/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/illusions.h" #include "illusions/threads/scriptthread.h" #include "illusions/scriptopcodes.h" namespace Illusions { // ScriptThread ScriptThread::ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10) : Thread(vm, threadId, callingThreadId, notifyFlags), _scriptCodeIp(scriptCodeIp), _value8(value8), _valueC(valueC), _value10(value10), _sequenceStalled(0) { _type = kTTScriptThread; _sceneId = _vm->getCurrentScene(); } int ScriptThread::onUpdate() { OpCall opCall; opCall._result = kTSRun; opCall._callerThreadId = _threadId; while (!_terminated && opCall._result == kTSRun) { loadOpcode(opCall); execOpcode(opCall); _scriptCodeIp += opCall._deltaOfs; } if (_terminated) opCall._result = kTSTerminate; return opCall._result; } void ScriptThread::loadOpcode(OpCall &opCall) { if (_vm->getGameId() == kGameIdDuckman) { opCall._op = _scriptCodeIp[0] & 0x7F; opCall._opSize = _scriptCodeIp[1]; opCall._threadId = _scriptCodeIp[0] & 0x80 ? _threadId : 0; } else { opCall._op = _scriptCodeIp[0]; opCall._opSize = _scriptCodeIp[1] >> 1; opCall._threadId = _scriptCodeIp[1] & 1 ? _threadId : 0; } opCall._code = _scriptCodeIp + 2; opCall._deltaOfs = opCall._opSize; } void ScriptThread::execOpcode(OpCall &opCall) { _vm->_scriptOpcodes->execOpcode(this, opCall); } } // End of namespace Illusions