/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #if defined(ENABLE_EOB) || defined(ENABLE_LOL) #include "kyra/kyra_rpg.h" #include "kyra/sound.h" #include "common/system.h" namespace Kyra { KyraRpgEngine::KyraRpgEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(system, flags), _numFlyingObjects(_flags.gameID == GI_LOL ? 8 : 10) { _txt = 0; _mouseClick = 0; _preserveEvents = _buttonListChanged = false; _sceneXoffset = 0; _sceneShpDim = 5; _activeButtons = 0; _currentLevel = 0; _vcnBlocks = 0; _vcfBlocks = 0; _vcnTransitionMask = 0; _vcnShift = 0; _vcnColTable = 0; _vmpPtr = 0; _blockBrightness = _wllVcnOffset = 0; _blockDrawingBuffer = 0; _sceneWindowBuffer = 0; _monsterShapes = _monsterPalettes = 0; _doorShapes = 0; _levelDecorationProperties = 0; _levelDecorationData = 0; _levelDecorationShapes = 0; _decorationCount = 0; _mappedDecorationsCount = 0; memset(_visibleBlockIndex, 0, sizeof(_visibleBlockIndex)); _lvlShapeTop = _lvlShapeBottom = _lvlShapeLeftRight = 0; _levelBlockProperties = 0; _hasTempDataFlags = 0; _wllVmpMap = _specialWallTypes = _wllWallFlags = 0; _wllShapeMap = 0; _sceneDrawVarDown = _sceneDrawVarRight = _sceneDrawVarLeft = _wllProcessFlag = 0; _currentBlock = 0; _currentDirection = 0; _compassDirection = -1; _updateFlags = _clickedSpecialFlag = 0; _sceneDefaultUpdate = 0; _sceneUpdateRequired = false; _flyingObjectsPtr = 0; _flyingObjectStructSize = sizeof(EoBFlyingObject); _clickedShapeXOffs = _clickedShapeYOffs = 0; _dscShapeX = 0; _dscTileIndex = 0; _dscUnk2 = 0; _dscDim1 = 0; _dscDim2 = 0; _dscBlockMap = 0; _dscBlockIndex = 0; _dscShapeIndex = 0; _dscDimMap = 0; _dscDoorShpIndex = 0; _dscDoorY2 = 0; _dscDoorFrameY1 = 0; _dscDoorFrameY2 = 0; _dscDoorFrameIndex1 = 0; _dscDoorFrameIndex2 = 0; _shpDmX1 = _shpDmX2 = 0; memset(_openDoorState, 0, sizeof(_openDoorState)); memset(_dialogueButtonString, 0, 3 * sizeof(const char *)); _dialogueButtonPosX = 0; _dialogueButtonPosY = 0; _dialogueNumButtons = _dialogueButtonYoffs = _dialogueHighlightedButton = 0; _currentControlMode = 0; _specialSceneFlag = 0; _updateCharNum = -1; _activeVoiceFileTotalTime = 0; _updatePortraitSpeechAnimDuration = _resetPortraitAfterSpeechAnim = _needSceneRestore = 0; _fadeText = false; memset(_lvlTempData, 0, sizeof(_lvlTempData)); _dialogueField = false; _environmentSfx = _environmentSfxVol = _envSfxDistThreshold = 0; _monsterStepCounter = _monsterStepMode = 0; } KyraRpgEngine::~KyraRpgEngine() { delete[] _wllVmpMap; delete[] _wllShapeMap; delete[] _specialWallTypes; delete[] _wllWallFlags; delete[] _vmpPtr; delete[] _vcnColTable; delete[] _vcnBlocks; delete[] _vcfBlocks; delete[] _vcnTransitionMask; delete[] _vcnShift; delete[] _blockDrawingBuffer; delete[] _sceneWindowBuffer; delete[] _lvlShapeTop; delete[] _lvlShapeBottom; delete[] _lvlShapeLeftRight; delete[] _doorShapes; delete[] _levelDecorationShapes; delete[] _levelDecorationData; delete[] _levelDecorationProperties; delete[] _levelBlockProperties; } Common::Error KyraRpgEngine::init() { gui_resetButtonList(); _levelDecorationProperties = new LevelDecorationProperty[100]; memset(_levelDecorationProperties, 0, 100 * sizeof(LevelDecorationProperty)); _levelDecorationShapes = new uint8*[400]; memset(_levelDecorationShapes, 0, 400 * sizeof(uint8 *)); _levelBlockProperties = new LevelBlockProperty[1025]; memset(_levelBlockProperties, 0, 1025 * sizeof(LevelBlockProperty)); _wllVmpMap = new uint8[256]; memset(_wllVmpMap, 0, 256); _wllShapeMap = new int8[256]; memset(_wllShapeMap, 0, 256); _specialWallTypes = new uint8[256]; memset(_specialWallTypes, 0, 256); _wllWallFlags = new uint8[256]; memset(_wllWallFlags, 0, 256); _blockDrawingBuffer = new uint16[1320]; memset(_blockDrawingBuffer, 0, 1320 * sizeof(uint16)); _sceneWindowBuffer = new uint8[21120]; memset(_sceneWindowBuffer, 0, 21120); _lvlShapeTop = new int16[18]; memset(_lvlShapeTop, 0, 18 * sizeof(int16)); _lvlShapeBottom = new int16[18]; memset(_lvlShapeBottom, 0, 18 * sizeof(int16)); _lvlShapeLeftRight = new int16[36]; memset(_lvlShapeLeftRight, 0, 36 * sizeof(int16)); _vcnColTable = new uint8[128]; for (int i = 0; i < 128; i++) _vcnColTable[i] = i & 0x0F; _doorShapes = new uint8*[6]; memset(_doorShapes, 0, 6 * sizeof(uint8 *)); initStaticResource(); _envSfxDistThreshold = (_sound->getSfxType() == Sound::kAdLib || _sound->getSfxType() == Sound::kPCSpkr) ? 15 : 3; _dialogueButtonLabelColor1 = guiSettings()->buttons.labelColor1; _dialogueButtonLabelColor2 = guiSettings()->buttons.labelColor2; _dialogueButtonWidth = guiSettings()->buttons.width; return Common::kNoError; } bool KyraRpgEngine::posWithinRect(int posX, int posY, int x1, int y1, int x2, int y2) { if (posX < x1 || posX > x2 || posY < y1 || posY > y2) return false; return true; } void KyraRpgEngine::drawDialogueButtons() { int cp = screen()->setCurPage(0); Screen::FontId of = screen()->setFont(_flags.lang == Common::JA_JPN && _flags.use16ColorMode ? Screen::FID_SJIS_FNT : Screen::FID_6_FNT); for (int i = 0; i < _dialogueNumButtons; i++) { int x = _dialogueButtonPosX[i]; if (_flags.lang == Common::JA_JPN && _flags.use16ColorMode) { gui_drawBox(x, ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) & ~7) - 1, 74, 10, 0xEE, 0xCC, -1); screen()->printText(_dialogueButtonString[i], (x + 37 - (screen()->getTextWidth(_dialogueButtonString[i])) / 2) & ~3, ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) + 2) & ~7, _dialogueHighlightedButton == i ? 0xC1 : 0xE1, 0); } else { int sjisYOffset = (_flags.lang == Common::JA_JPN && (_dialogueButtonString[i][0] & 0x80)) ? 2 : 0; gui_drawBox(x, (_dialogueButtonYoffs + _dialogueButtonPosY[i]), _dialogueButtonWidth, guiSettings()->buttons.height, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill); screen()->printText(_dialogueButtonString[i], x + (_dialogueButtonWidth >> 1) - (screen()->getTextWidth(_dialogueButtonString[i])) / 2, (_dialogueButtonYoffs + _dialogueButtonPosY[i]) + 2 - sjisYOffset, _dialogueHighlightedButton == i ? _dialogueButtonLabelColor1 : _dialogueButtonLabelColor2, 0); } } screen()->setFont(of); screen()->setCurPage(cp); } uint16 KyraRpgEngine::processDialogue() { int df = _dialogueHighlightedButton; int res = 0; for (int i = 0; i < _dialogueNumButtons; i++) { int x = _dialogueButtonPosX[i]; int y = ((_flags.lang == Common::JA_JPN && _flags.use16ColorMode) ? ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) & ~7) - 1 : (_dialogueButtonYoffs + _dialogueButtonPosY[i])); Common::Point p = getMousePos(); if (posWithinRect(p.x, p.y, x, y, x + _dialogueButtonWidth, y + guiSettings()->buttons.height)) { _dialogueHighlightedButton = i; break; } } if (_dialogueNumButtons == 0) { int e = checkInput(0, false) & 0xFF; removeInputTop(); if (e) { gui_notifyButtonListChanged(); if (e == _keyMap[Common::KEYCODE_SPACE] || e == _keyMap[Common::KEYCODE_RETURN]) { snd_stopSpeech(true); } } if (snd_updateCharacterSpeech() != 2) { res = 1; if (!shouldQuit()) { removeInputTop(); gui_notifyButtonListChanged(); } } } else { int e = checkInput(0, false, 0) & 0xFF; removeInputTop(); if (e) gui_notifyButtonListChanged(); if ((_flags.gameID == GI_LOL && (e == 200 || e == 202)) || (_flags.gameID != GI_LOL && (e == 199 || e == 201))) { for (int i = 0; i < _dialogueNumButtons; i++) { int x = _dialogueButtonPosX[i]; int y = (gameFlags().use16ColorMode ? ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) & ~7) - 1 : (_dialogueButtonYoffs + _dialogueButtonPosY[i])); Common::Point p = getMousePos(); if (posWithinRect(p.x, p.y, x, y, x + _dialogueButtonWidth, y + guiSettings()->buttons.height)) { _dialogueHighlightedButton = i; res = _dialogueHighlightedButton + 1; break; } } } else if (e == _keyMap[Common::KEYCODE_SPACE] || e == _keyMap[Common::KEYCODE_RETURN]) { snd_stopSpeech(true); res = _dialogueHighlightedButton + 1; } else if (e == _keyMap[Common::KEYCODE_LEFT] || e == _keyMap[Common::KEYCODE_DOWN]) { if (_dialogueNumButtons > 1 && _dialogueHighlightedButton > 0) _dialogueHighlightedButton--; } else if (e == _keyMap[Common::KEYCODE_RIGHT] || e == _keyMap[Common::KEYCODE_UP]) { if (_dialogueNumButtons > 1 && _dialogueHighlightedButton < (_dialogueNumButtons - 1)) _dialogueHighlightedButton++; } } if (df != _dialogueHighlightedButton) drawDialogueButtons(); screen()->updateScreen(); if (res == 0) return 0; stopPortraitSpeechAnim(); if (game() == GI_LOL) { if (!textEnabled() && _currentControlMode) { screen()->setScreenDim(5); const ScreenDim *d = screen()->getScreenDim(5); screen()->fillRect(d->sx, d->sy + d->h - 9, d->sx + d->w - 1, d->sy + d->h - 1, d->unkA); } else { const ScreenDim *d = screen()->_curDim; if (gameFlags().use16ColorMode) screen()->fillRect(d->sx, d->sy, d->sx + d->w - 3, d->sy + d->h - 2, d->unkA); else screen()->fillRect(d->sx, d->sy, d->sx + d->w - 2, d->sy + d->h - 1, d->unkA); txt()->clearDim(4); txt()->resetDimTextPositions(4); } } return res; } void KyraRpgEngine::delayUntil(uint32 time, bool, bool doUpdate, bool isMainLoop) { uint32 curTime = _system->getMillis(); if (time > curTime) delay(time - curTime, doUpdate, isMainLoop); } int KyraRpgEngine::rollDice(int times, int pips, int inc) { if (times <= 0 || pips <= 0) return inc; int res = 0; while (times--) res += _rnd.getRandomNumberRng(1, pips); return res + inc; } bool KyraRpgEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) { if (!_sound->sfxEnabled() || shouldQuit()) return false; if (_environmentSfx) snd_playSoundEffect(_environmentSfx, _environmentSfxVol); int dist = 0; if (block) { dist = getBlockDistance(_currentBlock, block); if (dist > _envSfxDistThreshold) { _environmentSfx = 0; return false; } } _environmentSfx = soundId; _environmentSfxVol = (15 - ((block || (_flags.gameID == GI_LOL && dist < 2)) ? dist : 0)) << 4; return true; } void KyraRpgEngine::updateEnvironmentalSfx(int soundId) { snd_processEnvironmentalSoundEffect(soundId, _currentBlock); } } // End of namespace Kyra #endif // ENABLE_EOB || ENABLE_LOL