/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H #define ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H #include "common/algorithm.h" #include "common/stack.h" namespace Illusions { struct TriggerFunction; typedef Common::Functor2 TriggerFunctionCallback; struct TriggerFunction { uint32 _sceneId; uint32 _verbId; uint32 _objectId2; uint32 _objectId; TriggerFunctionCallback *_callback; TriggerFunction(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback); ~TriggerFunction(); void run(uint32 callingThreadId); }; class TriggerFunctions { public: void add(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback); TriggerFunction *find(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId); void removeBySceneId(uint32 sceneId); public: typedef Common::List Items; typedef Items::iterator ItemsIterator; Items _triggerFunctions; ItemsIterator findInternal(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId); }; } // End of namespace Illusions #endif // ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H