/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/duckman/illusions_duckman.h" #include "illusions/duckman/propertytimers.h" #include "illusions/resources/scriptresource.h" #include "illusions/time.h" #include "illusions/updatefunctions.h" #include "engines/util.h" namespace Illusions { // PropertyTimers PropertyTimers::PropertyTimers(IllusionsEngine_Duckman *vm) { _vm = vm; _propertyTimersActive = false; _propertyTimersPaused = false; } PropertyTimers::~PropertyTimers() { } void PropertyTimers::addPropertyTimer(uint32 propertyId) { PropertyTimer *propertyTimer; if (findPropertyTimer(propertyId, propertyTimer) || findPropertyTimer(0, propertyTimer)) { propertyTimer->_propertyId = propertyId; propertyTimer->_startTime = 0; propertyTimer->_duration = 0; propertyTimer->_endTime = 0; } } void PropertyTimers::setPropertyTimer(uint32 propertyId, uint32 duration) { PropertyTimer *propertyTimer; if (findPropertyTimer(propertyId, propertyTimer)) { propertyTimer->_startTime = getCurrentTime(); propertyTimer->_duration = duration; propertyTimer->_endTime = duration + propertyTimer->_startTime; } _vm->_scriptResource->_properties.set(propertyId, false); if (!_propertyTimersActive) { _vm->_updateFunctions->add(29, _vm->getCurrentScene(), new Common::Functor1Mem (this, &PropertyTimers::updatePropertyTimers)); _propertyTimersActive = true; } } void PropertyTimers::removePropertyTimer(uint32 propertyId) { PropertyTimer *propertyTimer; if (findPropertyTimer(propertyId, propertyTimer)) propertyTimer->_propertyId = 0; _vm->_scriptResource->_properties.set(propertyId, true); } bool PropertyTimers::findPropertyTimer(uint32 propertyId, PropertyTimer *&propertyTimer) { for (uint i = 0; i < kPropertyTimersCount; ++i) { if (_propertyTimers[i]._propertyId == propertyId) { propertyTimer = &_propertyTimers[i]; return true; } } return false; } int PropertyTimers::updatePropertyTimers(uint flags) { int result = kUFNext; uint32 currTime = getCurrentTime(); if (_vm->_pauseCtr <= 0) { if (_propertyTimersPaused) { for (uint i = 0; i < kPropertyTimersCount; ++i) { PropertyTimer &propertyTimer = _propertyTimers[i]; propertyTimer._startTime = currTime; propertyTimer._endTime = currTime + propertyTimer._duration; } _propertyTimersPaused = false; } if (flags & 1) { _propertyTimersActive = false; _propertyTimersPaused = false; result = kUFTerminate; } else { bool timersActive = false; for (uint i = 0; i < kPropertyTimersCount; ++i) { PropertyTimer &propertyTimer = _propertyTimers[i]; if (propertyTimer._propertyId) { timersActive = true; if (!_vm->_scriptResource->_properties.get(propertyTimer._propertyId) && isTimerExpired(propertyTimer._startTime, propertyTimer._endTime)) _vm->_scriptResource->_properties.set(propertyTimer._propertyId, true); } } if (!timersActive) { _propertyTimersActive = false; _propertyTimersPaused = false; result = kUFTerminate; } } } else { if (!_propertyTimersPaused) { for (uint i = 0; i < kPropertyTimersCount; ++i) { PropertyTimer &propertyTimer = _propertyTimers[i]; propertyTimer._duration -= getDurationElapsed(propertyTimer._startTime, propertyTimer._endTime); } _propertyTimersPaused = true; } result = kUFNext; } return result; } } // End of namespace Illusions