/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/duckman/illusions_duckman.h" #include "illusions/threads/talkthread_duckman.h" #include "illusions/actor.h" #include "illusions/dictionary.h" #include "illusions/input.h" #include "illusions/resources/talkresource.h" #include "illusions/screentext.h" #include "illusions/sound.h" #include "illusions/time.h" namespace Illusions { // TalkThread_Duckman TalkThread_Duckman::TalkThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2) : Thread(vm, threadId, callingThreadId, notifyFlags), _vm(vm), _objectId(objectId), _talkId(talkId) { _type = kTTTalkThread; if ((sequenceId1 & 0xFFFF0000) == 0x60000) { _sequenceId1 = sequenceId1; _sequenceId2 = sequenceId2; _namedPointId1 = 0; _namedPointId2 = 0; } else { _sequenceId1 = 0; _sequenceId2 = 0; _namedPointId1 = sequenceId1; _namedPointId2 = sequenceId2; } if (_vm->checkActiveTalkThreads()) _status = 1; else _status = 2; _durationMult = _vm->clipTextDuration(_vm->_subtitleDuration); _textDuration = _durationMult; _defDurationMult = _vm->clipTextDuration(240); _sceneId = _vm->getCurrentScene(); } int TalkThread_Duckman::onUpdate() { TalkEntry *talkEntry; switch (_status) { case 1: if (_vm->checkActiveTalkThreads()) return kTSYield; _status = 3; // fall through case 2: talkEntry = getTalkResourceEntry(_talkId); _flags = 0; _currEntryText = 0; _entryText = talkEntry->_text; _entryTblPtr = talkEntry->_tblPtr; if (_sequenceId1) { _pauseCtrPtr = &_pauseCtr; _pauseCtr = 0; } else { _pauseCtrPtr = 0; _flags |= 2; _flags |= 1; } if (_vm->isSoundActive()) { if (!_vm->_soundMan->cueVoice((char*)talkEntry->_voiceName) && !_durationMult) _durationMult = _defDurationMult; } else { _flags |= 4; if (_durationMult == 0) _durationMult = _defDurationMult; } if (_objectId == 0 || _durationMult == 0) _flags |= 8; _status = 3; // fall through case 3: if (!(_flags & 4) && !_vm->_soundMan->isVoiceCued()) return kTSYield; _status = 4; // fall through case 4: if (!(_flags & 8) ) { uint32 actorTypeId = _vm->getObjectActorTypeId(_objectId); getActorTypeColor(actorTypeId, _color); refreshText(); } if (!(_flags & 2)) { Control *control = _vm->_dict->getObjectControl(_objectId); control->startTalkActor(_sequenceId1, _entryTblPtr, _threadId); } if (!(_flags & 4)) { int16 panX = 0; if (_flags & 1) { if (_namedPointId2) { panX = _vm->getNamedPointPosition(_namedPointId2).x; panX = _vm->convertPanXCoord(panX); } } else { Control *control = _vm->_dict->getObjectControl(_objectId); panX = control->getActorPosition().x; panX = _vm->convertPanXCoord(panX); } _vm->_soundMan->startVoice(255, panX); } _vm->_input->discardEvent(kEventSkip); _status = 5; return kTSYield; case 5: if (!(_flags & 4) && !_vm->_soundMan->isVoicePlaying()) _flags |= 4; if (!(_flags & 8) && isTimerExpired(_textStartTime, _textEndTime)) { _vm->_screenText->removeText(); if (_entryText && *_entryText) { refreshText(); _vm->_input->discardEvent(kEventSkip); } else { _flags |= 8; } } if (!(_flags & 2)) { if (*_pauseCtrPtr < 0) { ++(*_pauseCtrPtr); Control *control = _vm->_dict->getObjectControl(_objectId); control->startSequenceActor(_sequenceId2, 2, 0); _flags |= 2; } } if (_objectId && _vm->_input->pollEvent(kEventSkip)) { if (!(_flags & 8)) { _vm->_screenText->removeText(); if (_entryText && *_entryText) refreshText(); else _flags |= 8; } if (_flags & 8) { if (!(_flags & 4)) { _vm->_soundMan->stopVoice(); _flags |= 4; } if (!(_flags & 2)) { Control *control = _vm->_dict->getObjectControl(_objectId); control->clearNotifyThreadId1(); control->startSequenceActor(_sequenceId2, 2, 0); _flags |= 2; } } } if ((_flags & 8) && (_flags & 2) && (_flags & 4)) { _vm->_input->discardEvent(kEventSkip); return kTSTerminate; } return kTSYield; case 6: if (!(_flags & 2)) { Control *control = _vm->_dict->getObjectControl(_objectId); if (*_pauseCtrPtr >= 0) { control->clearNotifyThreadId1(); } else { ++(*_pauseCtrPtr); } control->startSequenceActor(_sequenceId2, 2, 0); _flags |= 2; } return kTSTerminate; } return kTSTerminate; } void TalkThread_Duckman::onPause() { if (_status == 5) { if (!(_flags & 4)) { _vm->_soundMan->pauseVoice(); } if (!(_flags & 8)) _textDurationElapsed = getDurationElapsed(_textStartTime, _textEndTime); } } void TalkThread_Duckman::onUnpause() { if (_status == 3) { TalkEntry *talkEntry = getTalkResourceEntry(_talkId); if (!_vm->isSoundActive()) _vm->_soundMan->cueVoice((char*)talkEntry->_voiceName); } else if (_status == 5) { if (!(_flags & 4)) { _vm->_soundMan->unpauseVoice(); } if (!(_flags & 8)) { _textStartTime = getCurrentTime(); if (_textDuration <= _textDurationElapsed) _textEndTime = _textStartTime; else _textEndTime = _textStartTime + _textDuration - _textDurationElapsed; _textDurationElapsed = 0; } } } void TalkThread_Duckman::onResume() { } void TalkThread_Duckman::onTerminated() { if (_status == 5) { if (!(_flags & 4)) _vm->_soundMan->stopVoice(); if (!(_flags & 8)) { _vm->_screenText->removeText(); } if (!(_flags & 2)) { Control *control = _vm->_dict->getObjectControl(_objectId); if (control) { control->clearNotifyThreadId1(); control->startSequenceActor(_sequenceId2, 2, 0); } } } } void TalkThread_Duckman::onKill() { _callingThreadId = 0; sendMessage(kMsgClearSequenceId1, 0); sendMessage(kMsgClearSequenceId2, 0); } uint32 TalkThread_Duckman::sendMessage(int msgNum, uint32 msgValue) { switch (msgNum) { case kMsgQueryTalkThreadActive: if (_status != 1) return 1; break; case kMsgClearSequenceId1: _sequenceId1 = 0; _flags |= 3; break; case kMsgClearSequenceId2: _sequenceId2 = 0; break; } return 0; } void TalkThread_Duckman::refreshText() { _currEntryText = _entryText; int charCount = insertText(); uint32 duration = _durationMult; if (charCount < 80) { duration = _durationMult * charCount / 80; if (duration < 25 * _durationMult / 100) duration = 25 * _durationMult / 100; if (duration < 60) duration = 60; } _textDuration = duration; _textStartTime = getCurrentTime(); _textEndTime = _textStartTime + _textDuration; } int TalkThread_Duckman::insertText() { debug(0, "%08X %08X [%s]", _threadId, _talkId, debugW2I(_currEntryText)); WidthHeight dimensions; _vm->getDefaultTextDimensions(dimensions); uint16 *outTextPtr; _vm->_screenText->insertText((uint16*)_currEntryText, 0x120001, dimensions, Common::Point(0, 0), TEXT_FLAG_CENTER_ALIGN, 0, 0, _color.r, _color.g, _color.b, outTextPtr); _entryText = (byte*)outTextPtr; Common::Point pt; _vm->getDefaultTextPosition(pt); _vm->_screenText->updateTextInfoPosition(pt); int charCount = (_entryText - _currEntryText) / 2; return charCount; } TalkEntry *TalkThread_Duckman::getTalkResourceEntry(uint32 talkId) { TalkEntry *talkEntry = _vm->_dict->findTalkEntry(talkId); return talkEntry; } void TalkThread_Duckman::getActorTypeColor(uint32 actorTypeId, RGB &color) { ActorType *actorType = _vm->_dict->findActorType(actorTypeId); color = actorType->_color; } } // End of namespace Illusions