MODULE := engines/illusions MODULE_OBJS := \ actor.o \ backgroundresource.o \ camera.o \ detection.o \ graphics.o \ illusions.o \ input.o \ resourcesystem.o \ spritedecompressqueue.o \ spritedrawqueue.o \ time.o \ updatefunctions.o # This module can be built as a plugin ifeq ($(ENABLE_ILLUSIONS), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk