsMan->endDisplayBob(); _globals->_saveData->_data[svBaseFireFl] = 1; _globals->_disableInventFl = false; } void HopkinsEngine::playSubmarineCutscene() { _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->_lineNbr = SCREEN_WIDTH; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _soundMan->playSound(25); _animMan->setClearAnimFlag(); _animMan->playAnim("base00a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("base05a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("base10a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("base20a.anm", 10, 18, 18); // CHECKME: The original code was doing the opposite test, which was a bug. if (!_events->_escKeyFl) _animMan->playAnim("base30a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("base40a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("base50a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("OC00a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("OC05a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("OC10a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("OC20a.anm", 10, 18, 18); if (!_events->_escKeyFl) { _graphicsMan->_fadingFl = true; _animMan->playAnim("OC30a.anm", 10, 18, 18); } _events->_escKeyFl = false; _animMan->unsetClearAnimFlag(); _globals->_exitId = 85; } void HopkinsEngine::playUnderwaterBaseCutscene() { _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _soundMan->playSound(26); _globals->_eventMode = EVENTMODE_IGNORE; _globals->_disableInventFl = true; _graphicsMan->_fadingFl = true; _animMan->playSequence("abase.seq", 50, 15, 50, false, false, true); _graphicsMan->loadImage("IM92"); _animMan->loadAnim("ANIM92"); _graphicsMan->displayAllBob(); _objectsMan->loadLinkFile("IM92"); /* for (int cpt = 0; cpt <= 4 && !shouldQuit(); cpt++) _eventsManager->refreshScreenAndEvents(); */ _graphicsMan->fadeInLong(); _objectsMan->enableHidingBehavior(); do _events->refreshScreenAndEvents(); while (!shouldQuit() && _objectsMan->getBobAnimDataIdx(8) != 22); if (!shouldQuit()) { _graphicsMan->fadeOutLong(); _graphicsMan->endDisplayBob(); _objectsMan->resetHidingItems(); _globals->_disableInventFl = false; _globals->_exitId = 93; _globals->_eventMode = EVENTMODE_DEFAULT; } } void HopkinsEngine::playEnding() { _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf); _dialog->disableInvent(); _globals->_disableInventFl = true; _graphicsMan->_scrollOffset = 0; _globals->_cityMapEnabledFl = false; _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->playSound(26); _linesMan->_route = NULL; _globals->_freezeCharacterFl = true; _globals->_exitId = 0; _soundMan->loadSample(1, "SOUND90.WAV"); _graphicsMan->loadImage("IM100"); _animMan->loadAnim("ANIM100"); _graphicsMan->displayAllBob(); _events->mouseOn(); _objectsMan->stopBobAnimation(7); _objectsMan->stopBobAnimation(8); _objectsMan->stopBobAnimation(9); _graphicsMan->setColorPercentage(252, 100, 100, 100); _graphicsMan->setColorPercentage(253, 100, 100, 100); _graphicsMan->setColorPercentage(251, 100, 100, 100); _graphicsMan->setColorPercentage(254, 0, 0, 0); _events->changeMouseCursor(0); for (int cpt = 0; cpt <= 4; cpt++) _events->refreshScreenAndEvents(); _graphicsMan->fadeInLong(); _globals->_eventMode = EVENTMODE_IGNORE; do _events->refreshScreenAndEvents(); while (_objectsMan->getBobAnimDataIdx(6) != 54); _globals->_introSpeechOffFl = true; _talkMan->startAnimatedCharacterDialogue("GM4.PE2"); _globals->_disableInventFl = true; _objectsMan->stopBobAnimation(6); _objectsMan->stopBobAnimation(10); _objectsMan->setBobAnimation(9); _objectsMan->setBobAnimation(7); do _events->refreshScreenAndEvents(); while (_objectsMan->getBobAnimDataIdx(7) != 54); _soundMan->playSample(1); do _events->refreshScreenAndEvents(); while (_objectsMan->getBobAnimDataIdx(7) != 65); _globals->_introSpeechOffFl = true; _talkMan->startAnimatedCharacterDialogue("DUELB4.PE2"); _events->mouseOff(); _globals->_disableInventFl = true; do _events->refreshScreenAndEvents(); while (_objectsMan->getBobAnimDataIdx(7) != 72); _globals->_introSpeechOffFl = true; _talkMan->startAnimatedCharacterDialogue("DUELH1.PE2"); do _events->refreshScreenAndEvents(); while (_objectsMan->getBobAnimDataIdx(7) != 81); _globals->_introSpeechOffFl = true; _talkMan->startAnimatedCharacterDialogue("DUELB5.PE2"); do _events->refreshScreenAndEvents(); while (_objectsMan->getBobAnimDataIdx(7) != 120); _objectsMan->stopBobAnimation(7); if (_globals->_saveData->_data[svGameWonFl] == 1) { _soundMan->_specialSoundNum = 200; _soundMan->_skipRefreshFl = true; _graphicsMan->_fadingFl = true; _animMan->playAnim("BERM.ANM", 100, 24, 300); _graphicsMan->endDisplayBob(); _soundMan->removeSample(1); _graphicsMan->loadImage("PLAN3"); _graphicsMan->fadeInLong(); _events->_rateCounter = 0; if (!_events->_escKeyFl) { do _events->refreshEvents(); while (_events->_rateCounter < 2000 / _globals->_speed && !_events->_escKeyFl); } _events->_escKeyFl = false; _graphicsMan->fadeOutLong(); _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->_specialSoundNum = 0; _graphicsMan->_fadingFl = true; _animMan->playAnim("JOUR2A.anm", 12, 12, 1000); _soundMan->playSound(11); _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _animMan->playAnim("FF1a.anm", 18, 18, 9); _animMan->playAnim("FF1a.anm", 9, 18, 9); _animMan->playAnim("FF1a.anm", 9, 18, 18); _animMan->playAnim("FF1a.anm", 9, 18, 9); _animMan->playAnim("FF2a.anm", 24, 24, 100); displayCredits(); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; _dialog->enableInvent(); _globals->_disableInventFl = false; } else { _soundMan->_specialSoundNum = 200; _soundMan->_skipRefreshFl = true; _animMan->playAnim2("BERM.ANM", 100, 24, 300); _objectsMan->stopBobAnimation(7); _objectsMan->setBobAnimation(8); _globals->_introSpeechOffFl = true; _talkMan->startAnimatedCharacterDialogue("GM5.PE2"); _globals->_disableInventFl = true; do _events->refreshScreenAndEvents(); while (_objectsMan->getBobAnimDataIdx(8) != 5); _soundMan->directPlayWav("SOUND41.WAV"); do _events->refreshScreenAndEvents(); while (_objectsMan->getBobAnimDataIdx(8) != 21); _graphicsMan->fadeOutLong(); _graphicsMan->endDisplayBob(); _soundMan->removeSample(1); _soundMan->playSound(16); _globals->_eventMode = EVENTMODE_IGNORE; _soundMan->_specialSoundNum = 0; _dialog->enableInvent(); _globals->_disableInventFl = false; _animMan->playAnim("JOUR4A.anm", 12, 12, 1000); _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_exitId = 300; } _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); _globals->_characterType = 0; _globals->_eventMode = EVENTMODE_DEFAULT; } void HopkinsEngine::playPlaneCutscene() { _soundMan->playSound(28); _globals->_eventMode = EVENTMODE_IGNORE; _graphicsMan->clearScreen(); _graphicsMan->clearPalette(); _animMan->unsetClearAnimFlag(); _animMan->playAnim("aerop00a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("serop10a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("aerop20a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("aerop30a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("aerop40a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("aerop50a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("aerop60a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("aerop70a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("trans00a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("trans10a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("trans15a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("trans20a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("trans30a.anm", 10, 18, 18); if (!_events->_escKeyFl) _animMan->playAnim("trans40a.anm", 10, 18, 18); if (!_events->_escKeyFl) { _graphicsMan->_fadingFl = true; _animMan->playAnim("PARA00a.anm", 9, 9, 9); } _events->_escKeyFl = false; _animMan->unsetClearAnimFlag(); } void HopkinsEngine::loadBaseMap() { Common::String filename = Common::String::format("%s.PCX", "PBASE"); Common::File f; if (f.exists(filename)) { // PBASE file exists, so go ahead and load it _graphicsMan->loadImage("PBASE"); } else { // PBASE file doesn't exist, so draw a substitute screen drawBaseMap(); } } void HopkinsEngine::drawBaseMap() { memset(_graphicsMan->_backBuffer, 0, SCREEN_WIDTH * 2 * SCREEN_HEIGHT); // List of rectangle areas to draw for exit points const int rects[] = { 181, 66, 181 + 16, 66 + 22, 353, 116, 353 + 22, 116 + 16, 483, 250, 483 + 20, 250 + 25, 471, 326, 471 + 27, 326 + 20, 162, 365, 162 + 21, 365 + 23, 106, 267, 106 + 20, 267 + 26 }; // Loop through displaying const int *rectP = &rects[0]; for (int rectIndex = 0; rectIndex < 6; ++rectIndex, rectP += 4) { Common::Rect r(rectP[0], rectP[1], rectP[2], rectP[3]); for (int yp = r.top; yp <= r.bottom; ++yp) { byte *pDest = _graphicsMan->_backBuffer + yp * SCREEN_WIDTH + r.left; Common::fill(pDest, pDest + r.width(), 0xff); } } // Copy the calculated screen memcpy(_graphicsMan->_frontBuffer, _graphicsMan->_backBuffer, SCREEN_WIDTH * 2 * SCREEN_HEIGHT); // Write some explanatory text _fontMan->displayText(40, 200, "ScummVM base map - select a square for different rooms", 255); } int HopkinsEngine::handleBaseMap() { _globals->_disableInventFl = true; // Load the map image loadBaseMap(); // Set needed colors _graphicsMan->setColorPercentage(252, 100, 100, 100); _graphicsMan->setColorPercentage(253, 100, 100, 100); _graphicsMan->setColorPercentage(251, 100, 100, 100); _graphicsMan->setColorPercentage(254, 0, 0, 0); _events->changeMouseCursor(0); _graphicsMan->fadeInLong(); bool loopCond = false; int zone; do { if (shouldQuit()) return 0; int mouseButton = _events->getMouseButton(); int posX = _events->getMouseX(); int posY = _events->getMouseY(); zone = 0; if ((posX - 181 <= 16) && (posY - 66 <= 22) && (posX - 181 >= 0) && (posY - 66 >= 0)) zone = 1; if ((posX - 353 <= 22) && (posY - 116 <= 19) && (posX - 353 >= 0) && (posY - 116 >= 0)) zone = 2; if ((posX - 483 <= 20) && (posY - 250 <= 25) && (posX - 483 >= 0) && (posY - 250 >= 0)) zone = 3; if ((posX - 471 <= 27) && (posY - 326 <= 20) && (posX - 471 >= 0) && (posY - 326 >= 0)) zone = 4; if ((posX - 162 <= 21) && (posY - 365 <= 23) && (posX - 162 >= 0) && (posY - 365 >= 0)) zone = 5; if ((posX - 106 <= 20) && (posY - 267 <= 26) && (posX - 106 >= 0) && (posY - 267 >= 0)) zone = 6; if (zone) { _events->changeMouseCursor(4); _globals->_baseMapColor += 25; if (_globals->_baseMapColor > 100) _globals->_baseMapColor = 0; _graphicsMan->setColorPercentage2(251, _globals->_baseMapColor, _globals->_baseMapColor, _globals->_baseMapColor); } else { _events->changeMouseCursor(0); _graphicsMan->setColorPercentage2(251, 100, 100, 100); } _events->refreshScreenAndEvents(); if ((mouseButton == 1) && zone) loopCond = true; } while (!loopCond); _globals->_disableInventFl = false; _graphicsMan->fadeOutLong(); int result; switch (zone) { case 1: result = 94; break; case 2: result = 95; break; case 3: result = 96; break; case 4: result = 97; break; case 5: result = 98; break; case 6: result = 99; break; default: result = 0; break; } return result; } void HopkinsEngine::loadCredits() { _globals->_creditsPosY = 440; _globals->_creditsStep = 45; byte *bufPtr; switch (_globals->_language) { case LANG_EN: bufPtr = _fileIO->loadFile("CREAN.TXT"); break; case LANG_FR: bufPtr = _fileIO->loadFile("CREFR.TXT"); break; case LANG_SP: bufPtr = _fileIO->loadFile("CREES.TXT"); break; default: error("Unhandled language"); break; } byte *curPtr = bufPtr; int idxLines = 0; bool loopCond = false; do { if (*curPtr == '%') { if (curPtr[1] == '%') { loopCond = true; break; } _globals->_creditsItem[idxLines]._color = curPtr[1]; _globals->_creditsItem[idxLines]._actvFl = true; _globals->_creditsItem[idxLines]._linePosY = _globals->_creditsPosY + idxLines * _globals->_creditsStep; int idxBuf = 0; for(; idxBuf < 49; idxBuf++) { byte curChar = curPtr[idxBuf + 3]; if (curChar == '%' || curChar == 10) break; _globals->_creditsItem[idxLines]._line[idxBuf] = curChar; } _globals->_creditsItem[idxLines]._line[idxBuf] = 0; _globals->_creditsItem[idxLines]._lineSize = idxBuf - 1; curPtr = curPtr + idxBuf + 2; ++idxLines; } else { curPtr++; } _globals->_creditsLineNumb = idxLines; } while (!loopCond); _globals->freeMemory(bufPtr); } void HopkinsEngine::displayCredits(int startPosY, byte *buffer, char color) { byte *bufPtr = buffer; int strWidth = 0; byte curChar; for (;;) { curChar = *bufPtr++; if (!curChar) break; if (curChar > 31) strWidth += _objectsMan->getWidth(_fontMan->_font, curChar - 32); } int startPosX = 320 - strWidth / 2; int endPosX = strWidth + startPosX; int endPosY = startPosY + 12; if ((_globals->_creditsStartX == -1) && (_globals->_creditsEndX == -1) && (_globals->_creditsStartY == -1) && (_globals->_creditsEndY == -1)) { _globals->_creditsStartX = startPosX; _globals->_creditsEndX = endPosX; _globals->_creditsStartY = startPosY; _globals->_creditsEndY = endPosY; } _globals->_creditsStartX = MIN(_globals->_creditsStartX, startPosX); _globals->_creditsEndX = MAX(_globals->_creditsEndX, endPosX); _globals->_creditsStartY = MIN(_globals->_creditsStartY, startPosY); _globals->_creditsEndY = MAX(_globals->_creditsEndY, endPosY); Common::String message = Common::String((char *)buffer); _fontMan->displayText(startPosX, startPosY, message, color); } void HopkinsEngine::displayCredits() { loadCredits(); _globals->_creditsPosY = 436; _graphicsMan->loadImage("GENERIC"); _graphicsMan->fadeInLong(); _soundMan->playSound(28); _events->_mouseFl = false; _globals->_eventMode = EVENTMODE_CREDITS; _globals->_creditsStartX = _globals->_creditsEndX = _globals->_creditsStartY = _globals->_creditsEndY = -1; int soundId = 28; do { for (int i = 0; i < _globals->_creditsLineNumb; ++i) { if (_globals->_creditsItem[i]._actvFl) { int nextY = _globals->_creditsPosY + i * _globals->_creditsStep; _globals->_creditsItem[i]._linePosY = nextY; if ((nextY - 21 >= 0) && (nextY - 21 <= 418)) { int col = 0; switch (_globals->_creditsItem[i]._color) { case '1': col = 163; break; case '2': col = 161; break; case '3': col = 162; break; default: warning("Unknown color, default to col #1"); col = 163; break; } if (_globals->_creditsItem[i]._lineSize != -1) displayCredits(nextY, _globals->_creditsItem[i]._line, col); } } } --_globals->_creditsPosY; if (_globals->_creditsStartX != -1 || _globals->_creditsEndX != -1 || _globals->_creditsStartY != -1 || _globals->_creditsEndY != -1) { _events->refreshScreenAndEvents(); _graphicsMan->copySurface(_graphicsMan->_backBuffer, 60, 50, 520, 380, _graphicsMan->_frontBuffer, 60, 50); } else { _events->refreshScreenAndEvents(); } if (_globals->_creditsItem[_globals->_creditsLineNumb - 1]._linePosY <= 39) { _globals->_creditsPosY = 440; ++soundId; if (soundId > 31) soundId = 28; _soundMan->playSound(soundId); } _globals->_creditsStartX = -1; _globals->_creditsEndX = -1; _globals->_creditsStartY = -1; _globals->_creditsEndY = -1; } while ((_events->getMouseButton() != 1) && (!shouldQuit())); _graphicsMan->fadeOutLong(); _globals->_eventMode = EVENTMODE_IGNORE; _events->_mouseFl = true; } void HopkinsEngine::handleOceanMouseEvents() { _fontMan->hideText(9); if (_events->_mouseCursorId != 16) return; _events->getMouseX(); if (_objectsMan->_zoneNum <= 0) return; int oldPosX = _events->getMouseX(); int oldPosY = _events->getMouseY(); bool displAnim = false; int oldX; switch (_objectsMan->_zoneNum) { case 1: switch (_globals->_oceanDirection) { case DIR_UP: _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "27,26,25,24,23,22,21,20,19,18,-1,", 6, false); break; case DIR_RIGHT: _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,-1,", 6, false); break; case DIR_DOWN: _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "9,10,11,12,13,14,15,16,17,18,-1,", 6, false); break; default: break; } _globals->_oceanDirection = DIR_LEFT; _globals->_exitId = 1; oldX = _objectsMan->getSpriteX(0); for (;;) { if (_globals->_speed == 1) oldX -= 2; else if (_globals->_speed == 2) oldX -= 4; else if (_globals->_speed == 3) oldX -= 6; _objectsMan->setSpriteX(0, oldX); setSubmarineSprites(); _events->refreshScreenAndEvents(); if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) { displAnim = true; break; } if (oldX <= -100) break; } break; case 2: switch (_globals->_oceanDirection) { case DIR_UP: _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "27,28,29,30,31,32,33,34,35,36,-1,", 6, false); break; case DIR_DOWN: _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "9,8,7,6,5,4,3,2,1,0,-1,", 6, false); break; case DIR_LEFT: _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,-1,", 6, false); break; default: break; } _globals->_oceanDirection = DIR_RIGHT; _globals->_exitId = 2; oldX = _objectsMan->getSpriteX(0); for (;;) { if (_globals->_speed == 1) oldX += 2; else if (_globals->_speed == 2) oldX += 4; else if (_globals->_speed == 3) oldX += 6; _objectsMan->setSpriteX(0, oldX); setSubmarineSprites(); _events->refreshScreenAndEvents(); if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) { displAnim = true; break; } if (oldX > 499) break; } break; case 3: switch (_globals->_oceanDirection) { case DIR_RIGHT: oldX = _objectsMan->getSpriteX(0); do { if (_globals->_speed == 1) oldX += 2; else if (_globals->_speed == 2) oldX += 4; else if (_globals->_speed == 3) oldX += 6; _objectsMan->setSpriteX(0, oldX); setSubmarineSprites(); _events->refreshScreenAndEvents(); if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) { displAnim = true; break; } } while (oldX <= 235); if (!displAnim) _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "36,35,34,33,32,31,30,29,28,27,-1,", 6, false); break; case DIR_DOWN: _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,-1,", 6, false); break; case DIR_LEFT: oldX = _objectsMan->getSpriteX(0); do { if (_globals->_speed == 1) oldX -= 2; else if (_globals->_speed == 2) oldX -= 4; else if (_globals->_speed == 3) oldX -= 6; _objectsMan->setSpriteX(0, oldX); setSubmarineSprites(); _events->refreshScreenAndEvents(); if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) { displAnim = true; break; } } while (oldX > 236); if (!displAnim) _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "18,19,20,21,22,23,24,25,26,27,-1,", 6, false); break; default: break; } _globals->_oceanDirection = DIR_UP; _globals->_exitId = 3; break; case 4: switch (_globals->_oceanDirection) { case DIR_UP: _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "27,26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,-1,", 6, false); break; case DIR_RIGHT: oldX = _objectsMan->getSpriteX(0); do { if (_globals->_speed == 1) oldX += 2; else if (_globals->_speed == 2) oldX += 4; else if (_globals->_speed == 3) oldX += 6; _objectsMan->setSpriteX(0, oldX); setSubmarineSprites(); _events->refreshScreenAndEvents(); if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) { displAnim = true; break; } } while (oldX <= 235); if (!displAnim) _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "0,1,2,3,4,5,6,7,8,9,-1,", 6, false); break; case DIR_LEFT: oldX = _objectsMan->getSpriteX(0); for (;;) { if (_globals->_speed == 1) oldX -= 2; else if (_globals->_speed == 2) oldX -= 4; else if (_globals->_speed == 3) oldX -= 6; _objectsMan->setSpriteX(0, oldX); setSubmarineSprites(); _events->refreshScreenAndEvents(); if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) break; if (oldX <= 236) { if (!displAnim) _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "18,17,16,15,14,13,12,11,10,9,-1,", 6, false); break; } } break; default: break; } _globals->_oceanDirection = DIR_DOWN; _globals->_exitId = 4; break; } } void HopkinsEngine::setSubmarineSprites() { switch (_globals->_oceanDirection) { case DIR_UP: _objectsMan->setSpriteIndex(0, 27); break; case DIR_RIGHT: _objectsMan->setSpriteIndex(0, 0); break; case DIR_DOWN: _objectsMan->setSpriteIndex(0, 9); break; case DIR_LEFT: _objectsMan->setSpriteIndex(0, 18); break; default: break; } } void HopkinsEngine::handleOceanMaze(int16 curExitId, Common::String backgroundFilename, Directions defaultDirection, int16 exit1, int16 exit2, int16 exit3, int16 exit4, int16 soundId) { _globals->_cityMapEnabledFl = false; _graphicsMan->_noFadingFl = false; _globals->_freezeCharacterFl = false; _globals->_exitId = 0; _globals->_disableInventFl = true; _soundMan->playSound(soundId); _globals->_characterSpriteBuf = _fileIO->loadFile("VAISSEAU.SPR"); if (backgroundFilename.size()) _graphicsMan->loadImage(backgroundFilename); if (curExitId == 77) _objectsMan->loadLinkFile("IM77"); else if (curExitId == 84) _objectsMan->loadLinkFile("IM84"); else if (curExitId == 91) _objectsMan->loadLinkFile("IM91"); else _objectsMan->loadLinkFile("ocean"); if (!exit1) _linesMan->disableZone(1); if (!exit2) _linesMan->disableZone(2); if (!exit3) _linesMan->disableZone(3); if (!exit4) _linesMan->disableZone(4); if (_globals->_oceanDirection == DIR_NONE) _globals->_oceanDirection = defaultDirection; switch (_globals->_oceanDirection) { case DIR_UP: _objectsMan->_characterPos.x = 236; _objectsMan->_startSpriteIndex = 27; break; case DIR_RIGHT: _objectsMan->_characterPos.x = -20; _objectsMan->_startSpriteIndex = 0; break; case DIR_DOWN: _objectsMan->_characterPos.x = 236; _objectsMan->_startSpriteIndex = 9; break; case DIR_LEFT: _objectsMan->_characterPos.x = 415; _objectsMan->_startSpriteIndex = 18; break; default: break; } _objectsMan->addStaticSprite(_globals->_characterSpriteBuf, Common::Point(_objectsMan->_characterPos.x, 110), 0, _objectsMan->_startSpriteIndex, 0, false, 0, 0); _graphicsMan->setColorPercentage(252, 100, 100, 100); _graphicsMan->setColorPercentage(253, 100, 100, 100); _graphicsMan->setColorPercentage(251, 100, 100, 100); _graphicsMan->setColorPercentage(254, 0, 0, 0); _objectsMan->animateSprite(0); _linesMan->_route = NULL; _events->mouseOn(); _events->changeMouseCursor(4); for (int cpt = 0; cpt <= 4; cpt++) _events->refreshScreenAndEvents(); if (!_graphicsMan->_noFadingFl) _graphicsMan->fadeInLong(); _graphicsMan->_noFadingFl = false; _globals->_eventMode = EVENTMODE_IGNORE; for (;;) { int mouseButton = _events->getMouseButton(); if (mouseButton && mouseButton == 1) handleOceanMouseEvents(); _linesMan->checkZone(); setSubmarineSprites(); _events->refreshScreenAndEvents(); if (_globals->_exitId || shouldQuit()) break; } if (_globals->_exitId == 1) _globals->_exitId = exit1; else if (_globals->_exitId == 2) _globals->_exitId = exit2; else if (_globals->_exitId == 3) _globals->_exitId = exit3; else if (_globals->_exitId == 4) _globals->_exitId = exit4; _graphicsMan->fadeOutLong(); _objectsMan->removeSprite(0); _objectsMan->clearScreen(); _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); _globals->_characterType = 0; } void HopkinsEngine::syncSoundSettings() { Engine::syncSoundSettings(); _soundMan->syncSoundSettings(); } bool HopkinsEngine::displayAdultDisclaimer() { int xp, yp; int buttonIndex; _graphicsMan->_minX = 0; _graphicsMan->_minY = 0; _graphicsMan->_maxX = SCREEN_WIDTH; _graphicsMan->_maxY = SCREEN_HEIGHT - 1; _events->_breakoutFl = false; _objectsMan->_forestFl = false; _globals->_disableInventFl = true; _globals->_exitId = 0; _graphicsMan->loadImage("ADULT"); _graphicsMan->fadeInLong(); _events->mouseOn(); _events->changeMouseCursor(0); _events->_mouseCursorId = 0; _events->_mouseSpriteId = 0; do { xp = _events->getMouseX(); yp = _events->getMouseY(); buttonIndex = 0; if (xp >= 37 && xp <= 169 && yp >= 406 && yp <= 445) buttonIndex = 2; else if (xp >= 424 && xp <= 602 && yp >= 406 && yp <= 445) buttonIndex = 1; _events->refreshScreenAndEvents(); } while (!shouldQuit() && (buttonIndex == 0 || _events->getMouseButton() != 1)); _globals->_disableInventFl = false; _graphicsMan->fadeOutLong(); if (buttonIndex != 2) { // Quit game return false; } else { // Continue _graphicsMan->_minX = 0; _graphicsMan->_maxY = 20; _graphicsMan->_maxX = SCREEN_WIDTH; _graphicsMan->_maxY = SCREEN_HEIGHT - 20; return true; } } } // End of namespace Hopkins