/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifdef ENABLE_EOB #include "kyra/eob.h" #include "kyra/resource.h" #include "kyra/sound.h" namespace Kyra { EoBEngine::EoBEngine(OSystem *system, const GameFlags &flags) : EoBCoreEngine(system, flags) { _numSpells = 53; _menuChoiceInit = 4; _turnUndeadString = 0; _finBonusStrings = _npcStrings[1] = _npcStrings[2] = 0; _npcStrings[3] = _npcStrings[4] = _npcStrings[5] = _npcStrings[6] = 0; _npcStrings[7] = _npcStrings[8] = _npcStrings[9] = _npcStrings[10] = 0; _npcShpData = _npcSubShpIndex1 = _npcSubShpIndex2 = _npcSubShpY = 0; _dscDoorScaleMult4 = _dscDoorScaleMult5 = _dscDoorScaleMult6 = _dscDoorY3 = 0; _dscDoorY4 = _dscDoorY5 = _dscDoorY6 = _dscDoorY7 = _doorShapeEncodeDefs = 0; _doorSwitchShapeEncodeDefs = _doorSwitchCoords = 0; _dscDoorCoordsExt = 0; } EoBEngine::~EoBEngine() { delete[] _itemsOverlay; } Common::Error EoBEngine::init() { Common::Error err = EoBCoreEngine::init(); if (err.getCode() != Common::kNoError) return err; initStaticResource(); if (_configRenderMode != Common::kRenderCGA) _itemsOverlay = _res->fileData((_configRenderMode == Common::kRenderEGA) ? "ITEMRMP.EGA" : "ITEMRMP.VGA", 0); _screen->modifyScreenDim(7, 0x01, 0xB3, 0x22, 0x12); _screen->modifyScreenDim(9, 0x01, 0x7D, 0x26, 0x3F); _screen->modifyScreenDim(12, 0x01, 0x04, 0x14, 0xA0); _scriptTimersCount = 1; if (_configRenderMode == Common::kRenderEGA) { Palette pal(16); _screen->loadPalette(_egaDefaultPalette, pal, 16); _screen->setScreenPalette(pal); } else { _screen->loadPalette("PALETTE.COL", _screen->getPalette(0)); } return Common::kNoError; } void EoBEngine::startupNew() { _currentLevel = 1; _currentSub = 0; loadLevel(1, 0); _currentBlock = 490; _currentDirection = 0; setHandItem(0); EoBCoreEngine::startupNew(); } void EoBEngine::startupLoad() { _sound->loadSoundFile("ADLIB"); } void EoBEngine::drawNpcScene(int npcIndex) { _screen->copyRegion(0, 0, 0, 0, 176, 120, 6, 0, Screen::CR_NO_P_CHECK); switch (npcIndex) { case 0: encodeDrawNpcSeqShape(2, 88, 104); break; case 1: if (_npcSequenceSub == -1) { encodeDrawNpcSeqShape(0, 88, 104); } else { encodeDrawNpcSeqShape(0, 60, 104); encodeDrawNpcSeqShape(5, 116, 104); } break; case 2: if (_npcSequenceSub == -1) { encodeDrawNpcSeqShape(3, 88, 104); } else { encodeDrawNpcSeqShape(3, 60, 104); encodeDrawNpcSeqShape(_npcSubShpIndex1[_npcSequenceSub], 116, 104); encodeDrawNpcSeqShape(_npcSubShpIndex2[_npcSequenceSub], 116, _npcSubShpY[_npcSequenceSub]); } break; case 3: encodeDrawNpcSeqShape(7, 88, 104); break; case 4: encodeDrawNpcSeqShape(6, 88, 104); break; case 5: encodeDrawNpcSeqShape(18, 88, 88); break; case 6: encodeDrawNpcSeqShape(17, 88, 104); break; case 7: encodeDrawNpcSeqShape(4, 88, 104); break; default: break; } } void EoBEngine::encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY) { const uint8 *shpDef = &_npcShpData[npcIndex << 2]; _screen->_curPage = 2; const uint8 *shp = _screen->encodeShape(shpDef[0], shpDef[1], shpDef[2], shpDef[3], false, _cgaMappingDefault); _screen->_curPage = 0; _screen->drawShape(0, shp, drawX - (shp[2] << 2), drawY - shp[1], 5); delete[] shp; } #define DLG2(txt, buttonstr) (runDialogue(txt, 2, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1]) - 1) #define DLG3(txt, buttonstr) (runDialogue(txt, 3, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2]) - 1) #define DLG2A3(cond, txt, buttonstr1, buttonstr2) ((cond) ? (DLG2(txt, buttonstr1) ? 2 : 0) : DLG3(txt, buttonstr2)) #define TXT(txt) _txt->printDialogueText(txt, _moreStrings[0]) void EoBEngine::runNpcDialogue(int npcIndex) { int r = 0; int a = 0; Item itm = 0; switch (npcIndex) { case 0: for (r = 1; r == 1;) { gui_drawDialogueBox(); r = DLG2A3(checkScriptFlags(0x2000), 8, 2, 1); if (r == 1) { TXT(1); setScriptFlags(0x2000); } else if (r == 0) { npcJoinDialogue(6, 12, 23, 2); setScriptFlags(0x4000); } } break; case 1: if (!checkScriptFlags(0x10000)) { if (checkScriptFlags(0x8000)) { a = 13; } else { setScriptFlags(0x8000); r = DLG2(3, 3); a = 4; } if (!r) r = DLG2(a, 4); if (!r) { for (a = 0; a < 6; a++) createItemOnCurrentBlock(55); createItemOnCurrentBlock(62); setScriptFlags(0x10000); TXT(6); npcJoinDialogue(7, 7, 29, 30); } else { TXT(5); } r = 1; } if (!checkScriptFlags(0x80000)) { for (a = 0; a < 6; a++) { if (testCharacter(a, 1) && _characters[a].portrait == -9) break; } if (a != 6) { TXT(25); TXT(26); setScriptFlags(0x80000); r = 1; } } if (!checkScriptFlags(0x100000)) { if (deletePartyItems(6, -1)) { _npcSequenceSub = 0; drawNpcScene(npcIndex); TXT(28); createItemOnCurrentBlock(32); setScriptFlags(0x100000); r = 1; } } if (!r) _txt->printDialogueText(_npcStrings[0][0], true); break; case 2: if (checkScriptFlags(0x10000)) { if (checkScriptFlags(0x20000)) { TXT(11); } else { r = DLG2A3(!countResurrectionCandidates(), 9, 5, 6); if (r < 2) { if (r == 0) healParty(); else resurrectionSelectDialogue(); setScriptFlags(0x20000); } } } else { TXT(24); } break; case 3: if (!DLG2(18, 7)) { setScriptFlags(0x8400000); for (a = 0; a < 30; a++) { if (_monsters[a].mode == 8) _monsters[a].mode = 5; } } else if (deletePartyItems(49, -1)) { TXT(20); setScriptFlags(0x400000); } else { TXT(19); } break; case 4: r = DLG3(14, 8); if (r == 0) setScriptFlags(0x200000); else if (r == 1) TXT(15); setScriptFlags(0x800000); break; case 5: if (!DLG2(16, 9)) { TXT(17); for (a = 0; a < 6; a++) { for (r = 0; r < 2; r++) { itm = _characters[a].inventory[r]; if (itm && (_items[itm].type < 51 || _items[itm].type > 56)) { _characters[a].inventory[r] = 0; setItemPosition((Item *)&_levelBlockProperties[_currentBlock].drawObjects, _currentBlock, itm, _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]); } } } } setScriptFlags(0x2000000); break; case 6: TXT(21); setScriptFlags(0x1000000); break; case 7: r = DLG3(22, 10); if (r < 2) { if (r == 0) npcJoinDialogue(8, 27, 44, 45); else TXT(31); setScriptFlags(0x4000000); } break; default: break; } } #undef TXT #undef DLG2 #undef DLG3 #undef DLG2A3 void EoBEngine::updateUsedCharacterHandItem(int charIndex, int slot) { EoBItem *itm = &_items[_characters[charIndex].inventory[slot]]; if (itm->type == 48) { int charges = itm->flags & 0x3F; if (--charges) --itm->flags; else deleteInventoryItem(charIndex, slot); } else if (itm->type == 34 || itm->type == 35) { deleteInventoryItem(charIndex, slot); } } void EoBEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) { if (_levelBlockProperties[block].flags & 7) return; for (int i = 0; i < 30; i++) { if (_monsters[i].hitPointsCur <= 0) { initMonster(i, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem); break; } } } bool EoBEngine::killMonsterExtra(EoBMonsterInPlay *m) { if (m->type == 21) { _playFinale = true; _runFlag = false; } return true; } void EoBEngine::updateScriptTimersExtra() { int cnt = 0; for (int i = 1; i < 30; i++) { if (_monsters[i].hitPointsCur <= 0) cnt++; } if (!cnt) { for (int i = 1; i < 30; i++) { if (getBlockDistance(_monsters[i].block, _currentBlock) > 3) { killMonster(&_monsters[i], true); break; } } } } void EoBEngine::loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2) { _screen->loadShapeSetBitmap("DOOR", 5, 3); _screen->_curPage = 2; if (doorType1 != 0xFF) { for (int i = 0; i < 3; i++) { const uint8 *enc = &_doorShapeEncodeDefs[(doorType1 * 3 + i) << 2]; _doorShapes[shapeId1 + i] = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); enc = &_doorSwitchShapeEncodeDefs[(doorType1 * 3 + i) << 2]; _doorSwitches[shapeId1 + i].shp = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); _doorSwitches[shapeId1 + i].x = _doorSwitchCoords[doorType1 * 6 + i * 2]; _doorSwitches[shapeId1 + i].y = _doorSwitchCoords[doorType1 * 6 + i * 2 + 1]; } } if (doorType2 != 0xFF) { for (int i = 0; i < 3; i++) { const uint8 *enc = &_doorShapeEncodeDefs[(doorType2 * 3 + i) << 2]; _doorShapes[shapeId2 + i] = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); enc = &_doorSwitchShapeEncodeDefs[(doorType2 * 3 + i) << 2]; _doorSwitches[shapeId2 + i].shp = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); _doorSwitches[shapeId2 + i].x = _doorSwitchCoords[doorType2 * 6 + i * 2]; _doorSwitches[shapeId2 + i].y = _doorSwitchCoords[doorType2 * 6 + i * 2 + 1]; } } _screen->_curPage = 0; } void EoBEngine::drawDoorIntern(int type, int index, int x, int y, int w, int wall, int mDim, int16 y1, int16 y2) { int shapeIndex = type + 2 - mDim; uint8 *shp = _doorShapes[shapeIndex]; if (!shp) return; int d1 = 0; int d2 = 0; int v = 0; const ScreenDim *td = _screen->getScreenDim(5); switch (_currentLevel) { case 4: case 5: case 6: y = _dscDoorY6[mDim] - shp[1]; d1 = _dscDoorCoordsExt[index << 1] >> 3; d2 = _dscDoorCoordsExt[(index << 1) + 1] >> 3; if (_shpDmX1 > d1) d1 = _shpDmX1; if (_shpDmX2 < d2) d2 = _shpDmX2; _screen->modifyScreenDim(5, d1, td->sy, d2 - d1, td->h); v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult3[mDim] : _dscDoorScaleMult4[mDim]) * -1; v -= (shp[2] << 3); drawBlockObject(0, 2, shp, x + v, y, 5); v += (shp[2] << 3); drawBlockObject(1, 2, shp, x - v, y, 5); if (_wllShapeMap[wall] == -1) drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w - v, _doorSwitches[shapeIndex].y, 5); break; case 7: case 8: case 9: y = _dscDoorY3[mDim] - _doorShapes[shapeIndex + 3][1]; d1 = x - (_doorShapes[shapeIndex + 3][2] << 2); x -= (shp[2] << 2); drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], d1, y, 5); setDoorShapeDim(index, y1, y2, 5); y = _dscDoorY3[mDim] - ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim] : _dscDoorScaleMult2[mDim]); drawBlockObject(0, 2, shp, x, y, 5); if (_wllShapeMap[wall] == -1) drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5); break; case 10: case 11: v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult5[mDim] : _dscDoorScaleMult6[mDim]) * -1; x -= (shp[2] << 2); y = _dscDoorY4[mDim] + v; drawBlockObject(0, 2, shp, x, y + v, 5); v = (v >> 3) + (v >> 2); y = _dscDoorY5[mDim]; drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], x, y - v, 5); if (_wllShapeMap[wall] == -1) drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5); break; default: y = (_currentLevel == 12 ? _dscDoorY6[mDim] : _dscDoorY1[mDim]) - shp[1]; x -= (shp[2] << 2); y -= (wall >= 30 ? _dscDoorScaleMult2[mDim] : (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim]); drawBlockObject(0, 2, shp, x, y, 5); if (_wllShapeMap[wall] == -1) drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5); break; } } void EoBEngine::turnUndeadAuto() { if (_currentLevel != 2 && _currentLevel != 7) return; int oc = _openBookChar; for (int i = 0; i < 6; i++) { if (!testCharacter(i, 0x0D)) continue; EoBCharacter *c = &_characters[i]; if (_itemTypes[_items[c->inventory[0]].type].extraProperties != 6 && _itemTypes[_items[c->inventory[1]].type].extraProperties != 6) continue; int l = getCharacterLevelIndex(2, c->cClass); if (l > -1) { if (c->level[l] > _openBookCasterLevel) { _openBookCasterLevel = c->level[l]; _openBookChar = i; } } else { l = getCharacterLevelIndex(4, c->cClass); if (l > -1) { if ((c->level[l] - 2) > _openBookCasterLevel) { _openBookCasterLevel = (c->level[l] - 2); _openBookChar = i; } } } } if (_openBookCasterLevel) spellCallback_start_turnUndead(); _openBookChar = oc; _openBookCasterLevel = 0; } void EoBEngine::turnUndeadAutoHit() { _txt->printMessage(_turnUndeadString[0], -1, _characters[_openBookChar].name); sparkEffectOffensive(); } bool EoBEngine::checkPartyStatusExtra() { _screen->copyPage(0, 10); int cd = _screen->curDimIndex(); gui_drawBox(0, 121, 320, 80, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill); _txt->setupField(9, false); _txt->printMessage(_menuStringsDefeat[0]); while (!shouldQuit()) { removeInputTop(); if (checkInput(0, false, 0) & 0xFF) break; } _screen->copyPage(10, 0); _eventList.clear(); _screen->setScreenDim(cd); _txt->removePageBreakFlag(); return true; } int EoBEngine::resurrectionSelectDialogue() { gui_drawDialogueBox(); _txt->printDialogueText(_npcStrings[0][1]); int r = _rrId[runDialogue(-1, 9, _rrNames[0], _rrNames[1], _rrNames[2], _rrNames[3], _rrNames[4], _rrNames[5], _rrNames[6], _rrNames[7], _rrNames[8]) - 1]; if (r < 0) { r = -r; deletePartyItems(33, r); _npcSequenceSub = r - 1; drawNpcScene(2); npcJoinDialogue(_npcSequenceSub, 32 + (_npcSequenceSub << 1), -1, 33 + (_npcSequenceSub << 1)); } else { _characters[r].hitPointsCur = _characters[r].hitPointsMax; } return 1; } void EoBEngine::healParty() { int cnt = rollDice(1, 3, 2); for (int i = 0; i < 6 && cnt; i++) { if (testCharacter(i, 3)) continue; _characters[i].flags &= ~4; neutralizePoison(i); if (_characters[i].hitPointsCur >= _characters[i].hitPointsMax) continue; cnt--; _characters[i].hitPointsCur += rollDice(1, 8, 9); if (_characters[i].hitPointsCur > _characters[i].hitPointsMax) _characters[i].hitPointsCur = _characters[i].hitPointsMax; } } const KyraRpgGUISettings *EoBEngine::guiSettings() { return (_configRenderMode == Common::kRenderCGA || _configRenderMode == Common::kRenderEGA) ? &_guiSettingsEGA : &_guiSettingsVGA; } } // End of namespace Kyra #endif // ENABLE_EOB