/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/bbdou/illusions_bbdou.h" #include "illusions/bbdou/bbdou_videoplayer.h" #include "illusions/actor.h" #include "illusions/dictionary.h" #include "illusions/input.h" #include "illusions/screen.h" #include "engines/util.h" namespace Illusions { // BBDOUVideoPlayer BBDOUVideoPlayer::BBDOUVideoPlayer(IllusionsEngine_BBDOU *vm) : _vm(vm), _videoDecoder(0), _callingThreadId(0), _objectId(0) { } BBDOUVideoPlayer::~BBDOUVideoPlayer() { delete _videoDecoder; } void BBDOUVideoPlayer::start(uint32 videoId, uint32 objectId, uint32 priority, uint32 callingThreadId) { debug(0, "BBDOUVideoPlayer::play(%08X, %08X, %d, %08X)", videoId, objectId, priority, callingThreadId); notifyCallingThread(); _objectId = objectId; _callingThreadId = callingThreadId; Control *videoControl = _vm->_dict->getObjectControl(objectId); videoControl->_flags |= 0x0008; _vm->_input->discardAllEvents(); Common::String filename = Common::String::format("%08x.avi", videoId); _videoDecoder = new Video::AVIDecoder(); if (!_videoDecoder->loadFile(filename)) { delete _videoDecoder; _videoDecoder = 0; warning("Unable to open video %s", filename.c_str()); notifyCallingThread(); return; } _videoDecoder->start(); } void BBDOUVideoPlayer::stop() { _vm->_input->discardAllEvents(); delete _videoDecoder; _videoDecoder = 0; notifyCallingThread(); _objectId = 0; } void BBDOUVideoPlayer::update() { if (_vm->_input->pollEvent(kEventAbort) || _videoDecoder->endOfVideo()) { stop(); } else if (_videoDecoder->needsUpdate()) { Control *videoControl = _vm->_dict->getObjectControl(_objectId); const Graphics::Surface *frame = _videoDecoder->decodeNextFrame(); Graphics::Surface *backSurface = videoControl->_actor->_surface; if (frame->format.bytesPerPixel == g_system->getScreenFormat().bytesPerPixel) { const int width = MIN(frame->w, backSurface->w) * frame->format.bytesPerPixel; const int height = MIN(frame->h, backSurface->h); const byte *src = (const byte*)frame->getPixels(); byte *dest = (byte*)backSurface->getPixels(); for (int yc = 0; yc < height; ++yc) { memcpy(dest, src, width); src += frame->pitch; dest += backSurface->pitch; } } ActorType *actorType = _vm->_dict->findActorType(videoControl->_actorTypeId); videoControl->_actor->_frameIndex = 1; videoControl->_actor->_surfInfo = actorType->_surfInfo; videoControl->appearActor(); videoControl->deactivateObject(); videoControl->_actor->_flags &= ~0x2000; } } bool BBDOUVideoPlayer::isPlaying() const { return _videoDecoder != 0; } void BBDOUVideoPlayer::notifyCallingThread() { if (_callingThreadId != 0) { _vm->notifyThreadId(_callingThreadId); _callingThreadId = 0; } } } // End of namespace Illusions