/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "graphics/palette.h" #include "common/file.h" #include "common/rect.h" #include "engines/util.h" #include "hopkins/files.h" #include "hopkins/globals.h" #include "hopkins/hopkins.h" namespace Hopkins { ObjectsManager::ObjectsManager() { PRIORITY = 0; inventairex = inventairey = 0; inventairel = inventaireh = 0; old_cadx = old_cady = old_cadi = 0; cadx = cady = cadi = 0; SL_X = SL_Y = 0; I_old_x = I_old_y = 0; FLAG_VISIBLE_EFFACE = 0; Winventaire = PTRNUL; inventaire2 = PTRNUL; SL_SPR = PTRNUL; SL_SPR2 = PTRNUL; PERSO_ON = false; SL_FLAG = false; FLAG_VISIBLE = false; DESACTIVE_INVENT = false; BOBTOUS = false; } void ObjectsManager::setParent(HopkinsEngine *vm) { _vm = vm; } byte *ObjectsManager::CHANGE_OBJET(int objIndex) { byte *result = ObjectsManager::CAPTURE_OBJET(objIndex, 1); GLOBALS.Bufferobjet = result; GLOBALS.Nouv_objet = 1; GLOBALS.OBJET_EN_COURS = objIndex; return result; } byte *ObjectsManager::CAPTURE_OBJET(int objIndex, int mode) { byte *result = NULL; byte *dataP; dataP = 0; int val1 = GLOBALS.ObjetW[objIndex].field0; int val2 = GLOBALS.ObjetW[objIndex].field1; if (mode == 1) ++val2; if (val1 != GLOBALS.NUM_FICHIER_OBJ) { if (GLOBALS.ADR_FICHIER_OBJ != PTRNUL) ObjectsManager::DEL_FICHIER_OBJ(); if (val1 == 1) { FileManager::CONSTRUIT_SYSTEM("OBJET1.SPR"); GLOBALS.ADR_FICHIER_OBJ = ObjectsManager::CHARGE_SPRITE(GLOBALS.NFICHIER); } GLOBALS.NUM_FICHIER_OBJ = val1; } int width = ObjectsManager::Get_Largeur(GLOBALS.ADR_FICHIER_OBJ, val2); int height = ObjectsManager::Get_Hauteur(GLOBALS.ADR_FICHIER_OBJ, val2); GLOBALS.OBJL = width; GLOBALS.OBJH = height; switch (mode) { case 0: dataP = GLOBALS.dos_malloc2(height * width); if (dataP == PTRNUL) error("CAPTURE_OBJET"); ObjectsManager::capture_mem_sprite(GLOBALS.ADR_FICHIER_OBJ, dataP, val2); break; case 1: ObjectsManager::sprite_alone(GLOBALS.ADR_FICHIER_OBJ, GLOBALS.Bufferobjet, val2); result = GLOBALS.Bufferobjet; break; case 3: ObjectsManager::capture_mem_sprite(GLOBALS.ADR_FICHIER_OBJ, GLOBALS.INVENTAIRE_OBJET, val2); result = GLOBALS.INVENTAIRE_OBJET; break; default: result = dataP; break; } return result; } void ObjectsManager::set_offsetxy(byte *data, int idx, int xp, int yp, bool isSize) { byte *startP = data + 3; for (int i = idx; i; --i) startP += READ_LE_UINT32(startP) + 16; byte *rectP = startP + 8; if (isSize == 1) { // Set size byte *pointP = rectP + 4; WRITE_LE_UINT16(pointP, xp); WRITE_LE_UINT16(pointP + 2, yp); } else { // Set position WRITE_LE_UINT16(rectP, xp); WRITE_LE_UINT16(rectP + 2, yp); } } int ObjectsManager::get_offsetx(const byte *spriteData, int spriteIndex, bool isSize) { const byte *v3 = spriteData + 3; for (int i = spriteIndex; i; --i) v3 += READ_LE_UINT16(v3) + 16; const byte *v5 = v3 + 8; int result = READ_LE_UINT16(v5); if (isSize) result = READ_LE_UINT16(v5 + 4); return result; } int ObjectsManager::get_offsety(const byte *spriteData, int spriteIndex, bool isSize) { const byte *v3 = spriteData + 3; for (int i = spriteIndex; i; --i) v3 += READ_LE_UINT16(v3) + 16; const byte *v5 = v3 + 10; int result = READ_LE_UINT16(v5); if (isSize) result = READ_LE_UINT16(v5 + 4); return result; } int ObjectsManager::Get_Largeur(const byte *objectData, int idx) { const byte *rectP = objectData + 3; for (int i = idx; i; --i) rectP += READ_LE_UINT32(rectP) + 16; return (int16)READ_LE_UINT16(rectP + 4); } int ObjectsManager::Get_Hauteur(const byte *objectData, int idx) { const byte *rectP = objectData + 3; for (int i = idx; i; --i) rectP += READ_LE_UINT32(rectP) + 16; return (int16)READ_LE_UINT16(rectP + 6); } int ObjectsManager::sprite_alone(const byte *objectData, byte *sprite, int objIndex) { const byte *objP = objectData + 3; for (int i = objIndex; i; --i) { objP += READ_LE_UINT32(objP) + 16; } objP += 4; int result = READ_LE_UINT16(objP) * READ_LE_UINT16(objP + 2); memcpy(sprite + 3, objP - 4, result + 16); return result; } byte *ObjectsManager::DEL_FICHIER_OBJ() { GLOBALS.NUM_FICHIER_OBJ = 0; if (GLOBALS.ADR_FICHIER_OBJ != PTRNUL) GLOBALS.ADR_FICHIER_OBJ = FileManager::LIBERE_FICHIER(GLOBALS.ADR_FICHIER_OBJ); byte *result = PTRNUL; GLOBALS.ADR_FICHIER_OBJ = PTRNUL; return result; } byte *ObjectsManager::CHARGE_SPRITE(const Common::String &file) { FileManager::DMESS1(); return FileManager::CHARGE_FICHIER(file); } int ObjectsManager::capture_mem_sprite(const byte *objectData, byte *sprite, int objIndex) { const byte *objP = objectData + 3; for (int i = objIndex; i; --i) { objP += READ_LE_UINT32(objP) + 16; } objP += 4; int result = READ_LE_UINT16(objP) * READ_LE_UINT16(objP + 2); memcpy(sprite, objP + 12, result); return result; } int ObjectsManager::AJOUTE_OBJET(int objIndex) { bool flag = false; int arrIndex = 0; do { ++arrIndex; if (!GLOBALS.INVENTAIRE[arrIndex]) flag = true; if (arrIndex == 32) flag = true; } while (!flag); GLOBALS.INVENTAIRE[arrIndex] = objIndex; return arrIndex; } void ObjectsManager::AFF_SPRITES() { int v0; __int16 v1; __int16 v2; __int16 destX; __int16 destY; int v5; __int16 v6; __int16 v7; __int16 v8; __int16 v9; int v10; __int16 v11; uint16 *v12; int v13; int v14; int v15; int v16; int v17; int v18; int v19; __int16 v20; __int16 v21; __int16 v23; __int16 v24; __int16 v25; __int16 v26; __int16 v27; __int16 v28; __int16 v29; __int16 v30; __int16 v31; __int16 v32; __int16 v33; signed __int16 v34; signed __int16 v35; signed __int16 v36; __int16 v37; __int16 v38; uint16 arr[50]; _vm->_globals.NBTRI = 0; v30 = 0; do { v0 = v30; if (_vm->_fontManager.ListeTxt[v0].field0 && _vm->_fontManager.Txt[v30].field3FC != 2) { v1 = _vm->_fontManager.ListeTxt[v30].x1; v28 = v1 - 2; if ((int16)(v1 - 2) < _vm->_graphicsManager.min_x) v28 = _vm->_graphicsManager.min_x; v2 = _vm->_fontManager.ListeTxt[v30].y1; v23 = v2 - 2; if ((int16)(v2 - 2) < _vm->_graphicsManager.min_y) v23 = _vm->_graphicsManager.min_y; destX = v1 - 2; if (destX < _vm->_graphicsManager.min_x) destX = _vm->_graphicsManager.min_x; destY = v2 - 2; if (destY < _vm->_graphicsManager.min_y) destY = _vm->_graphicsManager.min_y; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, v28, v23, _vm->_fontManager.ListeTxt[v30].x2 + 4, _vm->_fontManager.ListeTxt[destX].y2 + 4, _vm->_graphicsManager.VESA_BUFFER, destX, destY); _vm->_fontManager.ListeTxt[v0].field0 = 0; } ++v30; } while (v30 <= 10); if (!PERSO_ON) { v31 = 0; do { v5 = v31; if (_vm->_globals.Liste[v5].field0) { v6 = _vm->_globals.Liste[v5].field2; v29 = v6 - 2; if ((int16)(v6 - 2) < _vm->_graphicsManager.min_x) v29 = _vm->_graphicsManager.min_x; v7 = _vm->_globals.Liste[v31].field4; v24 = v7 - 2; if ((int16)(v7 - 2) < _vm->_graphicsManager.min_y) v24 = _vm->_graphicsManager.min_y; v8 = v6 - 2; if (v8 < _vm->_graphicsManager.min_x) v8 = _vm->_graphicsManager.min_x; v9 = v7 - 2; if (v9 < _vm->_graphicsManager.min_y) v9 = _vm->_graphicsManager.min_y; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, v29, v24, _vm->_globals.Liste[v31].x2 + 4, _vm->_globals.Liste[v31].y2 + 4, _vm->_graphicsManager.VESA_BUFFER, v8, v9); _vm->_globals.Liste[v5].field0 = 0; } ++v31; } while (v31 <= 4); } AFF_BOB_ANIM(); AFF_VBOB(); if (!PERSO_ON) { v32 = 0; do { _vm->_globals.Liste[v32].field0 = 0; v10 = v32; if (Sprite[v10].field0 == 1) { CALCUL_SPRITE(v32); if (Sprite[v10].field2A == 1) AvantTri(2, v32, Sprite[v10].field32 + Sprite[v10].field2E); } ++v32; } while (v32 <= 4); if (_vm->_globals.CACHEFLAG) VERIFCACHE(); } if (PRIORITY == 1 && _vm->_globals.NBTRI) { v33 = 1; do { arr[v33] = v33; ++v33; } while (v33 <= 48); v25 = _vm->_globals.NBTRI; do { v27 = 0; v34 = 1; if (v25 > 1) { v26 = _vm->_globals.NBTRI; do { v11 = arr[v34]; v12 = &arr[v34 + 1]; if (_vm->_globals.Tri[arr[v34]].field4 > _vm->_globals.Tri[*v12].field4) { arr[v34] = *v12; *v12 = v11; ++v27; } ++v34; } while (v34 < v26); } } while (v27); v35 = 1; if (_vm->_globals.NBTRI + 1 > 1) { do { v13 = arr[v35]; if (_vm->_globals.Tri[v13].field0 == 1) DEF_BOB(_vm->_globals.Tri[v13].field2); if (_vm->_globals.Tri[v13].field0 == 2) DEF_SPRITE(_vm->_globals.Tri[v13].field2); if (_vm->_globals.Tri[v13].field0 == 3) DEF_CACHE(_vm->_globals.Tri[v13].field2); _vm->_globals.Tri[v13].field0 = 0; ++v35; } while (v35 < _vm->_globals.NBTRI + 1); } } else { v36 = 1; if (_vm->_globals.NBTRI + 1 > 1) { do { v14 = v36; if (_vm->_globals.Tri[v14].field0 == 1) DEF_BOB(_vm->_globals.Tri[v14].field2); if (_vm->_globals.Tri[v14].field0 == 2) DEF_SPRITE(_vm->_globals.Tri[v14].field2); if (_vm->_globals.Tri[v14].field0 == 3) DEF_CACHE(_vm->_globals.Tri[v14].field2); _vm->_globals.Tri[v14].field0 = 0; ++v36; } while (v36 < _vm->_globals.NBTRI + 1); } } v37 = 0; do { v15 = v37; _vm->_globals.Tri[v15].field0 = 0; _vm->_globals.Tri[v15].field4 = 0; _vm->_globals.Tri[v15].field2 = 0; _vm->_globals.Tri[v15].field6 = 0; ++v37; } while (v37 <= 49); _vm->_globals.NBTRI = 0; if (_vm->_globals.AFFINVEN == 1) { _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, Winventaire, inventairex, inventairey, inventairel, inventaireh); if (old_cadx && old_cady) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, inventaire2, old_cadx + 300, old_cady + 300, old_cadi + 1); if (cadx && cady) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, inventaire2, cadx + 300, cady + 300, cadi); _vm->_graphicsManager.Ajoute_Segment_Vesa(inventairex, inventairey, inventairex + inventairel, inventairey + inventaireh); } if (SL_FLAG == 1) { _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, SL_SPR, _vm->_eventsManager.start_x + 183, 60, 0x112u, 353); if (SL_X && SL_Y) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, SL_SPR2, SL_X + _vm->_eventsManager.start_x + 300, SL_Y + 300, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, _vm->_eventsManager.start_x + 457, 413); } if (_vm->_globals.OPTION_FLAG) { _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR, _vm->_eventsManager.start_x + 464, 407, 0); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR, _vm->_eventsManager.start_x + 657, 556, _vm->_globals.opt_vitesse); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR, _vm->_eventsManager.start_x + 731, 495, _vm->_globals.opt_txt); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR, _vm->_eventsManager.start_x + 731, 468, _vm->_globals.opt_voice); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR, _vm->_eventsManager.start_x + 731, 441, _vm->_globals.opt_sound); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR, _vm->_eventsManager.start_x + 731, 414, _vm->_globals.opt_music); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR, _vm->_eventsManager.start_x + 600, 522, _vm->_globals.opt_anm); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR, _vm->_eventsManager.start_x + 611, 502, _vm->_globals.opt_scrspeed); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 164, 107, _vm->_eventsManager.start_x + 498, 320); } v38 = 0; do { v16 = v38; if (_vm->_fontManager.Txt[v16].field0 == 1) { if ((uint16)(_vm->_fontManager.Txt[v16].field3FC - 2) > 1) _vm->_fontManager.BOITE(v38, _vm->_fontManager.Txt[v16].fieldC, _vm->_fontManager.Txt[v16].field4, _vm->_eventsManager.start_x + _vm->_fontManager.Txt[v16].field8, _vm->_fontManager.Txt[v16].fieldA); else _vm->_fontManager.BOITE( v38, _vm->_fontManager.Txt[v16].fieldC, _vm->_fontManager.Txt[v16].field4, _vm->_fontManager.Txt[v16].field8, _vm->_fontManager.Txt[v16].fieldA); _vm->_fontManager.ListeTxt[v38].field0 = 1; v17 = v38; if ((uint16)(_vm->_fontManager.Txt[v17].field3FC - 2) > 1) _vm->_fontManager.ListeTxt[v38].x1 = _vm->_eventsManager.start_x + _vm->_fontManager.Txt[v17].field8; else _vm->_fontManager.ListeTxt[v38].x1 = _vm->_fontManager.Txt[v17].field8; v18 = v38; v19 = v38; _vm->_fontManager.ListeTxt[v18].y1 = _vm->_fontManager.Txt[v19].fieldA; _vm->_fontManager.ListeTxt[v18].x2 = _vm->_fontManager.Txt[v19].field404; _vm->_fontManager.ListeTxt[v18].y2 = _vm->_fontManager.Txt[v19].field406; if (_vm->_fontManager.ListeTxt[v38].x1 < _vm->_graphicsManager.min_x) _vm->_fontManager.ListeTxt[v38].x1 = _vm->_graphicsManager.min_x - 1; if (_vm->_fontManager.ListeTxt[v38].y1 < _vm->_graphicsManager.min_y) _vm->_fontManager.ListeTxt[v38].y1 = _vm->_graphicsManager.min_y - 1; v20 = _vm->_fontManager.ListeTxt[v38].x1; if (_vm->_fontManager.ListeTxt[v38].x2 + v20 > _vm->_graphicsManager.max_x) _vm->_fontManager.ListeTxt[v38].x2 = _vm->_graphicsManager.max_x - v20; v21 = _vm->_fontManager.ListeTxt[v38].y1; if (_vm->_fontManager.ListeTxt[v38].y2 + v21 > _vm->_graphicsManager.max_y) _vm->_fontManager.ListeTxt[v38].y2 = _vm->_graphicsManager.max_y - v21; if (_vm->_fontManager.ListeTxt[v38].x2 <= 0 || _vm->_fontManager.ListeTxt[v38].y2 <= 0) _vm->_fontManager.ListeTxt[v18].field0 = 0; } ++v38; } while (v38 <= 10); INVENT_ANIM(); } void ObjectsManager::INIT_BOB() { for (int idx = 0; idx < 35; ++idx) { BOB_ZERO(idx); } } void ObjectsManager::BOB_ZERO(int idx) { BobItem &bob = _vm->_globals.Bob[idx]; Liste2Item &item = _vm->_globals.Liste2[idx]; bob.field0 = 0; bob.field4 = PTRNUL; bob.field8 = 0; bob.fieldA = 0; bob.fieldC = 0; bob.fieldE = 0; bob.field10 = 0; bob.field12 = 0; bob.field14 = 0; bob.field16 = 0; bob.field18 = PTRNUL; bob.field1A = 0; bob.field1C = 0; bob.field1E = 0; bob.field20 = 0; bob.field22 = 0; bob.field24 = 0; bob.field26 = 0; bob.field28 = 0; bob.field2A = 0; bob.field2C = 0; bob.field30 = PTRNUL; bob.field34 = 0; bob.field36 = 0; bob.field38 = 0; bob.field46 = 0; item.field0 = 0; item.field2 = 0; item.field4 = 0; item.field6 = 0; item.field8 = 0; } void ObjectsManager::DEF_BOB(int idx) { int v2; int v3; int v4; __int16 v5; __int16 v6; __int16 v7; __int16 v8; __int16 v9; __int16 v10; int v11; __int16 v12; __int16 v13; v2 = idx; if (_vm->_globals.Bob[v2].field40) { v12 = _vm->_globals.Bob[v2].field42; v13 = _vm->_globals.Bob[v2].field44; if (_vm->_globals.Bob[v2].field3E) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Bob[v2].field4, v12 + 300, v13 + 300, _vm->_globals.Bob[v2].fieldC); else _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Bob[v2].field4, v12 + 300, _vm->_globals.Bob[v2].field44 + 300, _vm->_globals.Bob[v2].fieldC, _vm->_globals.Bob[v2].field4A, _vm->_globals.Bob[v2].field48, _vm->_globals.Bob[v2].field38); v3 = idx; _vm->_globals.Liste2[v3].field0 = 1; _vm->_globals.Liste2[v3].field2 = v12; _vm->_globals.Liste2[v3].field4 = v13; v4 = idx; _vm->_globals.Liste2[v3].field6 = _vm->_globals.Bob[v4].field46; _vm->_globals.Liste2[v3].field8 = _vm->_globals.Bob[v4].field48; v5 = _vm->_globals.Liste2[v3].field2; v6 = _vm->_graphicsManager.min_x; if (v5 < _vm->_graphicsManager.min_x) { _vm->_globals.Liste2[v3].field6 -= _vm->_graphicsManager.min_x - v5; _vm->_globals.Liste2[v3].field2 = v6; } v7 = _vm->_globals.Liste2[v3].field4; v8 = _vm->_graphicsManager.min_y; if (v7 < _vm->_graphicsManager.min_y) { _vm->_globals.Liste2[v3].field8 -= _vm->_graphicsManager.min_y - v7; _vm->_globals.Liste2[v3].field4 = v8; } v9 = _vm->_globals.Liste2[v3].field2; if (_vm->_globals.Liste2[v3].field6 + v9 > _vm->_graphicsManager.max_x) _vm->_globals.Liste2[v3].field6 = _vm->_graphicsManager.max_x - v9; v10 = _vm->_globals.Liste2[v3].field4; if (_vm->_globals.Liste2[v3].field8 + v10 > _vm->_graphicsManager.max_y) _vm->_globals.Liste2[v3].field8 = _vm->_graphicsManager.max_y - v10; if (_vm->_globals.Liste2[v3].field6 <= 0 || _vm->_globals.Liste2[v3].field8 <= 0) _vm->_globals.Liste2[v3].field0 = 0; v11 = idx; if (_vm->_globals.Liste2[v11].field0 == 1) _vm->_graphicsManager.Ajoute_Segment_Vesa( _vm->_globals.Liste2[v11].field2, _vm->_globals.Liste2[v11].field4, _vm->_globals.Liste2[v11].field2 + _vm->_globals.Liste2[v11].field6, _vm->_globals.Liste2[v11].field4 + _vm->_globals.Liste2[v11].field8); } } void ObjectsManager::BOB_VISU(int idx) { int v1; const byte *data; int16 v6; int16 v7; int16 v8; int16 v9; PRIORITY = 1; if (!_vm->_globals.Bob[idx].field0) { BOB_ZERO(idx); data = _vm->_globals.Bqe_Anim[idx].data; v1 = READ_LE_UINT16(data); v9 = READ_LE_UINT16(data + 2); v8 = READ_LE_UINT16(data + 4); v7 = READ_LE_UINT16(data + 6); v6 = READ_LE_UINT16(data + 8); if (READ_LE_UINT16(data)) { if (_vm->_globals.Bank[idx].field4) { if (!v9) v9 = 1; if (!v6) v6 = -1; if (READ_LE_UINT16(data + 24)) { _vm->_globals.Bob[idx].field3A = 0; if (_vm->_globals.Bank[idx].fileHeader == 1) { _vm->_globals.Bob[idx].field3A = 1; _vm->_globals.Bob[idx].field36 = 0; _vm->_globals.Bob[idx].field38 = 0; } _vm->_globals.Bob[idx].field18 = _vm->_globals.Bqe_Anim[idx].data; _vm->_globals.Bob[idx].field0 = 10; _vm->_globals.Bob[idx].field4 = _vm->_globals.Bank[idx].data; _vm->_globals.Bob[idx].field1E = v9; _vm->_globals.Bob[idx].field20 = v6; _vm->_globals.Bob[idx].field22 = v8; _vm->_globals.Bob[idx].field24 = v7; } } } } } void ObjectsManager::BOB_OFF(int idx) { if (_vm->_globals.Bob[idx].field0 == 3) _vm->_globals.Bob[idx].field0 = 4; else if (_vm->_globals.Bob[idx].field0 == 10) _vm->_globals.Bob[idx].field0 = 11; } void ObjectsManager::SCBOB(int idx) { int v1; signed __int16 v2; signed __int16 v3; signed __int16 v4; signed __int16 v6; signed __int16 v7; __int16 v8; signed __int16 v9; v1 = idx; if (_vm->_globals.Cache[idx].fieldA > 0) { v8 = 0; do { v1 = v8; if (_vm->_globals.Bob[v1].field0) { if (!_vm->_globals.Bob[v8].field16) { if (!_vm->_globals.Bob[v8].field34) { if ( _vm->_globals.Bob[v8].fieldC != 250) { v2 = _vm->_globals.Bob[v8].field42;; v9 = _vm->_globals.Bob[v8].field46 + _vm->_globals.Bob[v8].field42; v6 = _vm->_globals.Bob[v8].field48 + _vm->_globals.Bob[v8].field44; v3 =_vm->_globals.Cache[idx].field0; v4 =_vm->_globals.Cache[idx].field4;; v7 =_vm->_globals.Cache[idx].field6 + v3; v1 =_vm->_globals.Cache[idx].field14 +_vm->_globals.Cache[idx].field8 + v4; if (v6 > v4) { if (v6 < (signed __int16)v1) { v1 = 0; if (v9 >= v3 && v9 <= (signed __int16)(_vm->_globals.Cache[idx].field6 + v3)) { ++_vm->_globals.Cache[idx].fieldA; v1 = 1; } if (!(uint16)v1) { if (v2 >= v3 && v7 >= v2) { ++_vm->_globals.Cache[idx].fieldA; v1 = 1; } if (!(uint16)v1) { if ( v7 >= v2 && v2 >= v3 ) { ++_vm->_globals.Cache[idx].fieldA; v1 = 1; } if (!(uint16)v1) { if (v2 >= v3 && v9 <= v7) { ++_vm->_globals.Cache[idx].fieldA; v1 = 1; } if (!(uint16)v1 && v2 <= v3 && v9 >= v7) ++_vm->_globals.Cache[idx].fieldA; } } } } } } } } } ++v8; } while (v8 <= 20); } } void ObjectsManager::CALCUL_BOB(int idx) { __int16 result; __int16 v3; __int16 v4; __int16 v5; __int16 v6; int v7; int v8; int v9; int v10; int v11; __int16 v13; __int16 v14; __int16 v15; __int16 v17; signed __int16 v20; __int16 v21; __int16 v22; _vm->_globals.Bob[idx].field3C = 0; if (_vm->_globals.Bob[idx].field3A == 1) { _vm->_globals.Bob[idx].field38 = 0; _vm->_globals.Bob[idx].field36 = 0; } result = _vm->_globals.Bob[idx].fieldC; if (result != 250) { if (_vm->_globals.Bob[idx].field38) { v4 = get_offsetx(_vm->_globals.Bob[idx].field4, result, 1); v22 = v4; v15 = v4; v5 = get_offsety(_vm->_globals.Bob[idx].field4, _vm->_globals.Bob[idx].fieldC, 1); } else { v3 = get_offsetx(_vm->_globals.Bob[idx].field4, result, 0); v22 = v3; v15 = v3; v5 = get_offsety(_vm->_globals.Bob[idx].field4, _vm->_globals.Bob[idx].fieldC, 0); } v17 = v5; v6 = v5; v21 = 0; v20 = 0; v7 = _vm->_globals.Bob[idx].field36; if ((signed __int16)v7 < 0) { v7 = (signed __int16)v7; if ((signed __int16)v7 < 0) v7 = -v7; v20 = v7; if ((signed __int16)v7 > 95) v20 = 95; } if (_vm->_globals.Bob[idx].field36 > 0) v21 = _vm->_globals.Bob[idx].field36; if (v21) { if (v15 >= 0) { v22 = _vm->_graphicsManager.Reel_Zoom(v15, v21); } else { v8 = v15; if (v15 < 0) v8 = -v15; v15 = v8; v22 = -(signed __int16)_vm->_graphicsManager.Reel_Zoom((signed __int16)v8, v21); } if (v6 >= 0) { v17 = _vm->_graphicsManager.Reel_Zoom(v6, v21); } else { v9 = v15; if (v15 < 0) v9 = -v15; v6 = v9; v17 = -(signed __int16)_vm->_graphicsManager.Reel_Zoom((signed __int16)v9, v21); } } if (v20) { if (v15 >= 0) { v22 = _vm->_graphicsManager.Reel_Reduc(v15, v20); } else { v10 = v15; if (v15 < 0) v10 = -v15; v15 = v10; v22 = -(signed __int16)_vm->_graphicsManager.Reel_Reduc((signed __int16)v10, v20); } if (v6 >= 0) { v17 = _vm->_graphicsManager.Reel_Reduc(v6, v20); } else { v11 = v15; if (v15 < 0) v11 = -v15; v17 = -(signed __int16)_vm->_graphicsManager.Reel_Reduc((signed __int16)v11, v20); } } idx = idx; v13 = _vm->_globals.Bob[idx].field8 - v22; v14 = _vm->_globals.Bob[idx].fieldA - v17; _vm->_globals.Bob[idx].field3C = 1; _vm->_globals.Bob[idx].field3E = v13; _vm->_globals.Bob[idx].field40 = v14; _vm->_globals.Bob[idx].field48 = v21; _vm->_globals.Bob[idx].field4A = v20; _vm->_globals.Liste2[idx].field0 = 1; _vm->_globals.Liste2[idx].field2 = v13; _vm->_globals.Liste2[idx].field4 = v14; int width = Get_Largeur(_vm->_globals.Bob[idx].field4, _vm->_globals.Bob[idx].fieldC); int height = Get_Hauteur(_vm->_globals.Bob[idx].field4, _vm->_globals.Bob[idx].fieldC); if (v21) { width = _vm->_graphicsManager.Reel_Zoom(width, v21); height = _vm->_graphicsManager.Reel_Zoom(height, v21); } if (v20) { height = _vm->_graphicsManager.Reel_Reduc(height, v20); width = _vm->_graphicsManager.Reel_Reduc(width, v20); } _vm->_globals.Liste2[idx].field6 = width; _vm->_globals.Liste2[idx].field8 = height; _vm->_globals.Bob[idx].field42 = width; _vm->_globals.Bob[idx].field44 = height; } } void ObjectsManager::VERIFCACHE() { __int16 v1; signed __int16 v2; signed __int16 v3; signed __int16 v4; __int16 v5; __int16 v6; __int16 v7; __int16 v8; __int16 v9; __int16 v10; __int16 v11; v8 = 0; do { if (_vm->_globals.Cache[v8].fieldA > 0) { v7 = _vm->_globals.Cache[v8].fieldA; v10 = 0; do { if (_vm->_objectsManager.Sprite[v10].field0 == 1) { if (_vm->_objectsManager.Sprite[v10].field10 != 250) { v1 = _vm->_objectsManager.Sprite[v10].field2C; v11 = _vm->_objectsManager.Sprite[v10].field30 + v1; v2 = _vm->_objectsManager.Sprite[v10].field32 + _vm->_objectsManager.Sprite[v10].field2E; v6 = _vm->_globals.Cache[v8].field0; v3 = _vm->_globals.Cache[v8].field4; v9 = _vm->_globals.Cache[v8].field6 + v6; if (v2 > v3) { if (v2 < (_vm->_globals.Cache[v8].field14 + _vm->_globals.Cache[v8].field8 + v3)) { v4 = 0; if (v11 >= v6 && v11 <= v9) { ++_vm->_globals.Cache[v8].fieldA; v4 = 1; } if (!v4) { if (v6 <= v1 && v9 >= v1) { ++_vm->_globals.Cache[v8].fieldA; v4 = 1; } if (!v4) { if (v9 >= v1 && v6 <= v1) { ++_vm->_globals.Cache[v8].fieldA; v4 = 1; } if (!v4) { if (v6 <= v1 && v11 <= v9) { ++_vm->_globals.Cache[v8].fieldA; v4 = 1; } if (!v4 && v6 >= v1 && v11 >= v9) ++_vm->_globals.Cache[v8].fieldA; } } } } } } } ++v10; } while (v10 <= 4); SCBOB(v8); if (_vm->_globals.Cache[v8].fieldA == v7) { if (_vm->_globals.Cache[v8].field10 == 1) { _vm->_globals.Cache[v8].field10 = 0; _vm->_globals.Cache[v8].fieldA = 1; } } else { v5 = _vm->_globals.Cache[v8].field14 + _vm->_globals.Cache[v8].field8 + _vm->_globals.Cache[v8].field4; if (v5 > 440) v5 = 500; AvantTri(3, v8, v5); _vm->_globals.Cache[v8].fieldA = 1; _vm->_globals.Cache[v8].field10 = 1; } } ++v8; } while (v8 <= 19); } void ObjectsManager::INVENT_ANIM() { __int16 v0; signed int v1; if (!DESACTIVE_INVENT) { if (FLAG_VISIBLE_EFFACE && !FLAG_VISIBLE) { _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, I_old_x, 27, 48, 38, _vm->_graphicsManager.VESA_BUFFER, I_old_x, 27); _vm->_graphicsManager.Ajoute_Segment_Vesa(I_old_x, 27, I_old_x + 48, 65); --FLAG_VISIBLE_EFFACE; } if (FLAG_VISIBLE) { if (I_old_x <= 1) I_old_x = 2; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, I_old_x, 27, 48, 38, _vm->_graphicsManager.VESA_BUFFER, I_old_x, 27); _vm->_graphicsManager.Ajoute_Segment_Vesa(I_old_x, 27, I_old_x + 48, 65); v0 = _vm->_graphicsManager.ofscroll + 2; v1 = _vm->_graphicsManager.ofscroll + 2; _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.ICONE, v1 + 300, 327, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(v1, 27, v1 + 45, 62); I_old_x = v0; } if (_vm->_globals.SAUVEGARDE->field357 == 1) { if (_vm->_globals.SAUVEGARDE->field353 == 1) _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0); if (_vm->_globals.SAUVEGARDE->field355 == 1) _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 866, 325, 1, 0, 0, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60); _vm->_graphicsManager.Ajoute_Segment_Vesa(566, 25, 594, 60); } if (_vm->_globals.SAUVEGARDE->field356 == 1) { _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60); } if (_vm->_globals.SAUVEGARDE->field354 == 1) { _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0); _vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60); } } } void ObjectsManager::DEF_SPRITE(int idx) { int v2; __int16 v3; __int16 v4; int v5; int v6; __int16 v7; __int16 v8; __int16 v9; __int16 v10; __int16 v11; __int16 v12; int v13; v2 = idx; if (Sprite[v2].field2A) { v3 = Sprite[v2].field2C; v4 = Sprite[v2].field2E; if (Sprite[v2].field28) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2].spriteData, v3 + 300, v4 + 300, Sprite[v2].field10); else _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2].spriteData, v3 + 300, v4 + 300, Sprite[v2].field10, Sprite[v2].field36, Sprite[v2].field34, Sprite[v2].fieldE); v5 = idx; v6 = idx; _vm->_globals.Liste[v5].x2 = Sprite[v6].field30; _vm->_globals.Liste[v5].y2 = Sprite[v6].field32; v7 = _vm->_globals.Liste[v5].field2; v8 = _vm->_graphicsManager.min_x; if (v7 < _vm->_graphicsManager.min_x) { _vm->_globals.Liste[v5].x2 -= _vm->_graphicsManager.min_x - v7; _vm->_globals.Liste[v5].field2 = v8; } v9 = _vm->_globals.Liste[v5].field4; v10 = _vm->_graphicsManager.min_y; if (v9 < _vm->_graphicsManager.min_y) { _vm->_globals.Liste[v5].y2 -= _vm->_graphicsManager.min_y - v9; _vm->_globals.Liste[v5].field4 = v10; } v11 = _vm->_globals.Liste[v5].field2; if (_vm->_globals.Liste[v5].x2 + v11 > _vm->_graphicsManager.max_x) _vm->_globals.Liste[v5].x2 = _vm->_graphicsManager.max_x - v11; v12 = _vm->_globals.Liste[v5].field4; if ( _vm->_globals.Liste[v5].y2 + v12 > _vm->_graphicsManager.max_y) _vm->_globals.Liste[v5].y2 = _vm->_graphicsManager.max_y - v12; if ( _vm->_globals.Liste[v5].x2 <= 0 || _vm->_globals.Liste[v5].y2 <= 0) _vm->_globals.Liste[v5].field0 = 0; v13 = idx; if (_vm->_globals.Liste[v13].field0 == 1) _vm->_graphicsManager.Ajoute_Segment_Vesa( _vm->_globals.Liste[v13].field2, _vm->_globals.Liste[v13].field4, _vm->_globals.Liste[v13].field2 + _vm->_globals.Liste[v13].x2, _vm->_globals.Liste[v13].field4 + _vm->_globals.Liste[v13].y2); } } void ObjectsManager::DEF_CACHE(int idx) { _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.CACHE_BANQUE[1], _vm->_globals.Cache[idx].field0 + 300, _vm->_globals.Cache[idx].field4 + 300, _vm->_globals.Cache[idx].field2); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_globals.Cache[idx].field0, _vm->_globals.Cache[idx].field4, _vm->_globals.Cache[idx].field0 + _vm->_globals.Cache[idx].field6, _vm->_globals.Cache[idx].field4 + _vm->_globals.Cache[idx].field8); } void ObjectsManager::CALCUL_SPRITE(int idx) { int width, height; __int16 v3; __int16 v4; __int16 v5; __int16 v6; __int16 v7; __int16 v8; int v9; int v10; int v11; int v12; int v13; __int16 v15; __int16 v16; int v17; __int16 v22; Sprite[idx + 42].field2A = 0; int v0 = Sprite[idx].field10; if (v0 != 250) { if (Sprite[idx].fieldE) { v5 = get_offsetx(Sprite[idx].spriteData, v0, 1); v22 = Sprite[idx].field12 + v5; v4 = Sprite[idx].field12 + v5; v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].field10, 1); } else { v3 = get_offsetx(Sprite[idx].spriteData, v0, 0); v22 = Sprite[idx].field12 + v3; v4 = Sprite[idx].field12 + v3; v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].field10, 0); } v9 = Sprite[idx].field14 + v6; v7 = v9; v8 = v9; int zoomPercent = 0; int reducePercent = 0; v9 = Sprite[idx].fieldC; if ((signed __int16)v9 < 0) { v9 = (signed __int16)v9; if ((signed __int16)v9 < 0) v9 = -v9; reducePercent = v9; if ((signed __int16)v9 > 95) reducePercent = 95; } if (Sprite[idx].fieldC > 0) zoomPercent = Sprite[idx].fieldC; if (zoomPercent) { if (v4 >= 0) { v22 = _vm->_graphicsManager.Reel_Zoom(v4, zoomPercent); } else { v10 = v4; if (v4 < 0) v10 = -v4; v4 = v10; v22 = -_vm->_graphicsManager.Reel_Zoom((signed __int16)v10, zoomPercent); } if (v8 >= 0) { v7 = _vm->_graphicsManager.Reel_Zoom(v8, zoomPercent); } else { v11 = v4; if (v4 < 0) v11 = -v4; v8 = v11; v7 = -_vm->_graphicsManager.Reel_Zoom((signed __int16)v11, zoomPercent); } } if (reducePercent) { if (v4 >= 0) { v22 = _vm->_graphicsManager.Reel_Reduc(v4, reducePercent); } else { v12 = v4; if (v4 < 0) v12 = -v4; v4 = v12; v22 = -_vm->_graphicsManager.Reel_Reduc((signed __int16)v12, reducePercent); } if (v8 >= 0) { v7 = _vm->_graphicsManager.Reel_Reduc(v8, reducePercent); } else { v13 = v4; if (v4 < 0) v13 = -v4; v7 = -_vm->_graphicsManager.Reel_Reduc((signed __int16)v13, reducePercent); } } v15 = Sprite[idx].field8 - v22; v16 = Sprite[idx].fieldA - v7; Sprite[idx].field2C = v15; Sprite[idx].field2E = v16; Sprite[idx].field2A = 1; Sprite[idx].field34 = zoomPercent; Sprite[idx].field36 = reducePercent; v17 = idx; _vm->_globals.Liste[v17].field0 = 1; _vm->_globals.Liste[v17].field2 = v15; _vm->_globals.Liste[v17].field4 = v16; width = Get_Largeur(Sprite[idx].spriteData, Sprite[idx].field10); height = Get_Hauteur(Sprite[idx].spriteData, Sprite[idx].field10); if (zoomPercent) { width = _vm->_graphicsManager.Reel_Zoom(width, zoomPercent); height = _vm->_graphicsManager.Reel_Zoom(height, zoomPercent); } if (reducePercent) { height = _vm->_graphicsManager.Reel_Reduc(height, reducePercent); width = _vm->_graphicsManager.Reel_Reduc(width, reducePercent); } Sprite[idx].field30 = width; Sprite[idx].field32 = height; } } int ObjectsManager::AvantTri(int a1, int a2, int a3) { int result; ++_vm->_globals.NBTRI; if (_vm->_globals.NBTRI > 48) error("NBTRI TROP GRAND"); result = _vm->_globals.NBTRI; _vm->_globals.Tri[result].field0 = a1; _vm->_globals.Tri[result].field2 = a2; _vm->_globals.Tri[result].field4 = a3; return result; } void ObjectsManager::AFF_BOB_ANIM() { signed int v1; __int16 v2; signed __int16 v5; __int16 v6; __int16 v7; __int16 v8; signed __int16 v10; __int16 v11; int v12; int v13; __int16 v14; int v18; int v19; byte *v20; byte *v21; int v22; __int16 v24; __int16 v26; __int16 v27; __int16 v28; int idx = 0; do { ++idx; if (idx <= 20 && PERSO_ON == 1) { _vm->_globals.Bob[idx].field1C = 0; continue; } if (_vm->_globals.Bob[idx].field0 == 10) { _vm->_globals.Bob[idx].field1C = 0; v1 = _vm->_globals.Bob[idx].field20; if (v1 == -1) v1 = 50; if (_vm->_globals.Bob[idx].field18 == PTRNUL || _vm->_globals.Bob[idx].field16 || v1 <= 0) goto LABEL_38; v2 = _vm->_globals.Bob[idx].field14; if (_vm->_globals.Bob[idx].field12 == v2) { _vm->_globals.Bob[idx].field1C = 1; } else { _vm->_globals.Bob[idx].field14 = v2 + 1; _vm->_globals.Bob[idx].field1C = 0; } if (_vm->_globals.Bob[idx].field1C != 1) goto LABEL_38; v20 = _vm->_globals.Bob[idx].field18 + 20; v24 = _vm->_globals.Bob[idx].field10; _vm->_globals.Bob[idx].field8 = READ_LE_UINT16(v20 + 2 * v24); if (_vm->_globals.BL_ANIM[idx].v1 == 1) _vm->_globals.Bob[idx].field8 = _vm->_globals.BL_ANIM[idx].v2; if ( PERSO_ON == 1 && idx > 20 ) _vm->_globals.Bob[idx].field8 += _vm->_graphicsManager.start_x; _vm->_globals.Bob[idx].fieldA = READ_LE_UINT16(v20 + 2 * v24 + 2); _vm->_globals.Bob[idx].field12 = READ_LE_UINT16(v20 + 2 * v24 + 4); _vm->_globals.Bob[idx].field36 = READ_LE_UINT16(v20 + 2 * v24 + 6); _vm->_globals.Bob[idx].fieldC = *(v20 + 2 * v24 + 8); _vm->_globals.Bob[idx].field38 = *(v20 + 2 * v24 + 9); _vm->_globals.Bob[idx].field10 += 5; v5 = _vm->_globals.Bob[idx].field12; if (v5 > 0) { v6 = v5 / _vm->_globals.vitesse; _vm->_globals.Bob[idx].field12 = v5 / _vm->_globals.vitesse; if (v6 > 0) { LABEL_37: _vm->_globals.Bob[idx].field14 = 1; LABEL_38: v12 = idx; if ((unsigned __int16)(_vm->_globals.Bob[v12].field1E - 1) <= 1u) _vm->_globals.Bob[v12].field1C = 1; continue; } _vm->_globals.Bob[idx].field12 = 1; } if (!_vm->_globals.Bob[idx].field12) { v7 = _vm->_globals.Bob[idx].field20; if (v7 > 0) _vm->_globals.Bob[idx].field20 = v7 - 1; v8 = _vm->_globals.Bob[idx].field20; if (v8 != -1 && v8 <= 0) { _vm->_globals.Bob[idx].field0 = 11; } else { _vm->_globals.Bob[idx].field10 = 0; v21 = _vm->_globals.Bob[idx].field18 + 20; _vm->_globals.Bob[idx].field8 = READ_LE_UINT16(v21); if (_vm->_globals.BL_ANIM[idx].v1 == 1) _vm->_globals.Bob[idx].field8 = _vm->_globals.BL_ANIM[idx].v2; if (PERSO_ON == 1 && idx > 20) _vm->_globals.Bob[idx].field8 += _vm->_graphicsManager.start_x; _vm->_globals.Bob[idx].fieldA = READ_LE_UINT16(v21 + 2); _vm->_globals.Bob[idx].field12 = READ_LE_UINT16(v21 + 4); _vm->_globals.Bob[idx].field36 = READ_LE_UINT16(v21 + 6); _vm->_globals.Bob[idx].fieldC = *(v21 + 8); _vm->_globals.Bob[idx].field38 = *(v21 + 9); _vm->_globals.Bob[idx].field10 += 5; v10 = _vm->_globals.Bob[idx].field12; if (v10 > 0) { v11 = v10 / _vm->_globals.vitesse; _vm->_globals.Bob[idx].field12 = v10 / _vm->_globals.vitesse; if (v11 <= 0) _vm->_globals.Bob[idx].field12 = 1; } } } goto LABEL_37; } } while (idx != 35); if (!PERSO_ON && BOBTOUS == 1) { v26 = 0; do { v13 = v26; if (_vm->_globals.Bob[v13].field0 == 10 && !_vm->_globals.Bob[v13].field16) _vm->_globals.Bob[v13].field1C = 1; ++v26; } while (v26 != 35); } BOBTOUS = 0; v27 = 0; do { ++v27; if (v27 > 20 || PERSO_ON != 1) { if (_vm->_globals.Bob[v27].field0 == 10) { if (_vm->_globals.Bob[v27].field1C == 1) { v14 = _vm->_globals.Bob[v27].field1E; if (v14 != 2) { if (v14 != 4) { if (_vm->_globals.Liste2[v27].field0) { _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_globals.Liste2[v27].field2, _vm->_globals.Liste2[v27].field4, _vm->_globals.Liste2[v27].field6, _vm->_globals.Liste2[v27].field8, _vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Liste2[v27].field2, _vm->_globals.Liste2[v27].field4); _vm->_globals.Liste2[v27].field0 = 0; } } } } } v22 = v27; if (_vm->_globals.Bob[v22].field0 == 11) { if (_vm->_globals.Liste2[v27].field0) { _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_globals.Liste2[v27].field2, _vm->_globals.Liste2[v27].field4, _vm->_globals.Liste2[v27].field6, _vm->_globals.Liste2[v27].field8, _vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Liste2[v27].field2, _vm->_globals.Liste2[v27].field4); _vm->_globals.Liste2[v27].field0 = 0; } _vm->_globals.Bob[v22].field0 = 0; } } } while (v27 != 35); v28 = 0; do { ++v28; v18 = v28; _vm->_globals.Bob[v18].field40 = 0; if (_vm->_globals.Bob[v18].field0 == 10 && !_vm->_globals.Bob[v18].field16 && _vm->_globals.Bob[v18].field1C == 1) { CALCUL_BOB(v28); int v = _vm->_globals.Bob[v18].field44 + _vm->_globals.Bob[v18].field40; v19 = _vm->_globals.Bob[v18].field46 + v; if (v19 > 450) v19 = 600; if (_vm->_globals.Bob[v18].field3C == 1) AvantTri(1, v28, v19); } } while (v28 != 35); } void ObjectsManager::AFF_VBOB() { int width, height; int idx = 0; do { if (_vm->_globals.VBob[idx].field4 == 4) { width = Get_Largeur(_vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].fieldA); height = Get_Hauteur(_vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].fieldA); _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_SCREEN, _vm->_globals.VBob[idx].field10, _vm->_globals.VBob[idx].field6, _vm->_globals.VBob[idx].field8, width, height); _vm->_graphicsManager.Restore_Mem( _vm->_graphicsManager.VESA_BUFFER, _vm->_globals.VBob[idx].field10, _vm->_globals.VBob[idx].field6, _vm->_globals.VBob[idx].field8, width, height); _vm->_graphicsManager.Ajoute_Segment_Vesa( _vm->_globals.VBob[idx].field6, _vm->_globals.VBob[idx].field8, _vm->_globals.VBob[idx].field6 + width, height + _vm->_globals.VBob[idx].field8); if (PTRNUL != _vm->_globals.VBob[idx].field10) _vm->_globals.dos_free2(_vm->_globals.VBob[idx].field10); _vm->_globals.VBob[idx].field4 = 0; _vm->_globals.VBob[idx].field10 = PTRNUL; _vm->_globals.VBob[idx].field0 = PTRNUL; _vm->_globals.VBob[idx].field6 = 0; _vm->_globals.VBob[idx].field8 = 0; _vm->_globals.VBob[idx].field14 = 0; _vm->_globals.VBob[idx].field16 = 0; _vm->_globals.VBob[idx].fieldA = 0; _vm->_globals.VBob[idx].field18 = 0; _vm->_globals.VBob[idx].field1C = PTRNUL; } if (_vm->_globals.VBob[idx].field4 == 3) { width = Get_Largeur(_vm->_globals.VBob[idx].field1C, _vm->_globals.VBob[idx].field18); height = Get_Hauteur(_vm->_globals.VBob[idx].field1C, _vm->_globals.VBob[idx].field18); _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_SCREEN, _vm->_globals.VBob[idx].field10, _vm->_globals.VBob[idx].field14, _vm->_globals.VBob[idx].field16, width, height); _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.VBob[idx].field10, _vm->_globals.VBob[idx].field14, _vm->_globals.VBob[idx].field16, width, height); _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_globals.VBob[idx].field14, _vm->_globals.VBob[idx].field16, _vm->_globals.VBob[idx].field14 + width, _vm->_globals.VBob[idx].field16 + height); _vm->_globals.VBob[idx].field4 = 1; _vm->_globals.VBob[idx].field1C = _vm->_globals.VBob[idx].field0; if (PTRNUL != _vm->_globals.VBob[idx].field10) _vm->_globals.dos_free2(_vm->_globals.VBob[idx].field10); _vm->_globals.VBob[idx].field10 = PTRNUL; _vm->_globals.VBob[idx].field14 = _vm->_globals.VBob[idx].field6; _vm->_globals.VBob[idx].field16 = _vm->_globals.VBob[idx].field8; _vm->_globals.VBob[idx].field18 = _vm->_globals.VBob[idx].fieldA; } if (_vm->_globals.VBob[idx].field4 == 1) { width = Get_Largeur(_vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].fieldA); height = Get_Hauteur(_vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].fieldA); if (PTRNUL != _vm->_globals.VBob[idx].field10) _vm->_globals.dos_free2(_vm->_globals.VBob[idx].field10); byte *surface = _vm->_globals.dos_malloc2(height * width); _vm->_globals.VBob[idx].field10 = surface; _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_SCREEN, surface, _vm->_globals.VBob[idx].field6, _vm->_globals.VBob[idx].field8, width, height); byte *v10 = _vm->_globals.VBob[idx].field0; if (*v10 == 78) { _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_SCREEN, v10, _vm->_globals.VBob[idx].field6 + 300, _vm->_globals.VBob[idx].field8 + 300, _vm->_globals.VBob[idx].fieldA, 0, 0, 0); _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].field6 + 300, _vm->_globals.VBob[idx].field8 + 300, _vm->_globals.VBob[idx].fieldA, 0, 0, 0); } else { _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, v10, _vm->_globals.VBob[idx].field6 + 300, _vm->_globals.VBob[idx].field8 + 300, _vm->_globals.VBob[idx].fieldA); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_SCREEN, _vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].field6 + 300, _vm->_globals.VBob[idx].field8 + 300, _vm->_globals.VBob[idx].fieldA); } _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_globals.VBob[idx].field6, _vm->_globals.VBob[idx].field8, _vm->_globals.VBob[idx].field6 + width, _vm->_globals.VBob[idx].field8 + height); _vm->_globals.VBob[idx].field4 = 2; } ++idx; } while ( idx <= 29 ); } } // End of namespace Hopkins