/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "kyra/kyra_hof.h" #include "kyra/wsamovie.h" #include "common/endian.h" namespace Kyra { void KyraEngine_HoF::restorePage3() { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::restorePage3()"); screen()->copyBlockToPage(2, 0, 0, 320, 144, _gamePlayBuffer); } void KyraEngine_HoF::clearAnimObjects() { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::clearAnimObjects()"); _animObjects[0].index = 0; _animObjects[0].type = 0; _animObjects[0].enabled = 1; _animObjects[0].flags = 0x800; _animObjects[0].width = 32; _animObjects[0].height = 49; _animObjects[0].width2 = 4; _animObjects[0].height2 = 10; for (int i = 1; i < 11; ++i) { _animObjects[i].index = i; _animObjects[i].type = 2; } for (int i = 11; i <= 40; ++i) { _animObjects[i].index = i; _animObjects[i].type = 1; _animObjects[i].flags = 0x800; _animObjects[i].width = 16; _animObjects[i].height = 16; } } void KyraEngine_HoF::drawAnimObjects() { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::drawAnimObjects()"); for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) { if (!curObject->enabled) continue; int x = curObject->xPos2 - (_screen->getScreenDim(2)->sx << 3); int y = curObject->yPos2 - _screen->getScreenDim(2)->sy; int layer = 7; if (curObject->flags & 0x800) { if (curObject->animFlags) layer = 0; else layer = getDrawLayer(curObject->xPos1, curObject->yPos1); } curObject->flags |= 0x800; if (curObject->index) drawSceneAnimObject(curObject, x, y, layer); else drawCharacterAnimObject(curObject, x, y, layer); } } void KyraEngine_HoF::refreshAnimObjects(int force) { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::refreshAnimObjects(%d)", force); for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) { if (!curObject->enabled) continue; if (!curObject->needRefresh && !force) continue; int x = curObject->xPos2 - curObject->width2; if (x < 0) x = 0; if (x >= 320) x = 319; int y = curObject->yPos2 - curObject->height2; if (y < 0) y = 0; if (y >= 143) y = 142; int width = curObject->width + curObject->width2 + 8; int height = curObject->height + curObject->height2*2; if (width + x > 320) width -= width + x - 322; if (height + y > 143) height -= height + y - 144; _screen->hideMouse(); _screen->copyRegion(x, y, x, y, width, height, 2, 0, Screen::CR_NO_P_CHECK); _screen->showMouse(); curObject->needRefresh = false; } } void KyraEngine_HoF::updateItemAnimations() { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::updateItemAnimations()"); bool nextFrame = false; if (_itemAnimData[0].itemIndex == -1 || _inventorySaved) return; const ItemAnimData_v2 *s = &_itemAnimData[_nextAnimItem]; ActiveItemAnim *a = &_activeItemAnim[_nextAnimItem]; if (++_nextAnimItem == 14) { _nextAnimItem = 0; return; } uint32 ctime = _system->getMillis(); if (ctime < a->nextFrame) return; uint16 shpIdx = s->frames[a->currentFrame].index + 64; if (s->itemIndex == _mouseState && s->itemIndex == _itemInHand && _screen->isMouseVisible()) { nextFrame = true; _screen->setMouseCursor(8, 15, getShapePtr(shpIdx)); } for (int i = 0; i < 10; i++) { if (s->itemIndex == _mainCharacter.inventory[i]) { nextFrame = true; _screen->drawShape(2, getShapePtr(240 + i), 304, 184, 0, 0); _screen->drawShape(2, getShapePtr(shpIdx), 304, 184, 0, 0); _screen->copyRegion(304, 184, _inventoryX[i], _inventoryY[i], 16, 16, 2, 0); } } _screen->updateScreen(); for (int i = 11; i < 40; i++) { AnimObj *animObject = &_animObjects[i]; if (animObject->shapeIndex2 == s->itemIndex + 64) { if (s->itemIndex == 121) { int f = findItem(_mainCharacter.sceneId, 121); int nx = _itemList[f].x - 4; if (nx > 12) { if (lineIsPassable(nx, _itemList[f].y)) { animObject->xPos2 -= 4; _itemList[f].x -= 4; } } } animObject->shapePtr = getShapePtr(shpIdx); animObject->shapeIndex1 = shpIdx; animObject->needRefresh = 1; nextFrame = true; } } if (nextFrame) { a->nextFrame = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength); a->currentFrame = ++a->currentFrame % s->numFrames; } } void KyraEngine_HoF::updateCharFacing() { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::updateCharFacing()"); if (_mainCharacter.x1 > _mouseX) _mainCharacter.facing = 5; else _mainCharacter.facing = 3; _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing]; updateCharacterAnim(0); refreshAnimObjectsIfNeed(); } void KyraEngine_HoF::updateCharacterAnim(int) { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::updateCharacterAnim(-)"); Character *c = &_mainCharacter; AnimObj *animState = _animObjects; animState->needRefresh = 1; animState->specialRefresh = 1; if (c->facing >= 1 && c->facing <= 3) animState->flags |= 1; else if (c->facing >= 5 && c->facing <= 7) animState->flags &= ~1; animState->xPos2 = animState->xPos1 = c->x1; animState->yPos2 = animState->yPos1 = c->y1; animState->shapePtr = getShapePtr(c->animFrame); animState->shapeIndex1 = animState->shapeIndex2 = c->animFrame; int xAdd = _shapeDescTable[c->animFrame-9].xAdd; int yAdd = _shapeDescTable[c->animFrame-9].yAdd; _charScale = getScale(c->x1, c->y1); animState->xPos2 += (xAdd * _charScale) >> 8; animState->yPos2 += (yAdd * _charScale) >> 8; animState->width2 = 8; animState->height2 = 10; _animList = deleteAnimListEntry(_animList, animState); if (_animList) _animList = addToAnimListSorted(_animList, animState); else _animList = initAnimList(_animList, animState); updateCharPal(1); } void KyraEngine_HoF::updateSceneAnim(int anim, int newFrame) { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::updateSceneAnim(%d, %d)", anim, newFrame); AnimObj *animObject = &_animObjects[1+anim]; if (!animObject->enabled) return; animObject->needRefresh = 1; animObject->specialRefresh = 1; animObject->flags = 0; if (_sceneAnims[anim].flags & 2) animObject->flags |= 0x800; else animObject->flags &= ~0x800; if (_sceneAnims[anim].flags & 4) animObject->flags |= 1; else animObject->flags &= ~1; if (_sceneAnims[anim].flags & 0x20) { animObject->shapePtr = _sceneShapeTable[newFrame]; animObject->shapeIndex2 = 0xFFFF; animObject->shapeIndex3 = 0xFFFF; animObject->animNum = 0xFFFF; } else { animObject->shapePtr = 0; animObject->shapeIndex3 = newFrame; animObject->animNum = anim; } animObject->xPos1 = _sceneAnims[anim].x; animObject->yPos1 = _sceneAnims[anim].y; animObject->xPos2 = _sceneAnims[anim].x2; animObject->yPos2 = _sceneAnims[anim].y2; if (_sceneAnims[anim].flags & 2) { _animList = deleteAnimListEntry(_animList, animObject); if (!_animList) _animList = initAnimList(_animList, animObject); else _animList = addToAnimListSorted(_animList, animObject); } } void KyraEngine_HoF::drawSceneAnimObject(AnimObj *obj, int x, int y, int layer) { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::drawSceneAnimObject(%p, %d, %d, %d)", (const void*)obj, x, y, layer); if (obj->type == 1) { if (obj->shapeIndex1 == 0xFFFF) return; int scale = getScale(obj->xPos1, obj->yPos1); _screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 4, layer, scale, scale); return; } if (obj->shapePtr) { _screen->drawShape(2, obj->shapePtr, x, y, 2, obj->flags, layer); } else { if (obj->shapeIndex3 == 0xFFFF || obj->animNum == 0xFFFF) return; int flags = 0x4000; if (obj->flags & 0x800) flags |= 0x8000; if (_sceneAnims[obj->animNum].wsaFlag) { x = y = 0; } else { x = obj->xPos2; y = obj->yPos2; } _sceneAnimMovie[obj->animNum]->setX(x); _sceneAnimMovie[obj->animNum]->setY(y); _sceneAnimMovie[obj->animNum]->setDrawPage(2); _sceneAnimMovie[obj->animNum]->displayFrame(obj->shapeIndex3, int(flags | layer), 0, 0); } } void KyraEngine_HoF::drawCharacterAnimObject(AnimObj *obj, int x, int y, int layer) { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::drawCharacterAnimObject(%p, %d, %d, %d)", (const void*)obj, x, y, layer); if (_drawNoShapeFlag || obj->shapeIndex1 == 0xFFFF) return; _screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 4, layer, _charScale, _charScale); } void KyraEngine_HoF::setCharacterAnimDim(int w, int h) { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::setCharacterAnimDim(%d, %d)", w, h); restorePage3(); _animObj0Width = _animObjects[0].width; _animObj0Height = _animObjects[0].height; _animObjects[0].width = w; _animObjects[0].height = h; } void KyraEngine_HoF::resetCharacterAnimDim() { debugC(9, kDebugLevelAnimator, "KyraEngine_HoF::resetCharacterAnimDim()"); restorePage3(); _animObjects[0].width = _animObj0Width; _animObjects[0].height = _animObj0Height; } } // end of namespace Kyra