/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef HUGO_DIALOGS_H #define HUGO_DIALOGS_H #include "gui/dialog.h" #include "gui/widgets/edittext.h" namespace Hugo { class HugoEngine; enum MenuOption { kMenuWhat = 0, kMenuMusic, kMenuSoundFX, kMenuSave, kMenuLoad, kMenuRecall, kMenuTurbo, kMenuLook, kMenuInventory }; enum { kMenuWidth = 320, kMenuHeight = 24, kMenuX = 5, kMenuY = 1, kButtonWidth = 20, kButtonHeight = 20, kButtonPad = 1, kButtonSpace = 5 }; enum { // TopMenu commands kCmdWhat = 'WHAT', kCmdMusic = 'MUZK', kCmdSoundFX = 'SOUN', kCmdSave = 'SAVE', kCmdLoad = 'LOAD', kCmdRecall = 'RECL', kCmdTurbo = 'TURB', kCmdLook = 'LOOK', kCmdInvent = 'INVT', // EntryDialog commands kCmdButton = 'BTNP', kCmdFinishEdit = 'FNSH' }; class TopMenu : public GUI::Dialog { public: TopMenu(HugoEngine *vm); ~TopMenu(); void reflowLayout(); void handleCommand(GUI::CommandSender *sender, uint32 command, uint32 data); void handleMouseUp(int x, int y, int button, int clickCount); void loadBmpArr(Common::SeekableReadStream &in); protected: void init(); HugoEngine *_vm; GUI::PicButtonWidget *_whatButton; GUI::PicButtonWidget *_musicButton; GUI::PicButtonWidget *_soundFXButton; GUI::PicButtonWidget *_loadButton; GUI::PicButtonWidget *_saveButton; GUI::PicButtonWidget *_recallButton; GUI::PicButtonWidget *_turboButton; GUI::PicButtonWidget *_lookButton; GUI::PicButtonWidget *_inventButton; Graphics::Surface **_arrayBmp; uint16 _arraySize; }; class EntryDialog : public GUI::Dialog { public: EntryDialog(const Common::String &title, const Common::String &buttonLabel, const Common::String &defaultValue); virtual ~EntryDialog(); void handleCommand(GUI::CommandSender *sender, uint32 command, uint32 data); const Common::String &getEditString() const { return _text->getEditString(); } protected: GUI::EditTextWidget *_text; }; } #endif // HUGO_DIALOGS_H