/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on original Hugo Trilogy source code * * Copyright (c) 1989-1995 David P. Gray * */ #ifndef HUGO_MOUSE_H #define HUGO_MOUSE_H namespace Hugo { class MouseHandler { public: MouseHandler(HugoEngine *vm); void mouseHandler(); private: HugoEngine *_vm; static const char kCursorNochar = '~'; // Don't show name of object under cursor static const int kExitHotspot = -4; // Cursor over Exit hotspot static const int kCursorNameIndex = 2; // Index of name used under cursor static const int kCursorNameOffX = 10; // Cursor offset to name string static const int kCursorNameOffY = -2; // Cursor offset to name string enum seqTextMouse { kMsNoWayText = 0, kMsExit = 1 }; void cursorText(const char *buffer, const int16 cx, const int16 cy, const uif_t fontId, const int16 color); int16 findExit(const int16 cx, const int16 cy); void processRightClick(const int16 objId, const int16 cx, const int16 cy); void processLeftClick(const int16 objId, const int16 cx, const int16 cy); }; } // End of namespace Hugo #endif //HUGO_MOUSE_H