/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "kyra/kyra_v1.h" #include "kyra/kyra_lok.h" #include "kyra/lol.h" #include "kyra/kyra_hof.h" #include "kyra/kyra_mr.h" #include "common/config-manager.h" #include "engines/advancedDetector.h" #include "common/savefile.h" #include "base/plugins.h" struct KYRAGameDescription { ADGameDescription desc; Kyra::GameFlags flags; }; #include "kyra/detection_tables.h" namespace { const char * const directoryGlobs[] = { "malcolm", 0 }; const ADParams detectionParams = { // Pointer to ADGameDescription or its superset structure (const byte *)adGameDescs, // Size of that superset structure sizeof(KYRAGameDescription), // Number of bytes to compute MD5 sum for 1024 * 1024, // List of all engine targets gameList, // Structure for autoupgrading obsolete targets 0, // Name of single gameid (optional) 0, // List of files for file-based fallback detection (optional) 0, // Flags 0, // Additional GUI options (for every game} Common::GUIO_NONE, // Maximum directory depth 2, // List of directory globs directoryGlobs }; } // End of anonymous namespace class KyraMetaEngine : public AdvancedMetaEngine { public: KyraMetaEngine() : AdvancedMetaEngine(detectionParams) {} const char *getName() const { return "Legend of Kyrandia Engine"; } const char *getOriginalCopyright() const { return "The Legend of Kyrandia (C) Westwood Studios" #ifdef ENABLE_LOL "\nLands of Lore (C) Westwood Studios" #endif ; } bool hasFeature(MetaEngineFeature f) const; bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; void removeSaveState(const char *target, int slot) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; bool KyraMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail); } bool Kyra::KyraEngine_v1::hasFeature(EngineFeature f) const { return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime) || (f == kSupportsSubtitleOptions); } bool KyraMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const KYRAGameDescription *gd = (const KYRAGameDescription *)desc; bool res = true; Kyra::GameFlags flags = gd->flags; flags.lang = gd->desc.language; flags.platform = gd->desc.platform; Common::Platform platform = Common::parsePlatform(ConfMan.get("platform")); if (platform != Common::kPlatformUnknown) flags.platform = platform; if (flags.lang == Common::UNK_LANG) { Common::Language lang = Common::parseLanguage(ConfMan.get("language")); if (lang != Common::UNK_LANG) flags.lang = lang; else flags.lang = Common::EN_ANY; } switch (flags.gameID) { case Kyra::GI_KYRA1: *engine = new Kyra::KyraEngine_LoK(syst, flags); break; case Kyra::GI_KYRA2: *engine = new Kyra::KyraEngine_HoF(syst, flags); break; case Kyra::GI_KYRA3: *engine = new Kyra::KyraEngine_MR(syst, flags); break; #ifdef ENABLE_LOL case Kyra::GI_LOL: *engine = new Kyra::LoLEngine(syst, flags); break; #endif // ENABLE_LOL default: res = false; warning("Kyra engine: unknown gameID"); } return res; } SaveStateList KyraMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Kyra::KyraEngine_v1::SaveHeader header; Common::String pattern = target; pattern += ".???"; Common::StringArray filenames; filenames = saveFileMan->listSavefiles(pattern); Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) SaveStateList saveList; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 3 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 3); if (slotNum >= 0 && slotNum <= 999) { Common::InSaveFile *in = saveFileMan->openForLoading(*file); if (in) { if (Kyra::KyraEngine_v1::readSaveHeader(in, false, header) == Kyra::KyraEngine_v1::kRSHENoError) { // WORKAROUND: Old savegames are using 'German' as description for kyra3 restart game save (slot 0), // since that looks odd we replace it by "New Game". if (slotNum == 0 && header.gameID == Kyra::GI_KYRA3) header.description = "New Game"; saveList.push_back(SaveStateDescriptor(slotNum, header.description)); } delete in; } } } return saveList; } int KyraMetaEngine::getMaximumSaveSlot() const { return 999; } void KyraMetaEngine::removeSaveState(const char *target, int slot) const { // In Kyra games slot 0 can't be deleted, it's for restarting the game(s). // An exception makes Lands of Lore here, it does not have any way to restart the // game except via its main menu. if (slot == 0 && !ConfMan.getDomain(target)->getVal("gameid").equalsIgnoreCase("lol")) return; Common::String filename = Kyra::KyraEngine_v1::getSavegameFilename(target, slot); g_system->getSavefileManager()->removeSavefile(filename); } SaveStateDescriptor KyraMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String filename = Kyra::KyraEngine_v1::getSavegameFilename(target, slot); Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename); if (in) { Kyra::KyraEngine_v1::SaveHeader header; Kyra::KyraEngine_v1::kReadSaveHeaderError error; error = Kyra::KyraEngine_v1::readSaveHeader(in, true, header); delete in; if (error == Kyra::KyraEngine_v1::kRSHENoError) { SaveStateDescriptor desc(slot, header.description); bool lolGame = ConfMan.getDomain(target)->getVal("gameid").equalsIgnoreCase("lol"); // Slot 0 is used for the 'restart game' save in all three Kyrandia games, thus // we prevent it from being deleted. desc.setDeletableFlag(slot != 0 || lolGame); // We don't allow quick saves (slot 990 till 998) to be overwritten. // The same goes for the 'Autosave', which is slot 999. desc.setWriteProtectedFlag((slot == 0 && !lolGame) || slot >= 990); desc.setThumbnail(header.thumbnail); return desc; } } return SaveStateDescriptor(); } #if PLUGIN_ENABLED_DYNAMIC(KYRA) REGISTER_PLUGIN_DYNAMIC(KYRA, PLUGIN_TYPE_ENGINE, KyraMetaEngine); #else REGISTER_PLUGIN_STATIC(KYRA, PLUGIN_TYPE_ENGINE, KyraMetaEngine); #endif