/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef KYRA_GUI_HOF_H #define KYRA_GUI_HOF_H #include "kyra/gui_v2.h" namespace Kyra { class KyraEngine_HoF; class Screen_HoF; class GUI_HoF : public GUI_v2 { friend class KyraEngine_HoF; public: GUI_HoF(KyraEngine_HoF *engine); int optionsButton(Button *button); private: void getInput(); Button _menuButtons[7]; Button _scrollUpButton; Button _scrollDownButton; Menu _mainMenu, _gameOptions, _audioOptions, _choiceMenu, _loadMenu, _saveMenu, _savenameMenu, _deathMenu; void initStaticData(); const char *getMenuTitle(const Menu &menu); const char *getMenuItemTitle(const MenuItem &menuItem); const char *getMenuItemLabel(const MenuItem &menuItem); Button *getButtonListData() { return _menuButtons; } Button *getScrollUpButton() { return &_scrollUpButton; } Button *getScrollDownButton() { return &_scrollDownButton; } int scrollUpButton(Button *button); int scrollDownButton(Button *button); Button::Callback _scrollUpFunctor; Button::Callback _scrollDownFunctor; Button::Callback getScrollUpButtonHandler() const { return _scrollUpFunctor; } Button::Callback getScrollDownButtonHandler() const { return _scrollDownFunctor; } Button _sliderButtons[3][4]; uint8 defaultColor1() const { return 0xCF; } uint8 defaultColor2() const { return 0xF8; } void renewHighlight(Menu &menu); void setupPalette(); void restorePalette(); void backUpPage1(uint8 *buffer); void restorePage1(const uint8 *buffer); void resetState(int item); KyraEngine_HoF *_vm; Screen_HoF *_screen; Menu *_currentMenu; bool _isLoadMenu; bool _isDeathMenu; bool _isSaveMenu; bool _isDeleteMenu; bool _isChoiceMenu; bool _isOptionsMenu; bool _madeSave; bool _loadedSave; bool _restartGame; bool _reloadTemporarySave; int _savegameOffset; void setupSavegameNames(Menu &menu, int num); // main menu int quitGame(Button *caller); int resumeGame(Button *caller); // options menu int gameOptions(Button *caller); int gameOptionsTalkie(Button *caller); int quitOptionsMenu(Button *caller); int toggleWalkspeed(Button *caller); int changeLanguage(Button *caller); int toggleText(Button *caller); void setupOptionsButtons(); // audio menu int audioOptions(Button *caller); Button::Callback _sliderHandlerFunctor; int sliderHandler(Button *caller); void drawSliderBar(int slider, const uint8 *shape); static const int _sliderBarsPosition[]; // load menu bool _noLoadProcess; int loadMenu(Button *caller); int clickLoadSlot(Button *caller); int cancelLoadMenu(Button *caller); // save menu bool _noSaveProcess; int _saveSlot; char _saveDescription[0x50]; int saveMenu(Button *caller); int clickSaveSlot(Button *caller); int cancelSaveMenu(Button *caller); // delete menu int _slotToDelete; int deleteMenu(Button *caller); // savename menu bool _finishNameInput, _cancelNameInput; Common::KeyState _keyPressed; const char *nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 c2, uint8 c3, int bufferSize); int finishSavename(Button *caller); int cancelSavename(Button *caller); bool checkSavegameDescription(const char *buffer, int size); int getCharWidth(uint8 c); void checkTextfieldInput(); void drawTextfieldBlock(int x, int y, uint8 c); // choice menu bool _choice; bool choiceDialog(int name, bool type); int choiceYes(Button *caller); int choiceNo(Button *caller); static const uint16 _menuStringsTalkie[]; static const uint16 _menuStringsOther[]; }; } // end of namespace Kyra #endif