/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on original Hugo Trilogy source code * * Copyright (c) 1989-1995 David P. Gray * */ #include "common/system.h" #include "gui/message.h" #include "hugo/game.h" #include "hugo/hugo.h" #include "hugo/util.h" #include "hugo/sound.h" namespace Hugo { int Utils::firstBit(byte data) { /* Returns index (0 to 7) of first 1 in supplied byte, or 8 if not found */ int i; if (!data) return(8); for (i = 0; i < 8; i++) { if ((data << i) & 0x80) break; } return(i); } int Utils::lastBit(byte data) { /* Returns index (0 to 7) of last 1 in supplied byte, or 8 if not found */ int i; if (!data) return(8); for (i = 7; i >= 0; i--) { if ((data << i) & 0x80) break; } return(i); } void Utils::reverseByte(byte *data) { /* Reverse the bit order in supplied byte */ byte maskIn = 0x80; byte maskOut = 0x01; byte result = 0; for (byte i = 0; i < 8; i++, maskIn >>= 1, maskOut <<= 1) if (*data & maskIn) result |= maskOut; *data = result; } char *Utils::Box(box_t dismiss, const char *s, ...) { static char buffer[MAX_STRLEN + 1]; // Format text into this va_list marker; if (!s) return(NULL); // NULL strings catered for if (s[0] == '\0') return(NULL); if (strlen(s) > MAX_STRLEN - 100) { // Test length Warn(false, "String too big:\n%s", s); return(NULL); } va_start(marker, s); vsprintf(buffer, s, marker); // Format string into buffer va_end(marker); //Warn(false, "BOX: %s", buffer); int boxTime = strlen(buffer) * 30; GUI::TimedMessageDialog dialog(buffer, MAX(1500, boxTime)); dialog.runModal(); // TODO: Some boxes (i.e. the combination code for the shed), needs to return an input. return buffer; } void Utils::Warn(bool technote, const char *format, ...) { /* Warning handler. Print supplied message and continue */ /* Arguments are same as printf */ /* technote TRUE if we are to refer user to technote file */ char buffer[WARNLEN]; va_list marker; va_start(marker, format); vsnprintf(buffer, WARNLEN, format, marker); va_end(marker); //// if (technote) //// strcat (buffer, sTech); //MessageBeep(MB_ICONEXCLAMATION); //MessageBox(hwnd, buffer, "HugoWin Warning", MB_OK | MB_ICONEXCLAMATION); warning("Hugo warning: %s", buffer); } void Utils::Error(int error_type, const char *format, ...) { /* Fatal error handler. Reset environment, print error and exit */ /* Arguments are same as printf */ va_list marker; char buffer[ERRLEN + 1]; bool fatal = true; // Fatal error, else continue switch (error_type) { case FILE_ERR: strcpy(buffer, HugoEngine::get()._textUtil[kErr1]); break; case WRITE_ERR: strcpy(buffer, HugoEngine::get()._textUtil[kErr2]); fatal = false; // Allow continuation break; case PCCH_ERR: strcpy(buffer, HugoEngine::get()._textUtil[kErr3]); break; case HEAP_ERR: strcpy(buffer, HugoEngine::get()._textUtil[kErr4]); break; case SOUND_ERR: strcpy(buffer, HugoEngine::get()._textUtil[kErr5]); break; default: strcpy(buffer, HugoEngine::get()._textUtil[kErr6]); break; } if (fatal) HugoEngine::get().shutdown(); // Restore any devices before exit va_start(marker, format); vsnprintf(&buffer[strlen(buffer)], ERRLEN - strlen(buffer), format, marker); va_end(marker); //MessageBeep(MB_ICONEXCLAMATION); //MessageBox(hwnd, buffer, "HugoWin Error", MB_OK | MB_ICONEXCLAMATION); warning("Hugo Error: %s", buffer); if (fatal) exit(1); } void Utils::gameOverMsg(void) { // Print options for user when dead //MessageBox(hwnd, gameoverstring, "Be more careful next time!", MB_OK | MB_ICONINFORMATION); warning("STUB: Gameover_msg(): %s", HugoEngine::get()._textUtil[kGameOver]); } } // End of namespace Hugo