/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/bbdou/illusions_bbdou.h" #include "illusions/bbdou/bbdou_foodctl.h" #include "illusions/actor.h" #include "illusions/dictionary.h" #include "illusions/textdrawer.h" #include "illusions/time.h" #include "illusions/resources/scriptresource.h" namespace Illusions { BbdouFoodCtl::BbdouFoodCtl(IllusionsEngine_BBDOU *vm) : _vm(vm) { } BbdouFoodCtl::~BbdouFoodCtl() { } void BbdouFoodCtl::placeFood(uint totalRoundsCount, uint maxRequestedFoodCount) { _totalRoundsCount = totalRoundsCount; _maxRequestedFoodCount = maxRequestedFoodCount; _requestedFoodCount = 0; _requestedFoodIndex = 0; placeActors(); } void BbdouFoodCtl::addFood(uint32 propertyId) { _foodPropertyIds[_requestedFoodCount++] = propertyId; } void BbdouFoodCtl::requestFirstFood() { _requestedFoodIndex = 1; _vm->_scriptResource->_properties.set(_foodPropertyIds[0], true); } void BbdouFoodCtl::requestNextFood() { uint32 propertyId = _foodPropertyIds[_requestedFoodIndex++]; _vm->_scriptResource->_properties.set(propertyId, true); } void BbdouFoodCtl::nextRound() { --_totalRoundsCount; } bool BbdouFoodCtl::hasReachedRequestedFoodCount() { return _requestedFoodIndex > _requestedFoodCount; } bool BbdouFoodCtl::hasRoundFinished() { return _totalRoundsCount == 0 || _requestedFoodCount > _maxRequestedFoodCount; } void BbdouFoodCtl::serveFood() { uint32 foodSequenceId = getFoodSequenceId(); uint32 studentObjectId = getCurrentStudentObjectId(); uint32 foodObjectId = _foodItems[_servedFoodCount++].objectId; Control *foodControl = _vm->_dict->getObjectControl(foodObjectId); foodControl->startSequenceActor(foodSequenceId, 2, 0); foodControl->linkToObject(studentObjectId, _servedFoodCount); } void BbdouFoodCtl::resetFood() { for (uint i = 0; i < _servedFoodCount; ++i) { Control *control = _vm->_dict->getObjectControl(_foodItems[i].objectId); control->unlinkObject(); _foodItems[i].value = 0; } _servedFoodCount = 0; resetFoodControls(); } void BbdouFoodCtl::placeActors() { static const uint32 kFoodSequenceIds[] = { 0x00060932, 0x00060933, 0x00060934, 0x00060935, 0x00060936, 0x00060937 }; for (uint i = 0; i < kFoodCount; ++i) { uint32 objectId = _vm->_controls->newTempObjectId(); _vm->_controls->placeActor(0x00050119, Common::Point(0, 0), 0x00060931, objectId, 0); Control *control = _vm->_dict->getObjectControl(objectId); control->deactivateObject(); control->setPriority(i + 10); control->startSequenceActor(kFoodSequenceIds[(i + 1) % 6], 2, 0); _foodItems[i].objectId = objectId; _foodItems[i].value = 0; } _servedFoodCount = 0; resetFoodControls(); } void BbdouFoodCtl::resetFoodControls() { Common::Point pos(-100, 32); for (uint i = 0; i < kFoodCount; ++i) { Control *control = _vm->_dict->getObjectControl(_foodItems[i].objectId); control->setActorPosition(pos); pos.y += 20; } } uint32 BbdouFoodCtl::getFoodSequenceId() { if (_vm->_scriptResource->_properties.get(0x000E014A)) return 0x60932; if (_vm->_scriptResource->_properties.get(0x000E014B)) return 0x60933; if (_vm->_scriptResource->_properties.get(0x000E014C)) return 0x60934; if (_vm->_scriptResource->_properties.get(0x000E014D)) return 0x60935; if (_vm->_scriptResource->_properties.get(0x000E014E)) return 0x60936; if (_vm->_scriptResource->_properties.get(0x000E014F)) return 0x60937; return 0; } uint32 BbdouFoodCtl::getCurrentStudentObjectId() { if (_vm->_scriptResource->_properties.get(0x000E0146)) return 0x40077; if (_vm->_scriptResource->_properties.get(0x000E0147)) return 0x40255; if (_vm->_scriptResource->_properties.get(0x000E0148)) return 0x40256; if (_vm->_scriptResource->_properties.get(0x000E0149)) return 0x40257; return 0; } } // End of namespace Illusions