/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/illusions.h" #include "illusions/threads/abortablethread.h" #include "illusions/input.h" #include "illusions/time.h" namespace Illusions { // AbortableThread AbortableThread::AbortableThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, uint32 scriptThreadId, byte *scriptCodeIp) : Thread(vm, threadId, callingThreadId, notifyFlags), _scriptThreadId(scriptThreadId), _scriptCodeIp(scriptCodeIp), _status(1) { _type = kTTAbortableThread; _sceneId = _vm->getCurrentScene(); _vm->_input->discardEvent(kEventAbort); } int AbortableThread::onUpdate() { if (_status != 1 || _pauseCtr < 0) return kTSTerminate; if (_vm->_input->pollEvent(kEventAbort)) { _vm->_threads->killThread(_scriptThreadId); ++_pauseCtr; _vm->startTempScriptThread(_scriptCodeIp, _threadId, 0, 0, 0); _status = 2; return kTSSuspend; } return kTSYield; } } // End of namespace Illusions