/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "kyra/gui_mr.h" #include "kyra/kyra_mr.h" #include "kyra/text_mr.h" #include "kyra/wsamovie.h" #include "kyra/resource.h" namespace Kyra { void KyraEngine_MR::showMessage(const char *string, uint8 c0, uint8 c1) { debugC(9, kDebugLevelMain, "KyraEngine_MR::showMessage('%s', %d, %d)", string, c0, c1); _shownMessage = string; _screen->hideMouse(); restoreCommandLine(); _restoreCommandLine = false; if (string) { int x = _text->getCenterStringX(string, 0, 320); int pageBackUp = _screen->_curPage; _screen->_curPage = 0; _text->printText(string, x, _commandLineY, c0, c1, 0); _screen->_curPage = pageBackUp; _screen->updateScreen(); setCommandLineRestoreTimer(7); } _screen->showMouse(); } void KyraEngine_MR::showMessageFromCCode(int string, uint8 c0, int) { debugC(9, kDebugLevelMain, "KyraEngine_MR::showMessageFromCCode(%d, %d, -)", string, c0); showMessage((const char*)getTableEntry(_cCodeFile, string), c0, 0xF0); } void KyraEngine_MR::updateItemCommand(int item, int str, uint8 c0) { debugC(9, kDebugLevelMain, "KyraEngine_MR::updateItemCommand(%d, %d, %d)", item, str, c0); char buffer[100]; char *src = (char*)getTableEntry(_itemFile, item); while (*src != ' ') ++src; ++src; *src = toupper(*src); strcpy(buffer, src); strcat(buffer, " "); strcat(buffer, (const char*)getTableEntry(_cCodeFile, str)); showMessage(buffer, c0, 0xF0); } void KyraEngine_MR::updateCommandLine() { debugC(9, kDebugLevelMain, "KyraEngine_MR::updateCommandLine()"); if (_restoreCommandLine) { restoreCommandLine(); _restoreCommandLine = false; } } void KyraEngine_MR::restoreCommandLine() { debugC(9, kDebugLevelMain, "KyraEngine_MR::restoreCommandLine()"); int y = _inventoryState ? 144 : 188; _screen->copyBlockToPage(0, 0, y, 320, 12, _interfaceCommandLine); } void KyraEngine_MR::updateCLState() { debugC(9, kDebugLevelMain, "KyraEngine_MR::updateCLState()"); if (_inventoryState) _commandLineY = 145; else _commandLineY = 189; } void KyraEngine_MR::showInventory() { debugC(9, kDebugLevelMain, "KyraEngine_MR::showInventory()"); if (!_screen->isMouseVisible()) return; if (queryGameFlag(3)) return; _screen->copyBlockToPage(3, 0, 0, 320, 56, _interface); drawMalcolmsMoodText(); _inventoryState = true; updateCLState(); redrawInventory(30); drawMalcolmsMoodPointer(-1, 30); drawScore(30, 215, 191); if (queryGameFlag(0x97)) drawJestersStaff(1, 30); _screen->hideMouse(); if (_itemInHand < 0) { _handItemSet = -1; _screen->setMouseCursor(0, 0, getShapePtr(0)); } _screen->copyRegion(0, 188, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK); if (_inventoryScrollSpeed == -1) { uint32 endTime = _system->getMillis() + _tickLength * 15; int times = 0; while (_system->getMillis() < endTime) { _screen->copyRegion(0, 188, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK); _screen->copyRegion(0, 188, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK); ++times; } times = MAX(times, 1); int speed = 60 / times; if (speed <= 1) _inventoryScrollSpeed = 1; else if (speed >= 8) _inventoryScrollSpeed = 8; else _inventoryScrollSpeed = speed; } int height = 12; int y = 188; int times = 0; uint32 waitTill = _system->getMillis() + _tickLength; while (y > 144) { _screen->copyRegion(0, 0, 0, y, 320, height, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); ++times; if (_inventoryScrollSpeed == 1 && times == 3) { while (waitTill > _system->getMillis()) _system->delayMillis(10); times = 0; waitTill = _system->getMillis() + _tickLength; } height += _inventoryScrollSpeed; y -= _inventoryScrollSpeed; } _screen->copyRegion(0, 0, 0, 144, 320, 56, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); initMainButtonList(false); restorePage3(); _screen->showMouse(); } void KyraEngine_MR::hideInventory() { debugC(9, kDebugLevelMain, "KyraEngine_MR::hideInventory()"); if (queryGameFlag(3)) return; _inventoryState = false; updateCLState(); initMainButtonList(true); _screen->copyBlockToPage(3, 0, 0, 320, 56, _interface); _screen->hideMouse(); restorePage3(); flagAnimObjsForRefresh(); drawAnimObjects(); _screen->copyRegion(0, 144, 0, 0, 320, 56, 0, 2, Screen::CR_NO_P_CHECK); if (_inventoryScrollSpeed == -1) { uint32 endTime = _system->getMillis() + _tickLength * 15; int times = 0; while (_system->getMillis() < endTime) { _screen->copyRegion(0, 144, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK); _screen->copyRegion(0, 144, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK); ++times; } times = MAX(times, 1); int speed = 60 / times; if (speed <= 1) _inventoryScrollSpeed = 1; else if (speed >= 8) _inventoryScrollSpeed = 8; else _inventoryScrollSpeed = speed; } int y = 144; int y2 = 144 + _inventoryScrollSpeed; uint32 waitTill = _system->getMillis() + _tickLength; int times = 0; while (y2 < 188) { _screen->copyRegion(0, 0, 0, y2, 320, 56, 2, 0, Screen::CR_NO_P_CHECK); _screen->copyRegion(0, y, 0, y, 320, _inventoryScrollSpeed, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); ++times; if (_inventoryScrollSpeed == 1 && times == 3) { while (waitTill > _system->getMillis()) _system->delayMillis(10); times = 0; waitTill = _system->getMillis() + _tickLength; } y += _inventoryScrollSpeed; y2 += _inventoryScrollSpeed; } _screen->copyRegion(0, 0, 0, 188, 320, 56, 2, 0, Screen::CR_NO_P_CHECK); _screen->copyRegion(0, y, 0, y, 320, 188-y, 2, 0, Screen::CR_NO_P_CHECK); _screen->showMouse(); } void KyraEngine_MR::drawMalcolmsMoodText() { debugC(9, kDebugLevelMain, "KyraEngine_MR::drawMalcolmsMoodText()"); static const int stringId[] = { 0x32, 0x37, 0x3C }; if (queryGameFlag(0x219)) return; const char *string = (const char*)getTableEntry(_cCodeFile, stringId[_malcolmsMood]); Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT); _screen->_charWidth = -2; int width = _screen->getTextWidth(string); _screen->_charWidth = 0; _screen->setFont(oldFont); int pageBackUp = _screen->_curPage; const int x = 280 - (width / 2); int y = 0; if (_inventoryState) { y = 189; _screen->_curPage = 0; } else { y = 45; _screen->_curPage = 2; } _screen->hideMouse(); _screen->drawShape(_screen->_curPage, getShapePtr(432), 244, 189, 0, 0); _text->printText(string, x, y+1, 0xFF, 0xF0, 0x00); _screen->showMouse(); _screen->_curPage = pageBackUp; } void KyraEngine_MR::drawMalcolmsMoodPointer(int frame, int page) { debugC(9, kDebugLevelMain, "KyraEngine_MR::drawMalcolmsMoodPointer(%d, %d)", frame, page); static const uint8 stateTable[] = { 1, 6, 11 }; if (frame == -1) frame = stateTable[_malcolmsMood]; if (queryGameFlag(0x219)) frame = 13; if (page == 0) { _invWsa->setX(0); _invWsa->setY(0); _invWsa->setDrawPage(0); _invWsa->displayFrame(frame, 0); _screen->updateScreen(); } else if (page == 30) { _invWsa->setX(0); _invWsa->setY(-144); _invWsa->setDrawPage(2); _invWsa->displayFrame(frame, 0); } _invWsaFrame = frame; } void KyraEngine_MR::drawJestersStaff(int type, int page) { debugC(9, kDebugLevelMain, "KyraEngine_MR::drawJestersStaff(%d, %d)", type, page); int y = 155; if (page == 30) { page = 2; y -= 144; } int shape = (type != 0) ? 454 : 453; _screen->drawShape(page, getShapePtr(shape), 217, y, 0, 0); } void KyraEngine_MR::drawScore(int page, int x, int y) { debugC(9, kDebugLevelMain, "KyraEngine_MR::drawScore(%d, %d, %d)", page, x, y); if (page == 30) { page = 2; y -= 144; } int shape1 = _score / 100; int shape2 = (_score - shape1*100) / 10; int shape3 = _score % 10; _screen->drawShape(page, getShapePtr(shape1+433), x, y, 0, 0); x += 8; _screen->drawShape(page, getShapePtr(shape2+433), x, y, 0, 0); x += 8; _screen->drawShape(page, getShapePtr(shape3+433), x, y, 0, 0); } void KyraEngine_MR::drawScoreCounting(int oldScore, int newScore, int drawOld, const int x) { debugC(9, kDebugLevelMain, "KyraEngine_MR::drawScoreCounting(%d, %d, %d, %d)", oldScore, newScore, drawOld, x); int y = 189; if (_inventoryState) y -= 44; int old100 = oldScore / 100; int old010 = (oldScore - old100*100) / 10; int old001 = oldScore % 10; int new100 = newScore / 100; int new010 = (newScore - new100*100) / 10; int new001 = newScore % 10; if (drawOld) { _screen->drawShape(0, getShapePtr(old100+433), x + 0, y, 0, 0); _screen->drawShape(0, getShapePtr(old010+433), x + 8, y, 0, 0); _screen->drawShape(0, getShapePtr(old001+433), x + 16, y, 0, 0); } if (old100 != new100) _screen->drawShape(0, getShapePtr(old100+443), x + 0, y, 0, 0); if (old010 != new010) _screen->drawShape(0, getShapePtr(old010+443), x + 8, y, 0, 0); _screen->drawShape(0, getShapePtr(old001+443), x + 16, y, 0, 0); _screen->updateScreen(); _screen->drawShape(0, getShapePtr(new100+433), x + 0, y, 0, 0); _screen->drawShape(0, getShapePtr(new010+433), x + 8, y, 0, 0); _screen->drawShape(0, getShapePtr(new001+433), x + 16, y, 0, 0); } int KyraEngine_MR::getScoreX(const char *str) { debugC(9, kDebugLevelMain, "KyraEngine_MR::getScoreX('%s')", str); Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT); _screen->_charWidth = -2; int width = _screen->getTextWidth(str); int x = 160 + (width / 2) - 32; _screen->setFont(oldFont); _screen->_charWidth = 0; return x; } void KyraEngine_MR::redrawInventory(int page) { debugC(9, kDebugLevelMain, "KyraEngine_MR::redrawInventory(%d)", page); int yOffset = 0; if (page == 30) { page = 2; yOffset = -144; } int pageBackUp = _screen->_curPage; _screen->_curPage = page; _screen->hideMouse(); for (int i = 0; i < 10; ++i) { clearInventorySlot(i, page); if (_mainCharacter.inventory[i] != 0xFFFF) { _screen->drawShape(page, getShapePtr(_mainCharacter.inventory[i]+248), _inventoryX[i], _inventoryY[i] + yOffset, 0, 0); drawInventorySlot(page, _mainCharacter.inventory[i], i); } } _screen->showMouse(); _screen->_curPage = pageBackUp; if (page == 0 || page == 1) _screen->updateScreen(); } void KyraEngine_MR::clearInventorySlot(int slot, int page) { debugC(9, kDebugLevelMain, "KyraEngine_MR::clearInventorySlot(%d, %d)", slot, page); int yOffset = 0; if (page == 30) { page = 2; yOffset = -144; } _screen->drawShape(page, getShapePtr(slot+422), _inventoryX[slot], _inventoryY[slot] + yOffset, 0, 0); } void KyraEngine_MR::drawInventorySlot(int page, int item, int slot) { debugC(9, kDebugLevelMain, "KyraEngine_MR::drawInventorySlot(%d, %d, %d)", page, item, slot); int yOffset = 0; if (page == 30) { page = 2; yOffset = -144; } _screen->drawShape(page, getShapePtr(item+248), _inventoryX[slot], _inventoryY[slot] + yOffset, 0, 0); } int KyraEngine_MR::buttonInventory(Button *button) { debugC(9, kDebugLevelMain, "KyraEngine_MR::buttonInventory(%p)", (const void*)button); setNextIdleAnimTimer(); if (!_enableInventory || !_inventoryState || !_screen->isMouseVisible()) return 0; const int slot = button->index - 5; const int16 slotItem = (int16)_mainCharacter.inventory[slot]; if (_itemInHand == -1) { if (slotItem == -1) return 0; _screen->hideMouse(); clearInventorySlot(slot, 0); snd_playSoundEffect(0x0B, 0xC8); setMouseCursor(slotItem); updateItemCommand(slotItem, (_lang == 1) ? getItemCommandStringPickUp(slotItem) : 0, 0xFF); _itemInHand = slotItem; _mainCharacter.inventory[slot] = 0xFFFF; _screen->showMouse(); } else if (_itemInHand == 27) { if (_chatText) return 0; return buttonJesterStaff(&_mainButtonData[3]); } else { if (slotItem >= 0) { if (itemInventoryMagic(_itemInHand, slot)) return 0; snd_playSoundEffect(0x0B, 0xC8); _screen->hideMouse(); clearInventorySlot(slot, 0); drawInventorySlot(0, _itemInHand, slot); setMouseCursor(slotItem); updateItemCommand(slotItem, (_lang == 1) ? getItemCommandStringPickUp(slotItem) : 0, 0xFF); _mainCharacter.inventory[slot] = _itemInHand; _itemInHand = slotItem; _screen->showMouse(); } else { snd_playSoundEffect(0x0C, 0xC8); _screen->hideMouse(); drawInventorySlot(0, _itemInHand, slot); _screen->setMouseCursor(0, 0, getShapePtr(0)); updateItemCommand(_itemInHand, (_lang == 1) ? getItemCommandStringInv(_itemInHand) : 2, 0xFF); _screen->showMouse(); _mainCharacter.inventory[slot] = _itemInHand; _itemInHand = -1; } } return 0; } int KyraEngine_MR::buttonMoodChange(Button *button) { if (queryGameFlag(0x219)) { snd_playSoundEffect(0x0D, 0xC8); return 0; } static const uint8 frameTable[] = { 1, 6, 11 }; if (_mouseX >= 245 && _mouseX <= 267 && _mouseY >= 159 && _mouseY <= 198) _malcolmsMood = 0; else if (_mouseX >= 268 && _mouseX <= 289 && _mouseY >= 159 && _mouseY <= 198) _malcolmsMood = 1; else if (_mouseX >= 290 && _mouseX <= 312 && _mouseY >= 159 && _mouseY <= 198) _malcolmsMood = 2; int direction = (_invWsaFrame > frameTable[_malcolmsMood]) ? -1 : 1; if (_invWsaFrame != frameTable[_malcolmsMood]) { _screen->hideMouse(); setGameFlag(3); snd_playSoundEffect(0x2E, 0xC8); while (_invWsaFrame != frameTable[_malcolmsMood]) { uint32 endTime = _system->getMillis() + 2 * _tickLength; _invWsaFrame += direction; drawMalcolmsMoodPointer(_invWsaFrame, 0); _screen->updateScreen(); while (endTime > _system->getMillis()) { update(); _system->delayMillis(10); } } resetGameFlag(3); _screen->showMouse(); drawMalcolmsMoodText(); updateDlgIndex(); EMCData data; EMCState state; memset(&data, 0, sizeof(data)); memset(&state, 0, sizeof(state)); _res->exists("_ACTOR.EMC", true); _emc->load("_ACTOR.EMC", &data, &_opcodes); _emc->init(&state, &data); _emc->start(&state, 1); int vocHigh = _vocHigh; _vocHigh = 200; _useActorBuffer = true; while (_emc->isValid(&state)) _emc->run(&state); _useActorBuffer = false; _vocHigh = vocHigh; _emc->unload(&data); } return 0; } int KyraEngine_MR::buttonShowScore(Button *button) { strcpy(_stringBuffer, (const char*)getTableEntry(_cCodeFile, 18)); char *buffer = _stringBuffer; while (*buffer != '%') ++buffer; buffer[0] = (_score / 100) + '0'; buffer[1] = ((_score % 100) / 10) + '0'; buffer[2] = (_score % 10) + '0'; while (*buffer != '%') ++buffer; buffer[0] = (_scoreMax / 100) + '0'; buffer[1] = ((_scoreMax % 100) / 10) + '0'; buffer[2] = (_scoreMax % 10) + '0'; showMessage(_stringBuffer, 0xFF, 0xF0); return 0; } int KyraEngine_MR::buttonJesterStaff(Button *button) { makeCharFacingMouse(); if (_itemInHand == 27) { _screen->hideMouse(); removeHandItem(); snd_playSoundEffect(0x0C, 0xC8); drawJestersStaff(1, 0); updateItemCommand(27, 2, 0xFF); setGameFlag(0x97); _screen->showMouse(); } else if (_itemInHand == -1) { if (queryGameFlag(0x97)) { _screen->hideMouse(); snd_playSoundEffect(0x0B, 0xC8); setHandItem(27); drawJestersStaff(0, 0); updateItemCommand(27, 0, 0xFF); resetGameFlag(0x97); _screen->showMouse(); } else { if (queryGameFlag(0x2F)) objectChat((const char*)getTableEntry(_cCodeFile, 20), 0, 204, 20); else objectChat((const char*)getTableEntry(_cCodeFile, 25), 0, 204, 25); } } else { objectChat((const char*)getTableEntry(_cCodeFile, 30), 0, 204, 30); } return 0; } #pragma mark - GUI_MR::GUI_MR(KyraEngine_MR *vm) : GUI_v2(vm), _vm(vm), _screen(vm->_screen) { } void GUI_MR::flagButtonEnable(Button *button) { if (!button) return; if (button->flags & 8) { button->flags &= ~8; processButton(button); } } void GUI_MR::flagButtonDisable(Button *button) { if (!button) return; if (!(button->flags & 8)) { button->flags |= 8; processButton(button); } } } // end of namespace Kyra