/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "kyra/gui.h" #include "kyra/screen.h" #include "kyra/text.h" #include "common/savefile.h" namespace Kyra { GUI::GUI(KyraEngine *kyra) : _vm(kyra), _screen(kyra->screen()), _text(kyra->text()) { _menuButtonList = 0; _haveScrollButtons = false; _redrawButtonFunctor = BUTTON_FUNCTOR(GUI, this, &GUI::redrawButtonCallback); _redrawShadedButtonFunctor = BUTTON_FUNCTOR(GUI, this, &GUI::redrawShadedButtonCallback); } Button *GUI::addButtonToList(Button *list, Button *newButton) { if (!newButton) return list; newButton->nextButton = 0; if (list) { Button *cur = list; while (cur->nextButton) cur = cur->nextButton; cur->nextButton = newButton; } else { list = newButton; } return list; } void GUI::initMenuLayout(Menu &menu) { if (menu.x == -1) menu.x = (320 - menu.width) >> 1; if (menu.y == -1) menu.y = (200 - menu.height) >> 1; for (int i = 0; i < menu.numberOfItems; ++i) { if (menu.item[i].x == -1) menu.item[i].x = (menu.width - menu.item[i].width) >> 1; } } void GUI::initMenu(Menu &menu) { _menuButtonList = 0; _screen->hideMouse(); int textX; int textY; int menu_x2 = menu.width + menu.x - 1; int menu_y2 = menu.height + menu.y - 1; _screen->fillRect(menu.x + 2, menu.y + 2, menu_x2 - 2, menu_y2 - 2, menu.bkgdColor); _screen->drawShadedBox(menu.x, menu.y, menu_x2, menu_y2, menu.color1, menu.color2); if (menu.titleX != -1) textX = menu.titleX; else textX = _text->getCenterStringX(getMenuTitle(menu), menu.x, menu_x2); textY = menu.y + menu.titleY; _text->printText(getMenuTitle(menu), textX - 1, textY + 1, defaultColor1(), defaultColor2(), 0); _text->printText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 0); int x1, y1, x2, y2; for (int i = 0; i < menu.numberOfItems; ++i) { if (!menu.item[i].enabled) continue; x1 = menu.x + menu.item[i].x; y1 = menu.y + menu.item[i].y; x2 = x1 + menu.item[i].width - 1; y2 = y1 + menu.item[i].height - 1; if (i < 7) { Button *menuButtonData = getButtonListData() + i; menuButtonData->nextButton = 0; menuButtonData->x = x1; menuButtonData->y = y1; menuButtonData->width = menu.item[i].width - 1; menuButtonData->height = menu.item[i].height - 1; menuButtonData->buttonCallback = menu.item[i].callback; menuButtonData->unk6 = menu.item[i].unk1F; menuButtonData->unk8 = 0; _menuButtonList = addButtonToList(_menuButtonList, menuButtonData); } _screen->fillRect(x1, y1, x2, y2, menu.item[i].bkgdColor); _screen->drawShadedBox(x1, y1, x2, y2, menu.item[i].color1, menu.item[i].color2); if (getMenuItemTitle(menu.item[i])) { if (menu.item[i].titleX != -1) textX = x1 + menu.item[i].titleX + 3; else textX = _text->getCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2); textY = y1 + 2; _text->printText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0); if (i == menu.highlightedItem) _text->printText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0); else _text->printText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0); } } for (int i = 0; i < menu.numberOfItems; ++i) { if (getMenuItemLabel(menu.item[i])) { _text->printText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX - 1, menu.y + menu.item[i].labelY + 1, defaultColor1(), 0, 0); _text->printText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 0); } } if (menu.scrollUpButtonX != -1) { _haveScrollButtons = true; Button *scrollUpButton = getScrollUpButton(); scrollUpButton->x = menu.scrollUpButtonX + menu.x; scrollUpButton->y = menu.scrollUpButtonY + menu.y; scrollUpButton->buttonCallback = getScrollUpButtonHandler(); scrollUpButton->nextButton = 0; _menuButtonList = addButtonToList(_menuButtonList, scrollUpButton); updateMenuButton(scrollUpButton); Button *scrollDownButton = getScrollDownButton(); scrollDownButton->x = menu.scrollDownButtonX + menu.x; scrollDownButton->y = menu.scrollDownButtonY + menu.y; scrollDownButton->buttonCallback = getScrollDownButtonHandler(); scrollDownButton->nextButton = 0; _menuButtonList = addButtonToList(_menuButtonList, scrollDownButton); updateMenuButton(scrollDownButton); } else { _haveScrollButtons = false; } _screen->showMouse(); _screen->updateScreen(); } void GUI::processHighlights(Menu &menu, int mouseX, int mouseY) { int x1, y1, x2, y2; for (int i = 0; i < menu.numberOfItems; ++i) { if (!menu.item[i].enabled) continue; x1 = menu.x + menu.item[i].x; y1 = menu.y + menu.item[i].y; x2 = x1 + menu.item[i].width; y2 = y1 + menu.item[i].height; if (mouseX > x1 && mouseX < x2 && mouseY > y1 && mouseY < y2) { if (menu.highlightedItem != i) { if (menu.item[menu.highlightedItem].enabled) redrawText(menu); menu.highlightedItem = i; redrawHighlight(menu); _screen->updateScreen(); } } } } void GUI::redrawText(const Menu &menu) { int textX; int i = menu.highlightedItem; int x1 = menu.x + menu.item[i].x; int y1 = menu.y + menu.item[i].y; int x2 = x1 + menu.item[i].width - 1; if (menu.item[i].titleX >= 0) textX = x1 + menu.item[i].titleX + 3; else textX = _text->getCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2); int textY = y1 + 2; _text->printText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0); _text->printText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0); } void GUI::redrawHighlight(const Menu &menu) { int textX; int i = menu.highlightedItem; int x1 = menu.x + menu.item[i].x; int y1 = menu.y + menu.item[i].y; int x2 = x1 + menu.item[i].width - 1; if (menu.item[i].titleX != -1) textX = x1 + menu.item[i].titleX + 3; else textX = _text->getCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2); int textY = y1 + 2; _text->printText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0); _text->printText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0); } void GUI::updateAllMenuButtons() { for (Button *cur = _menuButtonList; cur; cur = cur->nextButton) updateMenuButton(cur); } void GUI::updateMenuButton(Button *button) { if (!_displayMenu) return; _screen->hideMouse(); updateButton(button); _screen->updateScreen(); _screen->showMouse(); } void GUI::updateButton(Button *button) { if (!button || (button->flags & 8)) return; if (button->flags2 & 1) button->flags2 &= 0xFFF7; else button->flags2 |= 8; button->flags2 &= 0xFFFC; if (button->flags2 & 4) button->flags2 |= 0x10; else button->flags2 &= 0xEEEF; button->flags2 &= 0xFFFB; processButton(button); } int GUI::redrawButtonCallback(Button *button) { if (!_displayMenu) return 0; _screen->hideMouse(); _screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 0xF8); _screen->showMouse(); return 0; } int GUI::redrawShadedButtonCallback(Button *button) { if (!_displayMenu) return 0; _screen->hideMouse(); _screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 0xF9, 0xFA); _screen->showMouse(); return 0; } void GUI::updateSaveList() { Common::String pattern = _vm->_targetName + ".???"; Common::StringList saveFileList = _vm->_saveFileMan->listSavefiles(pattern.c_str()); _saveSlots.clear(); for (Common::StringList::const_iterator i = saveFileList.begin(); i != saveFileList.end(); ++i) { char s1 = 0, s2 = 0, s3 = 0; s1 = (*i)[i->size()-3] - '0'; s2 = (*i)[i->size()-2] - '0'; s3 = (*i)[i->size()-1] - '0'; if (s1 < 0 || s2 < 0 || s3 < 0 || s1 > 9 || s2 > 9 || s3 > 9) continue; _saveSlots.push_back(s1*100+s2*10+s3); } if (_saveSlots.begin() == _saveSlots.end()) return; Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less()); if (_saveSlots.size() > 2) Common::sort(_saveSlots.begin()+1, _saveSlots.end(), Common::Greater()); } int GUI::getNextSavegameSlot() { Common::InSaveFile *in; for (int i = 1; i < 990; i++) { if ((in = _vm->_saveFileMan->openForLoading(_vm->getSavegameFilename(i)))) delete in; else return i; } warning("Didn't save: Ran out of saveGame filenames"); return 0; } } // end of namespace Kyra