/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ILLUSIONS_BBDOU_BBDOU_FOODCTL_H #define ILLUSIONS_BBDOU_BBDOU_FOODCTL_H #include "illusions/specialcode.h" #include "illusions/thread.h" namespace Illusions { class IllusionsEngine_BBDOU; // TODO Merge counts? const uint kFoodMaxPropertyIdsCount = 15; const uint kFoodCount = 16; struct FoodItem { uint32 objectId; int value; }; class BbdouFoodCtl { public: BbdouFoodCtl(IllusionsEngine_BBDOU *vm); ~BbdouFoodCtl(); void placeFood(uint totalRoundsCount, uint maxRequestedFoodCount); void addFood(uint32 propertyId); void requestFirstFood(); void requestNextFood(); void nextRound(); bool hasReachedRequestedFoodCount(); bool hasRoundFinished(); void serveFood(); void resetFood(); protected: IllusionsEngine_BBDOU *_vm; uint _totalRoundsCount, _maxRequestedFoodCount; uint32 _foodPropertyIds[kFoodMaxPropertyIdsCount]; uint _requestedFoodCount; uint _requestedFoodIndex; FoodItem _foodItems[kFoodCount]; uint _servedFoodCount; void placeActors(); void resetFoodControls(); uint32 getFoodSequenceId(); uint32 getCurrentStudentObjectId(); }; } // End of namespace Illusions #endif // ILLUSIONS_BBDOU_BBDOU_FOODCTL_H