/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on original Hugo Trilogy source code * * Copyright (c) 1989-1995 David P. Gray * */ #ifndef HUGO_INVENTORY_H #define HUGO_INVENTORY_H namespace Hugo { /** * Actions for Process_inventory() */ enum invact_t {kInventoryActionInit, kInventoryActionLeft, kInventoryActionRight, kInventoryActionGet}; class InventoryHandler { public: InventoryHandler(HugoEngine *vm); void setInventoryObjId(int16 objId) { _inventoryObjId = objId; } void setInventoryState(istate_t state) { _inventoryState = state; } int16 getInventoryObjId() const { return _inventoryObjId; } istate_t getInventoryState() const { return _inventoryState; } int16 processInventory(const invact_t action, ...); void runInventory(); private: HugoEngine *_vm; static const int kStepDy = 8; // Pixels per step movement int16 _firstIconId; // Index of first icon to display istate_t _inventoryState; // Inventory icon bar state int16 _inventoryHeight; // Inventory icon bar height int16 _inventoryObjId; // Inventory object selected, or -1 void constructInventory(const int16 imageTotNumb, int displayNumb, const bool scrollFl, int16 firstObjId); }; } // End of namespace Hugo #endif // HUGO_INVENTORY_H