/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/bbdou/illusions_bbdou.h" #include "illusions/bbdou/bbdou_triggerfunctions.h" namespace Illusions { // TriggerFunction TriggerFunction::TriggerFunction(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback) : _sceneId(sceneId), _verbId(verbId), _objectId2(objectId2), _objectId(objectId), _callback(callback) { } TriggerFunction::~TriggerFunction() { delete _callback; } void TriggerFunction::run(uint32 callingThreadId) { (*_callback)(this, callingThreadId); } // TriggerFunctions void TriggerFunctions::add(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback) { ItemsIterator it = findInternal(sceneId, verbId, objectId2, objectId); if (it != _triggerFunctions.end()) { delete *it; _triggerFunctions.erase(it); } _triggerFunctions.push_back(new TriggerFunction(sceneId, verbId, objectId2, objectId, callback)); } TriggerFunction *TriggerFunctions::find(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) { ItemsIterator it = findInternal(sceneId, verbId, objectId2, objectId); if (it != _triggerFunctions.end()) return (*it); return 0; } void TriggerFunctions::removeBySceneId(uint32 sceneId) { ItemsIterator it = _triggerFunctions.begin(); while (it != _triggerFunctions.end()) { if ((*it)->_sceneId == sceneId) { delete *it; it = _triggerFunctions.erase(it); } else ++it; } } TriggerFunctions::ItemsIterator TriggerFunctions::findInternal(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) { ItemsIterator it = _triggerFunctions.begin(); for (; it != _triggerFunctions.end(); ++it) { TriggerFunction *triggerFunction = *it; if (triggerFunction->_sceneId == sceneId && triggerFunction->_verbId == verbId && triggerFunction->_objectId2 == objectId2 && triggerFunction->_objectId == objectId) break; } return it; } } // End of namespace Illusions