/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/config-manager.h" #include "sound/mididrv.h" #include "sound/mixer.h" #include "kyra/kyra.h" #include "kyra/sound.h" #include "kyra/resource.h" #include "kyra/screen.h" #include "kyra/text.h" #include "kyra/timer.h" #include "kyra/script.h" namespace Kyra { KyraEngine::KyraEngine(OSystem *system, const GameFlags &flags) : Engine(system) { _res = 0; _sound = 0; _text = 0; _staticres = 0; _timer = 0; _scriptInterpreter = 0; _flags = flags; _gameSpeed = 60; _tickLength = (uint8)(1000.0 / _gameSpeed); _quitFlag = false; _speechFile = ""; _trackMap = 0; _trackMapSize = 0; _lastMusicCommand = -1; _curSfxFile = _curMusicTheme = -1; _gameToLoad = -1; memset(_flagsTable, 0, sizeof(_flagsTable)); // sets up all engine specific debug levels Common::addSpecialDebugLevel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level"); Common::addSpecialDebugLevel(kDebugLevelScript, "Script", "Script interpreter debug level"); Common::addSpecialDebugLevel(kDebugLevelSprites, "Sprites", "Sprite debug level"); Common::addSpecialDebugLevel(kDebugLevelScreen, "Screen", "Screen debug level"); Common::addSpecialDebugLevel(kDebugLevelSound, "Sound", "Sound debug level"); Common::addSpecialDebugLevel(kDebugLevelAnimator, "Animator", "Animator debug level"); Common::addSpecialDebugLevel(kDebugLevelMain, "Main", "Generic debug level"); Common::addSpecialDebugLevel(kDebugLevelGUI, "GUI", "GUI debug level"); Common::addSpecialDebugLevel(kDebugLevelSequence, "Sequence", "Sequence debug level"); Common::addSpecialDebugLevel(kDebugLevelMovie, "Movie", "Movie debug level"); Common::addSpecialDebugLevel(kDebugLevelTimer, "Timer", "Timer debug level"); system->getEventManager()->registerRandomSource(_rnd, "kyra"); } int KyraEngine::init() { registerDefaultSettings(); // Setup mixer _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); // We prefer AdLib over native MIDI, since our AdLib playback code is much // more mature than our MIDI player. For example we are missing MT-32 support // and it seems our MIDI playback code has threading issues (see bug #1506583 // "KYRA1: Crash on exceeded polyphony" for more information). int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/); if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) { // TODO: currently we don't support the PC98 sound data, // but since it has the FM-Towns data files, we just use the // FM-Towns driver if (_flags.gameID == GI_KYRA1) _sound = new SoundTowns(this, _mixer); else _sound = new SoundTowns_v2(this, _mixer); } else if (midiDriver == MD_ADLIB) { _sound = new SoundAdlibPC(this, _mixer); assert(_sound); } else { bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")); MidiDriver *driver = MidiDriver::createMidi(midiDriver); assert(driver); if (native_mt32) driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); SoundMidiPC *soundMidiPc = new SoundMidiPC(this, _mixer, driver); _sound = soundMidiPc; assert(_sound); soundMidiPc->hasNativeMT32(native_mt32); // Unlike some SCUMM games, it's not that the MIDI sounds are // missing. It's just that at least at the time of writing they // are decidedly inferior to the Adlib ones. if (ConfMan.getBool("multi_midi")) { SoundAdlibPC *adlib = new SoundAdlibPC(this, _mixer); assert(adlib); _sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib); assert(_sound); } } _res = new Resource(this); assert(_res); _res->reset(); _staticres = new StaticResource(this); assert(_staticres); if (!_staticres->init()) error("_staticres->init() failed"); _timer = new TimerManager(this, _system); assert(_timer); setupTimers(); _scriptInterpreter = new ScriptHelper(this); assert(_scriptInterpreter); setupOpcodeTable(); readSettings(); if (ConfMan.hasKey("save_slot")) { _gameToLoad = ConfMan.getInt("save_slot"); if (!saveFileLoadable(_gameToLoad)) _gameToLoad = -1; } _lang = 0; Common::Language lang = Common::parseLanguage(ConfMan.get("language")); if (_flags.gameID == GI_KYRA2 || _flags.gameID == GI_KYRA3) { switch (lang) { case Common::EN_ANY: case Common::EN_USA: case Common::EN_GRB: _lang = 0; break; case Common::FR_FRA: _lang = 1; break; case Common::DE_DEU: _lang = 2; break; case Common::JA_JPN: _lang = 3; break; default: warning("unsupported language, switching back to English"); _lang = 0; break; } } return 0; } KyraEngine::~KyraEngine() { delete _res; delete _sound; delete _text; delete _timer; delete _scriptInterpreter; } void KyraEngine::quitGame() { debugC(9, kDebugLevelMain, "KyraEngine::quitGame()"); _quitFlag = true; // Nothing to do here } Common::Point KyraEngine::getMousePos() const { Common::Point mouse = _eventMan->getMousePos(); if (_flags.useHiResOverlay) { mouse.x >>= 1; mouse.y >>= 1; } return mouse; } void KyraEngine::setMousePos(int x, int y) { if (_flags.useHiResOverlay) { x <<= 1; y <<= 1; } _system->warpMouse(x, y); } int KyraEngine::setGameFlag(int flag) { _flagsTable[flag >> 3] |= (1 << (flag & 7)); return 1; } int KyraEngine::queryGameFlag(int flag) const { return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1); } int KyraEngine::resetGameFlag(int flag) { _flagsTable[flag >> 3] &= ~(1 << (flag & 7)); return 0; } void KyraEngine::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) { while (_system->getMillis() < timestamp && !_quitFlag) { if (timestamp - _system->getMillis() >= 10) delay(10, update, isMainLoop); } } void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) { _system->delayMillis(amount); } void KyraEngine::delayWithTicks(int ticks) { delay(ticks * _tickLength); } void KyraEngine::registerDefaultSettings() { if (_flags.gameID != GI_KYRA3) ConfMan.registerDefault("cdaudio", (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)); } void KyraEngine::readSettings() { _configWalkspeed = ConfMan.getInt("walkspeed"); _configMusic = 0; if (!ConfMan.getBool("music_mute")) { _configMusic = 1; if (_flags.gameID != GI_KYRA3 && ConfMan.getBool("cdaudio") && (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)) _configMusic = 2; } _configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1; _sound->enableMusic(_configMusic); _sound->enableSFX(_configSounds); bool speechMute = ConfMan.getBool("speech_mute"); bool subtitles = ConfMan.getBool("subtitles"); if (!speechMute && subtitles) _configVoice = 2; // Voice & Text else if (!speechMute && !subtitles) _configVoice = 1; // Voice only else _configVoice = 0; // Text only setWalkspeed(_configWalkspeed); } void KyraEngine::writeSettings() { bool speechMute, subtitles; ConfMan.setInt("walkspeed", _configWalkspeed); ConfMan.setBool("music_mute", _configMusic == 0); if (_flags.gameID != GI_KYRA3) ConfMan.setBool("cdaudio", _configMusic == 2); ConfMan.setBool("sfx_mute", _configSounds == 0); switch (_configVoice) { case 0: // Text only speechMute = true; subtitles = true; break; case 1: // Voice only speechMute = false; subtitles = false; break; default: // Voice & Text speechMute = false; subtitles = true; break; } if (!_configMusic) _sound->beginFadeOut(); _sound->enableMusic(_configMusic); _sound->enableSFX(_configSounds); ConfMan.setBool("speech_mute", speechMute); ConfMan.setBool("subtitles", subtitles); ConfMan.flushToDisk(); } bool KyraEngine::speechEnabled() { return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2); } bool KyraEngine::textEnabled() { return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2); } } // End of namespace Kyra