/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "kyra/gui.h" #include "kyra/kyra_v1.h" #include "kyra/util.h" #include "common/savefile.h" #include "common/system.h" namespace Kyra { GUI::GUI(KyraEngine_v1 *kyra) : _vm(kyra), _screen(kyra->screen()) { _savegameListUpdateNeeded = false; _savegameListSize = 0; _savegameList = 0; } GUI::~GUI() { if (_savegameList) { for (int i = 0; i < _savegameListSize; i++) delete[] _savegameList[i]; delete[] _savegameList; _savegameList = 0; } } void GUI::updateSaveList(bool excludeQuickSaves) { Common::String pattern = _vm->_targetName + ".???"; Common::StringArray saveFileList = _vm->_saveFileMan->listSavefiles(pattern); _saveSlots.clear(); for (Common::StringArray::const_iterator i = saveFileList.begin(); i != saveFileList.end(); ++i) { char s1 = 0, s2 = 0, s3 = 0; s1 = (*i)[i->size()-3]; s2 = (*i)[i->size()-2]; s3 = (*i)[i->size()-1]; if (!isdigit(static_cast(s1)) || !isdigit(static_cast(s2)) || !isdigit(static_cast(s3))) continue; s1 -= '0'; s2 -= '0'; s3 -= '0'; if (excludeQuickSaves && s1 == 9 && s2 == 9) continue; _saveSlots.push_back(s1*100+s2*10+s3); } if (_saveSlots.begin() == _saveSlots.end()) return; sortSaveSlots(); } void GUI::sortSaveSlots() { Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less()); if (_saveSlots.size() > 2) Common::sort(_saveSlots.begin()+1, _saveSlots.end(), Common::Greater()); } int GUI::getNextSavegameSlot() { Common::InSaveFile *in; int start = _vm->game() == GI_LOL ? 0 : 1; for (int i = start; i < 990; i++) { if ((in = _vm->_saveFileMan->openForLoading(_vm->getSavegameFilename(i)))) delete in; else return i; } warning("Didn't save: Ran out of saveGame filenames"); return 0; } void GUI::updateSavegameList() { if (!_savegameListUpdateNeeded) return; _savegameListUpdateNeeded = false; if (_savegameList) { for (int i = 0; i < _savegameListSize; i++) delete[] _savegameList[i]; delete[] _savegameList; } updateSaveList(true); _savegameListSize = _saveSlots.size(); if (_savegameListSize) { if (_vm->game() == GI_EOB1 || _vm->game() == GI_EOB2) { Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less()); _savegameListSize = _saveSlots.back() + 1; } else { Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Greater()); } KyraEngine_v1::SaveHeader header; Common::InSaveFile *in; _savegameList = new char *[_savegameListSize]; for (int i = 0; i < _savegameListSize; i++) { in = _vm->openSaveForReading(_vm->getSavegameFilename(i), header); if (in) { _savegameList[i] = new char[header.description.size() + 1]; Common::strlcpy(_savegameList[i], header.description.c_str(), header.description.size() + 1); Util::convertISOToDOS(_savegameList[i]); delete in; } else { _savegameList[i] = 0; } } } else { _savegameList = 0; } } } // End of namespace Kyra