/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ILLUSIONS_SCREENTEXT_H #define ILLUSIONS_SCREENTEXT_H #include "illusions/graphics.h" #include "common/list.h" #include "common/rect.h" #include "graphics/surface.h" namespace Illusions { #define TEXT_FLAG_LEFT_ALIGN 1 #define TEXT_FLAG_CENTER_ALIGN 2 #define TEXT_FLAG_RIGHT_ALIGN 4 #define TEXT_FLAG_BORDER_DECORATION 24 class IllusionsEngine; class FontResource; struct ScreenTextInfo { Common::Point _position; WidthHeight _dimensions; Common::Point _offsPt; uint32 _fontId; uint16 _backgroundColor; uint16 _borderColor; byte _colorR, _colorG, _colorB; uint _flags; }; struct ScreenTextEntry { ScreenTextInfo _info; uint16 _text[1024]; }; class ScreenText { public: ScreenText(IllusionsEngine *vm); ~ScreenText(); void getTextInfoDimensions(WidthHeight &textInfoDimensions); void getTextInfoPosition(Common::Point &position); void setTextInfoPosition(Common::Point position); void updateTextInfoPosition(Common::Point position); void clipTextInfoPosition(Common::Point &position); bool refreshScreenText(FontResource *font, WidthHeight dimensions, Common::Point offsPt, uint16 *text, uint textFlags, uint16 backgroundColor, uint16 borderColor, uint16 *&outTextPtr); bool insertText(uint16 *text, uint32 fontId, WidthHeight dimensions, Common::Point offsPt, uint flags, uint16 backgroundColor, uint16 borderColor, byte colorR, byte colorG, byte colorB, uint16 *&outTextPtr); void removeText(); void clearText(); public: IllusionsEngine *_vm; Common::Point _position; WidthHeight _dimensions; Graphics::Surface *_surface; Common::List _screenTexts; void freeTextSurface(); }; } // End of namespace Illusions #endif // ILLUSIONS_SCREENTEXT_H