/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifdef ENABLE_EOB #include "kyra/eob2.h" #include "kyra/resource.h" #include "kyra/sound.h" namespace Kyra { DarkMoonEngine::DarkMoonEngine(OSystem *system, const GameFlags &flags) : EobCoreEngine(system, flags) { _seqIntro = _seqFinale = 0; _shapesIntro = _shapesFinale = 0; _dscDoorType5Offs = 0; _numSpells = 70; _menuChoiceInit = 4; } DarkMoonEngine::~DarkMoonEngine() { delete[] _seqIntro; delete[] _seqFinale; delete[] _shapesIntro; delete[] _shapesFinale; } Common::Error DarkMoonEngine::init() { Common::Error err = EobCoreEngine::init(); if (err.getCode() != Common::kNoError) return err; initStaticResource(); _monsterProps = new EobMonsterProperty[10]; _bkgColor_1 = 183; _color1_1 = 186; _color2_1 = 181; _color4 = 133; _color5 = 184; _color6 = 183; _color7 = 181; _color8 = 186; _color12 = 180; _color13 = 177; _color14 = 182; return Common::kNoError; } void DarkMoonEngine::startupNew() { _currentLevel = 4; _currentSub = 0; loadLevel(4, 0); _currentBlock = 171; _currentDirection = 2; setHandItem(0); EobCoreEngine::startupNew(); } void DarkMoonEngine::startupLoad() { updateHandItemCursor(); loadLevel(_currentLevel, _currentSub); _saveLoadMode = 0; } void DarkMoonEngine::npcSequence(int npcIndex) { _screen->loadEobBitmap("OUTTAKE", 5, 3); _screen->copyRegion(0, 0, 0, 0, 176, 120, 0, 6, Screen::CR_NO_P_CHECK); const uint8 *shpDef = &_npcShpData[npcIndex << 3]; for (int i = npcIndex; i != 255; i = shpDef[7]) { shpDef = &_npcShpData[i << 3]; _screen->_curPage = 2; const uint8 *shp = _screen->encodeShape(READ_LE_UINT16(shpDef), shpDef[2], shpDef[3], shpDef[4]); _screen->_curPage = 0; _screen->drawShape(0, shp, 88 + shpDef[5] - (shp[2] << 2), 104 + shpDef[6] - shp[1], 5); delete[] shp; } Common::SeekableReadStream *s = _res->createReadStream("TEXT.DAT"); _screen->loadFileDataToPage(s, 5, 32000); delete s; gui_drawBox(0, 121, 320, 79, _color1_1, _color2_1, _bkgColor_1); _txt->setupField(9, true); _txt->resetPageBreakString(); if (npcIndex == 0) { snd_playSoundEffect(57); if (npcJoinDialogue(0, 1, 3, 2)) setScriptFlag(0x40); } else if (npcIndex == 1) { snd_playSoundEffect(53); gui_drawDialogueBox(); _txt->printDialogueText(4, 0); int r = runDialogue(-1, 0, _npc1Strings[0], _npc1Strings[1]) - 1; if (r == 0) { _sound->playTrack(0); delay(3 * _tickLength); snd_playSoundEffect(91); npcJoinDialogue(1, 5, 6, 7); } else if (r == 1) { setScriptFlag(0x20); } } else if (npcIndex == 2) { snd_playSoundEffect(55); gui_drawDialogueBox(); _txt->printDialogueText(8, 0); int r = runDialogue(-1, 0, _npc2Strings[0], _npc2Strings[1]) - 1; if (r == 0) { if (rollDice(1, 2, -1)) _txt->printDialogueText(9, _okStrings[0]); else npcJoinDialogue(2, 102, 103, 104); setScriptFlag(8); } else if (r == 1) { _currentDirection = 0; } } _txt->removePageBreakFlag(); gui_restorePlayField(); } void DarkMoonEngine::updateUsedCharacterHandItem(int charIndex, int slot) { EobItem *itm = &_items[_characters[charIndex].inventory[slot]]; if (itm->type == 48 || itm->type == 62) { if (itm->value == 5) return; int charges = itm->flags & 0x3f; if (--charges) --itm->flags; else deleteInventoryItem(charIndex, slot); } else if (itm->type == 26 || itm->type == 34 || itm->type == 35) { deleteInventoryItem(charIndex, slot); } } void DarkMoonEngine::generateMonsterPalettes(const char *file, int16 monsterIndex) { int cp = _screen->setCurPage(2); _screen->loadEobBitmap(file, 3, 3); uint8 tmpPal[16]; uint8 newPal[16]; for (int i = 0; i < 6; i++) { int dci = monsterIndex + i; memcpy(tmpPal, _monsterShapes[dci] + 4, 16); int colx = 302 + 3 * i; for (int ii = 0; ii < 16; ii++) { uint8 col = _screen->getPagePixel(_screen->_curPage, colx, 184 + ii); int iii = 0; for (; iii < 16; iii++) { if (tmpPal[iii] == col) { newPal[ii] = iii; break; } } if (iii == 16) newPal[ii] = 0; } for (int ii = 1; ii < 3; ii++) { memcpy(tmpPal, _monsterShapes[dci] + 4, 16); for (int iii = 0; iii < 16; iii++) { uint8 col = _screen->getPagePixel(_screen->_curPage, colx + ii, 184 + iii); if (newPal[iii]) tmpPal[newPal[iii]] = col; } int c = i; if (monsterIndex >= 18) c += 6; c = (c << 1) + (ii - 1); assert(c < 24); memcpy(_monsterPalettes[c], tmpPal, 16); } } _screen->setCurPage(cp); } void DarkMoonEngine::loadMonsterDecoration(const char *file, int16 monsterIndex) { Common::SeekableReadStream *s = _res->createReadStream(Common::String::format("%s.dcr", file)); if (!s) return; int len = s->readUint16LE(); for (int i = 0; i < len; i++) { for (int ii = 0; ii < 6; ii++) { uint8 dc[6]; s->read(dc, 6); if (!dc[2] || !dc[3]) continue; SpriteDecoration *m = &_monsterDecorations[i * 6 + ii + monsterIndex]; m->shp = _screen->encodeShape(dc[0], dc[1], dc[2], dc[3]); m->x = dc[4]; m->y = dc[5]; } } delete s; } void DarkMoonEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) { uint8 flg = _levelBlockProperties[block].flags & 7; if (flg == 7 || _currentBlock == block || (flg && (_monsterProps[type].u30 || pos == 4))) return; for (int i = 0; i < 30; i++) { if (_monsters[i].block != block) continue; if (_monsters[i].pos == 4 || _monsterProps[_monsters[i].type].u30) return; } int index = -1; int maxDist = 0; for (int i = 0; i < 30; i++) { if (_monsters[i].hitPointsCur <= 0) { index = i; break; } if (_monsters[i].flags & 0x40) continue; int dist = getBlockDistance(_monsters[i].block, _currentBlock); if (dist > maxDist) { maxDist = dist; index = i; } } if (index == -1) return; if (_monsters[index].hitPointsCur > 0) killMonster(&_monsters[index], false); initMonster(index, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem); } const uint8 *DarkMoonEngine::loadDoorShapes(const char *filename, int doorIndex, const uint8 *shapeDefs) { _screen->loadEobBitmap(filename, 3, 3); for (int i = 0; i < 3; i++) { _doorShapes[doorIndex * 3 + i] = _screen->encodeShape(READ_LE_UINT16(shapeDefs), READ_LE_UINT16(shapeDefs + 2), READ_LE_UINT16(shapeDefs + 4), READ_LE_UINT16(shapeDefs + 6)); shapeDefs += 8; } for (int i = 0; i < 2; i++) { _doorSwitches[doorIndex * 3 + i].shp = _screen->encodeShape(READ_LE_UINT16(shapeDefs), READ_LE_UINT16(shapeDefs + 2), READ_LE_UINT16(shapeDefs + 4), READ_LE_UINT16(shapeDefs + 6)); shapeDefs += 8; _doorSwitches[doorIndex * 3 + i].x = *shapeDefs; shapeDefs += 2; _doorSwitches[doorIndex * 3 + i]. y= *shapeDefs; shapeDefs += 2; } _screen->_curPage = 0; return shapeDefs; } void DarkMoonEngine::drawDoorIntern(int type, int, int x, int y, int w, int wall, int mDim, int16, int16) { int shapeIndex = type * 3 + 2 - mDim; uint8 *shp = _doorShapes[shapeIndex]; if ((_doorType[type] == 0) || (_doorType[type] == 1)) { y = _dscDoorY1[mDim] - shp[1]; x -= (shp[2] << 2); if (_doorType[type] == 1) { drawBlockObject(0, 2, shp, x, y, 5); shp = _doorShapes[3 + shapeIndex]; } y -= ((wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim]); if (_specialWallTypes[wall] == 5) y -= _dscDoorType5Offs[shapeIndex]; } else if (_doorType[type] == 2) { x -= (shp[2] << 2); y = _dscDoorY2[mDim] - ((wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult3[mDim]); } drawBlockObject(0, 2, shp, x, y, 5); if (_wllShapeMap[wall] == -1 && !_noDoorSwitch[type]) drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5); } void DarkMoonEngine::drawLightningColumn() { int f = rollDice(1, 2, -1); int y = 0; for (int i = 0; i < 6; i++) { f ^= 1; drawBlockObject(f, 2, _lightningColumnShape, 72, y, 5); y += 64; } } int DarkMoonEngine::resurrectionSelectDialogue() { int cnt = 0; const char *namesList[10]; memset(namesList, 0, 10 * sizeof(const char*)); int8 indexList[10]; for (int i = 0; i < 6; i++) { if (!testCharacter(i, 1)) continue; if (_characters[i].hitPointsCur != -10) continue; namesList[cnt] = _characters[i].name; indexList[cnt++] = i; } for (int i = 0; i < 6; i++) { if (!testCharacter(i, 1)) continue; for (int ii = 0; ii < 27; ii++) { uint16 inv = _characters[i].inventory[ii]; if (!inv) continue; if (_items[inv].type != 33) continue; namesList[cnt] = _npcPreset[_items[inv].value - 1].name; indexList[cnt++] = -_items[inv].value; } } if (_itemInHand) { if (_items[_itemInHand].type == 33) { namesList[cnt] = _npcPreset[_items[_itemInHand].value - 1].name; indexList[cnt++] = -_items[_itemInHand].value; } } namesList[cnt] = _abortStrings[0]; indexList[cnt++] = 99; int r = indexList[runDialogue(-1, 1, namesList[0], namesList[1], namesList[2], namesList[3], namesList[4], namesList[5], namesList[6], namesList[7], namesList[8]) - 1]; if (r == 99) return 0; if (r < 0) { r = -r; if (prepareForNewPartyMember(33, r)) initNpc(r - 1); } else { _characters[r].hitPointsCur = 1; } return 1; } int DarkMoonEngine::charSelectDialogue() { int cnt = 0; const char *namesList[7]; memset(namesList, 0, 7 * sizeof(const char*)); for (int i = 0; i < 6; i++) { if (!testCharacter(i, 3)) continue; namesList[cnt++] = _characters[i].name; } namesList[cnt++] = _abortStrings[0]; int r = runDialogue(-1, 1, namesList[0], namesList[1], namesList[2], namesList[3], namesList[4], namesList[5], namesList[6], 0) - 1; if (r == cnt - 1) return 99; for (cnt = 0; cnt < 6; cnt++) { if (!testCharacter(cnt, 3)) continue; if (--r < 0) break; } return cnt; } void DarkMoonEngine::characterLevelGain(int charIndex) { EobCharacter *c = &_characters[charIndex]; int s = _numLevelsPerClass[c->cClass]; for (int i = 0; i < s; i++) { uint32 er = getRequiredExperience(c->cClass, i, c->level[i] + 1); if (er == 0xffffffff) continue; increaseCharacterExperience(charIndex, er - c->experience[i]); } } } // End of namespace Kyra #endif // ENABLE_EOB