/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "igor/igor.h" namespace Igor { void IgorEngine::PART_18_EXEC_ACTION(int action) { switch (action) { case 101: ADD_DIALOGUE_TEXT(201, 1); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); break; case 102: ADD_DIALOGUE_TEXT(202, 1); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); break; case 103: ADD_DIALOGUE_TEXT(205, 1); SET_DIALOGUE_TEXT(1, 1); startCutsceneDialogue(99, 54, 43, 63, 0); waitForEndOfCutsceneDialogue(99, 54, 43, 63, 0); break; case 104: ADD_DIALOGUE_TEXT(206, 1); SET_DIALOGUE_TEXT(1, 1); startCutsceneDialogue(132, 55, 63, 42, 0); waitForEndOfCutsceneDialogue(132, 55, 63, 42, 0); break; case 105: ADD_DIALOGUE_TEXT(207, 1); SET_DIALOGUE_TEXT(1, 1); startCutsceneDialogue(167, 56, 0, 42, 42); waitForEndOfCutsceneDialogue(167, 56, 0, 42, 42); break; case 106: ADD_DIALOGUE_TEXT(208, 1); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); break; case 107: ADD_DIALOGUE_TEXT(209, 1); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); break; case 108: ADD_DIALOGUE_TEXT(210, 1); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); break; case 109: PART_18_ACTION_109(); break; case 110: _currentPart = 252; break; case 111: PART_18_ACTION_111(); break; default: error("PART_18_EXEC_ACTION unhandled action %d", action); break; } } void IgorEngine::PART_18_ACTION_109() { const int offset = 29480; for (int i = 1; i <= 2; ++i) { for (int j = 1; j <= 48; ++j) { memcpy(_screenVGA + j * 320 + offset, _animFramesBuffer + (i - 1) * 1519 + j * 31, 31); } waitForTimer(120); } int part = _currentPart; _currentPart = 191; fadeOutPalette(768); PART_19(); memcpy(_screenVGA, _screenLayer2, 46080); loadResourceData__ROOM_MenToilets(); loadResourceData__ANIM_MenToilets(); loadActionData(DAT_MenToilets); _roomDataOffsets = PART_18_ROOM_DATA_OFFSETS; setRoomWalkBounds(0, 0, 319, 143); SET_EXEC_ACTION_FUNC(1, &IgorEngine::PART_18_EXEC_ACTION); PART_18_HELPER_1(255); memset(_screenVGA + 46080, 0, 17920); drawVerbsPanel(); removeObjectFromInventory(53); fadeInPalette(768); _currentPart = part; ADD_DIALOGUE_TEXT(215, 1); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); } void IgorEngine::PART_18_ACTION_111() { if (_objectsState[0] == 0) { ADD_DIALOGUE_TEXT(211, 1); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); return; } if (_objectsState[0] == 2) { ADD_DIALOGUE_TEXT(212, 1); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); return; } const int offset = 26798; for (int i = 0; i <= 28; ++i) { memcpy(_screenVGA + i * 320 + offset, _animFramesBuffer + i * 28 + 0xF0A, 28); } playSound(47, 1); for (int i = 1; i <= 2; ++i) { waitForTimer(200); } for (int i = 0; i <= 28; ++i) { memcpy(_screenVGA + i * 320 + offset, _animFramesBuffer + i * 28 + 0xBDE, 28); } ADD_DIALOGUE_TEXT(213, 2); SET_DIALOGUE_TEXT(1, 1); startIgorDialogue(); _objectsState[0] = 2; UPDATE_OBJECT_STATE(1); } void IgorEngine::PART_18_HELPER_1(int num) { } void IgorEngine::PART_18_HELPER_2() { _walkData[0].setPos(319, 142, 4, 0); _walkData[0].clipSkipX = 1; _walkData[0].clipWidth = 15; _walkData[0].scaleWidth = 50; _walkData[0].xPosChanged = 1; _walkData[0].dxPos = 0; _walkData[0].yPosChanged = 1; _walkData[0].dyPos = 0; _walkData[0].scaleHeight = 50; _walkDataLastIndex = 0; buildWalkPath(319, 142, 295, 142); _walkData[_walkDataLastIndex].frameNum = 0; _walkDataCurrentIndex = 1; _gameState.igorMoving = true; waitForIgorMove(); } void IgorEngine::PART_18() { _gameState.enableLight = 1; loadResourceData__ROOM_MenToilets(); loadResourceData__ANIM_MenToilets(); loadActionData(DAT_MenToilets); _roomDataOffsets = PART_18_ROOM_DATA_OFFSETS; setRoomWalkBounds(0, 0, 319, 143); SET_EXEC_ACTION_FUNC(1, &IgorEngine::PART_18_EXEC_ACTION); PART_18_HELPER_1(255); memcpy(_screenVGA, _screenLayer1, 46080); _currentAction.verb = kVerbWalk; fadeInPalette(768); PART_18_HELPER_2(); enterPartLoop(); while (_currentPart == 180) { runPartLoop(); } leavePartLoop(); fadeOutPalette(624); } void IgorEngine::loadResourceData__ROOM_MenToilets() { loadRoomData(PAL_MenToilets, IMG_MenToilets, BOX_MenToilets, MSK_MenToilets, TXT_MenToilets); } void IgorEngine::loadResourceData__ANIM_MenToilets() { static const int anm[] = { FRM_MenToilets1, FRM_MenToilets2, 0 }; loadAnimData(anm); } } // namespace Igor