/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ILLUSIONS_GRAPHICS_H #define ILLUSIONS_GRAPHICS_H #include "common/array.h" #include "common/rect.h" #include "common/stream.h" namespace Illusions { struct WidthHeight { int16 _width, _height; void load(Common::SeekableReadStream &stream); WidthHeight() : _width(0), _height(0) {} }; struct SurfInfo { uint32 _pixelSize; WidthHeight _dimensions; void load(Common::SeekableReadStream &stream); }; struct WRect { Common::Point _topLeft; Common::Point _bottomRight; }; struct RGB { byte r, g, b; }; struct NamedPoint { uint32 _namedPointId; Common::Point _pt; void load(Common::SeekableReadStream &stream); }; class NamedPoints { public: bool findNamedPoint(uint32 namedPointId, Common::Point &pt); void load(uint count, Common::SeekableReadStream &stream); protected: typedef Common::Array Items; typedef Items::iterator ItemsIterator; Items _namedPoints; }; void loadPoint(Common::SeekableReadStream &stream, Common::Point &pt); } // End of namespace Illusions #endif // ILLUSIONS_GRAPHICS_H