/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "illusions/illusions.h" #include "illusions/timerthread.h" #include "illusions/input.h" #include "illusions/scriptman.h" #include "illusions/time.h" namespace Illusions { // TimerThread TimerThread::TimerThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, uint32 duration, bool isAbortable) : Thread(vm, threadId, callingThreadId, notifyFlags), _duration(duration), _isAbortable(isAbortable) { _type = kTTTimerThread; _startTime = getCurrentTime(); _endTime = _startTime + _duration; if (callingThreadId) { Thread *callingThread = _vm->_scriptMan->_threads->findThread(callingThreadId); if (callingThread) _tag = callingThread->_tag; } } int TimerThread::onUpdate() { if (isTimerExpired(_startTime, _endTime) || (_isAbortable && _vm->_input->pollButton(8))) return kTSTerminate; return kTSYield; } void TimerThread::onSuspend() { _durationElapsed = getDurationElapsed(_startTime, _endTime); } void TimerThread::onNotify() { uint32 currTime = getCurrentTime(); _startTime = currTime; if (_duration <= _durationElapsed) _endTime = currTime; else _endTime = currTime + _duration - _durationElapsed; _durationElapsed = 0; } void TimerThread::onPause() { onSuspend(); } void TimerThread::onResume() { onNotify(); } void TimerThread::onTerminated() { // Empty } } // End of namespace Illusions