/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Hugo Trilogy source code * * Copyright (c) 1989-1995 David P. Gray * */ #ifndef HUGO_DISPLAY_H #define HUGO_DISPLAY_H namespace Common { class ReadStream; class WriteStream; } namespace Hugo { enum OverlayState {kOvlUndef, kOvlForeground, kOvlBackground}; // Overlay state static const int kCenter = -1; // Used to center text in x class Screen { public: struct Rect { // Rectangle used in Display list int16 _x; // Position in dib int16 _y; // Position in dib int16 _dx; // width int16 _dy; // height }; Screen(HugoEngine *vm); virtual ~Screen(); virtual void loadFont(int16 fontId) = 0; virtual void loadFontArr(Common::ReadStream &in) = 0; int16 fontHeight() const; int16 stringLength(const char *s) const; void displayBackground(); void displayFrame(const int sx, const int sy, Seq *seq, const bool foreFl); void displayList(int update, ...); void displayRect(const int16 x, const int16 y, const int16 dx, const int16 dy); void drawBoundaries(); void drawRectangle(const bool filledFl, const int16 x1, const int16 y1, const int16 x2, const int16 y2, const int color); void drawShape(const int x, const int y, const int color1, const int color2); void drawStatusText(); void freeScreen(); void hideCursor(); void initDisplay(); void initNewScreenDisplay(); void loadPalette(Common::ReadStream &in); void moveImage(ImagePtr srcImage, const int16 x1, const int16 y1, const int16 dx, int16 dy, const int16 width1, ImagePtr dstImage, const int16 x2, const int16 y2, const int16 width2); void remapPal(uint16 oldIndex, uint16 newIndex); void resetInventoryObjId(); void restorePal(Common::ReadStream *f); void savePal(Common::WriteStream *f) const; void setBackgroundColor(const uint16 color); void setCursorPal(); void selectInventoryObjId(const int16 objId); void shadowStr(int16 sx, const int16 sy, const char *s, const byte color); void showCursor(); void userHelp() const; void writeStr(int16 sx, const int16 sy, const char *s, const byte color); Icondib &getIconBuffer(); Viewdib &getBackBuffer(); Viewdib &getBackBufferBackup(); Viewdib &getFrontBuffer(); Viewdib &getGUIBuffer(); protected: HugoEngine *_vm; static const int kRectListSize = 16; // Size of add/restore rect lists static const int kBlitListSize = kRectListSize * 2; // Size of dirty rect blit list static const int kShapeSize = 24; static const int kFontLength = 128; // Number of chars in font static const int kFontSize = 1200; // Max size of font data static const int kNumFonts = 3; // Number of dib fonts static const byte stdMouseCursorHeight = 20; static const byte stdMouseCursorWidth = 12; bool fontLoadedFl[kNumFonts]; // Fonts used in dib (non-GDI) byte *_arrayFont[kNumFonts]; byte _fnt; // Current font number byte _fontdata[kNumFonts][kFontSize]; // Font data byte *_font[kNumFonts][kFontLength]; // Ptrs to each char byte *_mainPalette; int16 _arrayFontSize[kNumFonts]; Viewdib _frontBuffer; inline bool isInX(const int16 x, const Rect *rect) const; inline bool isInY(const int16 y, const Rect *rect) const; inline bool isOverlapping(const Rect *rectA, const Rect *rectB) const; virtual OverlayState findOvl(Seq *seqPtr, ImagePtr dstPtr, uint16 y) = 0; private: byte *_curPalette; byte _iconImage[kInvDx * kInvDy]; byte _paletteSize; Icondib _iconBuffer; // Inventory icon DIB int16 mergeLists(Rect *list, Rect *blist, const int16 len, int16 blen); int16 center(const char *s) const; Viewdib _backBuffer; Viewdib _GUIBuffer; // User interface images Viewdib _backBufferBackup; // Backup _backBuffer during inventory // Formerly static variables used by displayList() int16 _dlAddIndex, _dlRestoreIndex; // Index into add/restore lists Rect _dlRestoreList[kRectListSize]; // The restore list Rect _dlAddList[kRectListSize]; // The add list Rect _dlBlistList[kBlitListSize]; // The blit list // void createPal(); void merge(const Rect *rectA, Rect *rectB); void writeChr(const int sx, const int sy, const byte color, const char *local_fontdata); }; class Screen_v1d : public Screen { public: Screen_v1d(HugoEngine *vm); ~Screen_v1d(); void loadFont(int16 fontId); void loadFontArr(Common::ReadStream &in); protected: OverlayState findOvl(Seq *seqPtr, ImagePtr dstPtr, uint16 y); }; class Screen_v1w : public Screen { public: Screen_v1w(HugoEngine *vm); ~Screen_v1w(); void loadFont(int16 fontId); void loadFontArr(Common::ReadStream &in); protected: OverlayState findOvl(Seq *seqPtr, ImagePtr dstPtr, uint16 y); }; } // End of namespace Hugo #endif //HUGO_DISPLAY_H