/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "graphics/palette.h" #include "common/file.h" #include "common/rect.h" #include "engines/util.h" #include "hopkins/objects.h" #include "hopkins/dialogs.h" #include "hopkins/files.h" #include "hopkins/globals.h" #include "hopkins/hopkins.h" namespace Hopkins { ObjectsManager::ObjectsManager() { for (int i = 0; i < 6; ++i) { Common::fill((byte *)&_sprite[i], (byte *)&_sprite[i] + sizeof(SpriteItem), 0); } _priorityFl = false; _oldBorderPos = Common::Point(0, 0); _oldBorderSpriteIndex = 0; _borderPos = Common::Point(0, 0); _borderSpriteIndex = 0; _saveLoadX = _saveLoadY = 0; I_old_x = I_old_y = 0; g_old_x = g_old_y = 0; FLAG_VISIBLE_EFFACE = 0; SL_SPR = g_PTRNUL; SL_SPR2 = g_PTRNUL; _spritePtr = g_PTRNUL; S_old_spr = g_PTRNUL; PERSO_ON = false; _saveLoadFl = false; SL_MODE = false; _visibleFl = false; BOBTOUS = false; my_anim = 0; _zoneNum = 0; _forceZoneFl = false; _changeVerbFl = false; _verb = 0; Vold_taille = 0; SPEED_X = SPEED_Y = 0; SPEED_IMAGE = 0; SPEED_PTR = g_PTRNUL; _lastLine = 0; A_ANIM = 0; MA_ANIM = 0; MA_ANIM1 = 0; A_DEPA = 0; MAX_DEPA = 0; MAX_DEPA1 = 0; CH_TETE = false; T_RECTIF = 0; _disableFl = false; _twoCharactersFl = false; _characterPos = Common::Point(0, 0); PERI = 0; RECALL = 0; PTAILLE = 0; PEROFX = 0; PEROFY = 0; OBSSEUL = 0; NVVERBE = 0; NVZONE = 0; S_old_ani = 0; S_old_ret = 0; nouveau_x = nouveau_y = 0; nouveau_sens = 0; nouveau_anim = 0; } void ObjectsManager::setParent(HopkinsEngine *vm) { _vm = vm; } /** * Change Object */ void ObjectsManager::changeObject(int objIndex) { _vm->_eventsManager._objectBuf = CAPTURE_OBJET(objIndex, true); _vm->_globals._curObjectIndex = objIndex; } byte *ObjectsManager::CAPTURE_OBJET(int objIndex, bool mode) { byte *dataP = NULL; int val1 = _vm->_globals.ObjetW[objIndex].field0; int val2 = _vm->_globals.ObjetW[objIndex]._idx; if (mode) ++val2; if (val1 != _vm->_globals.NUM_FICHIER_OBJ) { if (_vm->_globals.ADR_FICHIER_OBJ != g_PTRNUL) ObjectsManager::DEL_FICHIER_OBJ(); if (val1 == 1) { _vm->_globals.ADR_FICHIER_OBJ = ObjectsManager::loadSprite("OBJET1.SPR"); } _vm->_globals.NUM_FICHIER_OBJ = val1; } int width = ObjectsManager::getWidth(_vm->_globals.ADR_FICHIER_OBJ, val2); int height = ObjectsManager::getHeight(_vm->_globals.ADR_FICHIER_OBJ, val2); _vm->_globals._objectWidth = width; _vm->_globals._objectHeight = height; if (mode) { sprite_alone(_vm->_globals.ADR_FICHIER_OBJ, _vm->_eventsManager._objectBuf, val2); dataP = _vm->_eventsManager._objectBuf; } else { dataP = _vm->_globals.allocMemory(height * width); if (dataP == g_PTRNUL) error("CAPTURE_OBJET"); capture_mem_sprite(_vm->_globals.ADR_FICHIER_OBJ, dataP, val2); } return dataP; } /** * Remove an Object from the inventory */ void ObjectsManager::removeObject(int objIndex) { int idx; for (idx = 1; idx <= 32; ++idx) { if (_vm->_globals._inventory[idx] == objIndex) break; } if (idx <= 32) { if (idx == 32) { _vm->_globals._inventory[32] = 0; } else { for (int i = idx; i < 32; ++i) _vm->_globals._inventory[i] = _vm->_globals._inventory[i + 1]; } } changeObject(14); } /** * Set Offset XY */ void ObjectsManager::setOffsetXY(byte *data, int idx, int xp, int yp, bool isSize) { byte *startP = data + 3; for (int i = idx; i; --i) startP += READ_LE_UINT32(startP) + 16; byte *rectP = startP + 8; if (isSize) { // Set size byte *pointP = rectP + 4; WRITE_LE_UINT16(pointP, xp); WRITE_LE_UINT16(pointP + 2, yp); } else { // Set position WRITE_LE_UINT16(rectP, xp); WRITE_LE_UINT16(rectP + 2, yp); } } int ObjectsManager::getOffsetX(const byte *spriteData, int spriteIndex, bool isSize) { const byte *v3 = spriteData + 3; for (int i = spriteIndex; i; --i) v3 += READ_LE_UINT32(v3) + 16; const byte *v5 = v3 + 8; int result = (int16)READ_LE_UINT16(v5); if (isSize) result = (int16)READ_LE_UINT16(v5 + 4); return result; } int ObjectsManager::getOffsetY(const byte *spriteData, int spriteIndex, bool isSize) { const byte *v3 = spriteData + 3; for (int i = spriteIndex; i; --i) v3 += READ_LE_UINT32(v3) + 16; const byte *v5 = v3 + 10; int result = (int16)READ_LE_UINT16(v5); if (isSize) result = (int16)READ_LE_UINT16(v5 + 4); return result; } /** * Get Width */ int ObjectsManager::getWidth(const byte *objectData, int idx) { const byte *rectP = objectData + 3; for (int i = idx; i; --i) rectP += READ_LE_UINT32(rectP) + 16; return (int16)READ_LE_UINT16(rectP + 4); } /** * Get height */ int ObjectsManager::getHeight(const byte *objectData, int idx) { const byte *rectP = objectData + 3; for (int i = idx; i; --i) rectP += READ_LE_UINT32(rectP) + 16; return (int16)READ_LE_UINT16(rectP + 6); } int ObjectsManager::sprite_alone(const byte *objectData, byte *sprite, int objIndex) { const byte *objP = objectData + 3; for (int i = objIndex; i; --i) { objP += READ_LE_UINT32(objP) + 16; } objP += 4; int result = (int16)READ_LE_UINT16(objP) * (int16)READ_LE_UINT16(objP + 2); memcpy(sprite + 3, objP - 4, result + 16); return result; } void ObjectsManager::DEL_FICHIER_OBJ() { _vm->_globals.NUM_FICHIER_OBJ = 0; _vm->_globals.ADR_FICHIER_OBJ = _vm->_globals.freeMemory(_vm->_globals.ADR_FICHIER_OBJ); } /** * Load Sprite from file */ byte *ObjectsManager::loadSprite(const Common::String &file) { return _vm->_fileManager.loadFile(file); } int ObjectsManager::capture_mem_sprite(const byte *objectData, byte *sprite, int objIndex) { const byte *objP = objectData + 3; for (int i = objIndex; i; --i) { objP += READ_LE_UINT32(objP) + 16; } objP += 4; int result = (int16)READ_LE_UINT16(objP) * (int16)READ_LE_UINT16(objP + 2); memcpy(sprite, objP + 12, result); return result; } /** * Add Object */ int ObjectsManager::addObject(int objIndex) { int arrIndex = 0; for (;;) { ++arrIndex; if ((!_vm->_globals._inventory[arrIndex]) || (arrIndex == 32)) break;; } _vm->_globals._inventory[arrIndex] = objIndex; return arrIndex; } /** * Display Sprite */ void ObjectsManager::displaySprite() { int clipX; int clipY; bool loopCondFl; uint16 arr[50]; // Handle copying any background areas that text are going to be drawn on _vm->_globals._sortedDisplayCount = 0; for (int idx = 0; idx <= 10; ++idx) { if (_vm->_fontManager._textList[idx]._enabledFl && _vm->_fontManager._text[idx]._textType != 2) { clipX = _vm->_fontManager._textList[idx]._pos.x - 2; if (clipX < _vm->_graphicsManager.min_x) clipX = _vm->_graphicsManager.min_x; clipY = _vm->_fontManager._textList[idx]._pos.y - 2; if (clipY < _vm->_graphicsManager.min_y) clipY = _vm->_graphicsManager.min_y; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, clipX, clipY, _vm->_fontManager._textList[idx]._width + 4, _vm->_fontManager._textList[idx]._height + 4, _vm->_graphicsManager._vesaBuffer, clipX, clipY); _vm->_fontManager._textList[idx]._enabledFl = false; } } if (!PERSO_ON) { for (int idx = 0; idx < MAX_SPRITE; ++idx) { if (_vm->_globals.Liste[idx].field0) { clipX = _vm->_globals.Liste[idx].field2 - 2; if (clipX < _vm->_graphicsManager.min_x) clipX = _vm->_graphicsManager.min_x; clipY = _vm->_globals.Liste[idx].field4 - 2; if (clipY < _vm->_graphicsManager.min_y) clipY = _vm->_graphicsManager.min_y; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, clipX, clipY, _vm->_globals.Liste[idx]._width + 4, _vm->_globals.Liste[idx]._height + 4, _vm->_graphicsManager._vesaBuffer, clipX, clipY); _vm->_globals.Liste[idx].field0 = false; } } } displayBobAnim(); displayVBob(); if (!PERSO_ON) { // Handle drawing characters on the screen for (int idx = 0; idx < MAX_SPRITE; ++idx) { _vm->_globals.Liste[idx].field0 = false; if (_sprite[idx]._animationType == 1) { computeSprite(idx); if (_sprite[idx].field2A) beforeSort(SORT_SPRITE, idx, _sprite[idx]._height + _sprite[idx].field2E); } } if (_vm->_globals._cacheFl) checkCache(); } if (_priorityFl && _vm->_globals._sortedDisplayCount) { for (int v33 = 1; v33 <= 48; v33++) arr[v33] = v33; do { loopCondFl = false; for (int v34 = 1; v34 < _vm->_globals._sortedDisplayCount; v34++) { if (_vm->_globals._sortedDisplay[arr[v34]]._priority > _vm->_globals._sortedDisplay[arr[v34 + 1]]._priority) { int oldIdx = arr[v34]; arr[v34] = arr[v34 + 1]; arr[v34 + 1] = oldIdx; loopCondFl = true; } } } while (loopCondFl); for (int sortIdx = 1; sortIdx < _vm->_globals._sortedDisplayCount + 1; sortIdx++) { int idx = arr[sortIdx]; switch (_vm->_globals._sortedDisplay[idx]._sortMode) { case SORT_BOB: DEF_BOB(_vm->_globals._sortedDisplay[idx]._index); break; case SORT_SPRITE: DEF_SPRITE(_vm->_globals._sortedDisplay[idx]._index); break; case SORT_CACHE: DEF_CACHE(_vm->_globals._sortedDisplay[idx]._index); break; default: break; } _vm->_globals._sortedDisplay[idx]._sortMode = SORT_NONE; } } else { for (int idx = 1; idx < (_vm->_globals._sortedDisplayCount + 1); ++idx) { switch (_vm->_globals._sortedDisplay[idx]._sortMode) { case SORT_BOB: DEF_BOB(_vm->_globals._sortedDisplay[idx]._index); break; case SORT_SPRITE: DEF_SPRITE(_vm->_globals._sortedDisplay[idx]._index); break; case SORT_CACHE: DEF_CACHE(_vm->_globals._sortedDisplay[idx]._index); break; default: break; } _vm->_globals._sortedDisplay[idx]._sortMode = SORT_NONE; } } // Reset the Tri array for (int idx = 0; idx < 50; ++idx) { _vm->_globals._sortedDisplay[idx]._sortMode = SORT_NONE; _vm->_globals._sortedDisplay[idx]._index = 0; _vm->_globals._sortedDisplay[idx]._priority = 0; } _vm->_globals._sortedDisplayCount = 0; if (_vm->_dialogsManager._inventDisplayedFl) { _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, _vm->_dialogsManager._inventWin1, _vm->_dialogsManager._inventX, _vm->_dialogsManager._inventY, _vm->_dialogsManager._inventWidth, _vm->_dialogsManager._inventHeight); if (_oldBorderPos.x && _oldBorderPos.y) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_dialogsManager._inventBuf2, _oldBorderPos.x + 300, _oldBorderPos.y + 300, _oldBorderSpriteIndex + 1); if (_borderPos.x && _borderPos.y) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_dialogsManager._inventBuf2, _borderPos.x + 300, _borderPos.y + 300, _borderSpriteIndex); _vm->_graphicsManager.addVesaSegment(_vm->_dialogsManager._inventX, _vm->_dialogsManager._inventY, _vm->_dialogsManager._inventX + _vm->_dialogsManager._inventWidth, _vm->_dialogsManager._inventY + _vm->_dialogsManager._inventHeight); } if (_saveLoadFl) { _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, SL_SPR, _vm->_eventsManager._startPos.x + 183, 60, 274, 353); if (_saveLoadX && _saveLoadY) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, SL_SPR2, _saveLoadX + _vm->_eventsManager._startPos.x + 300, _saveLoadY + 300, 0); _vm->_graphicsManager.addVesaSegment(_vm->_eventsManager._startPos.x + 183, 60, _vm->_eventsManager._startPos.x + 457, 413); } // If the Options dialog is activated, draw the elements if (_vm->_globals._optionDialogFl) { _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.OPTION_SPR, _vm->_eventsManager._startPos.x + 464, 407, 0); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.OPTION_SPR, _vm->_eventsManager._startPos.x + 657, 556, _vm->_globals._menuSpeed); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.OPTION_SPR, _vm->_eventsManager._startPos.x + 731, 495, _vm->_globals._menuTextOff); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.OPTION_SPR, _vm->_eventsManager._startPos.x + 731, 468, _vm->_globals._menuVoiceOff); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.OPTION_SPR, _vm->_eventsManager._startPos.x + 731, 441, _vm->_globals._menuSoundOff); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.OPTION_SPR, _vm->_eventsManager._startPos.x + 731, 414, _vm->_globals._menuMusicOff); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.OPTION_SPR, _vm->_eventsManager._startPos.x + 600, 522, _vm->_globals._menuDisplayType); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.OPTION_SPR, _vm->_eventsManager._startPos.x + 611, 502, _vm->_globals._menuScrollSpeed); _vm->_graphicsManager.addVesaSegment(_vm->_eventsManager._startPos.x + 164, 107, _vm->_eventsManager._startPos.x + 498, 320); } // Loop to draw any on-screen text for (int idx = 0; idx <= 10; ++idx) { if (_vm->_fontManager._text[idx]._textOnFl) { if ((_vm->_fontManager._text[idx]._textType < 2) || (_vm->_fontManager._text[idx]._textType > 3)) _vm->_fontManager.box(idx, _vm->_fontManager._text[idx]._messageId, _vm->_fontManager._text[idx]._filename, _vm->_eventsManager._startPos.x + _vm->_fontManager._text[idx]._pos.x, _vm->_fontManager._text[idx]._pos.y); else _vm->_fontManager.box(idx, _vm->_fontManager._text[idx]._messageId, _vm->_fontManager._text[idx]._filename, _vm->_fontManager._text[idx]._pos.x, _vm->_fontManager._text[idx]._pos.y); _vm->_fontManager._textList[idx]._enabledFl = true; if ((_vm->_fontManager._text[idx]._textType < 2) || (_vm->_fontManager._text[idx]._textType > 3)) _vm->_fontManager._textList[idx]._pos.x = _vm->_eventsManager._startPos.x + _vm->_fontManager._text[idx]._pos.x; else _vm->_fontManager._textList[idx]._pos.x = _vm->_fontManager._text[idx]._pos.x; _vm->_fontManager._textList[idx]._pos.y = _vm->_fontManager._text[idx]._pos.y; _vm->_fontManager._textList[idx]._width = _vm->_fontManager._text[idx]._width; _vm->_fontManager._textList[idx]._height = _vm->_fontManager._text[idx]._height; if (_vm->_fontManager._textList[idx]._pos.x < _vm->_graphicsManager.min_x) _vm->_fontManager._textList[idx]._pos.x = _vm->_graphicsManager.min_x - 1; if (_vm->_fontManager._textList[idx]._pos.y < _vm->_graphicsManager.min_y) _vm->_fontManager._textList[idx]._pos.y = _vm->_graphicsManager.min_y - 1; int posX = _vm->_fontManager._textList[idx]._pos.x; if (_vm->_fontManager._textList[idx]._width + posX > _vm->_graphicsManager.max_x) _vm->_fontManager._textList[idx]._width = _vm->_graphicsManager.max_x - posX; int posY = _vm->_fontManager._textList[idx]._pos.y; if (_vm->_fontManager._textList[idx]._height + posY > _vm->_graphicsManager.max_y) _vm->_fontManager._textList[idx]._height = _vm->_graphicsManager.max_y - posY; if (_vm->_fontManager._textList[idx]._width <= 0 || _vm->_fontManager._textList[idx]._height <= 0) _vm->_fontManager._textList[idx]._enabledFl = false; } } _vm->_dialogsManager.inventAnim(); } void ObjectsManager::INIT_BOB() { for (int idx = 0; idx < 35; ++idx) { BOB_ZERO(idx); } } void ObjectsManager::BOB_ZERO(int idx) { BobItem &bob = _vm->_globals._bob[idx]; Liste2Item &item = _vm->_globals.Liste2[idx]; bob.field0 = 0; bob._spriteData = g_PTRNUL; bob._xp = 0; bob._yp = 0; bob._frameIndex = 0; bob.field10 = 0; bob.field12 = 0; bob.field14 = 0; bob._disabledAnimationFl = false; bob._animData = g_PTRNUL; bob.field1C = false; bob.field1E = 0; bob.field20 = 0; bob.field22 = 0; bob._offsetY = 0; bob.field30 = g_PTRNUL; bob.field34 = false; bob.field36 = 0; bob._modeFlag = 0; bob._oldX2 = 0; item._visibleFl = false; item._xp = 0; item._yp = 0; item._width = 0; item._height = 0; } void ObjectsManager::DEF_BOB(int idx) { if (!_vm->_globals._bob[idx]._activeFl) return; int xp = _vm->_globals._bob[idx]._oldX; int yp = _vm->_globals._bob[idx]._oldY; if (_vm->_globals._bob[idx]._isSpriteFl) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals._bob[idx]._spriteData, xp + 300, yp + 300, _vm->_globals._bob[idx]._frameIndex); else _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _vm->_globals._bob[idx]._spriteData, xp + 300, yp + 300, _vm->_globals._bob[idx]._frameIndex, _vm->_globals._bob[idx].field4A, _vm->_globals._bob[idx]._oldY2, _vm->_globals._bob[idx]._modeFlag); _vm->_globals.Liste2[idx]._visibleFl = true; _vm->_globals.Liste2[idx]._xp = xp; _vm->_globals.Liste2[idx]._yp = yp; _vm->_globals.Liste2[idx]._width = _vm->_globals._bob[idx]._oldWidth; _vm->_globals.Liste2[idx]._height = _vm->_globals._bob[idx]._oldHeight; if (_vm->_globals.Liste2[idx]._xp < _vm->_graphicsManager.min_x) { _vm->_globals.Liste2[idx]._width -= _vm->_graphicsManager.min_x - _vm->_globals.Liste2[idx]._xp; _vm->_globals.Liste2[idx]._xp = _vm->_graphicsManager.min_x; } if (_vm->_globals.Liste2[idx]._yp < _vm->_graphicsManager.min_y) { _vm->_globals.Liste2[idx]._height -= _vm->_graphicsManager.min_y - _vm->_globals.Liste2[idx]._yp; _vm->_globals.Liste2[idx]._yp = _vm->_graphicsManager.min_y; } if (_vm->_globals.Liste2[idx]._width + _vm->_globals.Liste2[idx]._xp > _vm->_graphicsManager.max_x) _vm->_globals.Liste2[idx]._width = _vm->_graphicsManager.max_x - _vm->_globals.Liste2[idx]._xp; if (_vm->_globals.Liste2[idx]._height + _vm->_globals.Liste2[idx]._yp > _vm->_graphicsManager.max_y) _vm->_globals.Liste2[idx]._height = _vm->_graphicsManager.max_y - _vm->_globals.Liste2[idx]._yp; if (_vm->_globals.Liste2[idx]._width <= 0 || _vm->_globals.Liste2[idx]._height <= 0) _vm->_globals.Liste2[idx]._visibleFl = false; if (_vm->_globals.Liste2[idx]._visibleFl) _vm->_graphicsManager.addVesaSegment( _vm->_globals.Liste2[idx]._xp, _vm->_globals.Liste2[idx]._yp, _vm->_globals.Liste2[idx]._xp + _vm->_globals.Liste2[idx]._width, _vm->_globals.Liste2[idx]._yp + _vm->_globals.Liste2[idx]._height); } void ObjectsManager::BOB_VISU(int idx) { _priorityFl = true; if (_vm->_globals._bob[idx].field0) return; BOB_ZERO(idx); const byte *data = _vm->_globals.Bqe_Anim[idx]._data; int bankIdx = (int16)READ_LE_UINT16(data); if (!bankIdx) return; if ((!_vm->_globals.Bank[bankIdx]._loadedFl) || (!READ_LE_UINT16(data + 24))) return; int16 v9 = (int16)READ_LE_UINT16(data + 2); int16 v8 = (int16)READ_LE_UINT16(data + 4); int16 offsetY = (int16)READ_LE_UINT16(data + 6); int16 v6 = (int16)READ_LE_UINT16(data + 8); if (!v9) v9 = 1; if (!v6) v6 = -1; _vm->_globals._bob[idx]._isSpriteFl = false; if (_vm->_globals.Bank[bankIdx]._fileHeader == 1) { _vm->_globals._bob[idx]._isSpriteFl = true; _vm->_globals._bob[idx].field36 = 0; _vm->_globals._bob[idx]._modeFlag = 0; } _vm->_globals._bob[idx]._animData = _vm->_globals.Bqe_Anim[idx]._data; _vm->_globals._bob[idx].field0 = 10; _vm->_globals._bob[idx]._spriteData = _vm->_globals.Bank[bankIdx]._data; _vm->_globals._bob[idx].field1E = v9; _vm->_globals._bob[idx].field20 = v6; _vm->_globals._bob[idx].field22 = v8; _vm->_globals._bob[idx]._offsetY = offsetY; } void ObjectsManager::BOB_OFF(int idx) { if ((_vm->_globals._bob[idx].field0 == 3) || (_vm->_globals._bob[idx].field0 == 10)) _vm->_globals._bob[idx].field0++; } void ObjectsManager::BOB_OFFSET(int idx, int v) { _vm->_globals._bob[idx]._oldX2 = v; } void ObjectsManager::BOB_ADJUST(int idx, int v) { _vm->_globals._bob[idx]._oldX2 = v; } void ObjectsManager::BOB_OFFSETY(int idx, int v) { _vm->_globals._bob[idx]._offsetY = v; } void ObjectsManager::SCBOB(int idx) { if (_vm->_globals.Cache[idx].fieldA <= 0) return; for (int v8 = 0; v8 <= 20; v8++) { if ((_vm->_globals._bob[v8].field0) && (!_vm->_globals._bob[v8]._disabledAnimationFl) && (!_vm->_globals._bob[v8].field34) && (_vm->_globals._bob[v8]._frameIndex != 250)) { int v9 = _vm->_globals._bob[v8]._oldX + _vm->_globals._bob[v8]._oldWidth; int v6 = _vm->_globals._bob[v8]._oldY + _vm->_globals._bob[v8]._oldHeight; int v7 = _vm->_globals.Cache[idx]._width + _vm->_globals.Cache[idx]._x; if ((v6 > _vm->_globals.Cache[idx]._y) && (v6 < _vm->_globals.Cache[idx].field14 +_vm->_globals.Cache[idx]._height + _vm->_globals.Cache[idx]._y)) { bool checkFl = false; if (v9 >= _vm->_globals.Cache[idx]._x && v9 <= v7) { ++_vm->_globals.Cache[idx].fieldA; checkFl = true; } if (!checkFl && v7 >= _vm->_globals._bob[v8]._oldWidth && _vm->_globals._bob[v8]._oldWidth >= _vm->_globals.Cache[idx]._x) { ++_vm->_globals.Cache[idx].fieldA; checkFl = true; } if (!checkFl && v7 >= _vm->_globals._bob[v8]._oldWidth && _vm->_globals._bob[v8]._oldWidth >= _vm->_globals.Cache[idx]._x ) { ++_vm->_globals.Cache[idx].fieldA; checkFl = true; } if (!checkFl && _vm->_globals._bob[v8]._oldWidth >= _vm->_globals.Cache[idx]._x && v9 <= v7) { ++_vm->_globals.Cache[idx].fieldA; checkFl = true; } if (!checkFl && _vm->_globals._bob[v8]._oldWidth <= _vm->_globals.Cache[idx]._x && v9 >= v7) ++_vm->_globals.Cache[idx].fieldA; } } } } void ObjectsManager::CALCUL_BOB(int idx) { _vm->_globals._bob[idx]._activeFl = false; if (_vm->_globals._bob[idx]._isSpriteFl) { _vm->_globals._bob[idx]._modeFlag = 0; _vm->_globals._bob[idx].field36 = 0; } int result = _vm->_globals._bob[idx]._frameIndex; if (result == 250) return; int deltaY, deltaX; if (_vm->_globals._bob[idx]._modeFlag) { deltaX = getOffsetX(_vm->_globals._bob[idx]._spriteData, result, 1); deltaY = getOffsetY(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex, 1); } else { deltaX = getOffsetX(_vm->_globals._bob[idx]._spriteData, result, 0); deltaY = getOffsetY(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex, 0); } int v20 = 0; int v21 = 0; if (_vm->_globals._bob[idx].field36 < 0) { v20 = -_vm->_globals._bob[idx].field36; if (v20 > 95) v20 = 95; } else v21 = _vm->_globals._bob[idx].field36; if (v21) { if (deltaX >= 0) deltaX = _vm->_graphicsManager.zoomIn(deltaX, v21); else deltaX = -_vm->_graphicsManager.zoomIn(deltaX, v21); if (deltaY >= 0) deltaY = _vm->_graphicsManager.zoomIn(deltaY, v21); else deltaY = -_vm->_graphicsManager.zoomIn(abs(deltaX), v21); } if (v20) { if (deltaX >= 0) deltaX = _vm->_graphicsManager.zoomOut(deltaX, v20); else deltaX = -_vm->_graphicsManager.zoomOut(-deltaX, v20); if (deltaY >= 0) deltaY = _vm->_graphicsManager.zoomOut(deltaY, v20); else deltaY = -_vm->_graphicsManager.zoomOut(abs(deltaX), v20); } int v13 = _vm->_globals._bob[idx]._xp - deltaX; int v14 = _vm->_globals._bob[idx]._yp - deltaY; _vm->_globals._bob[idx]._activeFl = true; _vm->_globals._bob[idx]._oldX = v13; _vm->_globals._bob[idx]._oldY = v14; _vm->_globals._bob[idx]._oldY2 = v21; _vm->_globals._bob[idx].field4A = v20; _vm->_globals.Liste2[idx]._visibleFl = true; _vm->_globals.Liste2[idx]._xp = v13; _vm->_globals.Liste2[idx]._yp = v14; int width = getWidth(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex); int height = getHeight(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex); if (v21) { width = _vm->_graphicsManager.zoomIn(width, v21); height = _vm->_graphicsManager.zoomIn(height, v21); } if (v20) { height = _vm->_graphicsManager.zoomOut(height, v20); width = _vm->_graphicsManager.zoomOut(width, v20); } _vm->_globals.Liste2[idx]._width = width; _vm->_globals.Liste2[idx]._height = height; _vm->_globals._bob[idx]._oldWidth = width; _vm->_globals._bob[idx]._oldHeight = height; } void ObjectsManager::checkCache() { for (int v8 = 0; v8 <= 19; v8++) { if (_vm->_globals.Cache[v8].fieldA <= 0) continue; int oldFieldA = _vm->_globals.Cache[v8].fieldA; for (int v10 = 0; v10 <= 4; v10++) { if (_sprite[v10]._animationType == 1 && _sprite[v10]._spriteIndex != 250) { int v11 = _sprite[v10]._width + _sprite[v10].field2C; int v2 = _sprite[v10]._height + _sprite[v10].field2E; int v9 = _vm->_globals.Cache[v8]._width + _vm->_globals.Cache[v8]._x; if (v2 > _vm->_globals.Cache[v8]._y && v2 < (_vm->_globals.Cache[v8].field14 + _vm->_globals.Cache[v8]._height + _vm->_globals.Cache[v8]._y)) { bool v4 = false; if (v11 >= _vm->_globals.Cache[v8]._x && v11 <= v9) { ++_vm->_globals.Cache[v8].fieldA; v4 = true; } if (!v4 && v9 >= _sprite[v10].field2C && _vm->_globals.Cache[v8]._x <= _sprite[v10].field2C) { ++_vm->_globals.Cache[v8].fieldA; v4 = true; } if (!v4 && v9 >= _sprite[v10].field2C && _vm->_globals.Cache[v8]._x <= _sprite[v10].field2C) { ++_vm->_globals.Cache[v8].fieldA; v4 = true; } if (!v4 && _vm->_globals.Cache[v8]._x <= _sprite[v10].field2C && v11 <= v9) { ++_vm->_globals.Cache[v8].fieldA; v4 = true; } if (!v4 && _vm->_globals.Cache[v8]._x >= _sprite[v10].field2C && v11 >= v9) ++_vm->_globals.Cache[v8].fieldA; } } } SCBOB(v8); if (_vm->_globals.Cache[v8].fieldA == oldFieldA) { if (_vm->_globals.Cache[v8].field10) { _vm->_globals.Cache[v8].field10 = false; _vm->_globals.Cache[v8].fieldA = 1; } } else { int v5 = _vm->_globals.Cache[v8].field14 + _vm->_globals.Cache[v8]._height + _vm->_globals.Cache[v8]._y; if (v5 > 440) v5 = 500; beforeSort(SORT_CACHE, v8, v5); _vm->_globals.Cache[v8].fieldA = 1; _vm->_globals.Cache[v8].field10 = true; } } } void ObjectsManager::DEF_SPRITE(int idx) { if (!_sprite[idx].field2A) return; if (_sprite[idx]._rleFl) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _sprite[idx]._spriteData, _sprite[idx].field2C + 300, _sprite[idx].field2E + 300, _sprite[idx]._spriteIndex); else _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _sprite[idx]._spriteData, _sprite[idx].field2C + 300, _sprite[idx].field2E + 300, _sprite[idx]._spriteIndex, _sprite[idx]._reducePct, _sprite[idx]._zoomPct, _sprite[idx].fieldE); _vm->_globals.Liste[idx]._width = _sprite[idx]._width; _vm->_globals.Liste[idx]._height = _sprite[idx]._height; if (_vm->_globals.Liste[idx].field2 < _vm->_graphicsManager.min_x) { _vm->_globals.Liste[idx]._width -= _vm->_graphicsManager.min_x - _vm->_globals.Liste[idx].field2; _vm->_globals.Liste[idx].field2 = _vm->_graphicsManager.min_x; } if (_vm->_globals.Liste[idx].field4 < _vm->_graphicsManager.min_y) { _vm->_globals.Liste[idx]._height -= _vm->_graphicsManager.min_y - _vm->_globals.Liste[idx].field4; _vm->_globals.Liste[idx].field4 = _vm->_graphicsManager.min_y; } if (_vm->_globals.Liste[idx]._width + _vm->_globals.Liste[idx].field2 > _vm->_graphicsManager.max_x) _vm->_globals.Liste[idx]._width = _vm->_graphicsManager.max_x - _vm->_globals.Liste[idx].field2; if (_vm->_globals.Liste[idx]._height + _vm->_globals.Liste[idx].field4 > _vm->_graphicsManager.max_y) _vm->_globals.Liste[idx]._height = _vm->_graphicsManager.max_y - _vm->_globals.Liste[idx].field4; if (_vm->_globals.Liste[idx]._width <= 0 || _vm->_globals.Liste[idx]._height <= 0) _vm->_globals.Liste[idx].field0 = false; if (_vm->_globals.Liste[idx].field0) _vm->_graphicsManager.addVesaSegment( _vm->_globals.Liste[idx].field2, _vm->_globals.Liste[idx].field4, _vm->_globals.Liste[idx].field2 + _vm->_globals.Liste[idx]._width, _vm->_globals.Liste[idx].field4 + _vm->_globals.Liste[idx]._height); } void ObjectsManager::DEF_CACHE(int idx) { _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.CACHE_BANQUE[1], _vm->_globals.Cache[idx]._x + 300, _vm->_globals.Cache[idx]._y + 300, _vm->_globals.Cache[idx]._spriteIndex); _vm->_graphicsManager.addVesaSegment(_vm->_globals.Cache[idx]._x, _vm->_globals.Cache[idx]._y, _vm->_globals.Cache[idx]._x + _vm->_globals.Cache[idx]._width, _vm->_globals.Cache[idx]._y + _vm->_globals.Cache[idx]._height); } // Compute Sprite void ObjectsManager::computeSprite(int idx) { _sprite[idx].field2A = false; int spriteIndex = _sprite[idx]._spriteIndex; if (spriteIndex == 250) return; int offX; int offY; if (_sprite[idx].fieldE) { offX = getOffsetX(_sprite[idx]._spriteData, spriteIndex, 1); offY = getOffsetY(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex, 1); } else { offX = getOffsetX(_sprite[idx]._spriteData, spriteIndex, 0); offY = getOffsetY(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex, 0); } int tmpX = _sprite[idx].field12 + offX; int deltaX = tmpX; int tmpY = _sprite[idx].field14 + offY; int deltaY = tmpY; int zoomPercent = 0; int reducePercent = 0; if (_sprite[idx].fieldC < 0) { reducePercent = -_sprite[idx].fieldC; if (reducePercent > 95) reducePercent = 95; } else zoomPercent = _sprite[idx].fieldC; if (zoomPercent) { if (tmpX >= 0) deltaX = _vm->_graphicsManager.zoomIn(tmpX, zoomPercent); else deltaX = -_vm->_graphicsManager.zoomIn(-tmpX, zoomPercent); if (tmpY >= 0) { deltaY = _vm->_graphicsManager.zoomIn(tmpY, zoomPercent); } else { tmpY = abs(tmpX); deltaY = -_vm->_graphicsManager.zoomIn(abs(tmpX), zoomPercent); } } else if (reducePercent) { if (tmpX >= 0) deltaX = _vm->_graphicsManager.zoomOut(tmpX, reducePercent); else deltaX = -_vm->_graphicsManager.zoomOut(-tmpX, reducePercent); if (tmpY >= 0) { deltaY = _vm->_graphicsManager.zoomOut(tmpY, reducePercent); } else { tmpY = abs(tmpX); deltaY = -_vm->_graphicsManager.zoomOut(abs(tmpX), reducePercent); } } int v15 = _sprite[idx]._spritePos.x - deltaX; int v16 = _sprite[idx]._spritePos.y - deltaY; _sprite[idx].field2C = v15; _sprite[idx].field2E = v16; _sprite[idx].field2A = true; _sprite[idx]._zoomPct = zoomPercent; _sprite[idx]._reducePct = reducePercent; _vm->_globals.Liste[idx].field0 = true; _vm->_globals.Liste[idx].field2 = v15; _vm->_globals.Liste[idx].field4 = v16; int width = getWidth(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex); int height = getHeight(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex); if (zoomPercent) { width = _vm->_graphicsManager.zoomIn(width, zoomPercent); height = _vm->_graphicsManager.zoomIn(height, zoomPercent); } else if (reducePercent) { height = _vm->_graphicsManager.zoomOut(height, reducePercent); width = _vm->_graphicsManager.zoomOut(width, reducePercent); } _sprite[idx]._width = width; _sprite[idx]._height = height; } // Before Sort int ObjectsManager::beforeSort(SortMode triMode, int index, int priority) { int result; ++_vm->_globals._sortedDisplayCount; if (_vm->_globals._sortedDisplayCount > 48) error("NBTRI too high"); result = _vm->_globals._sortedDisplayCount; _vm->_globals._sortedDisplay[result]._sortMode = triMode; _vm->_globals._sortedDisplay[result]._index = index; _vm->_globals._sortedDisplay[result]._priority = priority; return result; } // Display BOB Anim void ObjectsManager::displayBobAnim() { int v1; int v5; uint v6; int v10; int v11; int v14; byte *v20; byte *v21; int v24; int idx = 0; do { ++idx; if (idx <= 20 && PERSO_ON) { _vm->_globals._bob[idx].field1C = false; continue; } if (_vm->_globals._bob[idx].field0 != 10) continue; _vm->_globals._bob[idx].field1C = false; v1 = _vm->_globals._bob[idx].field20; if (v1 == -1) v1 = 50; if (_vm->_globals._bob[idx]._animData == g_PTRNUL || _vm->_globals._bob[idx]._disabledAnimationFl || v1 <= 0) { if (_vm->_globals._bob[idx].field1E == 1 || _vm->_globals._bob[idx].field1E == 2) _vm->_globals._bob[idx].field1C = true; continue; } if (_vm->_globals._bob[idx].field12 == _vm->_globals._bob[idx].field14) { _vm->_globals._bob[idx].field1C = true; } else { _vm->_globals._bob[idx].field14++; _vm->_globals._bob[idx].field1C = false; } if (!_vm->_globals._bob[idx].field1C) { if (_vm->_globals._bob[idx].field1E == 1 || _vm->_globals._bob[idx].field1E == 2) _vm->_globals._bob[idx].field1C = true; continue; } v20 = _vm->_globals._bob[idx]._animData + 20; v24 = _vm->_globals._bob[idx].field10; _vm->_globals._bob[idx]._xp = (int16)READ_LE_UINT16(v20 + 2 * v24); if (_vm->_globals._lockedAnims[idx]._enableFl) _vm->_globals._bob[idx]._xp = _vm->_globals._lockedAnims[idx]._posX; if ( PERSO_ON && idx > 20 ) _vm->_globals._bob[idx]._xp += _vm->_eventsManager._startPos.x; _vm->_globals._bob[idx]._yp = (int16)READ_LE_UINT16(v20 + 2 * v24 + 2); _vm->_globals._bob[idx].field12 = (int16)READ_LE_UINT16(v20 + 2 * v24 + 4); _vm->_globals._bob[idx].field36 = (int16)READ_LE_UINT16(v20 + 2 * v24 + 6); _vm->_globals._bob[idx]._frameIndex = v20[2 * v24 + 8]; _vm->_globals._bob[idx]._modeFlag = v20[2 * v24 + 9]; _vm->_globals._bob[idx].field10 += 5; v5 = _vm->_globals._bob[idx].field12; if (v5 > 0) { v6 = v5 / _vm->_globals._speed; _vm->_globals._bob[idx].field12 = v5 / _vm->_globals._speed; if (v6 > 0) { _vm->_globals._bob[idx].field14 = 1; if (_vm->_globals._bob[idx].field1E == 1 || _vm->_globals._bob[idx].field1E == 2) _vm->_globals._bob[idx].field1C = true; continue; } _vm->_globals._bob[idx].field12 = 1; } if (!_vm->_globals._bob[idx].field12) { if (_vm->_globals._bob[idx].field20 > 0) _vm->_globals._bob[idx].field20--; if (_vm->_globals._bob[idx].field20 != -1 && _vm->_globals._bob[idx].field20 <= 0) { _vm->_globals._bob[idx].field0 = 11; } else { _vm->_globals._bob[idx].field10 = 0; v21 = _vm->_globals._bob[idx]._animData + 20; _vm->_globals._bob[idx]._xp = (int16)READ_LE_UINT16(v21); if (_vm->_globals._lockedAnims[idx]._enableFl) _vm->_globals._bob[idx]._xp = _vm->_globals._lockedAnims[idx]._posX; if (PERSO_ON && idx > 20) _vm->_globals._bob[idx]._xp += _vm->_eventsManager._startPos.x; _vm->_globals._bob[idx]._yp = (int16)READ_LE_UINT16(v21 + 2); _vm->_globals._bob[idx].field12 = (int16)READ_LE_UINT16(v21 + 4); _vm->_globals._bob[idx].field36 = (int16)READ_LE_UINT16(v21 + 6); _vm->_globals._bob[idx]._frameIndex = v21[8]; _vm->_globals._bob[idx]._modeFlag = v21[9]; _vm->_globals._bob[idx].field10 += 5; v10 = _vm->_globals._bob[idx].field12; if (v10 > 0) { v11 = v10 / _vm->_globals._speed; _vm->_globals._bob[idx].field12 = v10 / _vm->_globals._speed; // Original code. It can't be negative, so the check is on == 0 if (v11 <= 0) _vm->_globals._bob[idx].field12 = 1; } } } _vm->_globals._bob[idx].field14 = 1; if (_vm->_globals._bob[idx].field1E == 1 || _vm->_globals._bob[idx].field1E == 2) _vm->_globals._bob[idx].field1C = true; continue; } while (idx != 35); if (!PERSO_ON && BOBTOUS) { for (int v26 = 0; v26 != 35; v26++) { if (_vm->_globals._bob[v26].field0 == 10 && !_vm->_globals._bob[v26]._disabledAnimationFl) _vm->_globals._bob[v26].field1C = true; } } BOBTOUS = false; for (int i = 1; i < 35; i++) { if (i > 20 || !PERSO_ON) { if ((_vm->_globals._bob[i].field0 == 10) && (_vm->_globals._bob[i].field1C)) { v14 = _vm->_globals._bob[i].field1E; if ((v14 != 2) && (v14 != 4)) { if (_vm->_globals.Liste2[i]._visibleFl) { _vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, _vm->_globals.Liste2[i]._xp, _vm->_globals.Liste2[i]._yp, _vm->_globals.Liste2[i]._width, _vm->_globals.Liste2[i]._height, _vm->_graphicsManager._vesaBuffer, _vm->_globals.Liste2[i]._xp, _vm->_globals.Liste2[i]._yp); _vm->_globals.Liste2[i]._visibleFl = false; } } } if (_vm->_globals._bob[i].field0 == 11) { if (_vm->_globals.Liste2[i]._visibleFl) { _vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, _vm->_globals.Liste2[i]._xp, _vm->_globals.Liste2[i]._yp, _vm->_globals.Liste2[i]._width, _vm->_globals.Liste2[i]._height, _vm->_graphicsManager._vesaBuffer, _vm->_globals.Liste2[i]._xp, _vm->_globals.Liste2[i]._yp); _vm->_globals.Liste2[i]._visibleFl = false; } _vm->_globals._bob[i].field0 = 0; } } } for (int i = 1; i < 25; i++) { _vm->_globals._bob[i]._oldY = 0; if (_vm->_globals._bob[i].field0 == 10 && !_vm->_globals._bob[i]._disabledAnimationFl && _vm->_globals._bob[i].field1C) { CALCUL_BOB(i); int v19 = _vm->_globals._bob[i]._oldX2 + _vm->_globals._bob[i]._oldHeight + _vm->_globals._bob[i]._oldY; if (v19 > 450) v19 = 600; if (_vm->_globals._bob[i]._activeFl) beforeSort(SORT_BOB, i, v19); } } } // Display VBOB void ObjectsManager::displayVBob() { int width, height; for (int idx = 0; idx <= 29; idx++) { if (_vm->_globals.VBob[idx].field4 == 4) { width = getWidth(_vm->_globals.VBob[idx]._spriteData, _vm->_globals.VBob[idx]._frameIndex); height = getHeight(_vm->_globals.VBob[idx]._spriteData, _vm->_globals.VBob[idx]._frameIndex); _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaScreen, _vm->_globals.VBob[idx]._surface, _vm->_globals.VBob[idx]._xp, _vm->_globals.VBob[idx]._yp, width, height); _vm->_graphicsManager.Restore_Mem( _vm->_graphicsManager._vesaBuffer, _vm->_globals.VBob[idx]._surface, _vm->_globals.VBob[idx]._xp, _vm->_globals.VBob[idx]._yp, width, height); _vm->_graphicsManager.addVesaSegment( _vm->_globals.VBob[idx]._xp, _vm->_globals.VBob[idx]._yp, _vm->_globals.VBob[idx]._xp + width, height + _vm->_globals.VBob[idx]._yp); _vm->_globals.VBob[idx]._surface = _vm->_globals.freeMemory(_vm->_globals.VBob[idx]._surface); _vm->_globals.VBob[idx].field4 = 0; _vm->_globals.VBob[idx]._spriteData = g_PTRNUL; _vm->_globals.VBob[idx]._xp = 0; _vm->_globals.VBob[idx]._yp = 0; _vm->_globals.VBob[idx]._oldX = 0; _vm->_globals.VBob[idx]._oldY = 0; _vm->_globals.VBob[idx]._frameIndex = 0; _vm->_globals.VBob[idx]._oldFrameIndex = 0; _vm->_globals.VBob[idx]._oldSpriteData = g_PTRNUL; } if (_vm->_globals.VBob[idx].field4 == 3) { width = getWidth(_vm->_globals.VBob[idx]._oldSpriteData, _vm->_globals.VBob[idx]._oldFrameIndex); height = getHeight(_vm->_globals.VBob[idx]._oldSpriteData, _vm->_globals.VBob[idx]._oldFrameIndex); _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaScreen, _vm->_globals.VBob[idx]._surface, _vm->_globals.VBob[idx]._oldX, _vm->_globals.VBob[idx]._oldY, width, height); _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, _vm->_globals.VBob[idx]._surface, _vm->_globals.VBob[idx]._oldX, _vm->_globals.VBob[idx]._oldY, width, height); _vm->_graphicsManager.addVesaSegment(_vm->_globals.VBob[idx]._oldX, _vm->_globals.VBob[idx]._oldY, _vm->_globals.VBob[idx]._oldX + width, _vm->_globals.VBob[idx]._oldY + height); _vm->_globals.VBob[idx].field4 = 1; _vm->_globals.VBob[idx]._oldSpriteData = _vm->_globals.VBob[idx]._spriteData; _vm->_globals.VBob[idx]._surface = _vm->_globals.freeMemory(_vm->_globals.VBob[idx]._surface); _vm->_globals.VBob[idx]._oldX = _vm->_globals.VBob[idx]._xp; _vm->_globals.VBob[idx]._oldY = _vm->_globals.VBob[idx]._yp; _vm->_globals.VBob[idx]._oldFrameIndex = _vm->_globals.VBob[idx]._frameIndex; } if (_vm->_globals.VBob[idx].field4 == 1) { width = getWidth(_vm->_globals.VBob[idx]._spriteData, _vm->_globals.VBob[idx]._frameIndex); height = getHeight(_vm->_globals.VBob[idx]._spriteData, _vm->_globals.VBob[idx]._frameIndex); _vm->_globals.VBob[idx]._surface = _vm->_globals.freeMemory(_vm->_globals.VBob[idx]._surface); byte *surface = _vm->_globals.allocMemory(height * width); _vm->_globals.VBob[idx]._surface = surface; _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager._vesaScreen, surface, _vm->_globals.VBob[idx]._xp, _vm->_globals.VBob[idx]._yp, width, height); byte *v10 = _vm->_globals.VBob[idx]._spriteData; if (*v10 == 78) { _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaScreen, v10, _vm->_globals.VBob[idx]._xp + 300, _vm->_globals.VBob[idx]._yp + 300, _vm->_globals.VBob[idx]._frameIndex, 0, 0, 0); _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _vm->_globals.VBob[idx]._spriteData, _vm->_globals.VBob[idx]._xp + 300, _vm->_globals.VBob[idx]._yp + 300, _vm->_globals.VBob[idx]._frameIndex, 0, 0, 0); } else { _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, v10, _vm->_globals.VBob[idx]._xp + 300, _vm->_globals.VBob[idx]._yp + 300, _vm->_globals.VBob[idx]._frameIndex); _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaScreen, _vm->_globals.VBob[idx]._spriteData, _vm->_globals.VBob[idx]._xp + 300, _vm->_globals.VBob[idx]._yp + 300, _vm->_globals.VBob[idx]._frameIndex); } _vm->_graphicsManager.addVesaSegment(_vm->_globals.VBob[idx]._xp, _vm->_globals.VBob[idx]._yp , _vm->_globals.VBob[idx]._xp + width, _vm->_globals.VBob[idx]._yp + height); _vm->_globals.VBob[idx].field4 = 2; } } } /** * Get Sprite X coordinate */ int ObjectsManager::getSpriteX(int idx) { assert (idx <= MAX_SPRITE); return _sprite[idx]._spritePos.x; } /** * Get Sprite Y coordinate */ int ObjectsManager::getSpriteY(int idx) { assert (idx <= MAX_SPRITE); return _sprite[idx]._spritePos.y; } /** * Clear sprite structure */ void ObjectsManager::clearSprite() { for (int idx = 0; idx < MAX_SPRITE; idx++) { _sprite[idx].field1C = g_PTRNUL; _sprite[idx]._spriteData = g_PTRNUL; _sprite[idx]._animationType = 0; } for (int idx = 0; idx < MAX_SPRITE; idx++) { _vm->_globals.Liste[idx].field0 = false; _vm->_globals.Liste[idx].field2 = 0; _vm->_globals.Liste[idx].field4 = 0; _vm->_globals.Liste[idx]._width = 0; _vm->_globals.Liste[idx]._height = 0; _vm->_globals.Liste[idx].fieldA = 0; } } void ObjectsManager::animateSprite(int idx) { assert (idx <= MAX_SPRITE); _sprite[idx]._animationType = 1; } void ObjectsManager::addStaticSprite(const byte *spriteData, Common::Point pos, int idx, int spriteIndex, int a6, int a7, int a8, int a9) { assert (idx <= MAX_SPRITE); _sprite[idx]._spriteData = spriteData; _sprite[idx]._spritePos = pos; _sprite[idx]._spriteIndex = spriteIndex; _sprite[idx].fieldC = a6; _sprite[idx].fieldE = a7; _sprite[idx].field12 = a8; _sprite[idx].field14 = a9; _sprite[idx].field1C = g_PTRNUL; _sprite[idx].field20 = 0; _sprite[idx].field24 = 0; _sprite[idx].field26 = 0; _sprite[idx].field22 = 0; _sprite[idx]._animationType = 0; if (spriteData[0] == 'R' && spriteData[1] == 'L' && spriteData[2] == 'E') { _sprite[idx]._rleFl = true; _sprite[idx].fieldC = 0; _sprite[idx].fieldE = 0; } else _sprite[idx]._rleFl = false; } void ObjectsManager::addAnimatedSprite(const byte *spriteData, int idx, byte *a3, int a4, int a5) { assert (idx <= MAX_SPRITE); _sprite[idx]._spriteData = spriteData; _sprite[idx].field1C = a3; _sprite[idx].field20 = a4; _sprite[idx].field24 = 0; _sprite[idx].field26 = 0; _sprite[idx].fieldC = 0; _sprite[idx].fieldE = 0; _sprite[idx]._animationType = 1; _sprite[idx].field22 = 0; _sprite[idx].field14 = a5; if (spriteData[0] == 'R' && spriteData[1] == 'L' && spriteData[2] == 'E') _sprite[idx]._rleFl = true; else _sprite[idx]._rleFl = false; } /** * Freeze sprite animation and free its memory */ void ObjectsManager::removeSprite(int idx) { // Type 3 was also used by freeSprite(), which has been removed as it wasn't used _sprite[idx]._animationType = 3; _sprite[idx].field1C = _vm->_globals.freeMemory(_sprite[idx].field1C); } /** * Set Sprite X coordinate */ void ObjectsManager::setSpriteX(int idx, int xp) { assert (idx <= MAX_SPRITE); _sprite[idx]._spritePos.x = xp; } /** * Set Sprite Y coordinate */ void ObjectsManager::setSpriteY(int idx, int yp) { assert (idx <= MAX_SPRITE); _sprite[idx]._spritePos.y = yp; } /** * Set Sprite Index */ void ObjectsManager::setSpriteIndex(int idx, int spriteIndex) { assert (idx <= MAX_SPRITE); _sprite[idx]._spriteIndex = spriteIndex; } // Set Sprite Size void ObjectsManager::setSpriteSize(int idx, int size) { assert (idx <= MAX_SPRITE); if (!_sprite[idx]._rleFl) _sprite[idx].fieldC = size; } void ObjectsManager::setFlipSprite(int idx, bool flip) { assert (idx <= MAX_SPRITE); if (!_sprite[idx]._rleFl) _sprite[idx].fieldE = flip; } void ObjectsManager::checkZone() { int v0; int v1; int v2; uint16 v3; int v4; v0 = _vm->_eventsManager.getMouseX(); v1 = _vm->_eventsManager.getMouseY(); v2 = v1; if (_vm->_globals.PLAN_FLAG || _vm->_eventsManager._startPos.x >= v0 || (v1 = _vm->_graphicsManager._scrollOffset + 54, v0 >= v1) || (v1 = v2 - 1, v1 < 0 || v1 > 59)) { if (_visibleFl) FLAG_VISIBLE_EFFACE = 4; _visibleFl = false; } else { _visibleFl = true; } if (_forceZoneFl) { _vm->_globals.compteur_71 = 100; _vm->_globals.old_zone_68 = -1; _vm->_globals.old_x_69 = -200; _vm->_globals.old_y_70 = -220; _forceZoneFl = false; } v3 = _vm->_globals.compteur_71 + 1; _vm->_globals.compteur_71 = v3; if (v3 <= 1) return; if (_vm->_globals.NOMARCHE || (_vm->_globals.chemin == (int16 *)g_PTRNUL) || v3 > 4u) { _vm->_globals.compteur_71 = 0; if (_vm->_globals.old_x_69 != v0 || _vm->_globals.old_y_70 != v2) { v4 = MZONE(); } else { v4 = _vm->_globals.old_zone_68; } if (_vm->_globals.old_zone_68 != v4) { _vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100); _vm->_eventsManager._mouseCursorId = 4; _vm->_eventsManager.changeMouseCursor(4); if (_vm->_globals.zozo_73 == 1) { _vm->_fontManager.hideText(5); _vm->_globals.zozo_73 = 0; return; } } if (v4 != -1) { if (_vm->_globals.ZONEP[v4].field6 || _vm->_globals.ZONEP[v4].field7 || _vm->_globals.ZONEP[v4].field8 || _vm->_globals.ZONEP[v4].field9 || _vm->_globals.ZONEP[v4].fieldA || _vm->_globals.ZONEP[v4].fieldB || _vm->_globals.ZONEP[v4].fieldC || _vm->_globals.ZONEP[v4].fieldD || _vm->_globals.ZONEP[v4].fieldE || _vm->_globals.ZONEP[v4].fieldF) { if (_vm->_globals.old_zone_68 != v4) { _vm->_fontManager.initTextBuffers(5, _vm->_globals.ZONEP[v4].field12, _vm->_globals.FICH_ZONE, 0, 430, 0, 0, 252); _vm->_fontManager.showText(5); _vm->_globals.zozo_73 = 1; } _vm->_globals.force_to_data_0 += 25; if (_vm->_globals.force_to_data_0 > 100) _vm->_globals.force_to_data_0 = 0; _vm->_graphicsManager.SETCOLOR4(251, _vm->_globals.force_to_data_0, _vm->_globals.force_to_data_0, _vm->_globals.force_to_data_0); if (_vm->_eventsManager._mouseCursorId == 4) { v1 = 5 * v4; if (_vm->_globals.ZONEP[v4].field6 == 2) { _vm->_eventsManager.changeMouseCursor(16); _vm->_eventsManager._mouseCursorId = 16; _verb = 16; } } } else { _vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100); _vm->_eventsManager._mouseCursorId = 4; _vm->_eventsManager.changeMouseCursor(4); } } _zoneNum = v4; _vm->_globals.old_x_69 = v0; _vm->_globals.old_y_70 = v2; _vm->_globals.old_zone_68 = v4; if (_vm->_globals.NOMARCHE && (_vm->_eventsManager._mouseCursorId == 4)) { v1 = v4 + 1; if (v4 != -1 && v4 != 0) handleRightButton(); } if ((_vm->_globals.PLAN_FLAG && v4 == -1) || !v4) { _verb = 0; _vm->_eventsManager._mouseCursorId = 0; _vm->_eventsManager.changeMouseCursor(0); } } } void ObjectsManager::GOHOME() { int16 v0; int16 v1; int16 v3; int16 v4; int16 v9; int16 v10; int v15; int16 v16; int v19; int16 v20; unsigned int v21; unsigned int v22; int16 v23; int16 v24; unsigned int v25; unsigned int v26; unsigned int v27; unsigned int v28; int16 v29; int16 v30; unsigned int v31; unsigned int v32; unsigned int v33; unsigned int v34; int16 v35; int16 v36; unsigned int v37; unsigned int v38; unsigned int v39; unsigned int v40; int16 v41; int16 v42; unsigned int v43; unsigned int v44; unsigned int v45; unsigned int v46; int16 v47; int16 v48; int16 v49; int v50; int16 v51; int16 v52; int16 v54; int v55; int16 v56; int16 v57; int16 v58; v0 = 0; v58 = 0; v1 = 0; if (_vm->_globals.chemin == (int16 *)g_PTRNUL) return; if (_vm->_globals.Compteur > 1) { --_vm->_globals.Compteur; return; } _vm->_globals.Compteur = 0; if (_vm->_globals._oldDirection == -1) { computeAndSetSpriteSize(); nouveau_x = *_vm->_globals.chemin; _vm->_globals.chemin++; nouveau_y = *_vm->_globals.chemin; _vm->_globals.chemin++; nouveau_sens = *_vm->_globals.chemin; _vm->_globals.chemin++; nouveau_anim = *_vm->_globals.chemin; _vm->_globals.chemin++; if (nouveau_x != -1 || nouveau_y != -1) { _vm->_globals._oldDirection = nouveau_sens; _vm->_globals._oldDirectionSpriteIdx = nouveau_sens + 59; _vm->_globals.g_old_anim = 0; g_old_x = nouveau_x; g_old_y = nouveau_y; } else { setSpriteIndex(0, _vm->_globals._oldDirection + 59); _vm->_globals._actionDirection = 0; if (_vm->_globals.GOACTION) v54 = _vm->_globals._saveData->data[svField2]; else v54 = _zoneNum; _vm->_globals.chemin = (int16 *)g_PTRNUL; computeAndSetSpriteSize(); setFlipSprite(0, false); _vm->_globals.Compteur = 0; _vm->_globals.chemin = (int16 *)g_PTRNUL; _vm->_globals._oldDirection = -1; if (v54 > 0) { v55 = v54; if (_vm->_globals.ZONEP[v55]._destX) { v56 = _vm->_globals.ZONEP[v55]._destY; if (v56) { if (v56 != 31) { v57 = _vm->_globals.ZONEP[v55].field4; if (v57 == -1) { _vm->_globals.ZONEP[v55]._destX = 0; _vm->_globals.ZONEP[v55]._destY = 0; _vm->_globals.ZONEP[v55].field4 = 0; } else { setSpriteIndex(0, v57); _vm->_globals._actionDirection = _vm->_globals.ZONEP[v55].field4 - 59; } } } } } } _vm->_globals.Compteur = 0; return; } if (_vm->_globals._oldDirection == 3) { if (_vm->_globals.g_old_anim < 24 || _vm->_globals.g_old_anim > 35) { v0 = g_old_x; v58 = g_old_y; } else { v3 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0; v4 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2; if (_sprite[0].fieldC < 0) { v3 = _vm->_graphicsManager.zoomOut(v3, -_sprite[0].fieldC); v4 = _vm->_graphicsManager.zoomOut(v4, -_sprite[0].fieldC); } if (_sprite[0].fieldC > 0) { v3 = _vm->_graphicsManager.zoomIn(v3, _sprite[0].fieldC); v4 = _vm->_graphicsManager.zoomIn(v4, _sprite[0].fieldC); } v0 = v3 + g_old_x; v58 = g_old_y + v4; v1 = _vm->_globals.g_old_anim + 1; if (_vm->_globals.g_old_anim != 35) goto LABEL_23; } v1 = 24; LABEL_23: _vm->_globals.Compteur = 5 / _vm->_globals._speed; } if (_vm->_globals._oldDirection != 7) goto LABEL_43; if (_vm->_globals.g_old_anim < 24 || _vm->_globals.g_old_anim > 35) { v0 = g_old_x; v58 = g_old_y; } else { v9 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0; v10 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2; if (_sprite[0].fieldC < 0) { v9 = _vm->_graphicsManager.zoomOut(v9, -_sprite[0].fieldC); v10 = _vm->_graphicsManager.zoomOut(v10, -_sprite[0].fieldC); } if (_sprite[0].fieldC > 0) { v9 = _vm->_graphicsManager.zoomIn(v9, _sprite[0].fieldC); v10 = _vm->_graphicsManager.zoomIn(v10, _sprite[0].fieldC); } v0 = g_old_x - v9; v58 = g_old_y - v10; v1 = _vm->_globals.g_old_anim + 1; if (_vm->_globals.g_old_anim != 35) goto LABEL_42; } v1 = 24; LABEL_42: _vm->_globals.Compteur = 5 / _vm->_globals._speed; LABEL_43: if (_vm->_globals._oldDirection != 1) goto LABEL_60; if (_vm->_globals.g_old_anim > 11) { v0 = g_old_x; v58 = g_old_y; } else { v15 = abs(_vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2); v16 = v15; if (_sprite[0].fieldC < 0) { v16 = _vm->_graphicsManager.zoomOut(v16, -_sprite[0].fieldC); } if (_sprite[0].fieldC > 0) { v16 = _vm->_graphicsManager.zoomIn(v16, _sprite[0].fieldC); } v0 = g_old_x; v58 = g_old_y - v16; v1 = _vm->_globals.g_old_anim + 1; if (_vm->_globals.g_old_anim != 11) goto LABEL_59; } v1 = 0; LABEL_59: _vm->_globals.Compteur = 4 / _vm->_globals._speed; LABEL_60: if (_vm->_globals._oldDirection != 5) goto LABEL_77; if (_vm->_globals.g_old_anim < 48 || _vm->_globals.g_old_anim > 59) { v0 = g_old_x; v58 = g_old_y; } else { v19 = abs(_vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2); v20 = v19; if (_sprite[0].fieldC < 0) { v21 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v21 = -_sprite[0].fieldC; v20 = _vm->_graphicsManager.zoomOut(v20, v21); } if (_sprite[0].fieldC > 0) { v22 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v22 = -_sprite[0].fieldC; v20 = _vm->_graphicsManager.zoomIn(v20, v22); } v0 = g_old_x; v58 = v20 + g_old_y; v1 = _vm->_globals.g_old_anim + 1; if (_vm->_globals.g_old_anim != 59) goto LABEL_76; } v1 = 48; LABEL_76: _vm->_globals.Compteur = 4 / _vm->_globals._speed; LABEL_77: if (_vm->_globals._oldDirection != 2) goto LABEL_96; if (_vm->_globals.g_old_anim < 12 || _vm->_globals.g_old_anim > 23) { v0 = g_old_x; v58 = g_old_y; } else { v23 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0; v24 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2; if (_sprite[0].fieldC < 0) { v25 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v25 = -_sprite[0].fieldC; v23 = _vm->_graphicsManager.zoomOut(v23, v25); v26 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v26 = -_sprite[0].fieldC; v24 = _vm->_graphicsManager.zoomOut(v24, v26); } if (_sprite[0].fieldC > 0) { v27 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v27 = -_sprite[0].fieldC; v23 = _vm->_graphicsManager.zoomIn(v23, v27); v28 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v28 = -_sprite[0].fieldC; v24 = _vm->_graphicsManager.zoomIn(v24, v28); } v0 = v23 + g_old_x; v58 = g_old_y + v24; v1 = _vm->_globals.g_old_anim + 1; if (_vm->_globals.g_old_anim != 23) goto LABEL_95; } v1 = 12; LABEL_95: _vm->_globals.Compteur = 5 / _vm->_globals._speed; LABEL_96: if (_vm->_globals._oldDirection != 8) goto LABEL_115; if (_vm->_globals.g_old_anim < 12 || _vm->_globals.g_old_anim > 23) { v0 = g_old_x; v58 = g_old_y; } else { v29 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0; v30 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2; if (_sprite[0].fieldC < 0) { v31 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v31 = -_sprite[0].fieldC; v29 = _vm->_graphicsManager.zoomOut(v29, v31); v32 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v32 = -_sprite[0].fieldC; v30 = _vm->_graphicsManager.zoomOut(v30, v32); } if (_sprite[0].fieldC > 0) { v33 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v33 = -_sprite[0].fieldC; v29 = _vm->_graphicsManager.zoomIn(v29, v33); v34 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v34 = -_sprite[0].fieldC; v30 = _vm->_graphicsManager.zoomIn(v30, v34); } v0 = g_old_x - v29; v58 = g_old_y + v30; v1 = _vm->_globals.g_old_anim + 1; if (_vm->_globals.g_old_anim != 23) goto LABEL_114; } v1 = 12; LABEL_114: _vm->_globals.Compteur = 5 / _vm->_globals._speed; LABEL_115: if (_vm->_globals._oldDirection != 4) goto LABEL_134; if (_vm->_globals.g_old_anim < 36 || _vm->_globals.g_old_anim > 47) { v0 = g_old_x; v58 = g_old_y; } else { v35 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0; v36 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2; if (_sprite[0].fieldC < 0) { v37 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v37 = -_sprite[0].fieldC; v35 = _vm->_graphicsManager.zoomOut(v35, v37); v38 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v38 = -_sprite[0].fieldC; v36 = _vm->_graphicsManager.zoomOut(v36, v38); } if (_sprite[0].fieldC > 0) { v39 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v39 = -_sprite[0].fieldC; v35 = _vm->_graphicsManager.zoomIn(v35, v39); v40 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v40 = -_sprite[0].fieldC; v36 = _vm->_graphicsManager.zoomIn(v36, v40); } v0 = v35 + g_old_x; v58 = g_old_y + v36; v1 = _vm->_globals.g_old_anim + 1; if (_vm->_globals.g_old_anim != 47) goto LABEL_133; } v1 = 36; LABEL_133: _vm->_globals.Compteur = 5 / _vm->_globals._speed; LABEL_134: if (_vm->_globals._oldDirection != 6) goto LABEL_153; if (_vm->_globals.g_old_anim < 36 || _vm->_globals.g_old_anim > 47) { v0 = g_old_x; v58 = g_old_y; } else { v41 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0; v42 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2; if (_sprite[0].fieldC < 0) { v43 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v43 = -_sprite[0].fieldC; v41 = _vm->_graphicsManager.zoomOut(v41, v43); v44 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v44 = -_sprite[0].fieldC; v42 = _vm->_graphicsManager.zoomOut(v42, v44); } if (_sprite[0].fieldC > 0) { v45 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v45 = -_sprite[0].fieldC; v41 = _vm->_graphicsManager.zoomIn(v41, v45); v46 = _sprite[0].fieldC; if (_sprite[0].fieldC < 0) v46 = -_sprite[0].fieldC; v42 = _vm->_graphicsManager.zoomIn(v42, v46); } v0 = g_old_x - v41; v58 = g_old_y + v42; v1 = _vm->_globals.g_old_anim + 1; if (_vm->_globals.g_old_anim != 47) goto LABEL_152; } v1 = 36; LABEL_152: _vm->_globals.Compteur = 5 / _vm->_globals._speed; LABEL_153: v47 = 0; do { nouveau_x = *_vm->_globals.chemin; _vm->_globals.chemin++; v48 = *_vm->_globals.chemin; nouveau_y = *_vm->_globals.chemin; _vm->_globals.chemin++; nouveau_sens = *_vm->_globals.chemin; _vm->_globals.chemin++; nouveau_anim = *_vm->_globals.chemin; _vm->_globals.chemin++; if (nouveau_x == -1 && v48 == -1) { if (_vm->_globals.GOACTION) v49 = _vm->_globals._saveData->data[svField2]; else v49 = _zoneNum; setSpriteIndex(0, _vm->_globals._oldDirection + 59); _vm->_globals._actionDirection = 0; _vm->_globals.chemin = (int16 *)g_PTRNUL; computeAndSetSpriteSize(); setFlipSprite(0, false); _vm->_globals.Compteur = 0; _vm->_globals._oldDirection = -1; g_old_x = getSpriteX(0); g_old_y = getSpriteY(0); if (v49 > 0) { v50 = v49; if (_vm->_globals.ZONEP[v50]._destX) { v51 = _vm->_globals.ZONEP[v50]._destY; if (v51) { if (v51 != 31) { v52 = _vm->_globals.ZONEP[v50].field4; if (v52 == -1) { _vm->_globals.ZONEP[v50]._destX = 0; _vm->_globals.ZONEP[v50]._destY = 0; _vm->_globals.ZONEP[v50].field4 = 0; } else { setSpriteIndex(0, v52); _vm->_globals._actionDirection = _vm->_globals.ZONEP[v50].field4 - 59; } } } } } _vm->_globals.Compteur = 0; return; } if (_vm->_globals._oldDirection != nouveau_sens) break; if ((nouveau_sens == 3 && nouveau_x >= v0) || (_vm->_globals._oldDirection == 7 && nouveau_x <= v0) || (_vm->_globals._oldDirection == 1 && nouveau_y <= v58) || (_vm->_globals._oldDirection == 5 && nouveau_y >= v58) || (_vm->_globals._oldDirection == 2 && nouveau_x >= v0) || (_vm->_globals._oldDirection == 8 && nouveau_x <= v0) || (_vm->_globals._oldDirection == 4 && nouveau_x >= v0) || (_vm->_globals._oldDirection == 6 && nouveau_x <= v0)) v47 = 1; } while (v47 != 1); if (v47 == 1) { computeAndSetSpriteSize(); if ((_vm->_globals._oldDirection == 6) || (_vm->_globals._oldDirection == 7) || (_vm->_globals._oldDirection == 8)) setFlipSprite(0, true); if ((_vm->_globals._oldDirection == 1) || (_vm->_globals._oldDirection == 2) || (_vm->_globals._oldDirection == 3) || (_vm->_globals._oldDirection == 4) || (_vm->_globals._oldDirection == 5)) setFlipSprite(0, false); setSpriteX(0, nouveau_x); setSpriteY(0, nouveau_y); setSpriteIndex(0, v1); } else { if ((_vm->_globals._oldDirection == 6) || (_vm->_globals._oldDirection == 7) || (_vm->_globals._oldDirection == 8)) setFlipSprite(0, true); if ((_vm->_globals._oldDirection == 1) || (_vm->_globals._oldDirection == 2) || (_vm->_globals._oldDirection == 3) || (_vm->_globals._oldDirection == 4) || (_vm->_globals._oldDirection == 5)) setFlipSprite(0, false); _vm->_globals.Compteur = 0; } _vm->_globals._oldDirection = nouveau_sens; _vm->_globals._oldDirectionSpriteIdx = nouveau_sens + 59; _vm->_globals.g_old_anim = v1; g_old_x = nouveau_x; g_old_y = nouveau_y; } void ObjectsManager::GOHOME2() { if (_vm->_globals.chemin == (int16 *)g_PTRNUL) return; int v0 = 2; if (_vm->_globals._speed == 2) v0 = 4; else if (_vm->_globals._speed == 3) v0 = 6; _vm->_globals.j_104 = 0; for (;;) { nouveau_x = *_vm->_globals.chemin; _vm->_globals.chemin++; nouveau_y = *_vm->_globals.chemin; _vm->_globals.chemin++; nouveau_sens = *_vm->_globals.chemin; _vm->_globals.chemin++; nouveau_anim = *_vm->_globals.chemin; _vm->_globals.chemin++; if ((nouveau_x == -1) && (nouveau_y == -1)) break; ++_vm->_globals.j_104; if (_vm->_globals.j_104 >= v0) { _vm->_globals._lastDirection = nouveau_sens; setSpriteX(0, nouveau_x); setSpriteY(0, nouveau_y); if (_vm->_globals._lastDirection == 1) setSpriteIndex(0, 4); else if (_vm->_globals._lastDirection == 3) setSpriteIndex(0, 5); else if (_vm->_globals._lastDirection == 5) setSpriteIndex(0, 6); else if (_vm->_globals._lastDirection == 7) setSpriteIndex(0, 7); if (my_anim++ > 1) my_anim = 0; return; } } if (_vm->_globals._lastDirection == 1) setSpriteIndex(0, 0); else if (_vm->_globals._lastDirection == 3) setSpriteIndex(0, 1); else if (_vm->_globals._lastDirection == 5) setSpriteIndex(0, 2); else if (_vm->_globals._lastDirection == 7) setSpriteIndex(0, 3); _vm->_globals.chemin = (int16 *)g_PTRNUL; my_anim = 0; A_ANIM = 0; A_DEPA = 0; } /** * Load lines */ void ObjectsManager::loadLines(const Common::String &file) { _vm->_linesManager.resetLines(); _vm->_linesManager._linesNumb = 0; _lastLine = 0; byte *ptr = _vm->_fileManager.loadFile(file); for (int idx = 0; (int16)READ_LE_UINT16((uint16 *)ptr + (idx * 5)) != -1; idx++) { _vm->_linesManager.addLine( idx, (int16)READ_LE_UINT16((uint16 *)ptr + (idx * 5)), (int16)READ_LE_UINT16((uint16 *)ptr + (idx * 5) + 1), (int16)READ_LE_UINT16((uint16 *)ptr + (idx * 5) + 2), (int16)READ_LE_UINT16((uint16 *)ptr + (idx * 5) + 3), (int16)READ_LE_UINT16((uint16 *)ptr + (idx * 5) + 4), 1); ++_vm->_linesManager._linesNumb; } _vm->_linesManager.initRoute(); _vm->_globals.freeMemory(ptr); } /** * Load Zone */ void ObjectsManager::loadZone(const Common::String &file) { int bobZoneIdx; int v4; byte *v9; int v10; byte *v13; int16 v17; int16 v18; byte *ptr; for (int i = 1; i <= 100; i++) { _vm->_globals.ZONEP[i]._destX = 0; _vm->_globals.ZONEP[i]._destY = 0; _vm->_globals.ZONEP[i].field4 = 0; _vm->_globals.ZONEP[i].field6 = 0; _vm->_globals.ZONEP[i].field7 = 0; _vm->_globals.ZONEP[i].field8 = 0; _vm->_globals.ZONEP[i].field9 = 0; _vm->_globals.ZONEP[i].fieldA = 0; _vm->_globals.ZONEP[i].fieldB = 0; _vm->_globals.ZONEP[i].fieldC = 0; _vm->_globals.ZONEP[i].fieldD = 0; _vm->_globals.ZONEP[i].fieldE = 0; _vm->_globals.ZONEP[i].fieldF = 0; _vm->_globals.ZONEP[i].field12 = 0; _vm->_globals.ZONEP[i].field10 = 0; } Common::File f; if (!f.exists(file)) error("File not found : %s", file.c_str()); ptr = _vm->_fileManager.loadFile(file); v4 = 0; v18 = 0; v17 = 0; do { bobZoneIdx = (int16)READ_LE_UINT16((uint16 *)ptr + v4); if (bobZoneIdx != -1) { _vm->_linesManager.addZoneLine( v18, READ_LE_UINT16((uint16 *)ptr + v4 + 1), // CHECKME: Shouldn't it be a byte? READ_LE_UINT16((uint16 *)ptr + v4 + 2), READ_LE_UINT16((uint16 *)ptr + v4 + 3), READ_LE_UINT16((uint16 *)ptr + v4 + 4), bobZoneIdx); _vm->_globals.ZONEP[bobZoneIdx].field10 = 1; } v4 += 5; ++v18; ++v17; } while (bobZoneIdx != -1); for (int i = 1; i <= 100; i++) { // CHECKME: Shouldn't it be a byte? _vm->_globals.ZONEP[i]._destX = (int16)READ_LE_UINT16((uint16 *)ptr + v4); _vm->_globals.ZONEP[i]._destY = (int16)READ_LE_UINT16((uint16 *)ptr + v4 + 1); _vm->_globals.ZONEP[i].field4 = (int16)READ_LE_UINT16((uint16 *)ptr + v4 + 2); v4 += 3; } v9 = (ptr + 10 * v17 + 606); v10 = 0; for (int i = 1; i <= 100; i++) { _vm->_globals.ZONEP[i].field6 = v9[v10]; _vm->_globals.ZONEP[i].field7 = v9[v10 + 1]; _vm->_globals.ZONEP[i].field8 = v9[v10 + 2]; _vm->_globals.ZONEP[i].field9 = v9[v10 + 3]; _vm->_globals.ZONEP[i].fieldA = v9[v10 + 4]; _vm->_globals.ZONEP[i].fieldB = v9[v10 + 5]; _vm->_globals.ZONEP[i].fieldC = v9[v10 + 6]; _vm->_globals.ZONEP[i].fieldD = v9[v10 + 7]; _vm->_globals.ZONEP[i].fieldE = v9[v10 + 8]; _vm->_globals.ZONEP[i].fieldF = v9[v10 + 9]; v10 += 10; } v13 = v9 + 1010; for (int v14 = 0; v14 < 100; v14++) _vm->_globals.ZONEP[v14 + 1].field12 = READ_LE_UINT16(v13 + 2 * v14); _vm->_globals.freeMemory(ptr); CARRE_ZONE(); } // Square Zone void ObjectsManager::CARRE_ZONE() { int16 *dataP; int v4; int v5; int v10; int v11; int v12; int v14; for (int idx = 0; idx < 100; ++idx) { _vm->_globals.CarreZone[idx].field0 = 0; _vm->_globals.CarreZone[idx].fieldE = 0; _vm->_globals.CarreZone[idx].field2 = 1280; _vm->_globals.CarreZone[idx].field4 = 0; _vm->_globals.CarreZone[idx].field6 = 460; _vm->_globals.CarreZone[idx].field8 = 0; _vm->_globals.CarreZone[idx].fieldA = 401; _vm->_globals.CarreZone[idx].fieldC = 0; } for (int idx = 0; idx < MAX_LINES; ++idx) { dataP = _vm->_linesManager._zoneLine[idx].zoneData; if (dataP != (int16 *)g_PTRNUL) { v4 = _vm->_linesManager._zoneLine[idx].field2; _vm->_globals.CarreZone[v4].field0 = 1; if (_vm->_globals.CarreZone[v4].fieldC < idx) _vm->_globals.CarreZone[v4].fieldC = idx; if (_vm->_globals.CarreZone[v4].fieldA > idx) _vm->_globals.CarreZone[v4].fieldA = idx; v12 = _vm->_linesManager._zoneLine[idx].count; if (v12 > 0) { for (int v13 = 0; v13 < v12; v13++) { v5 = *dataP++; v11 = *dataP++; if (_vm->_globals.CarreZone[v4].field2 >= v5) _vm->_globals.CarreZone[v4].field2 = v5; if (_vm->_globals.CarreZone[v4].field4 <= v5) _vm->_globals.CarreZone[v4].field4 = v5; if (_vm->_globals.CarreZone[v4].field6 >= v11) _vm->_globals.CarreZone[v4].field6 = v11; if (_vm->_globals.CarreZone[v4].field8 <= v11) _vm->_globals.CarreZone[v4].field8 = v11; } } } } for (int v7 = 0; v7 <= 99; v7++) { v10 = _vm->_globals.CarreZone[v7].field2 - _vm->_globals.CarreZone[v7].field4; if (v10 < 0) v10 = -v10; v14 = _vm->_globals.CarreZone[v7].field6 - _vm->_globals.CarreZone[v7].field8; if (v14 < 0) v14 = -v14; if (v10 == v14) _vm->_globals.CarreZone[v7].fieldE = 1; } } void ObjectsManager::PLAN_BETA() { _vm->_dialogsManager._inventFl = false; _vm->_eventsManager._gameKey = KEY_NONE; _vm->_globals.Max_Propre = 1; _vm->_globals._maxLineLength = 1; _vm->_globals.Max_Perso_Y = 440; _vm->_globals.PLAN_FLAG = true; _vm->_graphicsManager._noFadingFl = false; _vm->_globals.NOMARCHE = false; _spritePtr = g_PTRNUL; _vm->_globals._exitId = 0; _vm->_globals.NOT_VERIF = true; _vm->_soundManager.WSOUND(31); _vm->_globals.iRegul = 1; _vm->_graphicsManager.loadImage("PLAN"); loadLines("PLAN.OB2"); _vm->_globals.loadCache("PLAN.CA2"); loadZone("PLAN.ZO2"); _spritePtr = _vm->_fileManager.loadFile("VOITURE.SPR"); _vm->_animationManager.loadAnim("PLAN"); _vm->_graphicsManager.VISU_ALL(); _vm->_graphicsManager.INI_ECRAN2("PLAN", false); for (int i = 0; i <= 15; i++) _vm->_globals.CACHE_OFF(i); _vm->_globals.CACHE_OFF(19); _vm->_globals.CACHE_OFF(20); _vm->_globals.CACHE_ON(); if (!_vm->_globals._mapCarPosX && !_vm->_globals._mapCarPosY) { _vm->_globals._mapCarPosX = 900; _vm->_globals._mapCarPosY = 319; } addStaticSprite(_spritePtr, Common::Point(_vm->_globals._mapCarPosX, _vm->_globals._mapCarPosY), 0, 1, 0, 0, 5, 5); _vm->_eventsManager.setMouseXY(_vm->_globals._mapCarPosX, _vm->_globals._mapCarPosY); my_anim = 0; _vm->_eventsManager.mouseOn(); _vm->_graphicsManager.scrollScreen(getSpriteX(0) - 320); _vm->_graphicsManager._scrollOffset = getSpriteX(0) - 320; animateSprite(0); _vm->_globals.chemin = (int16 *)g_PTRNUL; _vm->_graphicsManager.SETCOLOR3(252, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(253, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(251, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(254, 0, 0, 0); for (int i = 0; i <= 4; i++) _vm->_eventsManager.VBL(); _vm->_globals.iRegul = 1; _vm->_graphicsManager.fadeInLong(); _vm->_eventsManager.changeMouseCursor(4); _vm->_graphicsManager._noFadingFl = false; bool v1 = false; do { int mouseButton = _vm->_eventsManager.getMouseButton(); if (mouseButton) { if (_vm->_globals._saveData->data[svField170] == 1 && !_vm->_globals._saveData->data[svField171]) { _vm->_globals._saveData->data[svField171] = 1; _vm->_globals.NOPARLE = true; _vm->_talkManager.PARLER_PERSO("APPEL1.pe2"); _vm->_globals.NOPARLE = false; mouseButton = 0; } if (_vm->_globals._saveData->data[svField80] == 1 && !_vm->_globals._saveData->data[svField172]) { _vm->_globals._saveData->data[svField172] = 1; _vm->_globals.NOPARLE = true; _vm->_talkManager.PARLER_PERSO("APPEL2.pe2"); _vm->_globals.NOPARLE = false; mouseButton = 0; _vm->_eventsManager._curMouseButton = 0; } if (mouseButton == 1) handleLeftButton(); } checkZone(); GOHOME2(); if (_vm->_globals.chemin == (int16 *)g_PTRNUL && _vm->_globals.GOACTION) PARADISE(); _vm->_eventsManager.VBL(); if (_vm->_globals._exitId) v1 = true; } while (!_vm->shouldQuit() && !v1); if (!_vm->_graphicsManager._noFadingFl) _vm->_graphicsManager.fadeOutLong(); _vm->_globals.iRegul = 0; _vm->_graphicsManager._noFadingFl = false; _vm->_globals._mapCarPosX = getSpriteX(0); _vm->_globals._mapCarPosY = getSpriteY(0); removeSprite(0); _spritePtr = _vm->_globals.freeMemory(_spritePtr); clearScreen(); _vm->_globals.PLAN_FLAG = false; } /** * Handle Left button */ void ObjectsManager::handleLeftButton() { int srcX, srcY; int destX, destY; int v1; int v2; int16 *v3; int16 *v4; int16 *v5; int zoneCount; int zoneX; int zoneY; int16 *v9; int v10; int v11; int v12; int16 *v13; int16 *v16; _vm->_fontManager.hideText(9); destX = _vm->_eventsManager.getMouseX(); destY = _vm->_eventsManager.getMouseY(); if (!_vm->_dialogsManager._inventFl && !_vm->_globals.PLAN_FLAG && destX > _vm->_graphicsManager._scrollOffset - 30 && destX < _vm->_graphicsManager._scrollOffset + 50 && destY > -30 && destY < 50) { v1 = _vm->_eventsManager._mouseCursorId; _vm->_dialogsManager._inventFl = true; _vm->_dialogsManager.showInventory(); _vm->_dialogsManager._inventFl = false; _vm->_eventsManager._gameKey = KEY_NONE; if (!_vm->_globals._exitId) { _vm->_dialogsManager._inventFl = false; _vm->_eventsManager._mouseCursorId = v1; } return; } if (_vm->_globals._saveData->data[svField354] == 1 && !_vm->_globals.PLAN_FLAG && destX >= 533 && destX <= 559 && destY >= 26 && destY <= 59) { changeCharacterHead(CHARACTER_HOPKINS_CLONE, CHARACTER_HOPKINS); return; } if (_vm->_globals._saveData->data[svField356] == 1 && !_vm->_globals.PLAN_FLAG && destX >= 533 && destX <= 559 && destY >= 26 && destY <= 48) { changeCharacterHead(CHARACTER_SAMANTHA, CHARACTER_HOPKINS); return; } if (_vm->_globals._saveData->data[svField357] == 1) { if (_vm->_globals._saveData->data[svField353] == 1 && !_vm->_globals.PLAN_FLAG && destX >= 533 && destX <= 559 && destY >= 26 && destY <= 59) { changeCharacterHead(CHARACTER_HOPKINS, CHARACTER_HOPKINS_CLONE); return; } if (_vm->_globals._saveData->data[svField355] == 1 && !_vm->_globals.PLAN_FLAG && destX >= 567 && destX <= 593 && destY >= 26 && destY <= 59) { changeCharacterHead(CHARACTER_HOPKINS, CHARACTER_SAMANTHA); return; } } if (_vm->_globals.PLAN_FLAG) { if (!_vm->_globals.GOACTION) goto LABEL_38; checkZone(); if (_zoneNum <= 0) return; v2 = 0; v3 = _vm->_globals.essai2; v4 = _vm->_globals.chemin; do { v3[v2] = v4[v2]; ++v2; } while (v4[v2] != -1); v5 = _vm->_globals.essai2; v5[v2] = -1; v5[v2 + 1] = -1; v5[v2 + 2] = -1; v5[v2 + 3] = -1; } if (_vm->_globals.GOACTION) { checkZone(); _vm->_globals.GOACTION = false; _vm->_globals._saveData->data[svField1] = 0; _vm->_globals._saveData->data[svField2] = 0; } LABEL_38: if (_vm->_globals.PLAN_FLAG && (_vm->_eventsManager._mouseCursorId != 4 || _zoneNum <= 0)) return; if (_zoneNum != -1 && _zoneNum != 0) { zoneCount = _zoneNum; zoneX = _vm->_globals.ZONEP[zoneCount]._destX; if (zoneX) { zoneY = _vm->_globals.ZONEP[zoneCount]._destY; if (zoneY) { if (zoneY != 31) { destX = zoneX; destY = zoneY; } } } } _vm->_globals.GOACTION = false; v9 = _vm->_globals.chemin; _vm->_globals.chemin = (int16 *)g_PTRNUL; if (_vm->_globals._forestFl && _zoneNum >= 20 && _zoneNum <= 23) { if (getSpriteY(0) <= 374 || getSpriteY(0) > 410) { v10 = getSpriteX(0); v11 = getSpriteY(0); v12 = getSpriteX(0); v13 = _vm->_linesManager.PARCOURS2(v12, v11, v10, 390); _vm->_globals.chemin = v13; if (v13 != (int16 *)g_PTRNUL) PACOURS_PROPRE(v13); g_old_x = getSpriteX(0); g_old_y = getSpriteY(0); _vm->_globals.Compteur = 0; if (_vm->_globals.chemin != (int16 *)g_PTRNUL || v9 == _vm->_globals.chemin) { _vm->_globals._oldDirection = -1; goto LABEL_65; } goto LABEL_63; } _vm->_globals.chemin = (int16 *)g_PTRNUL; setSpriteIndex(0, _vm->_globals._oldDirectionSpriteIdx); _vm->_globals._actionDirection = 0; _vm->_globals.chemin = (int16 *)g_PTRNUL; computeAndSetSpriteSize(); setFlipSprite(0, false); _vm->_globals.Compteur = 0; _vm->_globals._oldDirection = -1; goto LABEL_65; } if (!_vm->_globals.NOMARCHE) { if (!_vm->_globals.PLAN_FLAG) { srcY = getSpriteY(0); srcX = getSpriteX(0); v16 = _vm->_linesManager.PARCOURS2(srcX, srcY, destX, destY); _vm->_globals.chemin = v16; if (v16 != (int16 *)g_PTRNUL) PACOURS_PROPRE(v16); g_old_x = getSpriteX(0); g_old_y = getSpriteY(0); _vm->_globals.Compteur = 0; if (_vm->_globals.chemin != (int16 *)g_PTRNUL || v9 == _vm->_globals.chemin) _vm->_globals._oldDirection = -1; else LABEL_63: _vm->_globals.chemin = v9; } LABEL_65: if (!_vm->_globals.NOMARCHE && _vm->_globals.PLAN_FLAG) _vm->_globals.chemin = cityMapCarRoute(getSpriteX(0), getSpriteY(0), destX, destY); } if (_zoneNum != -1 && _zoneNum != 0) { if (_vm->_eventsManager._mouseCursorId == 23) _vm->_globals._saveData->data[svField1] = 5; else _vm->_globals._saveData->data[svField1] = _vm->_eventsManager._mouseCursorId; if (_vm->_globals.PLAN_FLAG) _vm->_globals._saveData->data[svField1] = 6; _vm->_globals._saveData->data[svField2] = _zoneNum; _vm->_globals._saveData->data[svField3] = _vm->_globals._curObjectIndex; _vm->_globals.GOACTION = true; } _vm->_fontManager.hideText(5); _vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100); if (_vm->_globals._screenId == 20 && _vm->_globals._saveData->data[svField132] == 1 && _vm->_globals._curObjectIndex == 20 && _zoneNum == 12 && _vm->_eventsManager._mouseCursorId == 23) { // Special case for throwing darts at the switch in Purgatory - the player shouldn't move _vm->_globals.chemin = (int16 *)g_PTRNUL; getSpriteX(0); getSpriteY(0); } } void ObjectsManager::PARADISE() { int v1; char result; int v3; int v5; v1 = 0; result = _vm->_globals._saveData->data[svField1]; if (result && _vm->_globals._saveData->data[svField2] && result != 4 && result > 3) { _vm->_fontManager.hideText(5); if (!_vm->_globals._forestFl || _zoneNum < 20 || _zoneNum > 23) { if (_vm->_graphicsManager._largeScreenFl) { _vm->_graphicsManager.no_scroll = 2; if (_vm->_eventsManager._startPos.x >= getSpriteX(0) - 320) goto LABEL_64; v3 = _vm->_eventsManager._startPos.x + 320 - getSpriteX(0); if (v3 < 0) v3 = -v3; if (v3 <= 160) { LABEL_64: if (_vm->_eventsManager._startPos.x > getSpriteX(0) - 320) { v5 = _vm->_eventsManager._startPos.x + 320 - getSpriteX(0); if (v5 < 0) v5 = -v5; if (v5 > 160) { _vm->_graphicsManager.no_scroll = 2; do { _vm->_graphicsManager.SCROLL -= _vm->_graphicsManager._scrollSpeed; if (_vm->_graphicsManager.SCROLL < 0) { _vm->_graphicsManager.SCROLL = 0; v1 = 1; } if (_vm->_graphicsManager.SCROLL > SCREEN_WIDTH) { _vm->_graphicsManager.SCROLL = SCREEN_WIDTH; v1 = 1; } if (_vm->_eventsManager.getMouseX() > _vm->_graphicsManager.SCROLL + 620) _vm->_eventsManager.setMouseXY(_vm->_eventsManager._mousePos.x - 4, _vm->_eventsManager.getMouseY()); _vm->_eventsManager.VBL(); } while (v1 != 1 && _vm->_eventsManager._startPos.x > getSpriteX(0) - 320); } } } else { do { _vm->_graphicsManager.SCROLL += _vm->_graphicsManager._scrollSpeed; if (_vm->_graphicsManager.SCROLL < 0) { _vm->_graphicsManager.SCROLL = 0; v1 = 1; } if (_vm->_graphicsManager.SCROLL > SCREEN_WIDTH) { _vm->_graphicsManager.SCROLL = SCREEN_WIDTH; v1 = 1; } if (_vm->_eventsManager.getMouseX() < _vm->_graphicsManager.SCROLL + 10) _vm->_eventsManager.setMouseXY(_vm->_eventsManager._mousePos.x + 4, _vm->_eventsManager.getMouseY()); _vm->_eventsManager.VBL(); } while (v1 != 1 && _vm->_eventsManager._startPos.x < getSpriteX(0) - 320); } if (_vm->_eventsManager.getMouseX() > _vm->_graphicsManager.SCROLL + 620) _vm->_eventsManager.setMouseXY(_vm->_graphicsManager.SCROLL + 610, 0); if (_vm->_eventsManager.getMouseX() < _vm->_graphicsManager.SCROLL + 10) _vm->_eventsManager.setMouseXY(_vm->_graphicsManager.SCROLL + 10, 0); _vm->_eventsManager.VBL(); _vm->_graphicsManager.no_scroll = 0; } _vm->_talkManager.REPONSE(_vm->_globals._saveData->data[svField2], _vm->_globals._saveData->data[svField1]); } else { _vm->_talkManager.REPONSE2(_vm->_globals._saveData->data[svField2], _vm->_globals._saveData->data[svField1]); } _vm->_eventsManager.changeMouseCursor(4); if (_zoneNum != -1 && _zoneNum != 0 && !_vm->_globals.ZONEP[_zoneNum].field16) { _zoneNum = -1; _forceZoneFl = true; } if (_zoneNum != _vm->_globals._saveData->data[svField2] || _zoneNum == -1 || _zoneNum == 0) { _vm->_eventsManager._mouseCursorId = 4; _changeVerbFl = false; } else { _vm->_eventsManager._mouseCursorId = _vm->_globals._saveData->data[svField1]; if (_changeVerbFl) { nextVerbIcon(); _changeVerbFl = false; } if (_vm->_eventsManager._mouseCursorId == 5) _vm->_eventsManager._mouseCursorId = 4; } if (_vm->_eventsManager._mouseCursorId != 23) _vm->_eventsManager.changeMouseCursor(_vm->_eventsManager._mouseCursorId); _zoneNum = 0; _vm->_globals._saveData->data[svField1] = 0; _vm->_globals._saveData->data[svField2] = 0; } if (_vm->_globals.PLAN_FLAG) { _vm->_eventsManager._mouseCursorId = 0; _vm->_eventsManager.changeMouseCursor(0); } if (_vm->_globals.NOMARCHE) { if (_vm->_eventsManager._mouseCursorId == 4) { result = _zoneNum + 1; if (_zoneNum != -1 && _zoneNum != 0) handleRightButton(); } } _vm->_globals.GOACTION = false; } /** * Clear Screen */ void ObjectsManager::clearScreen() { clearSprite(); _vm->_graphicsManager.FIN_VISU(); _vm->_fontManager.hideText(5); _vm->_fontManager.hideText(9); _vm->_globals.CLEAR_VBOB(); _vm->_animationManager.clearAnim(); _vm->_linesManager.clearAllZones(); _vm->_linesManager.resetLines(); _vm->_globals.resetCache(); for (int i = 0; i <= 48; i++) { _vm->_globals.BOBZONE[i] = 0; _vm->_globals.BOBZONE_FLAG[i] = false; } _vm->_eventsManager._mouseCursorId = 4; _verb = 4; _zoneNum = 0; Vold_taille = 0; SPEED_PTR = g_PTRNUL; SPEED_X = 0; SPEED_Y = 0; SPEED_IMAGE = 0; _forceZoneFl = true; _vm->_linesManager._linesNumb = 0; _lastLine = 0; _vm->_globals.chemin = (int16 *)g_PTRNUL; _vm->_globals.COUCOU = _vm->_globals.freeMemory(_vm->_globals.COUCOU); _vm->_globals.SPRITE_ECRAN = _vm->_globals.freeMemory(_vm->_globals.SPRITE_ECRAN); _vm->_eventsManager._startPos.x = 0; _vm->_eventsManager._mouseSpriteId = 0; Vold_taille = 200; _vm->_globals._saveData->data[svField1] = 0; _vm->_globals._saveData->data[svField2] = 0; _vm->_globals.GOACTION = false; _forceZoneFl = true; _changeVerbFl = false; _vm->_globals.chemin = (int16 *)g_PTRNUL; _vm->_globals._oldDirection = -1; my_anim = 1; A_ANIM = 0; MA_ANIM = 0; MA_ANIM1 = 0; A_DEPA = 0; MAX_DEPA = 0; MAX_DEPA1 = 0; _vm->_graphicsManager.RESET_SEGMENT_VESA(); } /** * Change character Face / Head */ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCharacter newCharacter) { CharacterLocation *loc; CH_TETE = true; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, 532, 25, 65, 40, _vm->_graphicsManager._vesaBuffer, 532, 25); _vm->_graphicsManager.addVesaSegment(532, 25, 597, 65); _vm->_globals.NOT_VERIF = true; _vm->_globals.chemin = (int16 *)g_PTRNUL; if (oldCharacter == CHARACTER_SAMANTHA && newCharacter == CHARACTER_HOPKINS && _vm->_globals._saveData->_realHopkins._location == _vm->_globals._screenId) { CH_TETE = false; loc = &_vm->_globals._saveData->_samantha; loc->_pos.x = getSpriteX(0); loc->_pos.y = getSpriteY(0); loc->field2 = 64; loc->_location = _vm->_globals._screenId; loc->field4 = _sprite[0]._animationType; removeSprite(1); addStaticSprite(_vm->_globals.TETE, loc->_pos, 1, 3, loc->field4, 0, 20, 127); animateSprite(1); removeSprite(0); _vm->_globals._saveData->data[svField354] = 0; _vm->_globals._saveData->data[svField356] = 0; _vm->_globals._saveData->data[svField357] = 1; T_RECTIF = 0; loc = &_vm->_globals._saveData->_realHopkins; _vm->_globals.PERSO = _vm->_fileManager.loadFile("PERSO.SPR"); _vm->_globals.PERSO_TYPE = 0; addStaticSprite(_vm->_globals.PERSO, loc->_pos, 0, 64, loc->field4, 0, 34, 190); animateSprite(0); _vm->_globals.loadCharacterData(); } else if (oldCharacter == CHARACTER_HOPKINS && newCharacter == CHARACTER_SAMANTHA && _vm->_globals._saveData->_samantha._location == _vm->_globals._screenId) { CH_TETE = false; loc = &_vm->_globals._saveData->_realHopkins; loc->_pos.x = getSpriteX(0); loc->_pos.y = getSpriteY(0); loc->field2 = 64; loc->_location = _vm->_globals._screenId; loc->field4 = _sprite[0].fieldC; removeSprite(1); addStaticSprite(_vm->_globals.TETE, loc->_pos, 1, 2, loc->field4, 0, 34, 190); animateSprite(1); removeSprite(0); _vm->_globals._saveData->data[svField354] = 0; _vm->_globals._saveData->data[svField356] = 1; _vm->_globals._saveData->data[svField357] = 0; loc = &_vm->_globals._saveData->_samantha; _vm->_globals.PERSO = _vm->_fileManager.loadFile("PSAMAN.SPR"); _vm->_globals.PERSO_TYPE = 2; addStaticSprite(_vm->_globals.PERSO, loc->_pos, 0, 64, loc->field4, 0, 20, 127); animateSprite(0); _vm->_globals.loadCharacterData(); } else { switch (oldCharacter) { case CHARACTER_HOPKINS: loc = &_vm->_globals._saveData->_realHopkins; loc->_pos.x = getSpriteX(0); loc->_pos.y = getSpriteY(0); loc->field2 = 64; loc->_location = _vm->_globals._screenId; loc->field4 = _sprite[0].fieldC; break; case CHARACTER_HOPKINS_CLONE: loc = &_vm->_globals._saveData->_cloneHopkins; loc->_pos.x = getSpriteX(0); loc->_pos.y = getSpriteY(0); loc->field2 = 64; loc->_location = _vm->_globals._screenId; loc->field4 = _sprite[0].fieldC; break; case CHARACTER_SAMANTHA: loc = &_vm->_globals._saveData->_samantha; loc->_pos.x = getSpriteX(0); loc->_pos.y = getSpriteY(0); loc->field2 = 64; loc->_location = _vm->_globals._screenId; loc->field4 = _sprite[0].fieldC; break; default: break; } switch (newCharacter) { case CHARACTER_HOPKINS: _vm->_globals._saveData->data[svField121] = 0; _vm->_globals._saveData->data[svField354] = 0; _vm->_globals._saveData->data[svField356] = 0; _vm->_globals._saveData->data[svField357] = 1; _vm->_globals._exitId = _vm->_globals._saveData->_realHopkins._location; break; case CHARACTER_HOPKINS_CLONE: _vm->_globals._saveData->data[svField121] = 1; _vm->_globals._saveData->data[svField354] = 1; _vm->_globals._saveData->data[svField356] = 0; _vm->_globals._saveData->data[svField357] = 0; _vm->_globals._exitId = _vm->_globals._saveData->_cloneHopkins._location; break; case CHARACTER_SAMANTHA: _vm->_globals._saveData->data[svField121] = 0; _vm->_globals._saveData->data[svField354] = 0; _vm->_globals._saveData->data[svField356] = 1; _vm->_globals._saveData->data[svField357] = 0; _vm->_globals._exitId = _vm->_globals._saveData->_samantha._location; break; } } } // Check Size void ObjectsManager::computeAndSetSpriteSize() { int size = _vm->_globals.STAILLE[getSpriteY(0)]; if (_vm->_globals.PERSO_TYPE == 1) { size = 20 * (5 * abs(size) - 100) / -80; } else if (_vm->_globals.PERSO_TYPE == 2) { size = 20 * (5 * abs(size) - 165) / -67; } setSpriteSize(0, size); } void ObjectsManager::PACOURS_PROPRE(int16 *a1) { int v1; int v2; int v4; int v5; int v6; int v7; int v9; int v10; int v11; int v12; int v13; int v14; int v15; v1 = 0; v13 = 0; v14 = -1; v2 = a1[1]; v15 = a1[2]; if (a1[0] == -1 && v2 == -1) return; for (;;) { if (v14 != -1 && v15 != v14) { v11 = v1; v12 = 0; v10 = CALC_PROPRE(v2); v4 = a1[v1]; v9 = a1[v1]; v5 = a1[v1 + 1]; v6 = 0; while (v4 != -1 || v5 != -1) { int idx = v1; v1 += 4; ++v12; if (a1[idx + 2] != v15) v6 = 1; if (v6 == 1) break; v4 = a1[v1]; v9 = a1[v1]; v5 = a1[v1 + 1]; } if (v12 < v10) { v7 = v11; for (int v8 = 0; v8 < v12; v8++) { a1[v7 + 2] = v14; v7 += 4; } v15 = v14; } v1 = v11; if (v9 == -1 && v5 == -1) v13 = 1; } v1 += 4; if (v13 == 1) break; v14 = v15; v2 = a1[v1 + 1]; v15 = a1[v1 + 2]; if (a1[v1] == -1) { if (v2 == -1) break; } } } int16 *ObjectsManager::cityMapCarRoute(int x1, int y1, int x2, int y2) { int16 *result; int v23; int v27; int v28; int v29; int v34; int v35; int16 *v37; int16 *v41; int16 *v45; int v48; int16 *v50; int16 *v54; int16 *v58; int v66; int v68 = 0; int v69 = 0; int j; int v72 = 0; int v73 = 0; int arrDelta[10]; int arrDataIdx[10]; int arrLineIdx[10]; int clipX2 = x2; int clipY2 = y2; int superRouteIdx = 0; if (x2 <= 14) clipX2 = 15; if (y2 <= 14) clipY2 = 15; if (clipX2 > _vm->_graphicsManager.max_x - 10) clipX2 = _vm->_graphicsManager.max_x - 10; if (clipY2 > 445) clipY2 = 440; int delta = 0; for (delta = 0; clipY2 + delta < _vm->_graphicsManager.max_y; delta++) { if (_vm->_linesManager.checkCollisionLine(clipX2, clipY2 + delta, &arrDataIdx[5], &arrLineIdx[5], 0, _lastLine) && arrLineIdx[5] <= _lastLine) break; arrDataIdx[5] = 0; arrLineIdx[5] = -1; } arrDelta[5] = delta; for (delta = 0; clipY2 - delta > _vm->_graphicsManager.min_y; delta++) { if (_vm->_linesManager.checkCollisionLine(clipX2, clipY2 - delta , &arrDataIdx[1], &arrLineIdx[1], 0, _lastLine) && arrLineIdx[1] <= _lastLine) break; arrDataIdx[1] = 0; arrLineIdx[1] = -1; if (arrDelta[5] < delta && arrLineIdx[5] != -1) break; } arrDelta[1] = delta; for (delta = 0; clipX2 + delta < _vm->_graphicsManager.max_x; delta++) { if (_vm->_linesManager.checkCollisionLine(clipX2 + delta, clipY2, &arrDataIdx[3], &arrLineIdx[3], 0, _lastLine) && arrLineIdx[3] <= _lastLine) break; arrDataIdx[3] = 0; arrLineIdx[3] = -1; if (arrDelta[1] <= delta && arrLineIdx[1] != -1) break; if (arrDelta[5] <= delta && arrLineIdx[5] != -1) break; } arrDelta[3] = delta; for (delta = 0; clipX2 - delta > _vm->_graphicsManager.min_x; delta++) { if (_vm->_linesManager.checkCollisionLine(clipX2 - delta, clipY2, &arrDataIdx[7], &arrLineIdx[7], 0, _lastLine) && arrLineIdx[7] <= _lastLine) break; arrDataIdx[7] = 0; arrLineIdx[7] = -1; if (arrDelta[1] <= delta && arrLineIdx[1] != -1) break; if (arrDelta[5] <= delta && arrLineIdx[5] != -1) break; if (arrDelta[3] <= delta && arrLineIdx[3] != -1) break; } arrDelta[7] = delta; if (arrLineIdx[1] == -1) arrDelta[1] = 1300; if (arrLineIdx[3] == -1) arrDelta[3] = 1300; if (arrLineIdx[5] == -1) arrDelta[5] = 1300; if (arrLineIdx[7] == -1) arrDelta[7] = 1300; if (arrLineIdx[1] != -1 || arrLineIdx[3] != -1 || arrLineIdx[5] != -1 || arrLineIdx[7] != -1) { v23 = 0; if (arrLineIdx[5] != -1 && arrDelta[1] >= arrDelta[5] && arrDelta[3] >= arrDelta[5] && arrDelta[7] >= arrDelta[5]) { v73 = arrLineIdx[5]; v72 = arrDataIdx[5]; v23 = 1; } if (arrLineIdx[1] != -1 && !v23 && arrDelta[5] >= arrDelta[1] && arrDelta[3] >= arrDelta[1] && arrDelta[7] >= arrDelta[1]) { v73 = arrLineIdx[1]; v72 = arrDataIdx[1]; v23 = 1; } if (arrLineIdx[3] != -1 && !v23 && arrDelta[1] >= arrDelta[3] && arrDelta[5] >= arrDelta[3] && arrDelta[7] >= arrDelta[3]) { v73 = arrLineIdx[3]; v72 = arrDataIdx[3]; v23 = 1; } if (arrLineIdx[7] != -1 && !v23 && arrDelta[5] >= arrDelta[7] && arrDelta[3] >= arrDelta[7] && arrDelta[1] >= arrDelta[7]) { v73 = arrLineIdx[7]; v72 = arrDataIdx[7]; } for (int v24 = 0; v24 <= 8; v24++) { arrLineIdx[v24] = -1; arrDataIdx[v24] = 0; arrDelta[v24] = 1300; } if (_vm->_linesManager.checkCollisionLine(x1, y1, &arrDataIdx[1], &arrLineIdx[1], 0, _lastLine)) { v69 = arrLineIdx[1]; v68 = arrDataIdx[1]; } else if (_vm->_linesManager.checkCollisionLine(x1, y1, &arrDataIdx[1], &arrLineIdx[1], 0, _vm->_linesManager._linesNumb)) { v27 = 0; for (;;) { v28 = _vm->_globals.essai2[v27]; v29 = _vm->_globals.essai2[v27 + 1]; v66 = _vm->_globals.essai2[v27 + 2]; v27 += 4; if (_vm->_linesManager.checkCollisionLine(v28, v29, &arrDataIdx[1], &arrLineIdx[1], 0, _lastLine)) break; _vm->_globals.super_parcours[superRouteIdx] = v28; _vm->_globals.super_parcours[superRouteIdx + 1] = v29; _vm->_globals.super_parcours[superRouteIdx + 2] = v66; _vm->_globals.super_parcours[superRouteIdx + 3] = 0; _vm->_globals.essai0[superRouteIdx] = v28; _vm->_globals.essai0[superRouteIdx + 1] = v29; _vm->_globals.essai0[superRouteIdx + 2] = v66; _vm->_globals.essai0[superRouteIdx + 3] = 0; superRouteIdx += 4; if (v28 == -1) break;; } if (v28 != -1) { v69 = arrLineIdx[1]; v68 = arrDataIdx[1]; } } else { v69 = 1; v68 = 1; superRouteIdx = 0; } LABEL_90: if (v69 < v73) { v34 = v68; v35 = v68; for (int i = _vm->_linesManager.Ligne[v69]._lineDataEndIdx; v35 < i - 2; i = _vm->_linesManager.Ligne[v69]._lineDataEndIdx) { v37 = _vm->_linesManager.Ligne[v69]._lineData; _vm->_globals.super_parcours[superRouteIdx] = v37[2 * v35]; _vm->_globals.super_parcours[superRouteIdx + 1] = v37[2 * v35 + 1]; _vm->_globals.super_parcours[superRouteIdx + 2] = _vm->_linesManager.Ligne[v69].field6; _vm->_globals.super_parcours[superRouteIdx + 3] = 0; superRouteIdx += 4; ++v34; v35 = v34; } for (j = v69 + 1; j < v73; ++j) { if (_vm->_linesManager.PLAN_TEST( _vm->_linesManager.Ligne[j]._lineData[0], _vm->_linesManager.Ligne[j]._lineData[1], superRouteIdx, j, v73)) { v69 = _vm->_linesManager.NV_LIGNEDEP; v68 = _vm->_linesManager.NV_LIGNEOFS; superRouteIdx = _vm->_linesManager.NV_POSI; goto LABEL_90; } if (_vm->_linesManager.Ligne[j]._lineDataEndIdx - 2 > 0) { for (int v40 = 0; v40 < _vm->_linesManager.Ligne[j]._lineDataEndIdx - 2; v40++) { v41 = _vm->_linesManager.Ligne[j]._lineData; _vm->_globals.super_parcours[superRouteIdx] = v41[2 * v40]; _vm->_globals.super_parcours[superRouteIdx + 1] = v41[2 * v40 + 1]; _vm->_globals.super_parcours[superRouteIdx + 2] = _vm->_linesManager.Ligne[j].field6; _vm->_globals.super_parcours[superRouteIdx + 3] = 0; superRouteIdx += 4; } } } v68 = 0; v69 = v73; } if (v69 > v73) { for (int k = v68; k > 0; --k) { v45 = _vm->_linesManager.Ligne[v69]._lineData; _vm->_globals.super_parcours[superRouteIdx] = v45[2 * k]; _vm->_globals.super_parcours[superRouteIdx + 1] = v45[2 * k + 1]; _vm->_globals.super_parcours[superRouteIdx + 2] = _vm->_linesManager.Ligne[v69].field8; _vm->_globals.super_parcours[superRouteIdx + 3] = 0; superRouteIdx += 4; } for (int l = v69 - 1; l > v73; --l) { v48 = l; if (_vm->_linesManager.PLAN_TEST( _vm->_linesManager.Ligne[l]._lineData[2 * _vm->_linesManager.Ligne[v48]._lineDataEndIdx - 2], _vm->_linesManager.Ligne[l]._lineData[2 * _vm->_linesManager.Ligne[v48]._lineDataEndIdx - 1], superRouteIdx, l, v73)) { v69 = _vm->_linesManager.NV_LIGNEDEP; v68 = _vm->_linesManager.NV_LIGNEOFS; superRouteIdx = _vm->_linesManager.NV_POSI; goto LABEL_90; } for (int v49 = _vm->_linesManager.Ligne[v48]._lineDataEndIdx - 2; v49 > 0; v49 --) { v50 = _vm->_linesManager.Ligne[l]._lineData; _vm->_globals.super_parcours[superRouteIdx] = v50[2 * v49]; _vm->_globals.super_parcours[superRouteIdx + 1] = v50[2 * v49 + 1]; _vm->_globals.super_parcours[superRouteIdx + 2] = _vm->_linesManager.Ligne[l].field8; _vm->_globals.super_parcours[superRouteIdx + 3] = 0; superRouteIdx += 4; } } v68 = _vm->_linesManager.Ligne[v73]._lineDataEndIdx - 1; v69 = v73; } if (v69 == v73) { if (v68 <= v72) { for (int v57 = v68; v57 < v72; v57++) { v58 = _vm->_linesManager.Ligne[v73]._lineData; _vm->_globals.super_parcours[superRouteIdx] = v58[2 * v57]; _vm->_globals.super_parcours[superRouteIdx + 1] = v58[2 * v57 + 1]; _vm->_globals.super_parcours[superRouteIdx + 2] = _vm->_linesManager.Ligne[v73].field6; _vm->_globals.super_parcours[superRouteIdx + 3] = 0; superRouteIdx += 4; } } else { for (int v53 = v68; v53 > v72; v53--) { v54 = _vm->_linesManager.Ligne[v73]._lineData; _vm->_globals.super_parcours[superRouteIdx] = v54[2 * v53]; _vm->_globals.super_parcours[superRouteIdx + 1] = v54[2 * v53 + 1]; _vm->_globals.super_parcours[superRouteIdx + 2] = _vm->_linesManager.Ligne[v73].field8; _vm->_globals.super_parcours[superRouteIdx + 3] = 0; superRouteIdx += 4; } } } _vm->_globals.super_parcours[superRouteIdx] = -1; _vm->_globals.super_parcours[superRouteIdx + 1] = -1; _vm->_globals.super_parcours[superRouteIdx + 2] = -1; _vm->_globals.super_parcours[superRouteIdx + 3] = -1; result = &_vm->_globals.super_parcours[0]; } else { result = (int16 *)g_PTRNUL; } return result; } /** * Get next verb icon (or text) */ void ObjectsManager::nextVerbIcon() { _vm->_eventsManager._mouseCursorId++; do { if (_vm->_eventsManager._mouseCursorId == 4) { if (!_vm->_globals.NOMARCHE || _zoneNum == -1 || _zoneNum == 0) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 5 || _vm->_eventsManager._mouseCursorId == 6) { _vm->_eventsManager._mouseCursorId = 6; if (_vm->_globals.ZONEP[_zoneNum].field6 == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 7) { if (_vm->_globals.ZONEP[_zoneNum].field7 == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 8) { if (_vm->_globals.ZONEP[_zoneNum].field8 == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 9) { if (_vm->_globals.ZONEP[_zoneNum].field9 == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 10) { if (_vm->_globals.ZONEP[_zoneNum].fieldA == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 11) { if (_vm->_globals.ZONEP[_zoneNum].fieldB == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 12) { if (_vm->_globals.ZONEP[_zoneNum].fieldC == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 13) { if (_vm->_globals.ZONEP[_zoneNum].fieldD == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 14) { if (_vm->_globals.ZONEP[_zoneNum].fieldE == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 15) { if (_vm->_globals.ZONEP[_zoneNum].fieldF == 1) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 16) { if (_vm->_globals.ZONEP[_zoneNum].field6 == 2) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 17) { if (_vm->_globals.ZONEP[_zoneNum].field9 == 2) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 18) { if (_vm->_globals.ZONEP[_zoneNum].fieldA == 2) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 19) { if (_vm->_globals.ZONEP[_zoneNum].fieldB == 2) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 20) { if (_vm->_globals.ZONEP[_zoneNum].fieldC == 2) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 21) { if (_vm->_globals.ZONEP[_zoneNum].fieldF == 2) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 22) { if (_vm->_globals.ZONEP[_zoneNum].fieldD == 2) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 23) { if (_vm->_globals.ZONEP[_zoneNum].field8 == 2) return; ++_vm->_eventsManager._mouseCursorId; } if (_vm->_eventsManager._mouseCursorId == 24) { if (_vm->_globals.ZONEP[_zoneNum].field9 == 3) return; ++_vm->_eventsManager._mouseCursorId; } _vm->_eventsManager._mouseCursorId = 4; } while (_vm->_globals.ZONEP[_zoneNum].fieldE != 2); } /** * Handle Right button */ void ObjectsManager::handleRightButton() { if (_zoneNum != -1 && _zoneNum != 0) { nextVerbIcon(); if (_vm->_eventsManager._mouseCursorId != 23) _vm->_eventsManager.changeMouseCursor(_vm->_eventsManager._mouseCursorId); _verb = _vm->_eventsManager._mouseCursorId; } } int ObjectsManager::MZONE() { signed int result; int16 v2; int v3; int16 v4; int16 v5; int v6; int v8; int v9; int16 yCurrent; int16 v11; int16 j; int16 k; int16 xCurrent; int v15; int16 v16; int16 v17; int16 v18; int16 v19; int16 yp; int16 xp; v19 = 0; v18 = 0; v17 = 0; v16 = 0; xp = _vm->_eventsManager._mousePos.x + _vm->_eventsManager._mouseOffset.x; yp = _vm->_eventsManager._mousePos.y + _vm->_eventsManager._mouseOffset.y; if ((_vm->_eventsManager._mousePos.y + _vm->_eventsManager._mouseOffset.y) > 19) { for (int v1 = 0; v1 <= 48; v1++) { v2 = _vm->_globals.BOBZONE[v1]; if (v2) { if (_vm->_globals.BOBZONE_FLAG[v1]) { v3 = v2; v15 = v3; if (_vm->_globals._bob[v3].field0) { if (_vm->_globals._bob[v3]._frameIndex != 250) { if (!_vm->_globals._bob[v3]._disabledAnimationFl) { v4 = _vm->_globals._bob[v3]._oldX; if (xp > v4) { if (xp < _vm->_globals._bob[v3]._oldWidth + v4) { v5 = _vm->_globals._bob[v3]._oldY; if (yp > v5) { if (yp < _vm->_globals._bob[v3]._oldHeight + v5) { v6 = v1; if (_vm->_globals.ZONEP[v1].field4 == -1) { _vm->_globals.ZONEP[v6]._destX = 0; _vm->_globals.ZONEP[v1]._destY = 0; } if (!_vm->_globals.ZONEP[v6]._destX) { if (!_vm->_globals.ZONEP[v1]._destY) { _vm->_globals.ZONEP[v6]._destX = _vm->_globals._bob[v15]._oldWidth + _vm->_globals._bob[v15]._oldX; _vm->_globals.ZONEP[v1]._destY = _vm->_globals._bob[v15]._oldHeight + _vm->_globals._bob[v15]._oldY + 6; _vm->_globals.ZONEP[v1].field4 = -1; } } return v1; } } } } } } } } } } _vm->_globals.SegmentEnCours = 0; for (int v7 = 0; v7 <= 99; v7++) { if (_vm->_globals.ZONEP[v7].field10 == 1) { v8 = v7; if (_vm->_globals.CarreZone[v8].field0 == 1) { if (_vm->_globals.CarreZone[v7].field2 <= xp && _vm->_globals.CarreZone[v7].field4 >= xp && _vm->_globals.CarreZone[v7].field6 <= yp && _vm->_globals.CarreZone[v7].field8 >= yp) { if (_vm->_globals.CarreZone[v7].fieldE == 1) { _vm->_globals.oldzone_46 = _vm->_linesManager._zoneLine[_vm->_globals.CarreZone[v7].fieldA].field2; return _vm->_globals.oldzone_46; } v9 = _vm->_globals.SegmentEnCours; _vm->_globals.Segment[v9].field2 = _vm->_globals.CarreZone[v7].fieldA; _vm->_globals.Segment[v9].field4 = _vm->_globals.CarreZone[v7].fieldC; ++_vm->_globals.SegmentEnCours; } } } } if (!_vm->_globals.SegmentEnCours) goto LABEL_58; for (yCurrent = yp; yCurrent >= 0; --yCurrent) { v11 = colision(xp, yCurrent); v19 = v11; if (v11 != -1 && _vm->_globals.ZONEP[v11].field10 == 1) break; } if (v19 == -1) goto LABEL_58; for (j = yp; j < _vm->_graphicsManager.max_y; ++j) { v18 = colision(xp, j); if (v18 != -1 && _vm->_globals.ZONEP[v19].field10 == 1) break; } if (v18 == -1) goto LABEL_58; for (k = xp; k >= 0; --k) { v16 = colision(k, yp); if (v16 != -1 && _vm->_globals.ZONEP[v19].field10 == 1) break; } if (v16 == -1) goto LABEL_58; for (xCurrent = xp; _vm->_graphicsManager.max_x > xCurrent; ++xCurrent) { v17 = colision(xCurrent, yp); if (v17 != -1 && _vm->_globals.ZONEP[v19].field10 == 1) break; } if (v19 == v18 && v19 == v16 && v19 == v17) { _vm->_globals.oldzone_46 = v19; result = v19; } else { LABEL_58: _vm->_globals.oldzone_46 = -1; result = -1; } } else { result = 0; } return result; } /** * Prepare border used to highlight the place below mouse cursor, in the inventory. * Also set the mouse cursor */ void ObjectsManager::initBorder(int zoneIdx) { _oldBorderPos = _borderPos; _oldBorderSpriteIndex = _borderSpriteIndex; if (zoneIdx >= 1 && zoneIdx <= 6) _borderPos.y = 120; else if (zoneIdx >= 7 && zoneIdx <= 12) _borderPos.y = 158; else if (zoneIdx >= 13 && zoneIdx <= 18) _borderPos.y = 196; else if (zoneIdx >= 19 && zoneIdx <= 24) _borderPos.y = 234; else if (zoneIdx >= 25 && zoneIdx <= 29) _borderPos.y = 272; else if (zoneIdx == 30) _borderPos.y = 272; else if (zoneIdx == 31) _borderPos.y = 290; if (zoneIdx == 1 || zoneIdx == 7 || zoneIdx == 13 || zoneIdx == 19 || zoneIdx == 25) _borderPos.x = _vm->_graphicsManager._scrollOffset + 158; else if (zoneIdx == 2 || zoneIdx == 8 || zoneIdx == 14 || zoneIdx == 20 || zoneIdx == 26) _borderPos.x = _vm->_graphicsManager._scrollOffset + 212; else if (zoneIdx == 3 || zoneIdx == 9 || zoneIdx == 15 || zoneIdx == 21 || zoneIdx == 27) _borderPos.x = _vm->_graphicsManager._scrollOffset + 266; else if (zoneIdx == 4 || zoneIdx == 10 || zoneIdx == 16 || zoneIdx == 22 || zoneIdx == 28) _borderPos.x = _vm->_graphicsManager._scrollOffset + 320; else if (zoneIdx == 5 || zoneIdx == 11 || zoneIdx == 17 || zoneIdx == 23 || zoneIdx == 29) _borderPos.x = _vm->_graphicsManager._scrollOffset + 374; else if (zoneIdx == 6 || zoneIdx == 12 || zoneIdx == 18 || zoneIdx == 24 || zoneIdx == 30 || zoneIdx == 31) _borderPos.x = _vm->_graphicsManager._scrollOffset + 428; if (zoneIdx >= 1 && zoneIdx <= 29) _borderSpriteIndex = 0; else if (zoneIdx == 30 || zoneIdx == 31) _borderSpriteIndex = 2; else if (!zoneIdx || zoneIdx == 32) { _borderPos = Common::Point(0, 0); _borderSpriteIndex = 0; } if (!zoneIdx) _vm->_eventsManager._mouseCursorId = 0; else if (zoneIdx == 32) _vm->_eventsManager._mouseCursorId = 16; else if (zoneIdx == 30) _vm->_eventsManager._mouseCursorId = 2; else if (zoneIdx == 31) _vm->_eventsManager._mouseCursorId = 3; else if (zoneIdx >= 1 && zoneIdx <= 28) _vm->_eventsManager._mouseCursorId = 8; else if (zoneIdx == 29) _vm->_eventsManager._mouseCursorId = 1; if (zoneIdx >= 1 && zoneIdx <= 28 && !_vm->_globals._inventory[zoneIdx]) { _vm->_eventsManager._mouseCursorId = 0; _borderPos = Common::Point(0, 0); _borderSpriteIndex = 0; } if (_vm->_eventsManager._mouseCursorId != 23) _vm->_eventsManager.changeMouseCursor(_vm->_eventsManager._mouseCursorId); _vm->_eventsManager.getMouseX(); _vm->_eventsManager.getMouseY(); } /** * Get next icon for an object in the inventory */ void ObjectsManager::nextObjectIcon(int idx) { if (_vm->_eventsManager._mouseCursorId == 0 || _vm->_eventsManager._mouseCursorId == 2 || _vm->_eventsManager._mouseCursorId == 3 || _vm->_eventsManager._mouseCursorId == 16) return; int nextCursorId = _vm->_eventsManager._mouseCursorId + 1; if (nextCursorId > 25) nextCursorId = 6; do { if (nextCursorId == 2 || nextCursorId == 5 || nextCursorId == 6) { _vm->_eventsManager._mouseCursorId = 6; if (_vm->_globals.ObjetW[_vm->_globals._inventory[idx]].field2 == 1) return; nextCursorId++; } if (nextCursorId == 7) { _vm->_eventsManager._mouseCursorId = 7; if (_vm->_globals.ObjetW[_vm->_globals._inventory[idx]].field3 == 1) return; nextCursorId++; } if (nextCursorId == 8) { _vm->_eventsManager._mouseCursorId = 8; return; } if (nextCursorId == 9 || nextCursorId == 10) { _vm->_eventsManager._mouseCursorId = 10; if (_vm->_globals.ObjetW[_vm->_globals._inventory[idx]].field7 == 1) return; nextCursorId = 11; } if (nextCursorId == 11) { _vm->_eventsManager._mouseCursorId = 11; if (_vm->_globals.ObjetW[_vm->_globals._inventory[idx]].field4 == 1) return; nextCursorId++; } if (nextCursorId == 12 || nextCursorId == 13) { _vm->_eventsManager._mouseCursorId = 13; if (_vm->_globals.ObjetW[_vm->_globals._inventory[idx]].field5 == 1) return; nextCursorId = 14; } if (nextCursorId == 14 || nextCursorId == 15) { _vm->_eventsManager._mouseCursorId = 15; if (_vm->_globals.ObjetW[_vm->_globals._inventory[idx]].field6 == 1) return; nextCursorId = 23; } if (nextCursorId >= 16 && nextCursorId <= 23) { _vm->_eventsManager._mouseCursorId = 23; if (_vm->_globals.ObjetW[_vm->_globals._inventory[idx]].field6 == 2) return; nextCursorId = 24; } if (nextCursorId == 24 || nextCursorId == 25) { _vm->_eventsManager._mouseCursorId = 25; } nextCursorId = 6; } while (_vm->_globals.ObjetW[_vm->_globals._inventory[idx]].field7 != 2); } void ObjectsManager::takeInventoryObject(int idx) { if (_vm->_eventsManager._mouseCursorId == 8) changeObject(idx); } void ObjectsManager::OPTI_OBJET() { byte *data; Common::String file; int v0 = 1; int v5; file = "OBJET1.ini"; data = _vm->_fileManager.searchCat(file, 1); if (data == g_PTRNUL) { data = _vm->_fileManager.loadFile(file); if (data == g_PTRNUL) error("INI file %s not found", file.c_str()); } if (data[0] != 'I' || data[1] != 'N' || data[2] != 'I') error("File %s is not an INI file", file.c_str()); bool v7 = false; do { v5 = _vm->_scriptManager.handleOpcode(data + 20 * v0); if (_vm->shouldQuit()) return; if (v5 == 2) v0 = _vm->_scriptManager.handleGoto(data + 20 * v0); if (v5 == 3) v0 = _vm->_scriptManager.handleIf(data, v0); if (v0 == -1) error("defective IFF function"); if (v5 == 1 || v5 == 4) ++v0; if (!v5 || v5 == 5) v7 = true; } while (!v7); _vm->_globals.freeMemory(data); } void ObjectsManager::handleSpecialGames() { byte *oldPalette; byte *v2; byte *v3; switch (_vm->_globals._screenId) { case 5: if ((getSpriteY(0) > 399) || _vm->_globals._saveData->data[svField173]) break; _vm->_globals._saveData->data[svField173] = 1; _vm->_globals.NOPARLE = true; _vm->_talkManager.PARLER_PERSO("flicspe1.pe2"); _vm->_globals.NOPARLE = false; if (_vm->_globals._censorshipFl) break; oldPalette = _vm->_globals.allocMemory(1000); memcpy(oldPalette, _vm->_graphicsManager._palette, 769); _vm->_saveLoadManager.saveFile("TEMP1.SCR", _vm->_graphicsManager._vesaScreen, 307200); if (!_vm->_graphicsManager._lineNbr) _vm->_graphicsManager._scrollOffset = 0; _vm->_graphicsManager.NB_SCREEN(true); _vm->_soundManager.SPECIAL_SOUND = 198; PERSO_ON = true; _vm->_animationManager.NO_SEQ = true; _vm->_animationManager._clearAnimationFl = false; _vm->_animationManager.playAnim("otage.ANM", 1, 24, 500); _vm->_animationManager.NO_SEQ = false; _vm->_soundManager.SPECIAL_SOUND = 0; _vm->_graphicsManager.NB_SCREEN(false); _vm->_saveLoadManager.load("TEMP1.SCR", _vm->_graphicsManager._vesaScreen); g_system->getSavefileManager()->removeSavefile("TEMP1.SCR"); PERSO_ON = false; memcpy(_vm->_graphicsManager._palette, oldPalette, 769); _vm->_graphicsManager.SHOW_PALETTE(); _vm->_globals.freeMemory(oldPalette); _vm->_graphicsManager.lockScreen(); _vm->_graphicsManager.m_scroll16(_vm->_graphicsManager._vesaScreen, _vm->_eventsManager._startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0); _vm->_graphicsManager.unlockScreen(); v2 = _vm->_graphicsManager._vesaBuffer; v3 = _vm->_graphicsManager._vesaScreen; memcpy(_vm->_graphicsManager._vesaBuffer, _vm->_graphicsManager._vesaScreen, 614396); v3 = v3 + 614396; v2 = v2 + 614396; *v2 = *v3; v2 = v2 + 2; *v2 = v3[2]; _vm->_graphicsManager.no_scroll = 0; _vm->_graphicsManager.DD_VBL(); break; case 20: _vm->_globals._saveData->data[svField132] = (getSpriteX(0) > 65 && getSpriteX(0) <= 124 && getSpriteY(0) > 372 && getSpriteY(0) <= 398) ? 1 : 0; break; case 35: if (_vm->_globals._prevScreenId == 16) handleForest(35, 500, 555, 100, 440, 1); else if (_vm->_globals._prevScreenId == 36) handleForest(35, 6, 84, 100, 440, 4); break; case 36: if (_vm->_globals._prevScreenId == 35) handleForest(36, 551, 633, 100, 440, 2); else if (_vm->_globals._prevScreenId == 37) handleForest(36, 6, 84, 100, 440, 4); break; case 37: if (_vm->_globals._prevScreenId == 36) handleForest(37, 551, 633, 100, 440, 1); else if (_vm->_globals._prevScreenId == 38) handleForest(37, 392, 529, 100, 440, 2); break; case 38: if (_vm->_globals._prevScreenId == 37) handleForest(38, 133, 252, 100, 440, 4); else if (_vm->_globals._prevScreenId == 39) handleForest(38, 6, 84, 100, 440, 3); break; case 39: if (_vm->_globals._prevScreenId == 38) handleForest(39, 551, 633, 100, 440, 2); else if (_vm->_globals._prevScreenId == 40) handleForest(39, 6, 84, 100, 440, 3); break; case 40: if (_vm->_globals._prevScreenId == 39) handleForest(40, 133, 252, 100, 440, 4); else if (_vm->_globals._prevScreenId == 41) handleForest(40, 392, 529, 100, 440, 2); break; case 41: if (_vm->_globals._prevScreenId == 40) handleForest(41, 551, 633, 100, 440, 1); else if (_vm->_globals._prevScreenId == 17) handleForest(41, 6, 84, 100, 440, 3); break; case 57: _vm->_globals._disableInventFl = true; if (_vm->_globals._saveData->data[svField261] == 1 && BOBPOSI(5) == 37) { stopBobAnimation(5); SET_BOBPOSI(5, 0); setBobAnimation(6); _vm->_globals._saveData->data[svField261] = 2; disableZone(15); _vm->_soundManager.playSound("SOUND75.WAV"); } if (_vm->_globals._saveData->data[svField261] == 2 && BOBPOSI(6) == 6) { stopBobAnimation(6); SET_BOBPOSI(6, 0); setBobAnimation(7); ZONE_ON(14); _vm->_globals._saveData->data[svField261] = 3; } _vm->_globals._disableInventFl = false; break; case 93: if (_vm->_globals._saveData->data[svField333]) break; _vm->_globals._disableInventFl = true; do _vm->_eventsManager.VBL(); while (BOBPOSI(8) != 3); _vm->_globals.NOPARLE = true; _vm->_talkManager.PARLER_PERSO("GM3.PE2"); stopBobAnimation(8); _vm->_globals._saveData->data[svField333] = 1; _vm->_globals._disableInventFl = false; break; } } void ObjectsManager::BOB_VIVANT(int idx) { int startPos = 10 * idx; if (!READ_LE_UINT16(_vm->_talkManager._characterAnim + startPos + 4)) return; int xp = (int16)READ_LE_UINT16(_vm->_talkManager._characterAnim + startPos); int yp = (int16)READ_LE_UINT16(_vm->_talkManager._characterAnim + startPos + 2); int spriteIndex = _vm->_talkManager._characterAnim[startPos + 8]; _vm->_graphicsManager.fastDisplay(_vm->_talkManager._characterSprite, xp, yp, spriteIndex); } void ObjectsManager::VBOB(byte *src, int idx, int xp, int yp, int frameIndex) { if (idx > 29) error("MAX_VBOB exceeded"); if (_vm->_globals.VBob[idx].field4 <= 1) { _vm->_globals.VBob[idx].field4 = 1; _vm->_globals.VBob[idx]._xp = xp; _vm->_globals.VBob[idx]._yp = yp; _vm->_globals.VBob[idx]._frameIndex = frameIndex; _vm->_globals.VBob[idx]._oldX = xp; _vm->_globals.VBob[idx]._oldY = yp; _vm->_globals.VBob[idx]._oldFrameIndex = frameIndex; _vm->_globals.VBob[idx]._spriteData = src; _vm->_globals.VBob[idx]._oldSpriteData = src; _vm->_globals.VBob[idx]._surface = _vm->_globals.freeMemory(_vm->_globals.VBob[idx]._surface); } else if (_vm->_globals.VBob[idx].field4 == 2 || _vm->_globals.VBob[idx].field4 == 4) { _vm->_globals.VBob[idx].field4 = 3; _vm->_globals.VBob[idx]._oldX = _vm->_globals.VBob[idx]._xp; _vm->_globals.VBob[idx]._oldY = _vm->_globals.VBob[idx]._yp; _vm->_globals.VBob[idx]._oldSpriteData = _vm->_globals.VBob[idx]._spriteData; _vm->_globals.VBob[idx]._oldFrameIndex = _vm->_globals.VBob[idx]._frameIndex; _vm->_globals.VBob[idx]._xp = xp; _vm->_globals.VBob[idx]._yp = yp; _vm->_globals.VBob[idx]._frameIndex = frameIndex; _vm->_globals.VBob[idx]._spriteData = src; } } void ObjectsManager::VBOB_OFF(int idx) { if (idx > 29) error("MAX_VBOB exceeded"); if (_vm->_globals.VBob[idx].field4 <= 1) _vm->_globals.VBob[idx].field4 = 0; else _vm->_globals.VBob[idx].field4 = 4; } void ObjectsManager::ACTION_DOS(int idx) { if (_vm->_globals.GESTE_FLAG != 1) { _vm->_globals.GESTE = _vm->_globals.freeMemory(_vm->_globals.GESTE); _vm->_globals.GESTE_FLAG = 1; _vm->_globals.GESTE = _vm->_fileManager.loadFile("DOS.SPR"); } if (idx == 1) ACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8, 0); if (idx == 2) SPACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,9,10,11,12,13,-1,", 0, 0, 8, 0); if (idx == 3) SPACTION1(_vm->_globals.GESTE, "12,11,10,9,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8); if (idx == 4) ACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,8,8,8,8,8,9,10,11,12,13,12,11,12,13,12,11,12,13,12,11,10,9,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8, 0); if (idx == 5) SPACTION(_vm->_globals.GESTE, "15,16,17,18,19,20,21,-1,", 0, 0, 8, 0); if (idx == 6) SPACTION1(_vm->_globals.GESTE, "20,19,18,17,16,15,-1,", 0, 0, 8); if (idx == 7) SPACTION(_vm->_globals.GESTE, "15,16,17,18,19,20,21,22,23,24,-1,", 0, 0, 8, 0); if (idx == 8) SPACTION1(_vm->_globals.GESTE, "23,22,21,20,19,18,17,16,15,-1,", 0, 0, 8); if (idx == 9) SPACTION(_vm->_globals.GESTE, "15,16,17,18,19,20,21,22,23,24,-1,", 0, 0, 8, 0); if (idx == 10) SPACTION1(_vm->_globals.GESTE, "23,22,21,20,19,18,17,16,15,-1,", 0, 0, 8); } void ObjectsManager::ACTION_DROITE(int idx) { if (_vm->_globals.GESTE_FLAG != 3) { _vm->_globals.GESTE = _vm->_globals.freeMemory(_vm->_globals.GESTE); _vm->_globals.GESTE_FLAG = 3; _vm->_globals.GESTE = _vm->_fileManager.loadFile("PROFIL.SPR"); } if (idx == 1) ACTION(_vm->_globals.GESTE, "20,19,18,17,16,15,14,13,13,13,13,13,14,15,16,17,18,19,20,-1,", 0, 0, 8, 0); if (idx == 2) SPACTION(_vm->_globals.GESTE, "1,2,3,4,5,6,7,8,-1,", 0, 0, 8, 0); if (idx == 3) SPACTION1(_vm->_globals.GESTE, "9,10,11,12,13,14,15,16,17,18,19,20,-1,", 0, 0, 8); if (idx == 4) ACTION(_vm->_globals.GESTE, "1,2,3,4,5,6,7,8,8,7,6,5,4,3,2,1,-1,", 0, 0, 8, 0); if (idx == 5) SPACTION(_vm->_globals.GESTE, "23,24,25,-1,", 0, 0, 8, 0); if (idx == 6) SPACTION1(_vm->_globals.GESTE, "24,,23,-1,", 0, 0, 8); if (idx == 7) SPACTION(_vm->_globals.GESTE, "23,24,25,26,27,-1,", 0, 0, 8, 0); if (idx == 8) SPACTION1(_vm->_globals.GESTE, "26,25,24,23,-1,", 0, 0, 8); if (idx == 9) SPACTION(_vm->_globals.GESTE, "23,24,25,26,27,28,29,-1,", 0, 0, 8, 0); if (idx == 10) SPACTION1(_vm->_globals.GESTE, "28,27,26,25,24,23,-1,", 0, 0, 8); } void ObjectsManager::Q_DROITE(int idx) { if (_vm->_globals.GESTE_FLAG != 4) { _vm->_globals.GESTE = _vm->_globals.freeMemory(_vm->_globals.GESTE); _vm->_globals.GESTE_FLAG = 4; _vm->_globals.GESTE = _vm->_fileManager.loadFile("3Q.SPR"); } if (idx == 1) ACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8, 0); if (idx == 2) SPACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,9,10,11,12,-1,", 0, 0, 8, 0); if (idx == 3) SPACTION1(_vm->_globals.GESTE, "11,10,9,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8); if (idx == 4) ACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,9,10,11,12,11,12,11,12,11,12,11,10,9,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8, 0); if (idx == 5) SPACTION(_vm->_globals.GESTE, "15,16,17,18,-1,", 0, 0, 8, 0); if (idx == 6) SPACTION1(_vm->_globals.GESTE, "17,16,15,-1,", 0, 0, 8); if (idx == 7) SPACTION(_vm->_globals.GESTE, "15,16,17,18,19,20-1,", 0, 0, 8, 0); if (idx == 8) SPACTION1(_vm->_globals.GESTE, "19,18,17,16,15,-1,", 0, 0, 8); if (idx == 9) SPACTION(_vm->_globals.GESTE, "15,16,17,18,19,20,21,-1,", 0, 0, 8, 0); if (idx == 10) SPACTION1(_vm->_globals.GESTE, "20,19,18,17,15,-1,", 0, 0, 8); } void ObjectsManager::ACTION_FACE(int idx) { if (_vm->_globals.GESTE_FLAG != 2) { _vm->_globals.GESTE = _vm->_globals.freeMemory(_vm->_globals.GESTE); _vm->_globals.GESTE_FLAG = 2; _vm->_globals.GESTE = _vm->_fileManager.loadFile("FACE.SPR"); } if (idx == 1) ACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,9,9,9,9,9,9,7,6,5,4,3,2,1,0,-1,", 0, 0, 8, 0); if (idx == 2) SPACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,9,10,11,12,13,14,15,-1,", 0, 0, 8, 0); if (idx == 3) SPACTION1(_vm->_globals.GESTE, "14,13,12,11,10,9,7,6,5,4,3,2,1,0,-1,", 0, 0, 8); if (idx == 4) ACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,9,10,11,12,13,14,13,12,11,10,9,7,6,5,4,3,2,1,0,-1,", 0, 0, 8, 0); } void ObjectsManager::Q_GAUCHE(int idx) { if (_vm->_globals.GESTE_FLAG != 4) { _vm->_globals.GESTE = _vm->_globals.freeMemory(_vm->_globals.GESTE); _vm->_globals.GESTE_FLAG = 4; _vm->_globals.GESTE = _vm->_fileManager.loadFile("3Q.SPR"); } if (idx == 1) ACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8, 1); if (idx == 2) SPACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,9,10,11,12,-1,", 0, 0, 8, 1); if (idx == 3) SPACTION1(_vm->_globals.GESTE, "11,10,9,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8); if (idx == 4) ACTION(_vm->_globals.GESTE, "0,1,2,3,4,5,6,7,8,9,10,11,12,11,12,11,12,11,12,11,10,9,8,7,6,5,4,3,2,1,0,-1,", 0, 0, 8, 1); if (idx == 5) SPACTION(_vm->_globals.GESTE, "15,16,17,18,-1,", 0, 0, 8, 1); if (idx == 6) SPACTION1(_vm->_globals.GESTE, "17,16,15,-1,", 0, 0, 8); if (idx == 7) SPACTION(_vm->_globals.GESTE, "15,16,17,18,19,20,-1,", 0, 0, 8, 1); if (idx == 8) SPACTION1(_vm->_globals.GESTE, "19,18,17,16,15,-1,", 0, 0, 8); if (idx == 9) SPACTION(_vm->_globals.GESTE, "15,16,17,18,19,20,21,-1,", 0, 0, 8, 1); if (idx == 10) SPACTION1(_vm->_globals.GESTE, "20,19,18,17,15,-1,", 0, 0, 8); } void ObjectsManager::ACTION_GAUCHE(int idx) { if (_vm->_globals.GESTE_FLAG != 3) { _vm->_globals.GESTE = _vm->_globals.freeMemory(_vm->_globals.GESTE); _vm->_globals.GESTE_FLAG = 3; _vm->_globals.GESTE = _vm->_fileManager.loadFile("PROFIL.SPR"); } if (idx == 1) ACTION(_vm->_globals.GESTE, "20,19,18,17,16,15,14,13,13,13,13,13,14,15,16,17,18,19,20,-1,", 0, 0, 8, 1); if (idx == 2) SPACTION(_vm->_globals.GESTE, "1,2,3,4,5,6,7,8,-1,", 0, 0, 8, 1); if (idx == 3) SPACTION1(_vm->_globals.GESTE, "9,10,11,12,13,14,15,16,17,18,19,20,-1,", 0, 0, 8); if (idx == 4) ACTION(_vm->_globals.GESTE, "1,2,3,4,5,6,7,8,8,7,6,5,4,3,2,1,-1,", 0, 0, 8, 1); if (idx == 5) SPACTION(_vm->_globals.GESTE, "23,24,25,-1,", 0, 0, 8, 1); if (idx == 6) SPACTION1(_vm->_globals.GESTE, "24,,23,-1,", 0, 0, 8); if (idx == 7) SPACTION(_vm->_globals.GESTE, "23,24,25,26,27,-1,", 0, 0, 8, 1); if (idx == 8) SPACTION1(_vm->_globals.GESTE, "26,25,24,23,-1,", 0, 0, 8); if (idx == 9) SPACTION(_vm->_globals.GESTE, "23,24,25,26,27,28,29,-1,", 0, 0, 8, 1); if (idx == 10) SPACTION1(_vm->_globals.GESTE, "28,27,26,25,24,23,-1,", 0, 0, 8); } void ObjectsManager::ZONE_ON(int idx) { if (_vm->_globals.BOBZONE[idx]) { _vm->_globals.BOBZONE_FLAG[idx] = true; } else { _vm->_globals.ZONEP[idx].field10 = 1; } } void ObjectsManager::disableZone(int idx) { if (_vm->_globals.BOBZONE[idx]) { _vm->_globals.BOBZONE_FLAG[idx] = false; } else { _vm->_globals.ZONEP[idx].field10 = 0; } } void ObjectsManager::OPTI_ONE(int idx, int fromPosi, int destPosi, int a4) { // Set Hopkins animation and position if (a4 != 3) { setBobAnimation(idx); SET_BOBPOSI(idx, fromPosi); } // Make Hopkins walk to the expected place do { _vm->_eventsManager.VBL(); } while (destPosi != BOBPOSI(idx)); if (!a4) stopBobAnimation(idx); else if (a4 == 4) { _vm->_graphicsManager.fastDisplay(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._oldX, _vm->_globals._bob[idx]._oldY, _vm->_globals._bob[idx]._frameIndex); stopBobAnimation(idx); _vm->_eventsManager.VBL(); } } void ObjectsManager::AFFICHE_SPEED1(byte *speedData, int xp, int yp, int img) { SPEED_PTR = speedData; SPEED_X = xp; SPEED_Y = yp; SPEED_IMAGE = img; } int ObjectsManager::BOBPOSI(int idx) { return _vm->_globals._bob[idx].field10 / 5; } /** * Set Hopkins animation */ void ObjectsManager::setBobAnimation(int idx) { if (!_vm->_globals._bob[idx]._disabledAnimationFl) return; _vm->_globals._bob[idx]._disabledAnimationFl = false; _vm->_globals._bob[idx].field10 = 5; _vm->_globals._bob[idx]._frameIndex = 250; _vm->_globals._bob[idx].field12 = 0; _vm->_globals._bob[idx].field14 = 0; } /** * Stop Hopkins animation */ void ObjectsManager::stopBobAnimation(int idx) { _vm->_globals._bob[idx]._disabledAnimationFl = true; } void ObjectsManager::SET_BOBPOSI(int idx, int a2) { _vm->_globals._bob[idx].field10 = 5 * a2; _vm->_globals._bob[idx].field12 = 0; _vm->_globals._bob[idx].field14 = 0; } /** * Get X position */ int ObjectsManager::getBobPosX(int idx) { return _vm->_globals._bob[idx]._xp; } int ObjectsManager::BOBY(int idx) { return _vm->_globals._bob[idx]._yp; } int ObjectsManager::BOBA(int idx) { return _vm->_globals._bob[idx]._frameIndex; } void ObjectsManager::INILINK(const Common::String &file) { int v8; int v9; int v10; int v11; int v12; byte *v13; int v14; int v15; byte *v16; byte *v17; byte *v22; int16 v27; int16 v28; int v31; int v32; int v33; int v34; int v35; int v36; byte *v37; size_t nbytes; byte *ptr; Common::String filename, filename2; Common::File f; filename = file + ".LNK"; ptr = _vm->_fileManager.searchCat(filename, 3); nbytes = _vm->_globals._catalogSize; if (ptr == g_PTRNUL) { if (!f.open(filename)) error("Error opening file - %s", filename.c_str()); nbytes = f.size(); ptr = _vm->_globals.allocMemory(nbytes); if (g_PTRNUL == ptr) error("INILINK"); _vm->_fileManager.readStream(f, ptr, nbytes); f.close(); } if (!OBSSEUL) { for (int idx = 0; idx < 500; ++idx) _vm->_globals.STAILLE[idx] = (int16)READ_LE_UINT16((uint16 *)ptr + idx); _vm->_globals.resetCache(); filename2 = Common::String((const char *)ptr + 1000); if (!filename2.empty()) { _vm->_globals.CACHE_BANQUE[1] = _vm->_fileManager.searchCat(filename2, 8); if (_vm->_globals.CACHE_BANQUE[1] || _vm->_globals.CACHE_BANQUE[1] == g_PTRNUL) { _vm->_globals.CACHE_BANQUE[1] = _vm->_fileManager.loadFile(filename2); } else { _vm->_globals.CACHE_BANQUE[1] = _vm->_fileManager.loadFile("RES_SLI.RES"); } v36 = 60; v37 = ptr + 1000; for (int v40 = 0; v40 <= 21; v40++) { v8 = (int16)READ_LE_UINT16(v37 + 2 * v36); v9 = (int16)READ_LE_UINT16(v37 + 2 * v36 + 2); v10 = (int16)READ_LE_UINT16(v37 + 2 * v36 + 4); v11 = v40; _vm->_globals.Cache[v11].field14 = (int16)READ_LE_UINT16(v37 + 2 * v36 + 8); _vm->_globals.Cache[v11]._spriteIndex = v8; _vm->_globals.Cache[v11]._x = v9; _vm->_globals.Cache[v11]._y = v10; if (!_vm->_globals.CACHE_BANQUE[1]) { _vm->_globals.Cache[v40].fieldA = 0; } else { v12 = v8; v13 = _vm->_globals.CACHE_BANQUE[1]; v14 = getWidth(v13, v8); v15 = getHeight(v13, v12); _vm->_globals.Cache[v40]._spriteData = v13; _vm->_globals.Cache[v40]._width = v14; _vm->_globals.Cache[v40]._height = v15; _vm->_globals.Cache[v40].fieldA = 1; } if (!_vm->_globals.Cache[v40]._x && !_vm->_globals.Cache[v40]._y && !_vm->_globals.Cache[v40]._spriteIndex) _vm->_globals.Cache[v40].fieldA = 0; v36 += 5; } _vm->_globals.CACHE_ON(); } } _vm->_linesManager.resetLines(); for (size_t idx = 0; idx < nbytes; idx++) { if (ptr[idx] == 'O' && ptr[idx + 1] == 'B' && ptr[idx + 2] == '2') { v16 = ptr + idx + 4; v32 = 0; v34 = 0; _vm->_linesManager._linesNumb = 0; do { v27 = (int16)READ_LE_UINT16(v16 + 2 * v32); if (v27 != -1) { _vm->_linesManager.addLine( v34, v27, (int16)READ_LE_UINT16(v16 + 2 * v32 + 2), (int16)READ_LE_UINT16(v16 + 2 * v32 + 4), (int16)READ_LE_UINT16(v16 + 2 * v32 + 6), (int16)READ_LE_UINT16(v16 + 2 * v32 + 8), 1); ++_vm->_linesManager._linesNumb; } v32 += 5; ++v34; } while (v27 != -1); _vm->_linesManager.initRoute(); } } if (!OBSSEUL) { for (size_t idx = 0; idx < nbytes; idx++) { if (ptr[idx] == 'Z' && ptr[idx + 1] == 'O' && ptr[idx + 2] == '2') { v17 = &ptr[idx + 4]; v33 = 0; v35 = 0; for (int i = 1; i <= 100; i++) { _vm->_globals.ZONEP[i]._destX = 0; _vm->_globals.ZONEP[i]._destY = 0; _vm->_globals.ZONEP[i].field4 = 0; _vm->_globals.ZONEP[i].field6 = 0; _vm->_globals.ZONEP[i].field7 = 0; _vm->_globals.ZONEP[i].field8 = 0; _vm->_globals.ZONEP[i].field9 = 0; _vm->_globals.ZONEP[i].fieldA = 0; _vm->_globals.ZONEP[i].fieldB = 0; _vm->_globals.ZONEP[i].fieldC = 0; _vm->_globals.ZONEP[i].fieldD = 0; _vm->_globals.ZONEP[i].fieldE = 0; _vm->_globals.ZONEP[i].fieldF = 0; _vm->_globals.ZONEP[i].field12 = 0; } v31 = 0; do { v28 = (int16)READ_LE_UINT16(v17 + 2 * v33); if (v28 != -1) { _vm->_linesManager.addZoneLine( v35, (int16)READ_LE_UINT16(v17 + 2 * v33 + 2), (int16)READ_LE_UINT16(v17 + 2 * v33 + 4), (int16)READ_LE_UINT16(v17 + 2 * v33 + 6), (int16)READ_LE_UINT16(v17 + 2 * v33 + 8), v28); _vm->_globals.ZONEP[v28].field10 = 1; } v33 += 5; ++v35; ++v31; } while (v28 != -1); for (int i = 1; i <= 100; i++) { _vm->_globals.ZONEP[i]._destX = (int16)READ_LE_UINT16(v17 + 2 * v33); _vm->_globals.ZONEP[i]._destY = (int16)READ_LE_UINT16(v17 + 2 * v33 + 2); _vm->_globals.ZONEP[i].field4 = (int16)READ_LE_UINT16(v17 + 2 * v33 + 4); v33 += 3; } v22 = ptr + idx + (10 * v31 + 606) + 4; for (int i = 1; i <= 100; i++) { int j = (i - 1) * 10; _vm->_globals.ZONEP[i].field6 = v22[j]; _vm->_globals.ZONEP[i].field7 = v22[j + 1]; _vm->_globals.ZONEP[i].field8 = v22[j + 2]; _vm->_globals.ZONEP[i].field9 = v22[j + 3]; _vm->_globals.ZONEP[i].fieldA = v22[j + 4]; _vm->_globals.ZONEP[i].fieldB = v22[j + 5]; _vm->_globals.ZONEP[i].fieldC = v22[j + 6]; _vm->_globals.ZONEP[i].fieldD = v22[j + 7]; _vm->_globals.ZONEP[i].fieldE = v22[j + 8]; _vm->_globals.ZONEP[i].fieldF = v22[j + 9]; } int dep = 1010; for (int i = 1; i <= 100; i++) { _vm->_globals.ZONEP[i].field12 = (int16)READ_LE_UINT16(v22 + dep); dep += 2; } CARRE_ZONE(); } } } _vm->_globals.freeMemory(ptr); } void ObjectsManager::SPECIAL_INI() { switch (_vm->_globals._screenId) { case 17: if (_vm->_globals._prevScreenId == 20) { _vm->_globals._disableInventFl = true; _vm->_graphicsManager.SETCOLOR3(252, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(253, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(251, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(254, 0, 0, 0); for (int i = 0; i <= 4; i++) _vm->_eventsManager.VBL(); _vm->_graphicsManager.fadeInLong(); animateSprite(0); for (int i = 0; i <= 4; i++) _vm->_eventsManager.VBL(); VBOB(_vm->_globals.SPRITE_ECRAN, 5, 15, 28, 1); _vm->_fontManager.hideText(9); if (!_vm->_soundManager._textOffFl) { _vm->_fontManager.initTextBuffers(9, 383, _vm->_globals.FICH_TEXTE, 220, 72, 6, 36, 253); if (!_vm->_soundManager._textOffFl) _vm->_fontManager.showText(9); } if (!_vm->_soundManager._voiceOffFl) _vm->_soundManager.mixVoice(383, 4); _vm->_globals._saveData->data[svField270] = 1; _vm->_globals._saveData->data[svField300] = 1; _vm->_globals._saveData->data[svField320] = 1; if (_vm->_soundManager._voiceOffFl) { for (int i = 0; i <= 199; i++) _vm->_eventsManager.VBL(); } _vm->_fontManager.hideText(9); VBOB_OFF(5); for (int i = 0; i <= 3; i++) _vm->_eventsManager.VBL(); _vm->_graphicsManager._noFadingFl = true; _vm->_globals._disableInventFl = false; } break; case 18: if (_vm->_globals._prevScreenId == 17) { _vm->_eventsManager._mouseSpriteId = 4; for (int i = 0; i <= 4; i++) _vm->_eventsManager.VBL(); _vm->_graphicsManager.fadeInLong(); _vm->_globals.iRegul = 1; _vm->_globals._disableInventFl = false; _vm->_graphicsManager._noFadingFl = true; _vm->_globals.NOPARLE = true; _vm->_talkManager.PARLER_PERSO("MAGE1.pe2"); _vm->_graphicsManager._noFadingFl = true; _vm->_globals._disableInventFl = false; } break; case 35: case 36: case 37: case 38: case 39: case 40: case 41: _vm->_globals.BOBZONE[20] = 1; _vm->_globals.BOBZONE[21] = 2; _vm->_globals.BOBZONE[22] = 3; _vm->_globals.BOBZONE[23] = 4; _vm->_globals.BOBZONE_FLAG[20] = true; _vm->_globals.BOBZONE_FLAG[21] = true; _vm->_globals.BOBZONE_FLAG[22] = true; _vm->_globals.BOBZONE_FLAG[23] = true; enableVerb(20, 5); enableVerb(21, 5); enableVerb(22, 5); enableVerb(23, 5); _vm->_globals.ZONEP[20].field12 = 30; _vm->_globals.ZONEP[21].field12 = 30; _vm->_globals.ZONEP[22].field12 = 30; _vm->_globals.ZONEP[23].field12 = 30; for (int i = 200; i <= 214; i++) { if (_vm->_globals._saveData->data[i] != 2) _vm->_globals._saveData->data[i] = 0; } break; case 73: if (!_vm->_globals._saveData->data[svField318]) { _vm->_globals.CACHE_SUB(0); _vm->_globals.CACHE_SUB(1); } break; case 93: if (!_vm->_globals._saveData->data[svField333]) setBobAnimation(8); break; } } void ObjectsManager::OPTI_BOBON(int idx1, int idx2, int idx3, int a4, int a5, int a6, int a7) { if (idx1 != -1) setBobAnimation(idx1); if (idx2 != -1) setBobAnimation(idx2); if (idx3 != -1) setBobAnimation(idx3); if (!a7) { if (idx1 != -1) SET_BOBPOSI(idx1, a4); if (idx2 != -1) SET_BOBPOSI(idx2, a5); if (idx3 != -1) SET_BOBPOSI(idx3, a6); } } void ObjectsManager::SCI_OPTI_ONE(int idx, int a2, int a3, int a4) { _vm->_eventsManager._curMouseButton = 0; _vm->_eventsManager._mouseButton = 0; if (a4 != 3) { setBobAnimation(idx); SET_BOBPOSI(idx, a2); } do { _vm->_eventsManager.VBL(); if (_vm->_eventsManager._curMouseButton) break; } while (a3 != BOBPOSI(idx)); if (!a4) stopBobAnimation(idx); } void ObjectsManager::disableVerb(int idx, int a2) { switch (a2) { case 6: case 16: _vm->_globals.ZONEP[idx].field6 = 0; break; case 7: _vm->_globals.ZONEP[idx].field7 = 0; break; case 5: case 8: _vm->_globals.ZONEP[idx].field8 = 0; break; case 9: case 17: case 24: _vm->_globals.ZONEP[idx].field9 = 0; break; case 10: case 18: _vm->_globals.ZONEP[idx].fieldA = 0; break; case 11: case 19: _vm->_globals.ZONEP[idx].fieldB = 0; break; case 12: case 20: _vm->_globals.ZONEP[idx].fieldC = 0; break; case 13: case 22: _vm->_globals.ZONEP[idx].fieldD = 0; case 14: case 21: case 25: _vm->_globals.ZONEP[idx].fieldE = 0; break; case 15: _vm->_globals.ZONEP[idx].fieldF = 0; break; } _changeVerbFl = true; } void ObjectsManager::enableVerb(int idx, int a2) { switch (a2) { case 5: _vm->_globals.ZONEP[idx].field8 = 2; break; case 6: _vm->_globals.ZONEP[idx].field6 = 1; break; case 7: _vm->_globals.ZONEP[idx].field7 = 1; break; case 8: _vm->_globals.ZONEP[idx].field8 = 1; break; case 9: _vm->_globals.ZONEP[idx].field9 = 1; break; case 10: _vm->_globals.ZONEP[idx].fieldA = 1; break; case 11: _vm->_globals.ZONEP[idx].fieldB = 1; break; case 12: _vm->_globals.ZONEP[idx].fieldC = 1; break; case 13: _vm->_globals.ZONEP[idx].fieldD = 1; break; case 14: _vm->_globals.ZONEP[idx].fieldD = 1; break; case 15: _vm->_globals.ZONEP[idx].fieldE = 1; break; case 16: _vm->_globals.ZONEP[idx].field6 = 2; break; case 17: _vm->_globals.ZONEP[idx].field9 = 2; break; case 18: _vm->_globals.ZONEP[idx].fieldA = 2; break; case 19: _vm->_globals.ZONEP[idx].fieldB = 2; break; case 20: _vm->_globals.ZONEP[idx].fieldC = 2; break; case 21: _vm->_globals.ZONEP[idx].fieldE = 2; break; case 22: _vm->_globals.ZONEP[idx].fieldD = 2; break; case 24: _vm->_globals.ZONEP[idx].field9 = 3; break; case 25: _vm->_globals.ZONEP[idx].fieldE = 2; break; } } int ObjectsManager::CALC_PROPRE(int idx) { int retVal = 25; int size = _vm->_globals.STAILLE[idx]; if (_vm->_globals.PERSO_TYPE == 1) { if (size < 0) size = -size; size = 20 * (5 * size - 100) / -80; } else if (_vm->_globals.PERSO_TYPE == 2) { if (size < 0) size = -size; size = 20 * (5 * size - 165) / -67; } if (size < 0) retVal = _vm->_graphicsManager.zoomOut(25, -size); else if (size > 0) retVal = _vm->_graphicsManager.zoomIn(25, size); return retVal; } int ObjectsManager::colision(int xp, int yp) { if (_vm->_globals.SegmentEnCours <= 0) return -1; int xMax = xp + 4; int xMin = xp - 4; for (int idx = 0; idx <= _vm->_globals.SegmentEnCours; ++idx) { int field2 = _vm->_globals.Segment[idx].field2; if (_vm->_globals.Segment[idx].field4 < field2) continue; int yMax = yp + 4; int yMin = yp - 4; do { int16 *dataP = _vm->_linesManager._zoneLine[field2].zoneData; if (dataP != (int16 *)g_PTRNUL) { int count = _vm->_linesManager._zoneLine[field2].count; int v1 = dataP[0]; int v2 = dataP[1]; int v3 = dataP[count * 2 - 2]; int v4 = dataP[count * 2 - 1]; bool flag = true; if (v1 < v3 && (xMax < v1 || xMin > v3)) flag = false; if (v1 >= v3 && (xMin > v1 || xMax < v3)) flag = false; if (v2 < v4 && (yMax < v2 || yMin > v4)) flag = false; if (v2 >= v4 && (yMin > v2 || yMax < v4)) flag = false; if (flag && _vm->_linesManager._zoneLine[field2].count > 0) { for (int v5 = 0; v5 < count; ++v5) { int xCheck = *dataP++; int yCheck = *dataP++; if ((xp == xCheck || (xp + 1) == xCheck) && (yp == yCheck)) return _vm->_linesManager._zoneLine[field2].field2; } } } } while (++field2 <= _vm->_globals.Segment[idx].field4); } return -1; } void ObjectsManager::ACTION(const byte *spriteData, const Common::String &a2, int a3, int a4, int speed, int a6) { bool tokenCompleteFl; char curChar; int spriteIndex; int strPos = 0; int idx = 0; Common::String tmpStr = ""; int realSpeed = speed; if (_vm->_globals._speed == 2) realSpeed = speed / 2; else if (_vm->_globals._speed == 3) realSpeed = speed / 3; const byte *oldSpriteData = _sprite[0]._spriteData; spriteIndex = _sprite[0]._spriteIndex; int oldFieldE = _sprite[0].fieldE; _sprite[0].field12 += a3; _sprite[0].field14 += a4; _sprite[0].fieldE = a6; for (;;) { tokenCompleteFl = false; curChar = a2[strPos]; if (curChar == ',') { idx = atoi(tmpStr.c_str()); tmpStr = ""; tokenCompleteFl = true; } else { tmpStr += curChar; } ++strPos; if (tokenCompleteFl) { if (idx == -1) { _sprite[0]._spriteData = oldSpriteData; _sprite[0]._spriteIndex = spriteIndex; _sprite[0].field12 -= a3; _sprite[0].field14 -= a4; _sprite[0].fieldE = oldFieldE; } else { _sprite[0]._spriteData = spriteData; _sprite[0]._spriteIndex = idx; } for (int v10 = 0; v10 < realSpeed; v10++) _vm->_eventsManager.VBL(); if (idx == -1) break; } } } void ObjectsManager::SPACTION(byte *a1, const Common::String &animationSeq, int a3, int a4, int speed, int a6) { int spriteIndex = 0; Common::String tmpStr = ""; int realSpeed = speed; if (_vm->_globals._speed == 2) realSpeed = speed / 2; else if (_vm->_globals._speed == 3) realSpeed = speed / 3; S_old_spr = _sprite[0]._spriteData; S_old_ani = _sprite[0]._spriteIndex; S_old_ret = _sprite[0].fieldE; _sprite[0].field12 += a3; _sprite[0].field14 += a4; _sprite[0].fieldE = a6; uint strPos = 0; char nextChar; do { bool completeTokenFl = false; do { nextChar = animationSeq[strPos]; if ((animationSeq[strPos] == ',') || (strPos == animationSeq.size() - 1)) { // Safeguard: if the sequence doesn't end with a coma, simulate it's present. if (animationSeq[strPos] != ',') tmpStr += nextChar; spriteIndex = atoi(tmpStr.c_str()); tmpStr = ""; completeTokenFl = true; } else { tmpStr += nextChar; } ++strPos; } while (!completeTokenFl); if (spriteIndex != -1) { _sprite[0]._spriteData = a1; _sprite[0]._spriteIndex = spriteIndex; } for (int i = 0; i < realSpeed; i++) _vm->_eventsManager.VBL(); } while (spriteIndex != -1); } void ObjectsManager::SPACTION1(byte *spriteData, const Common::String &animString, int a3, int a4, int speed) { Common::String tmpStr = ""; int realSpeed; if (_vm->_globals._speed == 2) realSpeed = speed / 2; else if (_vm->_globals._speed == 3) realSpeed = speed / 3; else realSpeed = speed; int idx = 0; int spriteIndex = 0; bool completeTokenFl; char nextChar; for (;;) { completeTokenFl = false; nextChar = animString[idx]; if (nextChar == ',') { spriteIndex = atoi(tmpStr.c_str()); tmpStr = ""; completeTokenFl = true; } else { tmpStr += nextChar; } ++idx; if (completeTokenFl) { if (spriteIndex == -1) { _sprite[0]._spriteData = S_old_spr; _sprite[0]._spriteIndex = S_old_ani; _sprite[0].field12 -= a3; _sprite[0].field14 -= a4; _sprite[0].fieldE = S_old_ret; } else { _sprite[0]._spriteData = spriteData; _sprite[0]._spriteIndex = spriteIndex; } for (int i = 0; i < realSpeed; i++) _vm->_eventsManager.VBL(); if (spriteIndex == -1) break; } } } void ObjectsManager::handleForest(int screenId, int minX, int maxX, int minY, int maxY, int idx) { int savegameIdx = screenId; if (_vm->_globals._screenId != screenId) return; switch (_vm->_globals._screenId) { case 35: if (idx > 2) savegameIdx = 201; else savegameIdx = 200; break; case 36: if (idx > 2) savegameIdx = 203; else savegameIdx = 202; break; case 37: if (idx > 2) savegameIdx = 205; else savegameIdx = 204; break; case 38: if (idx > 2) savegameIdx = 207; else savegameIdx = 206; break; case 39: if (idx > 2) savegameIdx = 209; else savegameIdx = 208; break; case 40: if (idx > 2) savegameIdx = 211; else savegameIdx = 210; break; case 41: if (idx > 2) savegameIdx = 213; else savegameIdx = 212; break; } if (_vm->_globals._saveData->data[savegameIdx] == 2) return; if (_vm->_globals._saveData->data[savegameIdx]) { if (_vm->_globals._saveData->data[savegameIdx] == 1) { if (((idx == 1 || idx == 2) && BOBPOSI(idx) == 26) || ((idx == 3 || idx == 4) && BOBPOSI(idx) == 27)) { _vm->_dialogsManager._removeInventFl = true; _vm->_soundManager.PLAY_SAMPLE2(1); _vm->_globals._saveData->data[savegameIdx] = 4; } } if (_vm->_globals._saveData->data[savegameIdx] == 4) { if (idx >= 1 && idx <= 4 && BOBPOSI(idx) > 30) _vm->_globals._saveData->data[savegameIdx] = 3; } if (_vm->_globals._saveData->data[savegameIdx] == 3) { _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("CREVE2.ANM", 100, 24, 500); _vm->_globals._exitId = 150; _vm->_graphicsManager._noFadingFl = true; BOB_OFF(1); BOB_OFF(2); BOB_OFF(3); BOB_OFF(4); } } else if (minX < getSpriteX(0) && maxX > getSpriteX(0) && minY < getSpriteY(0) && maxY > getSpriteY(0)) { if (idx >= 1 && idx <= 4) setBobAnimation(idx); _vm->_globals._saveData->data[savegameIdx] = 1; } } void ObjectsManager::lockAnimX(int idx, int a2) { _vm->_globals._lockedAnims[idx]._enableFl = true; _vm->_globals._lockedAnims[idx]._posX = a2; } void ObjectsManager::PERSONAGE(const Common::String &backgroundFile, const Common::String &linkFile, const Common::String &animFile, const Common::String &s4, int v, bool initializeScreen) { int v5; int v7; int v8; int v9; v5 = 0; _vm->_dialogsManager._inventFl = false; _vm->_eventsManager._gameKey = KEY_NONE; _vm->_dialogsManager._removeInventFl = false; _vm->_graphicsManager._scrollOffset = 0; _vm->_globals.PLAN_FLAG = false; _vm->_globals.iRegul = 1; _vm->_soundManager.WSOUND(v); _vm->_globals.chemin = (int16 *)g_PTRNUL; _vm->_globals.NOMARCHE = true; _vm->_globals._exitId = 0; if (!backgroundFile.empty()) _vm->_graphicsManager.loadImage(backgroundFile); if (!linkFile.empty()) INILINK(linkFile); if (!animFile.empty()) _vm->_animationManager.loadAnim(animFile); _vm->_graphicsManager.VISU_ALL(); if (!s4.empty()) { if (initializeScreen) _vm->_graphicsManager.INI_ECRAN(s4, initializeScreen); if (!s4.empty() && !initializeScreen) _vm->_graphicsManager.INI_ECRAN2(s4, initializeScreen); } _vm->_eventsManager.mouseOn(); if (_vm->_globals._screenId == 61) { addStaticSprite(_vm->_globals.PERSO, Common::Point(330, 418), 0, 60, 0, 0, 34, 190); animateSprite(0); _vm->_globals.chemin = (int16 *)g_PTRNUL; computeAndSetSpriteSize(); } _vm->_graphicsManager.SETCOLOR3(252, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(253, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(251, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(254, 0, 0, 0); _vm->_eventsManager.changeMouseCursor(4); for (int v6 = 0; v6 <= 4; v6++) _vm->_eventsManager.VBL(); _vm->_graphicsManager.fadeInLong(); if (_vm->_globals._screenId == 61) { _vm->_animationManager.playSequence("OUVRE.SEQ", 10, 4, 10); stopBobAnimation(3); _vm->_globals.NOT_VERIF = true; g_old_x = getSpriteX(0); _vm->_globals._oldDirection = -1; _vm->_globals.Compteur = 0; _vm->_globals.chemin = (int16 *)g_PTRNUL; v7 = getSpriteY(0); v8 = getSpriteX(0); _vm->_globals.chemin = _vm->_linesManager.PARCOURS2(v8, v7, 330, 345); _vm->_globals.NOT_VERIF = true; do { GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_globals.chemin != (int16 *)g_PTRNUL); setSpriteIndex(0, 64); } do { v9 = _vm->_eventsManager.getMouseButton(); if (v9 == 1) { handleLeftButton(); v9 = 1; } if (v9 == 2) handleRightButton(); _vm->_dialogsManager.testDialogOpening(); checkZone(); if (_vm->_globals.GOACTION) PARADISE(); if (!_vm->_globals._exitId) { _vm->_eventsManager.VBL(); if (!_vm->_globals._exitId) continue; } v5 = 1; } while (!_vm->shouldQuit() && v5 != 1); if (_vm->shouldQuit()) return; _vm->_graphicsManager.fadeOutLong(); if (!animFile.empty()) _vm->_graphicsManager.FIN_VISU(); if (_vm->_globals._screenId == 61) removeSprite(0); clearScreen(); _vm->_globals.iRegul = 0; } void ObjectsManager::PERSONAGE2(const Common::String &backgroundFile, const Common::String &linkFile, const Common::String &animFile, const Common::String &s4, int v, bool initializeScreen) { int mouseButtons; bool breakFlag; int xp, yp; _vm->_dialogsManager._inventFl = false; _vm->_eventsManager._gameKey = KEY_NONE; _verb = 4; _vm->_graphicsManager._scrollOffset = 0; _vm->_dialogsManager._removeInventFl = false; _vm->_globals.PLAN_FLAG = false; _vm->_graphicsManager._noFadingFl = false; _vm->_globals.NOMARCHE = false; _vm->_globals._exitId = 0; _vm->_globals.NOT_VERIF = true; _vm->_soundManager.WSOUND(v); _vm->_globals.iRegul = 1; if (!backgroundFile.empty()) _vm->_graphicsManager.loadImage(backgroundFile); if (!linkFile.empty()) INILINK(linkFile); if (!animFile.empty()) { _vm->_animationManager.loadAnim(animFile); _vm->_graphicsManager.VISU_ALL(); } if (!s4.empty()) { if (initializeScreen) _vm->_graphicsManager.INI_ECRAN(s4, initializeScreen); else _vm->_graphicsManager.INI_ECRAN2(s4, initializeScreen); } _vm->_eventsManager.mouseOn(); _vm->_eventsManager._mouseCursorId = 4; _vm->_graphicsManager.SETCOLOR3(252, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(253, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(251, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(254, 0, 0, 0); if (_vm->_globals.PERSO_TYPE) { if (!_vm->_globals._saveData->data[svField122] && !_vm->_globals._saveData->data[svField356]) { _vm->_globals.PERSO = _vm->_fileManager.loadFile("PERSO.SPR"); _vm->_globals.PERSO_TYPE = 0; } } if (!_vm->_globals.PERSO_TYPE) { if (_vm->_globals._saveData->data[svField122] == 1) { _vm->_globals.PERSO = _vm->_fileManager.loadFile("HOPFEM.SPR"); _vm->_globals.PERSO_TYPE = 1; } } if (_vm->_globals.PERSO_TYPE != 2 && _vm->_globals._saveData->data[svField356] == 1) { _vm->_globals.PERSO = _vm->_fileManager.loadFile("PSAMAN.SPR"); _vm->_globals.PERSO_TYPE = 2; } _vm->_globals.loadCharacterData(); switch (_vm->_globals.PERSO_TYPE) { case 0: addStaticSprite(_vm->_globals.PERSO, _characterPos, 0, PERI, 0, 0, 34, 190); break; case 1: addStaticSprite(_vm->_globals.PERSO, _characterPos, 0, PERI, 0, 0, 28, 155); break; case 2: addStaticSprite(_vm->_globals.PERSO, _characterPos, 0, PERI, 0, 0, 20, 127); break; } _vm->_eventsManager.setMouseXY(_characterPos); if (_vm->_graphicsManager._largeScreenFl) _vm->_graphicsManager.SCROLL = (int16)getSpriteX(0) - 320; computeAndSetSpriteSize(); animateSprite(0); _vm->_globals.CACHE_ON(); _vm->_globals.chemin = (int16 *)g_PTRNUL; computeAndSetSpriteSize(); SPECIAL_INI(); _vm->_eventsManager._mouseSpriteId = 4; g_old_x = _characterPos.x; g_old_y = _characterPos.y; _vm->_globals._oldDirection = -1; _vm->_globals.Compteur = 0; for (int idx = 0; idx < 5; ++idx) _vm->_eventsManager.VBL(); _vm->_globals.iRegul = 1; if (!_vm->_graphicsManager._noFadingFl) _vm->_graphicsManager.fadeInLong(); _vm->_graphicsManager._noFadingFl = false; _vm->_eventsManager.changeMouseCursor(4); int xCheck = 0; int yCheck = 0; breakFlag = false; while (!_vm->shouldQuit() && !breakFlag) { mouseButtons = _vm->_eventsManager.getMouseButton(); if (mouseButtons) { if (mouseButtons == 1) { if (_verb == 16 && _vm->_eventsManager._mouseCursorId == 16) { xp = _vm->_eventsManager.getMouseX(); yp = _vm->_eventsManager.getMouseY(); if ((xCheck == xp) && (yCheck == yp)) { _vm->_globals.chemin = (int16 *)g_PTRNUL; PARADISE(); if (_vm->_globals._exitId) breakFlag = true; } xCheck = xp; yCheck = yp; } handleLeftButton(); } else if (mouseButtons == 2) { handleRightButton(); } } if (!_vm->_globals._exitId) { _vm->_dialogsManager.testDialogOpening(); checkZone(); if (_vm->_globals.chemin == (int16 *)g_PTRNUL || (GOHOME(), _vm->_globals.chemin == (int16 *)g_PTRNUL)) { if (_vm->_globals.GOACTION) PARADISE(); } handleSpecialGames(); _vm->_eventsManager.VBL(); if (!_vm->_globals._exitId) continue; } breakFlag = true; } if (_vm->_globals._exitId != 8 || _vm->_globals._screenId != 5 || !_vm->_globals._helicopterFl) { if (!_vm->_graphicsManager._noFadingFl) _vm->_graphicsManager.fadeOutLong(); _vm->_graphicsManager._noFadingFl = false; removeSprite(0); if (_twoCharactersFl) { removeSprite(1); _twoCharactersFl = false; } if (!animFile.empty()) _vm->_graphicsManager.FIN_VISU(); clearScreen(); } else { _vm->_globals._helicopterFl = false; } _vm->_globals.iRegul = 0; } } // End of namespace Hopkins