/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/illusions.h" #include "illusions/threads/talkthread.h" #include "illusions/actor.h" #include "illusions/dictionary.h" #include "illusions/input.h" #include "illusions/resources/talkresource.h" #include "illusions/screentext.h" #include "illusions/sound.h" #include "illusions/time.h" namespace Illusions { // TalkThread TalkThread::TalkThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2, uint32 namedPointId) : Thread(vm, threadId, callingThreadId, notifyFlags), _objectId(objectId), _talkId(talkId), _sequenceId1(0), _sequenceId2(0) { _type = kTTTalkThread; if (sequenceId1 && _vm->_dict->getObjectControl(objectId)) { _sequenceId1 = sequenceId1; _sequenceId2 = sequenceId2; } if (!callingThreadId) _sequenceId2 = 0; _namedPointId = namedPointId; if (duration) _status = 1; else if (_vm->checkActiveTalkThreads()) _status = 2; else _status = 3; _flags = 0x0E; _durationMult = _vm->clipTextDuration(_vm->getSubtitleDuration()); _textDuration = _durationMult; _defDurationMult = _vm->clipTextDuration(240); _textStartTime = 0; _textEndTime = 0; _textDurationElapsed = 0; _entryText = 0; _currEntryText = 0; _voiceDurationElapsed = 0; _voiceDuration = duration; _voiceStartTime = getCurrentTime(); _voiceEndTime = _voiceStartTime + duration; _entryTblPtr = 0; if (callingThreadId) { Thread *callingThread = _vm->_threads->findThread(callingThreadId); if (callingThread) _sceneId = callingThread->_sceneId; } } int TalkThread::onUpdate() { TalkEntry *talkEntry; switch (_status) { case 1: if (isTimerExpired(_voiceStartTime, _voiceEndTime)) { if (_vm->checkActiveTalkThreads()) _status = 2; else _status = 3; } return kTSYield; case 2: if (_vm->checkActiveTalkThreads()) return kTSYield; _status = 3; // fall through case 3: talkEntry = getTalkResourceEntry(_talkId); _flags = 0; _currEntryText = 0; _entryText = talkEntry->_text; _entryTblPtr = talkEntry->_tblPtr; if (_sequenceId1) { _pauseCtr = 0; } else { _flags |= 2; _flags |= 1; } if (_vm->isSoundActive()) { if (!_vm->_soundMan->cueVoice((char*)talkEntry->_voiceName) && !_durationMult) _durationMult = _defDurationMult; } else { _flags |= 4; if (_durationMult == 0) _durationMult = _defDurationMult; } if (_objectId == 0 || _durationMult == 0) _flags |= 8; _status = 4; // fall through case 4: if (!(_flags & 4) && !_vm->_soundMan->isVoiceCued()) return kTSYield; _status = 5; // fall through case 5: if (!(_flags & 8)) refreshText(); if (!(_flags & 2)) { Control *control = _vm->_dict->getObjectControl(_objectId); control->startTalkActor(_sequenceId1, _entryTblPtr, _threadId); } if (!(_flags & 4)) { int16 panX = 0; if (_namedPointId) { Common::Point pt = _vm->getNamedPointPosition(_namedPointId); panX = _vm->convertPanXCoord(pt.x); } _vm->_soundMan->startVoice(255, panX); } _vm->_input->discardEvent(kEventSkip); _status = 6; return kTSYield; case 6: if (!(_flags & 4) && !_vm->_soundMan->isVoicePlaying()) _flags |= 4; if (!(_flags & 8) && isTimerExpired(_textStartTime, _textEndTime)) { _vm->_screenText->removeText(); if (_entryText && *_entryText) { refreshText(); _vm->_input->discardEvent(kEventSkip); } else { _flags |= 8; } } if ((_flags & 4) && (_flags & 8)) { if (_sequenceId2) { Control *control = _vm->_dict->getObjectControl(_objectId); control->startSequenceActor(_sequenceId2, 2, 0); } if (_sequenceId1) { Control *control = _vm->_dict->getObjectControl(_objectId); control->clearNotifyThreadId2(); } _flags |= 2; } //#define DEBUG_SPEEDUP_TALK #ifdef DEBUG_SPEEDUP_TALK if (true) { #else if (_objectId && _vm->_input->pollEvent(kEventSkip)) { #endif if (!(_flags & 8)) { _vm->_screenText->removeText(); if (_entryText && *_entryText) refreshText(); else _flags |= 8; } if (_flags & 8) { if (!(_flags & 4)) { _vm->_soundMan->stopVoice(); _flags |= 4; } if (!(_flags & 2)) { if (_sequenceId2) { Control *control = _vm->_dict->getObjectControl(_objectId); control->startSequenceActor(_sequenceId2, 2, 0); } if (_sequenceId1) { Control *control = _vm->_dict->getObjectControl(_objectId); control->clearNotifyThreadId2(); } _flags |= 2; } } } if ((_flags & 8) && (_flags & 2) && (_flags & 4)) { _vm->_input->discardEvent(kEventSkip); _status = 7; return kTSTerminate; } return kTSYield; case 7: if (!(_flags & 2)) { if (_sequenceId2) { Control *control = _vm->_dict->getObjectControl(_objectId); control->startSequenceActor(_sequenceId2, 2, 0); } if (_sequenceId1) { Control *control = _vm->_dict->getObjectControl(_objectId); control->clearNotifyThreadId2(); } _flags |= 2; } if (!(_flags & 8)) { _vm->_screenText->removeText(); _flags |= 8; } if (!(_flags & 4)) { _vm->_soundMan->stopVoice(); _flags |= 4; } return kTSTerminate; default: break; } return kTSTerminate; } void TalkThread::onSuspend() { switch (_status) { case 1: _voiceDurationElapsed = getDurationElapsed(_voiceStartTime, _voiceEndTime); _status = 7; break; case 4: _vm->_soundMan->stopCueingVoice(); _status = 7; break; case 6: case 7: if (!(_flags & 4)) { _vm->_soundMan->stopVoice(); _flags |= 4; } if (!(_flags & 8)) { _vm->_screenText->removeText(); _flags |= 8; } _status = 7; break; default: _status = 7; break; } } void TalkThread::onPause() { switch (_status) { case 1: _voiceDurationElapsed = getDurationElapsed(_voiceStartTime, _voiceEndTime); break; case 4: _vm->_soundMan->stopCueingVoice(); break; case 6: case 7: if (!(_flags & 4)) { _vm->_soundMan->pauseVoice(); } if (!(_flags & 8)) { _textDurationElapsed = getDurationElapsed(_textStartTime, _textEndTime); } break; default: break; } } void TalkThread::onUnpause() { switch (_status) { case 1: _voiceStartTime = getCurrentTime(); if (_voiceDuration <= _voiceDurationElapsed) { _voiceDurationElapsed = 0; _voiceEndTime = _voiceStartTime; } else { _voiceDurationElapsed = 0; _voiceEndTime = _voiceStartTime + _voiceDuration - _voiceDurationElapsed; } break; case 4: if (_vm->isSoundActive()) { TalkEntry *talkEntry = getTalkResourceEntry(_talkId); _vm->_soundMan->cueVoice((char*)talkEntry->_voiceName); } break; case 6: if (!(_flags & 4)) { _vm->_soundMan->unpauseVoice(); } if (!(_flags & 8)) { _textStartTime = getCurrentTime(); if (_textDuration <= _textDurationElapsed) { _textDurationElapsed = 0; _textEndTime = _textStartTime; } else { _textDurationElapsed = 0; _textEndTime = _textStartTime + _textDuration - _textDurationElapsed; } } break; default: break; } } void TalkThread::onTerminated() { if (_status == 4) { _vm->_soundMan->stopCueingVoice(); } else if (_status == 6) { if (!(_flags & 4)) { _vm->_soundMan->stopVoice(); _flags |= 4; } if (!(_flags & 8)) { _vm->_screenText->removeText(); _flags |= 8; } if (!(_flags & 2)) { if (_sequenceId2) { Control *control = _vm->_dict->getObjectControl(_objectId); control->startSequenceActor(_sequenceId2, 2, 0); } _flags |= 2; } } } void TalkThread::onKill() { _callingThreadId = 0; sendMessage(kMsgClearSequenceId1, 0); sendMessage(kMsgClearSequenceId2, 0); } uint32 TalkThread::sendMessage(int msgNum, uint32 msgValue) { switch (msgNum) { case kMsgQueryTalkThreadActive: if (_status != 1 && _status != 2) return 1; break; case kMsgClearSequenceId1: _sequenceId1 = 0; _flags |= 3; break; case kMsgClearSequenceId2: _sequenceId2 = 0; break; default: break; } return 0; } void TalkThread::refreshText() { _currEntryText = _entryText; int charCount = insertText(); uint32 duration = _durationMult; if (charCount < 80) { duration = _durationMult * charCount / 80; if (duration < 25 * _durationMult / 100) duration = 25 * _durationMult / 100; if (duration < 60) duration = 60; } _textDuration = duration; _textStartTime = getCurrentTime(); _textEndTime = _textStartTime + _textDuration; } int TalkThread::insertText() { debug("%08X %08X [%s]", _threadId, _talkId, debugW2I(_currEntryText)); WidthHeight dimensions; _vm->getDefaultTextDimensions(dimensions); uint16 *outTextPtr; _vm->_screenText->insertText((uint16*)_currEntryText, 0x120001, dimensions, Common::Point(0, 0), TEXT_FLAG_CENTER_ALIGN, 0, 0, 0, 0, 0, outTextPtr); _entryText = (byte*)outTextPtr; Common::Point pt; _vm->getDefaultTextPosition(pt); _vm->_screenText->updateTextInfoPosition(pt); int charCount = (_entryText - _currEntryText) / 2; return charCount; } TalkEntry *TalkThread::getTalkResourceEntry(uint32 talkId) { TalkEntry *talkEntry = _vm->_dict->findTalkEntry(talkId); return talkEntry; } } // End of namespace Illusions