/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL $ * $Id$ * */ #include "kyra/kyra_v3.h" namespace Kyra { void KyraEngine_v3::resetItem(int index) { debugC(9, kDebugLevelMain, "KyraEngine_v3::resetItem(%d)", index); _itemList[index].id = 0xFFFF; _itemList[index].sceneId = 0xFFFF; _itemList[index].x = 0; _itemList[index].y = 0; _itemList[index].unk8 = 0; } void KyraEngine_v3::resetItemList() { debugC(9, kDebugLevelMain, "KyraEngine_v3::resetItemList()"); for (int i = 0; i < 50; ++i) resetItem(i); } int KyraEngine_v3::findFreeItem() { debugC(9, kDebugLevelMain, "KyraEngine_v3::findFreeItem()"); for (int i = 0; i < 50; ++i) { if (_itemList[i].id == 0xFFFF) return i; } return -1; } } // end of namespace Kyra