/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "graphics/palette.h" #include "common/file.h" #include "common/rect.h" #include "engines/util.h" #include "hopkins/objects.h" #include "hopkins/dialogs.h" #include "hopkins/files.h" #include "hopkins/globals.h" #include "hopkins/sound.h" #include "hopkins/hopkins.h" namespace Hopkins { ScriptManager::ScriptManager() { TRAVAILOBJET = false; } void ScriptManager::setParent(HopkinsEngine *vm) { _vm = vm; } int ScriptManager::handleOpcode(byte *dataP) { if (READ_BE_UINT16(dataP) != MKTAG16('F', 'C')) return 0; int opcodeType = 0; int vbobFrameIndex = 0; uint32 signature24 = READ_BE_UINT24(&dataP[2]); switch (signature24) { case MKTAG24('T', 'X', 'T'): { vbobFrameIndex = dataP[6]; int mesgId = (int16)READ_LE_UINT16(dataP + 13); opcodeType = 1; if (!TRAVAILOBJET) { if (_vm->_globals._saveData->_data[svField356] == 1) { if (mesgId == 53) mesgId = 644; if (mesgId == 624) mesgId = 639; if (mesgId == 627) mesgId = 630; if (mesgId == 625) mesgId = 639; if (mesgId == 8) mesgId = 637; if (mesgId == 53) mesgId = 644; if (mesgId == 557) mesgId = 636; if (mesgId == 51) mesgId = 644; if (mesgId == 287) mesgId = 636; if (mesgId == 619) mesgId = 633; if (mesgId == 620) mesgId = 634; if (mesgId == 622) mesgId = 644; if (mesgId == 297) mesgId = 636; if (mesgId == 612 || mesgId == 613 || mesgId == 614 || mesgId == 134) mesgId = 636; if (mesgId == 615) mesgId = 635; if (mesgId == 618) mesgId = 632; if (mesgId == 611) mesgId = 642; if (mesgId == 610) mesgId = 641; if (mesgId == 18) mesgId = 643; if (mesgId == 602) mesgId = 645; if (mesgId == 603) mesgId = 646; if (mesgId == 604) mesgId = 647; if (mesgId == 51) mesgId = 644; if (mesgId == 607) mesgId = 650; if (mesgId == 605) mesgId = 648; if (mesgId == 606) mesgId = 649; if (mesgId == 601) mesgId = 652; if (mesgId == 37) mesgId = 636; if (mesgId == 595) mesgId = 633; if (mesgId == 596) mesgId = 634; if (mesgId == 532) mesgId = 636; if (mesgId == 599) mesgId = 636; if (mesgId == 363) mesgId = 636; } if (!_vm->_soundManager._soundOffFl && _vm->_soundManager._soundFl) { do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_soundManager._soundFl); } if (!_vm->_soundManager._textOffFl) { int textPosX = (int16)READ_LE_UINT16(dataP + 9); int textPosY = (int16)READ_LE_UINT16(dataP + 11); _vm->_fontManager.initTextBuffers(9, mesgId, _vm->_globals.FICH_TEXTE, 2 * textPosX, 2 * textPosY + 40, 6, dataP[7], 253); if (!_vm->_soundManager._textOffFl) _vm->_fontManager.showText(9); } if (!_vm->_soundManager._voiceOffFl) _vm->_soundManager.mixVoice(mesgId, 4); } else { // if (TRAVAILOBJET) if (_vm->_globals._saveData->_data[svField356]) { _vm->_fontManager.initTextBuffers(9, 635, _vm->_globals.FICH_TEXTE, 55, 20, dataP[8], 35, 253); if (!_vm->_soundManager._textOffFl) _vm->_fontManager.showText(9); if (!_vm->_soundManager._voiceOffFl) _vm->_soundManager.mixVoice(635, 4); } else { int textPosX = (int16)READ_LE_UINT16(dataP + 9); if (_vm->_globals._language == LANG_FR && !_vm->_soundManager._textOffFl) _vm->_fontManager.initTextBuffers(9, mesgId, "OBJET1.TXT", 2 * textPosX, 60, 6, dataP[7], 253); else if (_vm->_globals._language == LANG_EN && !_vm->_soundManager._textOffFl) _vm->_fontManager.initTextBuffers(9, mesgId, "OBJETAN.TXT", 2 * textPosX, 60, 6, dataP[7], 253); else if (_vm->_globals._language == LANG_SP && !_vm->_soundManager._textOffFl) { _vm->_fontManager.initTextBuffers(9, mesgId, "OBJETES.TXT", 2 * textPosX, 60, 6, dataP[7], 253); } if (!_vm->_soundManager._textOffFl) _vm->_fontManager.showText(9); if (!_vm->_soundManager._voiceOffFl) _vm->_soundManager.mixVoice(mesgId, 5); } } break; } case MKTAG24('B', 'O', 'B'): if (!_vm->_objectsManager._disableFl) { int vbobIdx = dataP[5]; vbobFrameIndex = dataP[6]; int v4 = dataP[7]; int vbobPosX = (int16)READ_LE_UINT16(dataP + 8); int vbobPosY = (int16)READ_LE_UINT16(dataP + 10); if (vbobIdx == 52) { _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, vbobPosX, (int16)READ_LE_UINT16(dataP + 10), vbobFrameIndex); } else if (vbobIdx == 51) { _vm->_objectsManager.BOB_VIVANT(vbobFrameIndex); } else if (vbobIdx != 50) { _vm->_objectsManager.VBOB(_vm->_globals.SPRITE_ECRAN, vbobIdx, vbobPosX, vbobPosY, vbobFrameIndex); if (v4) v4 /= _vm->_globals._speed; if (v4 > 1) { do { if (_vm->shouldQuit()) return -1; // Exiting game --v4; _vm->_eventsManager.VBL(); } while (v4); } } else // TODO: Remove this: warning("Former AFFICHE_SPEED1: %d %d %d", vbobPosX, vbobPosY, vbobFrameIndex); } opcodeType = 1; break; case MKTAG24('S', 'T', 'P'): if (!_vm->_objectsManager._disableFl) { _vm->_objectsManager._twoCharactersFl = false; _vm->_objectsManager._characterPos.x = (int16)READ_LE_UINT16(dataP + 6); _vm->_objectsManager._characterPos.y = (int16)READ_LE_UINT16(dataP + 8); _vm->_objectsManager._startSpriteIndex = dataP[5]; if (_vm->_objectsManager._changeHeadFl) { if (_vm->_globals._saveData->_data[svField354] == 1 && _vm->_globals._saveData->_cloneHopkins._pos.x && _vm->_globals._saveData->_cloneHopkins._pos.y && _vm->_globals._saveData->_cloneHopkins._startSpriteIndex && _vm->_globals._saveData->_cloneHopkins._location) { _vm->_objectsManager._characterPos = _vm->_globals._saveData->_cloneHopkins._pos; _vm->_objectsManager._startSpriteIndex = _vm->_globals._saveData->_cloneHopkins._startSpriteIndex; } if (_vm->_globals._saveData->_data[svField356] == 1 && _vm->_globals._saveData->_samantha._pos.x && _vm->_globals._saveData->_samantha._pos.y && _vm->_globals._saveData->_samantha._startSpriteIndex && _vm->_globals._saveData->_samantha._location) { _vm->_objectsManager._characterPos = _vm->_globals._saveData->_samantha._pos; _vm->_objectsManager._startSpriteIndex = _vm->_globals._saveData->_samantha._startSpriteIndex; } if (_vm->_globals._saveData->_data[svField357] == 1 && _vm->_globals._saveData->_realHopkins._pos.x && _vm->_globals._saveData->_realHopkins._pos.y && _vm->_globals._saveData->_realHopkins._startSpriteIndex && _vm->_globals._saveData->_realHopkins._location) { _vm->_objectsManager._characterPos = _vm->_globals._saveData->_realHopkins._pos; _vm->_objectsManager._startSpriteIndex = _vm->_globals._saveData->_realHopkins._startSpriteIndex; } } if (_vm->_globals._saveData->_data[svField356] == 1 && _vm->_globals._saveData->_realHopkins._location == _vm->_globals._screenId) { _vm->_objectsManager.addStaticSprite( _vm->_globals.TETE, _vm->_globals._saveData->_realHopkins._pos, 1, 2, _vm->_globals._saveData->_realHopkins._zoomFactor, false, 34, 190); _vm->_objectsManager.animateSprite(1); _vm->_objectsManager._twoCharactersFl = true; } if (_vm->_globals._saveData->_data[svField357] == 1 && _vm->_globals._saveData->_data[svField355] == 1 && _vm->_globals._saveData->_samantha._location == _vm->_globals._screenId) { _vm->_objectsManager.addStaticSprite( _vm->_globals.TETE, _vm->_globals._saveData->_samantha._pos, 1, 3, _vm->_globals._saveData->_samantha._zoomFactor, false, 20, 127); _vm->_objectsManager.animateSprite(1); _vm->_objectsManager._twoCharactersFl = true; } } opcodeType = 1; _vm->_objectsManager._changeHeadFl = false; break; case MKTAG24('S', 'T', 'E'): if (!_vm->_objectsManager._disableFl) { _vm->_globals._prevScreenId = _vm->_globals._screenId; _vm->_globals._saveData->_data[svField6] = _vm->_globals._screenId; _vm->_globals._screenId = _vm->_globals._saveData->_data[svField5] = dataP[5]; vbobFrameIndex = dataP[6]; } opcodeType = 1; break; case MKTAG24('B', 'O', 'F'): if (!_vm->_objectsManager._disableFl) _vm->_objectsManager.VBOB_OFF((int16)READ_LE_UINT16(dataP + 5)); opcodeType = 1; break; case MKTAG24('P', 'E', 'R'): { int specialOpcode = (int16)READ_LE_UINT16(dataP + 5); if (!_vm->_globals._saveData->_data[svField122] && !_vm->_globals._saveData->_data[svField356]) { vbobFrameIndex = 0; switch (specialOpcode) { case 1: case 14: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(4); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(4); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(4); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(4); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(4); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(4); break; case 2: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(7); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(7); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(7); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(7); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(7); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(7); if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(8); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(8); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(8); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(8); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(8); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(8); break; case 19: case 4: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(1); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(1); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(1); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(1); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(1); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(1); break; case 5: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(5); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(5); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(5); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(5); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(5); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(5); if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(6); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(6); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(6); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(6); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(6); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(6); break; case 17: case 7: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(2); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(2); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(2); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(2); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(2); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(2); break; case 18: case 8: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(3); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(3); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(3); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(3); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(3); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(3); break; case 9: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(5); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(5); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(5); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(5); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(5); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(5); break; case 10: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(6); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(6); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(6); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(6); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(6); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(6); break; case 15: case 11: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(7); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(7); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(7); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(7); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(7); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(7); break; case 16: case 12: if (_vm->_globals._actionDirection == 1) _vm->_objectsManager.ACTION_DOS(8); if (_vm->_globals._actionDirection == 3) _vm->_objectsManager.ACTION_DROITE(8); if (_vm->_globals._actionDirection == 2) _vm->_objectsManager.Q_DROITE(8); if (_vm->_globals._actionDirection == 5) _vm->_objectsManager.ACTION_FACE(8); if (_vm->_globals._actionDirection == 8) _vm->_objectsManager.Q_GAUCHE(8); if (_vm->_globals._actionDirection == 7) _vm->_objectsManager.ACTION_GAUCHE(8); break; } } opcodeType = 1; break; } case MKTAG24('M', 'U', 'S'): opcodeType = 1; break; case MKTAG24('W', 'A', 'I'): { uint frameNumb = READ_LE_UINT16(dataP + 5) / _vm->_globals._speed; if (!frameNumb) frameNumb = 1; for (uint i = 0; i < frameNumb + 1; i++) { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } opcodeType = 1; break; } case MKTAG24('O', 'B', 'P'): opcodeType = 1; _vm->_objectsManager.addObject((int16)READ_LE_UINT16(dataP + 5)); break; case MKTAG24('O', 'B', 'M'): opcodeType = 1; _vm->_objectsManager.removeObject((int16)READ_LE_UINT16(dataP + 5)); break; case MKTAG24('G', 'O', 'T'): opcodeType = 2; break; case MKTAG24('Z', 'O', 'N'): _vm->_objectsManager.enableZone((int16)READ_LE_UINT16(dataP + 5)); opcodeType = 1; break; case MKTAG24('Z', 'O', 'F'): _vm->_objectsManager.disableZone((int16)READ_LE_UINT16(dataP + 5)); opcodeType = 1; break; case MKTAG24('E', 'X', 'I'): opcodeType = 5; break; case MKTAG24('S', 'O', 'R'): _vm->_globals._exitId = (int16)READ_LE_UINT16(dataP + 5); opcodeType = 5; break; case MKTAG24('B', 'C', 'A'): _vm->_globals.CACHE_OFF((int16)READ_LE_UINT16(dataP + 5)); opcodeType = 1; break; case MKTAG24('A', 'N', 'I'): { int animId = (int16)READ_LE_UINT16(dataP + 5); if (animId <= 100) _vm->_objectsManager.setBobAnimation(animId); else _vm->_objectsManager.stopBobAnimation(animId - 100); opcodeType = 1; break; } case MKTAG24('S', 'P', 'E'): switch ((int16)READ_LE_UINT16(dataP + 5)) { case 6: _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.OPTI_ONE(20, 0, 14, 4); break; case 7: _vm->_talkManager.PARLER_PERSO("rueh1.pe2"); break; case 8: _vm->_talkManager.PARLER_PERSO("ruef1.pe2"); break; case 10: _vm->_talkManager.PARLER_PERSO("bqeflic1.pe2"); break; case 11: _vm->_talkManager.PARLER_PERSO("bqeflic2.pe2"); break; case 12: _vm->_fontManager.hideText(9); _vm->_eventsManager.VBL(); _vm->_eventsManager.VBL(); _vm->_talkManager.PARLER_PERSO("bqetueur.pe2"); break; case 13: _vm->_eventsManager._mouseButton = _vm->_eventsManager._curMouseButton; _vm->_globals._disableInventFl = true; _vm->_graphicsManager.fadeOutLong(); _vm->_globals.CACHE_OFF(); _vm->_objectsManager.removeSprite(0); _vm->_fontManager.hideText(5); _vm->_fontManager.hideText(9); _vm->_graphicsManager.FIN_VISU(); _vm->_objectsManager.clearScreen(); if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) { _vm->_graphicsManager.fadeOutLong(); } else { _vm->_soundManager.playSound("SOUND17.WAV"); _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playSequence2("HELICO.SEQ", 10, 4, 10); } _vm->_animationManager.loadAnim("otage"); _vm->_graphicsManager.loadImage("IM05"); _vm->_graphicsManager.VISU_ALL(); for (int i = 0; i <= 4; i++) { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } _vm->_eventsManager.mouseOff(); _vm->_graphicsManager.fadeInDefaultLength(_vm->_graphicsManager._vesaBuffer); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(3) != 100); _vm->_graphicsManager.fadeOutDefaultLength(_vm->_graphicsManager._vesaBuffer); _vm->_graphicsManager.FIN_VISU(); // If uncensored, rip the throat of the hostage if (!_vm->_globals._censorshipFl) { _vm->_soundManager._specialSoundNum = 16; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("EGORGE.ANM", 50, 28, 500); _vm->_soundManager._specialSoundNum = 0; } _vm->_animationManager.loadAnim("ASCEN"); _vm->_eventsManager.mouseOff(); _vm->_graphicsManager.loadImage("ASCEN"); _vm->_graphicsManager.VISU_ALL(); for (int i = 0; i <= 4; i++) { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } _vm->_eventsManager.mouseOff(); _vm->_graphicsManager.fadeInDefaultLength(_vm->_graphicsManager._vesaBuffer); _vm->_objectsManager.SCI_OPTI_ONE(1, 0, 17, 3); _vm->_graphicsManager.fadeOutDefaultLength(_vm->_graphicsManager._vesaBuffer); _vm->_graphicsManager.FIN_VISU(); if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) _vm->_soundManager.playSound("SOUND17.WAV"); _vm->_soundManager._specialSoundNum = 14; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playSequence2("ASSOM.SEQ", 10, 4, 500); _vm->_soundManager._specialSoundNum = 0; if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) _vm->_graphicsManager.fadeOutLong(); _vm->_globals._disableInventFl = false; _vm->_globals._helicopterFl = true; break; case 16: _vm->_talkManager.PARLER_PERSO("ftoubib.pe2"); break; case 17: _vm->_talkManager.PARLER_PERSO("flic2b.pe2"); break; case 18: _vm->_talkManager.PARLER_PERSO("fjour.pe2"); break; case 20: _vm->_talkManager.PARLER_PERSO("PUNK.pe2"); break; case 21: _vm->_talkManager.PARLER_PERSO("MEDLEG.pe2"); break; case 22: _vm->_talkManager.OBJET_VIVANT("CADAVRE1.pe2"); break; case 23: _vm->_talkManager.PARLER_PERSO2("CHERCHE1.pe2"); break; case 25: _vm->_talkManager.PARLER_PERSO("AGENT1.pe2"); break; case 26: _vm->_talkManager.PARLER_PERSO("AGENT2.pe2"); break; case 27: if (_vm->_globals._saveData->_data[svField94] != 1 || _vm->_globals._saveData->_data[svField95] != 1) _vm->_talkManager.PARLER_PERSO("STANDAR.pe2"); else _vm->_talkManager.PARLER_PERSO("STANDAR1.pe2"); break; case 29: _vm->_globals._disableInventFl = true; _vm->_talkManager.OBJET_VIVANT("TELEP.pe2"); _vm->_globals._disableInventFl = false; break; case 32: _vm->_talkManager.PARLER_PERSO("SAMAN.pe2"); break; case 35: if (!_vm->_soundManager._soundOffFl) { do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_soundManager._soundFl); } _vm->_talkManager.PARLER_PERSO("PTLAB.pe2"); break; case 36: if (_vm->_globals._saveData->_data[svField270] == 2 && _vm->_globals._saveData->_data[svField94] == 1 && _vm->_globals._saveData->_data[svField95] == 1) _vm->_globals._saveData->_data[svField270] = 3; if (!_vm->_globals._saveData->_data[svField270]) _vm->_talkManager.PARLER_PERSO2("PATRON0.pe2"); if (_vm->_globals._saveData->_data[svField270] == 1) _vm->_talkManager.PARLER_PERSO2("PATRON1.pe2"); if (_vm->_globals._saveData->_data[svField270] == 2) _vm->_talkManager.PARLER_PERSO2("PATRON2.pe2"); if (_vm->_globals._saveData->_data[svField270] == 3) _vm->_talkManager.PARLER_PERSO2("PATRON3.pe2"); if (_vm->_globals._saveData->_data[svField270] > 3) { _vm->_talkManager.PARLER_PERSO2("PATRON4.pe2"); _vm->_globals._saveData->_data[svField270] = 5; } break; case 37: _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playSequence2("corde.SEQ", 32, 32, 100); _vm->_graphicsManager._noFadingFl = true; break; case 38: _vm->_soundManager.loadSample(1, "SOUND44.WAV"); _vm->_soundManager.loadSample(2, "SOUND42.WAV"); _vm->_soundManager.loadSample(3, "SOUND41.WAV"); _vm->_soundManager._specialSoundNum = 17; _vm->_animationManager.playSequence("grenade.SEQ", 1, 32, 100); _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("CREVE17.ANM", 24, 24, 200); _vm->_soundManager.DEL_SAMPLE(1); _vm->_soundManager.DEL_SAMPLE(2); _vm->_soundManager.DEL_SAMPLE(3); _vm->_graphicsManager._noFadingFl = true; break; case 40: _vm->_talkManager.PARLER_PERSO("MAGE.pe2"); break; case 41: _vm->_talkManager.PARLER_PERSO("MORT3.pe2"); break; case 42: _vm->_talkManager.PARLER_PERSO("MORT2.pe2"); break; case 43: _vm->_talkManager.PARLER_PERSO("MORT1.pe2"); break; case 44: _vm->_talkManager.PARLER_PERSO("MORT3A.pe2"); break; case 45: _vm->_talkManager.PARLER_PERSO("FEM3.pe2"); break; case 46: { _vm->_globals.NOT_VERIF = true; _vm->_linesManager._route = (int16 *)g_PTRNUL; _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 564, 420); _vm->_objectsManager._zoneNum = -1; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_objectsManager.removeSprite(0); _vm->_globals.NOT_VERIF = true; _vm->_soundManager.loadSample(1, "SOUND44.WAV"); _vm->_soundManager.loadSample(2, "SOUND45.WAV"); _vm->_objectsManager.OPTI_BOBON(9, 10, -1, 0, 0, 0); bool v15 = false; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(9) == 4 && !v15) { _vm->_soundManager.PLAY_SAMPLE2(1); v15 = true; } if (_vm->_objectsManager.BOBPOSI(9) == 5) v15 = false; if (_vm->_objectsManager.BOBPOSI(9) == 16 && !v15) { _vm->_soundManager.PLAY_SAMPLE2(1); v15 = true; } if (_vm->_objectsManager.BOBPOSI(9) == 17) v15 = false; if (_vm->_objectsManager.BOBPOSI(9) == 28 && !v15) { _vm->_soundManager.PLAY_SAMPLE2(1); v15 = true; } if (_vm->_objectsManager.BOBPOSI(9) == 29) v15 = false; if (_vm->_objectsManager.BOBPOSI(10) == 10 && !v15) { _vm->_soundManager.PLAY_SAMPLE2(2); v15 = true; } if (_vm->_objectsManager.BOBPOSI(10) == 11) v15 = false; if (_vm->_objectsManager.BOBPOSI(10) == 22 && !v15) { _vm->_soundManager.PLAY_SAMPLE2(2); v15 = true; } if (_vm->_objectsManager.BOBPOSI(10) == 23) v15 = false; if (_vm->_objectsManager.BOBPOSI(10) == 33 && !v15) { _vm->_soundManager.PLAY_SAMPLE2(2); v15 = true; } if (_vm->_objectsManager.BOBPOSI(10) == 34) v15 = false; if (_vm->_objectsManager.BOBPOSI(10) == 12) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 249, 1); if (_vm->_objectsManager.BOBPOSI(10) == 23) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 249, 2); if (_vm->_objectsManager.BOBPOSI(10) == 34) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 249, 3); _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(9) != 36); _vm->_objectsManager.animateSprite(0); _vm->_objectsManager.stopBobAnimation(9); _vm->_objectsManager.stopBobAnimation(10); _vm->_soundManager.DEL_SAMPLE(1); _vm->_soundManager.DEL_SAMPLE(2); break; } case 47: _vm->_talkManager.PARLER_PERSO("BARMAN.pe2"); break; case 48: _vm->_talkManager.PARLER_PERSO("SAMAN2.pe2"); break; case 49: { _vm->_globals.CACHE_OFF(); _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.OPTI_BOBON(9, 10, -1, 0, 0, 0); int v19 = 12; if (_vm->_globals._saveData->_data[svField133] == 1) v19 = 41; int v20 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(9) == 4 && !v20) { _vm->_soundManager.PLAY_SOUND2("SOUND44.WAV"); v20 = 1; } if (_vm->_objectsManager.BOBPOSI(9) == 5) v20 = 0; if (_vm->_objectsManager.BOBPOSI(9) == 18 && !v20) { _vm->_soundManager.PLAY_SOUND2("SOUND46.WAV"); v20 = 1; } if (_vm->_objectsManager.BOBPOSI(9) == 19) v20 = 0; if (_vm->_objectsManager.BOBPOSI(10) == 11 && !v20) { _vm->_soundManager.PLAY_SOUND2("SOUND45.WAV"); v20 = 1; } if (_vm->_objectsManager.BOBPOSI(10) == 12) v20 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(9) != v19); if (v19 == 12) { _vm->_objectsManager.animateSprite(0); _vm->_objectsManager.stopBobAnimation(9); } _vm->_globals.CACHE_ON(); break; } case 50: _vm->_soundManager.playSound("SOUND46.WAv"); _vm->_objectsManager.OPTI_ONE(11, 0, 23, 0); break; case 51: { _vm->_graphicsManager.fadeOutLong(); _vm->_globals.CACHE_OFF(); _vm->_objectsManager.removeSprite(0); _vm->_fontManager.hideText(5); _vm->_fontManager.hideText(9); _vm->_graphicsManager.FIN_VISU(); _vm->_graphicsManager.loadImage("IM20f"); _vm->_animationManager.loadAnim("ANIM20f"); _vm->_graphicsManager.VISU_ALL(); _vm->_eventsManager.mouseOff(); _vm->_graphicsManager.fadeInLong(); bool v52 = false; _vm->_soundManager.loadWav("SOUND46.WAV", 1); do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(12) == 5 && !v52) { _vm->_soundManager.playWav(1); v52 = true; } _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(12) != 34); _vm->_objectsManager.stopBobAnimation(2); _vm->_graphicsManager.fadeOutLong(); _vm->_graphicsManager._noFadingFl = true; _vm->_globals._exitId = 20; break; } case 52: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("GARDE.PE2"); _vm->_globals._introSpeechOffFl = false; break; case 53: _vm->_talkManager.PARLER_PERSO("GARDE1.pe2"); break; case 54: _vm->_talkManager.PARLER_PERSO("GARDE2.pe2"); break; case 55: _vm->_objectsManager.stopBobAnimation(1); _vm->_objectsManager.OPTI_ONE(15, 0, 12, 0); _vm->_objectsManager.stopBobAnimation(15); _vm->_objectsManager.OBSSEUL = true; _vm->_objectsManager.INILINK("IM19a"); _vm->_objectsManager.OBSSEUL = false; break; case 56: _vm->_globals.PERSO = _vm->_fileManager.loadFile("HOPFEM.SPR"); _vm->_globals.PERSO_TYPE = 1; _vm->_globals._saveData->_data[svField122] = 1; _vm->_globals.loadCharacterData(); _vm->_objectsManager._sprite[0].field12 = 28; _vm->_objectsManager._sprite[0].field14 = 155; _vm->_objectsManager.computeAndSetSpriteSize(); break; case 57: _vm->_globals.PERSO = _vm->_fileManager.loadFile("PERSO.SPR"); _vm->_globals.PERSO_TYPE = 0; _vm->_globals._saveData->_data[svField122] = 0; _vm->_globals.loadCharacterData(); _vm->_objectsManager._sprite[0].field12 = 34; _vm->_objectsManager._sprite[0].field14 = 190; _vm->_objectsManager.computeAndSetSpriteSize(); break; case 58: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("Gm1.PE2"); _vm->_globals._saveData->_data[svField176] = 1; _vm->_globals._saveData->_data[svField270] = 2; _vm->_globals._introSpeechOffFl = false; break; case 59: { _vm->_globals.NOT_VERIF = true; _vm->_objectsManager.g_old_x = _vm->_objectsManager.getSpriteX(0); _vm->_globals._oldDirection = -1; _vm->_globals.Compteur = 0; _vm->_linesManager._route = (int16 *)g_PTRNUL; _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 445, 332); _vm->_globals.NOT_VERIF = true; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(7); _vm->_objectsManager.SET_BOBPOSI(7, 0); int v18 = 0; _vm->_soundManager.loadSample(1, "SOUND40.WAV"); do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(7) == 10 && !v18) { _vm->_soundManager.PLAY_SAMPLE2(1); v18 = 1; } if (_vm->_objectsManager.BOBPOSI(7) == 11) v18 = 0; if (_vm->_objectsManager.BOBPOSI(7) == 18 && !v18) { _vm->_soundManager.PLAY_SAMPLE2(1); v18 = 1; } if (_vm->_objectsManager.BOBPOSI(7) == 19) v18 = 0; if (_vm->_objectsManager.BOBPOSI(7) == 19) _vm->_objectsManager.setBobAnimation(3); _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(3) != 48); _vm->_soundManager.DEL_SAMPLE(1); _vm->_objectsManager.setSpriteIndex(0, 62); _vm->_objectsManager.animateSprite(0); _vm->_objectsManager.setBobAnimation(6); _vm->_objectsManager.stopBobAnimation(7); _vm->_objectsManager.stopBobAnimation(3); break; } case 62: _vm->_talkManager.OBJET_VIVANT("SBCADA.pe2"); break; case 65: _vm->_talkManager.OBJET_VIVANT("ScCADA.pe2"); break; case 80: { _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(12); _vm->_objectsManager.setBobAnimation(13); _vm->_objectsManager.SET_BOBPOSI(12, 0); _vm->_objectsManager.SET_BOBPOSI(13, 0); int v21 = 0; _vm->_soundManager.loadWav("SOUND44.WAV", 1); _vm->_soundManager.loadWav("SOUND71.WAV", 2); do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(12) == 4 && !v21) { _vm->_soundManager.playWav(1); v21 = 1; } if (_vm->_objectsManager.BOBPOSI(12) == 5) v21 = 0; if (_vm->_objectsManager.BOBPOSI(4) == 5 && !v21) { _vm->_soundManager.playWav(2); v21 = 1; } if (_vm->_objectsManager.BOBPOSI(4) == 6) v21 = 0; if (_vm->_objectsManager.BOBPOSI(13) == 8) { _vm->_objectsManager.stopBobAnimation(13); _vm->_objectsManager.stopBobAnimation(3); _vm->_objectsManager.setBobAnimation(4); _vm->_objectsManager.SET_BOBPOSI(4, 0); _vm->_objectsManager.SET_BOBPOSI(13, 0); } _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(4) != 16); _vm->_objectsManager.stopBobAnimation(12); _vm->_objectsManager.stopBobAnimation(4); _vm->_objectsManager.animateSprite(0); _vm->_objectsManager.OBSSEUL = true; _vm->_objectsManager.INILINK("IM27a"); _vm->_objectsManager.OBSSEUL = false; break; } case 81: { _vm->_globals.NOT_VERIF = true; _vm->_objectsManager.g_old_x = _vm->_objectsManager.getSpriteX(0); _vm->_globals._oldDirection = -1; _vm->_globals.Compteur = 0; _vm->_linesManager._route = (int16 *)g_PTRNUL; _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 119, 268); _vm->_globals.NOT_VERIF = true; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(11); _vm->_objectsManager.setBobAnimation(8); _vm->_objectsManager.SET_BOBPOSI(11, 0); _vm->_objectsManager.SET_BOBPOSI(8, 0); _vm->_soundManager.loadWav("SOUND44.WAV", 1); _vm->_soundManager.loadWav("SOUND48.WAV", 2); _vm->_soundManager.loadWav("SOUND49.WAV", 3); int v24 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(11) == 4 && !v24) { _vm->_soundManager.playWav(1); v24 = 1; } if (_vm->_objectsManager.BOBPOSI(11) == 5) v24 = 0; if (_vm->_objectsManager.BOBPOSI(8) == 11 && !v24) { _vm->_soundManager.playWav(2); v24 = 1; } if (_vm->_objectsManager.BOBPOSI(8) == 12) v24 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(8) != 32); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 201, 14, 1); _vm->_objectsManager.animateSprite(0); _vm->_objectsManager.stopBobAnimation(11); _vm->_objectsManager.stopBobAnimation(8); _vm->_objectsManager.setBobAnimation(5); _vm->_objectsManager.setBobAnimation(6); _vm->_objectsManager.SET_BOBPOSI(5, 0); _vm->_objectsManager.SET_BOBPOSI(6, 0); _vm->_soundManager.playWav(3); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(5) != 74); _vm->_objectsManager.stopBobAnimation(5); _vm->_objectsManager.stopBobAnimation(6); _vm->_objectsManager.setBobAnimation(9); _vm->_objectsManager.setBobAnimation(7); break; } case 83: _vm->_talkManager.PARLER_PERSO("CVIGIL.pe2"); break; case 84: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("CVIGIL1.PE2"); _vm->_globals._introSpeechOffFl = false; break; case 85: _vm->_objectsManager.stopBobAnimation(3); _vm->_objectsManager.setBobAnimation(5); _vm->_objectsManager.SET_BOBPOSI(5, 0); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(5) != 6); _vm->_objectsManager.stopBobAnimation(5); _vm->_objectsManager.setBobAnimation(6); _vm->_objectsManager.OBSSEUL = true; _vm->_objectsManager.INILINK("IM24a"); _vm->_objectsManager.OBSSEUL = false; break; case 86: if (_vm->_globals._saveData->_data[svField231] == 1) { _vm->_talkManager.PARLER_PERSO("chotess1.pe2"); } else { _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("chotesse.pe2"); _vm->_globals._introSpeechOffFl = false; } break; case 87: if (_vm->_globals._saveData->_data[svField188]) _vm->_talkManager.PARLER_PERSO("stand2.pe2"); else _vm->_talkManager.PARLER_PERSO("stand1.pe2"); break; case 88: if (_vm->_globals._saveData->_data[svField183] == 1) { _vm->_objectsManager.SET_BOBPOSI(1, 0); _vm->_objectsManager.SET_BOBPOSI(2, 0); _vm->_objectsManager.setBobAnimation(1); _vm->_objectsManager.setBobAnimation(2); _vm->_soundManager.loadSample(1, "SOUND40.WAV"); int v25 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(1) == 1 && !v25) { _vm->_soundManager.PLAY_SAMPLE2(1); v25 = 1; } if (_vm->_objectsManager.BOBPOSI(1) == 2) v25 = 0; if (_vm->_objectsManager.BOBPOSI(1) == 3 && !v25) { _vm->_soundManager.PLAY_SAMPLE2(1); v25 = 1; } if (_vm->_objectsManager.BOBPOSI(1) == 4) v25 = 0; if (_vm->_objectsManager.BOBPOSI(1) == 5 && !v25) { _vm->_soundManager.PLAY_SAMPLE2(1); v25 = 1; } if (_vm->_objectsManager.BOBPOSI(1) == 6) v25 = 0; if (_vm->_objectsManager.BOBPOSI(1) == 7 && !v25) { _vm->_soundManager.PLAY_SAMPLE2(1); v25 = 1; } if (_vm->_objectsManager.BOBPOSI(1) == 8) v25 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(1) != 9); _vm->_objectsManager.stopBobAnimation(1); _vm->_objectsManager.stopBobAnimation(2); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 283, 160, 6); _vm->_soundManager.DEL_SAMPLE(1); } if (_vm->_globals._saveData->_data[svField183] == 2) { _vm->_objectsManager.SET_BOBPOSI(1, 0); _vm->_objectsManager.SET_BOBPOSI(3, 0); _vm->_objectsManager.setBobAnimation(1); _vm->_objectsManager.setBobAnimation(3); _vm->_soundManager.loadSample(1, "SOUND40.WAV"); int v26 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(1) == 1 && !v26) { _vm->_soundManager.PLAY_SAMPLE2(1); v26 = 1; } if (_vm->_objectsManager.BOBPOSI(1) == 2) v26 = 0; if (_vm->_objectsManager.BOBPOSI(1) == 3 && !v26) { _vm->_soundManager.PLAY_SAMPLE2(1); v26 = 1; } if (_vm->_objectsManager.BOBPOSI(1) == 4) v26 = 0; if (_vm->_objectsManager.BOBPOSI(1) == 5 && !v26) { _vm->_soundManager.PLAY_SAMPLE2(1); v26 = 1; } if (_vm->_objectsManager.BOBPOSI(1) == 6) v26 = 0; if (_vm->_objectsManager.BOBPOSI(1) == 7 && !v26) { _vm->_soundManager.PLAY_SAMPLE2(1); v26 = 1; } if (_vm->_objectsManager.BOBPOSI(1) == 8) v26 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(1) != 9); _vm->_objectsManager.stopBobAnimation(1); _vm->_objectsManager.stopBobAnimation(3); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 283, 161, 8); _vm->_soundManager.DEL_SAMPLE(1); } break; case 90: _vm->_soundManager.playSound("SOUND52.WAV"); if (!_vm->_globals._saveData->_data[svField186]) { _vm->_animationManager.playSequence("CIB5A.SEQ", 1, 12, 1); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 0); } if (_vm->_globals._saveData->_data[svField186] == 1) { _vm->_animationManager.playSequence("CIB5C.SEQ", 1, 12, 1); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 0); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 329, 87, 2); } break; case 91: _vm->_soundManager.playSound("SOUND52.WAV"); if (!_vm->_globals._saveData->_data[svField186]) { _vm->_animationManager.playSequence("CIB5B.SEQ", 1, 12, 1); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 5); } if (_vm->_globals._saveData->_data[svField186] == 1) { _vm->_animationManager.playSequence("CIB5D.SEQ", 1, 12, 1); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 5); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 283, 160, 6); } break; case 92: _vm->_soundManager.playSound("SOUND52.WAV"); if (!_vm->_globals._saveData->_data[svField184]) { _vm->_animationManager.playSequence("CIB6A.SEQ", 1, 12, 1); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 0); } if (_vm->_globals._saveData->_data[svField184] == 1) { _vm->_animationManager.playSequence("CIB6C.SEQ", 1, 12, 1); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 0); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 293, 139, 3); } break; case 93: _vm->_soundManager.playSound("SOUND52.WAV"); if (!_vm->_globals._saveData->_data[svField184]) { _vm->_animationManager.playSequence("CIB6B.SEQ", 1, 12, 1); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 5); } if (_vm->_globals._saveData->_data[svField184] == 1) { _vm->_animationManager.playSequence("CIB6D.SEQ", 1, 12, 1); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 5); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 283, 161, 8); } break; case 94: if (!_vm->_globals._saveData->_data[svField228]) _vm->_talkManager.PARLER_PERSO("flicn.pe2"); if (_vm->_globals._saveData->_data[svField228] == 1) _vm->_talkManager.PARLER_PERSO("flicn1.pe2"); break; case 95: _vm->_objectsManager.setBobAnimation(9); _vm->_objectsManager.setBobAnimation(10); _vm->_objectsManager.setBobAnimation(12); _vm->_objectsManager.SET_BOBPOSI(9, 0); _vm->_objectsManager.SET_BOBPOSI(10, 0); _vm->_objectsManager.SET_BOBPOSI(12, 0); _vm->_objectsManager.removeSprite(0); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(9) != 15); _vm->_objectsManager.stopBobAnimation(9); _vm->_objectsManager.animateSprite(0); _vm->_soundManager.playSound("SOUND50.WAV"); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(12) != 117); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 830, 122, 0); _vm->_objectsManager.stopBobAnimation(12); _vm->_objectsManager.stopBobAnimation(10); _vm->_objectsManager.setBobAnimation(11); break; case 98: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("CVIGIL2.PE2"); _vm->_globals._introSpeechOffFl = false; break; case 100: _vm->_talkManager.PARLER_PERSO("tourist.pe2"); break; case 101: _vm->_talkManager.PARLER_PERSO("tahi1.pe2"); break; case 103: // Dice game _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("tourist1.pe2"); _vm->_globals._introSpeechOffFl = false; _vm->_animationManager.playAnim2("T421.ANM", 100, 14, 500); _vm->_eventsManager.VBL(); _vm->_eventsManager.VBL(); _vm->_eventsManager.VBL(); _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("tourist2.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 104: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("tourist3.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 105: _vm->_globals.NOT_VERIF = true; _vm->_objectsManager.g_old_x = _vm->_objectsManager.getSpriteX(0); _vm->_globals._oldDirection = -1; _vm->_globals.Compteur = 0; _vm->_linesManager._route = (int16 *)g_PTRNUL; if (_vm->_globals._saveData->_data[svField253] == 1) { _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 201, 294); } if (_vm->_globals._saveData->_data[svField253] == 2) { _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 158, 338); } if (_vm->_globals._saveData->_data[svField253] > 2) { _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 211, 393); } _vm->_globals.NOT_VERIF = true; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setSpriteIndex(0, 60); _vm->_soundManager.loadSample(1, "SOUND63.WAV"); if (_vm->_globals._saveData->_data[svField253] > 2) { _vm->_objectsManager.setBobAnimation(4); int v33 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(4) == 9 && !v33) { _vm->_soundManager.PLAY_SAMPLE2(1); v33 = 1; } if (_vm->_objectsManager.BOBPOSI(4) == 10) v33 = 0; if (_vm->_objectsManager.BOBPOSI(4) == 32 && !v33) { _vm->_soundManager.PLAY_SAMPLE2(1); v33 = 1; } if (_vm->_objectsManager.BOBPOSI(4) == 33) v33 = 0; if (_vm->_objectsManager.BOBPOSI(4) == 55 && !v33) { _vm->_soundManager.PLAY_SAMPLE2(1); v33 = 1; } if (_vm->_objectsManager.BOBPOSI(4) == 56) v33 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(4) != 72); _vm->_objectsManager.stopBobAnimation(4); } if (_vm->_globals._saveData->_data[svField253] == 1) { _vm->_objectsManager.setBobAnimation(6); int v34 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(6) == 9 && !v34) { _vm->_soundManager.PLAY_SAMPLE2(1); v34 = 1; } if (_vm->_objectsManager.BOBPOSI(6) == 10) v34 = 0; if (_vm->_objectsManager.BOBPOSI(6) == 32 && !v34) { _vm->_soundManager.PLAY_SAMPLE2(1); v34 = 1; } if (_vm->_objectsManager.BOBPOSI(6) == 33) v34 = 0; if (_vm->_objectsManager.BOBPOSI(6) == 55 && !v34) { _vm->_soundManager.PLAY_SAMPLE2(1); v34 = 1; } if (_vm->_objectsManager.BOBPOSI(6) == 56) v34 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(6) != 72); _vm->_objectsManager.stopBobAnimation(6); } if (_vm->_globals._saveData->_data[svField253] == 2) { _vm->_objectsManager.setBobAnimation(5); int v35 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(5) == 9 && !v35) { _vm->_soundManager.PLAY_SAMPLE2(1); v35 = 1; } if (_vm->_objectsManager.BOBPOSI(5) == 10) v35 = 0; if (_vm->_objectsManager.BOBPOSI(5) == 32 && !v35) { _vm->_soundManager.PLAY_SAMPLE2(1); v35 = 1; } if (_vm->_objectsManager.BOBPOSI(5) == 33) v35 = 0; if (_vm->_objectsManager.BOBPOSI(5) == 55 && !v35) { _vm->_soundManager.PLAY_SAMPLE2(1); v35 = 1; } if (_vm->_objectsManager.BOBPOSI(5) == 56) v35 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(5) != 72); _vm->_objectsManager.stopBobAnimation(5); } _vm->_objectsManager.animateSprite(0); _vm->_objectsManager.ACTION_DOS(1); _vm->_soundManager.DEL_SAMPLE(1); break; case 106: _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(4); _vm->_objectsManager.SET_BOBPOSI(4, 0); _vm->_soundManager.loadWav("SOUND61.WAV", 1); _vm->_soundManager.loadWav("SOUND62.WAV", 2); _vm->_soundManager.loadWav("SOUND61.WAV", 3); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(4) != 10); _vm->_soundManager.playWav(1); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(4) != 18); _vm->_soundManager.playWav(2); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(4) != 62); _vm->_soundManager.playWav(3); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(4) != 77); _vm->_objectsManager.stopBobAnimation(4); _vm->_objectsManager.animateSprite(0); break; case 107: _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(5); _vm->_objectsManager.SET_BOBPOSI(5, 0); _vm->_soundManager.loadWav("SOUND61.WAV", 1); _vm->_soundManager.loadWav("SOUND62.WAV", 2); _vm->_soundManager.loadWav("SOUND61.WAV", 3); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(5) != 10); _vm->_soundManager.playWav(1); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(5) != 18); _vm->_soundManager.playWav(2); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(5) != 38); _vm->_soundManager.playWav(3); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(5) != 53); _vm->_objectsManager.stopBobAnimation(5); _vm->_objectsManager.animateSprite(0); break; case 108: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("peche1.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 109: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("peche2.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 110: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("peche3.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 111: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("peche4.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 112: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("teint1.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 113: _vm->_talkManager.PARLER_PERSO("teint.pe2"); break; case 114: _vm->_talkManager.PARLER_PERSO("tahibar.pe2"); break; case 115: _vm->_talkManager.PARLER_PERSO("ilebar.pe2"); break; case 116: _vm->_talkManager.PARLER_PERSO("Profred.pe2"); break; case 170: _vm->_talkManager.PARLER_PERSO("GRED.pe2"); break; case 171: { _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("gred1.pe2"); _vm->_globals._introSpeechOffFl = false; _vm->_globals.NOT_VERIF = true; _vm->_objectsManager.g_old_x = _vm->_objectsManager.getSpriteX(0); _vm->_globals._oldDirection = -1; _vm->_globals.Compteur = 0; _vm->_globals.NOT_VERIF = true; _vm->_linesManager._route = (int16 *)g_PTRNUL; _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 361, 325); _vm->_globals.NOT_VERIF = true; _vm->_objectsManager._zoneNum = -1; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_globals._exitId = 59; break; } case 172: _vm->_talkManager.PARLER_PERSO("GBLEU.pe2"); break; case 173: { _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("gbleu1.pe2"); _vm->_globals._introSpeechOffFl = false; _vm->_globals.NOT_VERIF = true; _vm->_objectsManager.g_old_x = _vm->_objectsManager.getSpriteX(0); _vm->_globals._oldDirection = -1; _vm->_globals.Compteur = 0; _vm->_globals.NOT_VERIF = true; _vm->_linesManager._route = (int16 *)g_PTRNUL; _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 361, 325); _vm->_globals.NOT_VERIF = true; _vm->_objectsManager._zoneNum = -1; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_globals._exitId = 59; break; } case 174: _vm->_talkManager.PARLER_PERSO("Profbl.pe2"); break; case 175: _vm->_objectsManager.setSpriteIndex(0, 55); _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(9); _vm->_objectsManager.setBobAnimation(10); _vm->_objectsManager.BOB_OFFSET(10, 300); _vm->_soundManager.playSound("SOUND44.WAV"); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(10) != 7); _vm->_objectsManager.setBobAnimation(6); _vm->_objectsManager.stopBobAnimation(3); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(6) != 10); _vm->_soundManager.playSound("SOUND71.WAV"); _vm->_objectsManager.setBobAnimation(7); _vm->_objectsManager.stopBobAnimation(4); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(7) != 15); _vm->_objectsManager.stopBobAnimation(5); _vm->_objectsManager.setBobAnimation(8); _vm->_soundManager.playSound("SOUND70.WAV"); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(8) != 76); _vm->_objectsManager.stopBobAnimation(6); _vm->_objectsManager.stopBobAnimation(7); _vm->_objectsManager.stopBobAnimation(8); _vm->_objectsManager.stopBobAnimation(9); _vm->_objectsManager.stopBobAnimation(10); _vm->_objectsManager.animateSprite(0); break; case 176: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("gred2.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 177: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("gbleu2.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 200: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("Gm2.PE2"); _vm->_globals._introSpeechOffFl = false; break; case 201: _vm->_objectsManager.setBobAnimation(3); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(3) != 18); _vm->_objectsManager.stopBobAnimation(3); _vm->_objectsManager.setBobAnimation(4); break; case 202: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("SVGARD2.PE2"); _vm->_globals._introSpeechOffFl = false; break; case 203: _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(4); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); if (_vm->_objectsManager.BOBPOSI(4) == 18) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 18, 334, 0, false); } while (_vm->_objectsManager.BOBPOSI(4) != 26); _vm->_objectsManager.stopBobAnimation(4); _vm->_objectsManager.animateSprite(0); break; case 204: { _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(3); _vm->_soundManager.loadWav("SOUND67.WAV", 1); int v41 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(3) == 10 && !v41) { _vm->_soundManager.playWav(1); v41 = 1; } if (_vm->_objectsManager.BOBPOSI(3) == 11) v41 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(3) != 50); _vm->_objectsManager.stopBobAnimation(3); _vm->_objectsManager.animateSprite(0); break; } case 205: { _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(4); _vm->_soundManager.loadWav("SOUND69.WAV", 1); int v42 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(4) == 10 && !v42) { _vm->_soundManager.playWav(1); v42 = 1; } if (_vm->_objectsManager.BOBPOSI(4) == 11) v42 = 0; _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(4) != 24); _vm->_objectsManager.stopBobAnimation(4); _vm->_objectsManager.animateSprite(0); break; } case 207: _vm->_talkManager.OBJET_VIVANT("PANNEAU.PE2"); break; case 208: { _vm->_globals._disableInventFl = true; if (_vm->_globals._saveData->_data[svField6] != _vm->_globals._saveData->_data[svField401]) { _vm->_soundManager._specialSoundNum = 208; _vm->_eventsManager._disableEscKeyFl = true; _vm->_animationManager.playSequence("SORT.SEQ", 10, 4, 10); _vm->_eventsManager._disableEscKeyFl = false; _vm->_soundManager._specialSoundNum = 0; } _vm->_globals.NOT_VERIF = true; _vm->_linesManager._route = (int16 *)g_PTRNUL; _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 330, 418); _vm->_globals.NOT_VERIF = true; _vm->_objectsManager._zoneNum = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_objectsManager.setSpriteIndex(0, 64); _vm->_globals._exitId = _vm->_globals._saveData->_data[svField401]; _vm->_globals._disableInventFl = false; break; } case 209: { _vm->_objectsManager.SET_BOBPOSI(1, 0); _vm->_objectsManager.SET_BOBPOSI(2, 0); _vm->_objectsManager.setSpriteIndex(0, 60); _vm->_objectsManager.stopBobAnimation(4); _vm->_objectsManager.setBobAnimation(1); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(1) != 9); _vm->_objectsManager.stopBobAnimation(1); _vm->_linesManager._route = (int16 *)g_PTRNUL; _vm->_globals.NOT_VERIF = true; _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 330, 314); _vm->_objectsManager._zoneNum = 0; _vm->_globals.NOT_VERIF = true; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_objectsManager.setSpriteIndex(0, 64); _vm->_objectsManager.setBobAnimation(2); _vm->_soundManager.playSound("SOUND66.WAV"); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(2) != 10); _vm->_objectsManager.stopBobAnimation(2); _vm->_objectsManager.setBobAnimation(4); break; } case 210: _vm->_animationManager.NO_SEQ = true; _vm->_soundManager._specialSoundNum = 210; _vm->_animationManager.playSequence2("SECRET1.SEQ", 1, 12, 1); _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 192, 152, 0); _vm->_objectsManager.setBobAnimation(9); _vm->_objectsManager.OBSSEUL = true; _vm->_objectsManager.INILINK("IM73a"); _vm->_objectsManager.OBSSEUL = false; _vm->_globals.CACHE_ON(); _vm->_animationManager.NO_SEQ = false; _vm->_globals.CACHE_ADD(0); _vm->_globals.CACHE_ADD(1); _vm->_graphicsManager.SETCOLOR4(252, 100, 100, 100); _vm->_graphicsManager.SETCOLOR4(253, 100, 100, 100); _vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100); _vm->_graphicsManager.SETCOLOR4(254, 0, 0, 0); break; case 211: _vm->_objectsManager.removeSprite(0); _vm->_globals.CACHE_OFF(); _vm->_animationManager.NO_SEQ = true; _vm->_soundManager._specialSoundNum = 211; _vm->_animationManager.playSequence("SECRET2.SEQ", 1, 12, 100); _vm->_soundManager._specialSoundNum = 0; _vm->_animationManager.NO_SEQ = false; _vm->_graphicsManager._noFadingFl = true; _vm->_graphicsManager.fadeOutLong(); for (int i = 1; i <= 39; i++) { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } _vm->_graphicsManager.SETCOLOR4(252, 100, 100, 100); _vm->_graphicsManager.SETCOLOR4(253, 100, 100, 100); _vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100); _vm->_graphicsManager.SETCOLOR4(254, 0, 0, 0); break; case 215: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("aviat.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 216: _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("aviat1.pe2"); _vm->_globals._introSpeechOffFl = false; break; case 229: _vm->_soundManager._specialSoundNum = 229; _vm->_animationManager.playSequence("MUR.SEQ", 1, 12, 1); _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 340, 157, 2); break; case 230: { _vm->_objectsManager.OBSSEUL = true; _vm->_objectsManager.INILINK("IM93a"); _vm->_objectsManager.OBSSEUL = false; _vm->_globals.CACHE_ON(); _vm->_globals.NOT_VERIF = true; _vm->_objectsManager.g_old_x = _vm->_objectsManager.getSpriteX(0); _vm->_globals._oldDirection = -1; _vm->_globals.Compteur = 0; _vm->_globals.NOT_VERIF = true; _vm->_linesManager._route = (int16 *)g_PTRNUL; _vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 488, 280); _vm->_globals.NOT_VERIF = true; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_objectsManager.GOHOME(); _vm->_eventsManager.VBL(); } while (_vm->_linesManager._route != (int16 *)g_PTRNUL); _vm->_objectsManager.removeSprite(0); int v45 = 0; _vm->_objectsManager.setBobAnimation(7); do { if (_vm->shouldQuit()) return -1; // Exiting game if (_vm->_objectsManager.BOBPOSI(7) == 9 && !v45) { v45 = 1; _vm->_soundManager.playSound("SOUND81.WAV"); } _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(7) != 15); _vm->_objectsManager.stopBobAnimation(7); _vm->_objectsManager.setSpriteX(0, 476); _vm->_objectsManager.setSpriteY(0, 278); _vm->_objectsManager.animateSprite(0); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 337, 154, 3); _vm->_objectsManager.OBSSEUL = true; _vm->_objectsManager.INILINK("IM93c"); _vm->_objectsManager.OBSSEUL = false; _vm->_globals.CACHE_ON(); break; } case 231: _vm->_globals.CACHE_OFF(); _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(12); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(12) != 6); _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("PRMORT.pe2"); _vm->_globals._introSpeechOffFl = false; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(12) != 12); _vm->_objectsManager.animateSprite(0); _vm->_objectsManager.stopBobAnimation(12); _vm->_globals.CACHE_ON(); break; case 233: { _vm->_globals.CACHE_OFF(); _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(11); int v46 = 0; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); if (_vm->_objectsManager.BOBPOSI(11) == 10 && !v46) v46 = 1; } while (_vm->_objectsManager.BOBPOSI(11) != 13); _vm->_objectsManager.stopBobAnimation(11); _vm->_globals.CACHE_ON(); _vm->_objectsManager.setBobAnimation(13); do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } while (_vm->_objectsManager.BOBPOSI(13) != 48); _vm->_globals._introSpeechOffFl = true; _vm->_talkManager.PARLER_PERSO("HRADIO.PE2"); _vm->_globals._introSpeechOffFl = false; _vm->_graphicsManager.fadeOutLong(); _vm->_objectsManager.stopBobAnimation(13); _vm->_graphicsManager._noFadingFl = true; _vm->_globals._exitId = 94; break; } case 236: { char v47 = _vm->_globals._saveData->_data[svField341]; if (v47) { if (v47 == 2) vbobFrameIndex = 5; else if (v47 == 3) vbobFrameIndex = 4; else if (v47 == 1) vbobFrameIndex = 6; _vm->_soundManager.playSound("SOUND83.WAV"); _vm->_objectsManager.OPTI_ONE(vbobFrameIndex, 26, 50, 0); if (_vm->_globals._saveData->_data[svField341] == 1) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 27, 117, 0); if (_vm->_globals._saveData->_data[svField341] == 2) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 145, 166, 2); if (_vm->_globals._saveData->_data[svField341] == 3) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 296, 212, 4); if (_vm->_globals._saveData->_data[svField341] == 1) _vm->_globals._saveData->_data[svField338] = 0; if (_vm->_globals._saveData->_data[svField341] == 2) _vm->_globals._saveData->_data[svField339] = 0; if (_vm->_globals._saveData->_data[svField341] == 3) _vm->_globals._saveData->_data[svField340] = 0; } _vm->_soundManager.playSound("SOUND83.WAV"); _vm->_objectsManager.OPTI_ONE(6, 0, 23, 0); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 27, 117, 1); break; } case 237: { char v48 = _vm->_globals._saveData->_data[svField341]; if (v48) { if (v48 == 2) vbobFrameIndex = 5; if (v48 == 3) vbobFrameIndex = 4; if (v48 == 1) vbobFrameIndex = 6; _vm->_soundManager.playSound("SOUND83.WAV"); _vm->_objectsManager.OPTI_ONE(vbobFrameIndex, 26, 50, 0); if (_vm->_globals._saveData->_data[svField341] == 1) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 27, 117, 0); if (_vm->_globals._saveData->_data[svField341] == 2) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 145, 166, 2); if (_vm->_globals._saveData->_data[svField341] == 3) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 296, 212, 4); if (_vm->_globals._saveData->_data[svField341] == 1) _vm->_globals._saveData->_data[svField338] = 0; if (_vm->_globals._saveData->_data[svField341] == 2) _vm->_globals._saveData->_data[svField339] = 0; if (_vm->_globals._saveData->_data[svField341] == 3) _vm->_globals._saveData->_data[svField340] = 0; } _vm->_soundManager.playSound("SOUND83.WAV"); _vm->_objectsManager.OPTI_ONE(5, 0, 23, 0); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 145, 166, 3); break; } case 238: { char v49 = _vm->_globals._saveData->_data[svField341]; if (v49) { if (v49 == 2) vbobFrameIndex = 5; else if (v49 == 3) vbobFrameIndex = 4; else if (v49 == 1) vbobFrameIndex = 6; _vm->_soundManager.playSound("SOUND83.WAV"); _vm->_objectsManager.OPTI_ONE(vbobFrameIndex, 26, 50, 0); if (_vm->_globals._saveData->_data[svField341] == 1) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 27, 117, 0); if (_vm->_globals._saveData->_data[svField341] == 2) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 145, 166, 2); if (_vm->_globals._saveData->_data[svField341] == 3) _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 296, 212, 4); if (_vm->_globals._saveData->_data[svField341] == 1) _vm->_globals._saveData->_data[svField338] = 0; if (_vm->_globals._saveData->_data[svField341] == 2) _vm->_globals._saveData->_data[svField339] = 0; if (_vm->_globals._saveData->_data[svField341] == 3) _vm->_globals._saveData->_data[svField340] = 0; } _vm->_soundManager.playSound("SOUND83.WAV"); _vm->_objectsManager.OPTI_ONE(4, 0, 23, 0); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 296, 212, 5); break; } case 239: _vm->_objectsManager.removeSprite(0); _vm->_soundManager.playSound("SOUND84.WAV"); _vm->_objectsManager.OPTI_ONE(16, 0, 10, 0); break; case 240: { _vm->_objectsManager.setBobAnimation(1); bool soundFlag = false; do { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); if (_vm->_objectsManager.BOBPOSI(1) == 12 && !soundFlag) { _vm->_soundManager.playSound("SOUND86.WAV"); soundFlag = true; } if (_vm->_objectsManager.BOBPOSI(1) == 13) soundFlag = false; if (_vm->_objectsManager.BOBPOSI(1) == 25 && !soundFlag) { _vm->_soundManager.playSound("SOUND85.WAV"); soundFlag = true; } if (_vm->_objectsManager.BOBPOSI(1) == 25) soundFlag = false; } while (_vm->_objectsManager.BOBPOSI(1) != 32); _vm->_objectsManager.stopBobAnimation(1); _vm->_objectsManager.setBobAnimation(2); _vm->_fontManager.hideText(9); if (!_vm->_soundManager._textOffFl) { _vm->_fontManager.initTextBuffers(9, 617, _vm->_globals.FICH_TEXTE, 91, 41, 3, 30, 253); _vm->_fontManager.showText(9); } if (!_vm->_soundManager._voiceOffFl) _vm->_soundManager.mixVoice(617, 4); for (int i = 0; i <= 29; i++) { if (_vm->shouldQuit()) return -1; // Exiting game _vm->_eventsManager.VBL(); } CharacterLocation *v51 = &_vm->_globals._saveData->_realHopkins; v51->_pos.x = _vm->_objectsManager.getSpriteX(0); v51->_pos.y = _vm->_objectsManager.getSpriteY(0); v51->_startSpriteIndex = 57; v51->_location = 97; _vm->_globals._saveData->_data[svField121] = 1; _vm->_globals._saveData->_data[svField352] = 1; _vm->_globals._saveData->_data[svField353] = 1; _vm->_globals._saveData->_data[svField354] = 1; break; } case 241: _vm->_talkManager.PARLER_PERSO("RECEP.PE2"); break; // Resurrect Samantha's clone case 242: { _vm->_soundManager.playSound("SOUND87.WAV"); _vm->_animationManager.NO_SEQ = true; _vm->_animationManager.playSequence("RESUF.SEQ", 1, 24, 1); _vm->_animationManager.NO_SEQ = false; CharacterLocation *samantha = &_vm->_globals._saveData->_samantha; samantha->_pos.x = 404; samantha->_pos.y = 395; samantha->_startSpriteIndex = 64; samantha->_location = _vm->_globals._screenId; samantha->_zoomFactor = -(100 * (67 - (100 - abs(_vm->_globals._spriteSize[790 / 2]))) / 67); _vm->_globals._saveData->_data[svField357] = 1; _vm->_globals._saveData->_data[svField354] = 0; _vm->_globals._saveData->_data[svField356] = 0; _vm->_globals._saveData->_data[svField355] = 1; _vm->_objectsManager._twoCharactersFl = true; _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 373, 191, 3); _vm->_objectsManager.addStaticSprite(_vm->_globals.TETE, samantha->_pos, 1, 3, samantha->_zoomFactor, false, 20, 127); _vm->_objectsManager.animateSprite(1); break; } case 243: _vm->_soundManager.playSound("SOUND88.WAV"); if (_vm->_globals._saveData->_data[svField341] == 2) { _vm->_animationManager.NO_SEQ = true; _vm->_animationManager.playSequence("RESU.SEQ", 2, 24, 2); _vm->_animationManager.NO_SEQ = false; } else { _vm->_objectsManager.OPTI_ONE(7, 0, 14, 0); } break; case 245: _vm->_soundManager.playSound("SOUND89.WAV"); _vm->_objectsManager.OPTI_ONE(5, 0, 6, 0); _vm->_globals.ZONEP[4]._destX = 276; _vm->_objectsManager.enableVerb(4, 19); _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 285, 379, 0); _vm->_globals._saveData->_data[svField399] = 1; break; case 246: _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.OPTI_ONE(6, 0, 15, 0); _vm->_objectsManager.PERSO_ON = true; _vm->_graphicsManager.NB_SCREEN(true); _vm->_animationManager.NO_SEQ = true; _vm->_animationManager.playSequence2("TUNNEL.SEQ", 1, 18, 20); _vm->_animationManager.NO_SEQ = false; _vm->_graphicsManager._noFadingFl = true; _vm->_graphicsManager.fadeOutLong(); _vm->_objectsManager.PERSO_ON = false; _vm->_globals._exitId = 100; break; case 600: if (!_vm->getIsDemo()) { _vm->_graphicsManager.FADE_LINUX = 2; _vm->_graphicsManager._fadeDefaultSpeed = 1; _vm->_animationManager.playAnim("BOMBE1A.ANM", 100, 18, 100); } _vm->_graphicsManager.loadImage("BOMBEB"); _vm->_graphicsManager.SETCOLOR3(252, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(253, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(251, 100, 100, 100); _vm->_graphicsManager.SETCOLOR3(254, 0, 0, 0); _vm->_graphicsManager.OPTI_INI("BOMBE", 2, true); _vm->_graphicsManager.fadeInShort(); break; case 601: _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(2, 0, 16, 4); break; case 602: _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(4, 0, 16, 4); break; case 603: _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(3, 0, 16, 4); _vm->_soundManager._specialSoundNum = 199; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500); _vm->_soundManager._specialSoundNum = 0; memset(_vm->_graphicsManager._vesaBuffer, 0, 614400); _vm->_graphicsManager._noFadingFl = true; _vm->_globals._exitId = 151; break; case 604: _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(1, 0, 16, 4); _vm->_soundManager._specialSoundNum = 199; _vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500); _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager._noFadingFl = true; memset(_vm->_graphicsManager._vesaBuffer, 0, 614400); _vm->_globals._exitId = 151; break; case 605: _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(5, 0, 16, 4); _vm->_graphicsManager.fadeOutShort(); _vm->_soundManager._specialSoundNum = 199; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500); _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager._noFadingFl = true; memset(_vm->_graphicsManager._vesaBuffer, 0, 614400); _vm->_globals._exitId = 151; break; case 606: _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(6, 0, 16, 4); if ((_vm->getPlatform() != Common::kPlatformWindows) || !_vm->getIsDemo()) { _vm->_animationManager.playAnim("BOMBE3A.ANM", 50, 14, 500); memset(_vm->_graphicsManager._vesaBuffer, 0, 614400); } _vm->_globals._exitId = 6; break; case 607: // Display bomb plan if (!_vm->getIsDemo()) { memcpy(_vm->_graphicsManager._oldPalette, _vm->_graphicsManager._palette, 769); _vm->_animationManager.playAnim2("PLAN.ANM", 50, 10, 800); } _vm->_globals.NBBLOC = 0; break; case 608: _vm->_objectsManager.stopBobAnimation(2); _vm->_objectsManager.stopBobAnimation(3); _vm->_objectsManager.stopBobAnimation(4); _vm->_objectsManager.stopBobAnimation(6); _vm->_objectsManager.stopBobAnimation(11); _vm->_objectsManager.stopBobAnimation(10); break; case 609: _vm->_objectsManager.setBobAnimation(2); _vm->_objectsManager.setBobAnimation(3); _vm->_objectsManager.setBobAnimation(4); _vm->_objectsManager.setBobAnimation(6); _vm->_objectsManager.setBobAnimation(11); _vm->_objectsManager.setBobAnimation(10); break; case 610: _vm->_objectsManager.stopBobAnimation(5); _vm->_objectsManager.stopBobAnimation(7); _vm->_objectsManager.stopBobAnimation(8); _vm->_objectsManager.stopBobAnimation(9); _vm->_objectsManager.stopBobAnimation(12); _vm->_objectsManager.stopBobAnimation(13); break; case 611: _vm->_objectsManager.setBobAnimation(5); _vm->_objectsManager.setBobAnimation(7); _vm->_objectsManager.setBobAnimation(8); _vm->_objectsManager.setBobAnimation(9); _vm->_objectsManager.setBobAnimation(12); _vm->_objectsManager.setBobAnimation(13); break; } opcodeType = 1; break; case MKTAG24('E', 'I', 'F'): opcodeType = 4; break; case MKTAG24('V', 'A', 'L'): { opcodeType = 1; int idx = (int16)READ_LE_UINT16(dataP + 5); assert(idx >= 0 && idx < 2050); _vm->_globals._saveData->_data[idx] = dataP[7]; break; } case MKTAG24('A', 'D', 'D'): opcodeType = 1; _vm->_globals._saveData->_data[(int16)READ_LE_UINT16(dataP + 5)] += dataP[7]; break; case MKTAG24('B', 'O', 'S'): opcodeType = 1; _vm->_objectsManager.BOB_OFFSET((int16)READ_LE_UINT16(dataP + 5), (int16)READ_LE_UINT16(dataP + 7)); break; case MKTAG24('V', 'O', 'N'): _vm->_objectsManager.enableVerb((int16)READ_LE_UINT16(dataP + 5), (int16)READ_LE_UINT16(dataP + 7)); opcodeType = 1; break; case MKTAG24('Z', 'C', 'H'): _vm->_globals.ZONEP[(int16)READ_LE_UINT16(dataP + 5)].field12 = (int16)READ_LE_UINT16(dataP + 7); opcodeType = 1; break; case MKTAG24('J', 'U', 'M'): _vm->_objectsManager._jumpZone = (int16)READ_LE_UINT16(dataP + 5); _vm->_objectsManager._jumpVerb = (int16)READ_LE_UINT16(dataP + 7); opcodeType = 6; break; case MKTAG24('S', 'O', 'U'): { int soundNum = (int16)READ_LE_UINT16(dataP + 5); Common::String file = Common::String::format("SOUND%d.WAV", soundNum); _vm->_soundManager.playSound(file); opcodeType = 1; break; } case MKTAG24('V', 'O', 'F'): _vm->_objectsManager.disableVerb((int16)READ_LE_UINT16(dataP + 5), (int16)READ_LE_UINT16(dataP + 7)); opcodeType = 1; break; case MKTAG24('I', 'I', 'F'): opcodeType = 3; break; default: warning("Unhandled opcode %c%c%c", dataP[2], dataP[3], dataP[4]); break; } return opcodeType; } int ScriptManager::handleGoto(const byte *dataP) { return (int16)READ_LE_UINT16(dataP + 5); } int ScriptManager::handleIf(const byte *dataP, int a2) { int v2; int v3; int v4; int v6; bool v7; int v20; v2 = a2; LABEL_2: v3 = v2; do { if (_vm->shouldQuit()) return 0; // Exiting game ++v3; v4 = checkOpcode(dataP + 20 * v3); if (v3 > 400) error("Control if failed"); } while (v4 != 4); // EIF v20 = v3; v6 = v2; v7 = false; do { if (_vm->shouldQuit()) return 0; // Exiting game ++v6; if (checkOpcode(dataP + 20 * v6) == 3) // IIF v7 = true; if (v6 > 400) error("Control if failed "); if (v7) { v2 = v20; goto LABEL_2; } } while (v20 != v6); const byte *buf = dataP + 20 * a2; byte oper = buf[13]; byte oper2 = buf[14]; byte operType = buf[15]; int saveDataIdx1 = (int16)READ_LE_UINT16(buf + 5); int compVal1 = (int16)READ_LE_UINT16(buf + 7); bool check1Fl = false; if ((oper == 1 && _vm->_globals._saveData->_data[saveDataIdx1] == compVal1) || (oper == 2 && _vm->_globals._saveData->_data[saveDataIdx1] != compVal1) || (oper == 3 && _vm->_globals._saveData->_data[saveDataIdx1] <= compVal1) || (oper == 4 && _vm->_globals._saveData->_data[saveDataIdx1] >= compVal1) || (oper == 5 && _vm->_globals._saveData->_data[saveDataIdx1] > compVal1) || (oper == 6 && _vm->_globals._saveData->_data[saveDataIdx1] < compVal1)) check1Fl = true; bool check2Fl = false; if (operType != 3) { int saveDataIdx2 = (int16)READ_LE_UINT16(buf + 9); int compVal2 = (int16)READ_LE_UINT16(buf + 11); if ((oper2 == 1 && compVal2 == _vm->_globals._saveData->_data[saveDataIdx2]) || (oper2 == 2 && compVal2 != _vm->_globals._saveData->_data[saveDataIdx2]) || (oper2 == 3 && compVal2 >= _vm->_globals._saveData->_data[saveDataIdx2]) || (oper2 == 4 && compVal2 <= _vm->_globals._saveData->_data[saveDataIdx2]) || (oper2 == 5 && compVal2 < _vm->_globals._saveData->_data[saveDataIdx2]) || (oper2 == 6 && compVal2 > _vm->_globals._saveData->_data[saveDataIdx2])) check2Fl = true; } if ((operType == 3) && check1Fl) { return (a2 + 1); } else if ((operType == 1) && check1Fl && check2Fl) { return (a2 + 1); } else if ((operType == 2) && (check1Fl || check2Fl)) { return (a2 + 1); } return (v20 + 1); } int ScriptManager::checkOpcode(const byte *dataP) { int result = 0; if (READ_BE_UINT16(dataP) != MKTAG16('F', 'C')) return result; uint32 signature24 = READ_BE_UINT24(&dataP[2]); switch (signature24) { case MKTAG24('A', 'N', 'I'): case MKTAG24('B', 'C', 'A'): case MKTAG24('B', 'O', 'B'): case MKTAG24('B', 'O', 'F'): case MKTAG24('B', 'O', 'S'): case MKTAG24('M', 'U', 'S'): case MKTAG24('O', 'B', 'M'): case MKTAG24('O', 'B', 'P'): case MKTAG24('P', 'E', 'R'): case MKTAG24('S', 'O', 'U'): case MKTAG24('S', 'P', 'E'): case MKTAG24('T', 'X', 'T'): case MKTAG24('V', 'A', 'L'): case MKTAG24('V', 'O', 'F'): case MKTAG24('V', 'O', 'N'): case MKTAG24('Z', 'C', 'H'): case MKTAG24('Z', 'O', 'F'): case MKTAG24('Z', 'O', 'N'): result = 1; break; case MKTAG24('G', 'O', 'T'): result = 2; break; case MKTAG24('I', 'I', 'F'): result = 3; break; case MKTAG24('E', 'I', 'F'): result = 4; break; case MKTAG24('E', 'X', 'I'): case MKTAG24('S', 'O', 'R'): result = 5; break; case MKTAG24('J', 'U', 'M'): result = 6; break; // default: // warning("Unhandled opcode %c%c%c", dataP[2], dataP[3], dataP[4]); } return result; } } // End of namespace Hopkins