/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/illusions.h" #include "illusions/scriptstack.h" namespace Illusions { // ScriptStack ScriptStack::ScriptStack() { clear(); } void ScriptStack::clear() { for (uint i = 0; i < 256; ++i) { _stack[i] = (int16)0xEEEE; } _stackPos = 256; } void ScriptStack::push(int16 value) { --_stackPos; if (_stackPos > 0) _stack[_stackPos] = value; } int16 ScriptStack::pop() { int16 value = 0; if (_stackPos < 256) { value = _stack[_stackPos]; _stack[_stackPos] = (int16)0xEEEE; ++_stackPos; } return value; } int16 ScriptStack::peek() { int16 value = 0; if (_stackPos < 256) value = _stack[_stackPos]; return value; } int16 *ScriptStack::topPtr() { return &_stack[_stackPos]; } } // End of namespace Illusions