/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef KYRA_LOL_H #define KYRA_LOL_H #include "kyra/kyra_v1.h" #include "kyra/script_tim.h" #include "common/list.h" namespace Kyra { class Screen_LoL; class WSAMovie_v2; struct Button; class LoLEngine : public KyraEngine_v1 { public: LoLEngine(OSystem *system, const GameFlags &flags); ~LoLEngine(); Screen *screen(); private: Screen_LoL *_screen; TIMInterpreter *_tim; Common::Error init(); Common::Error go(); // input void updateInput(); int checkInput(Button *buttonList = 0, bool mainLoop = false); void removeInputTop(); int _mouseX, _mouseY; struct Event { Common::Event event; bool causedSkip; Event() : event(), causedSkip(false) {} Event(Common::Event e) : event(e), causedSkip(false) {} Event(Common::Event e, bool skip) : event(e), causedSkip(skip) {} operator Common::Event() const { return event; } }; Common::List _eventList; virtual bool skipFlag() const; virtual void resetSkipFlag(bool removeEvent = true); // intro void setupPrologueData(bool load); void showIntro(); struct CharacterPrev { const char *name; int x, y; int attrib[3]; }; static const CharacterPrev _charPreviews[]; WSAMovie_v2 *_chargenWSA; static const uint8 _chargenFrameTable[]; int chooseCharacter(); void kingSelectionIntro(); void kingSelectionReminder(); void kingSelectionOutro(); void processCharacterSelection(); void updateSelectionAnims(); int selectionCharInfo(int character); void selectionCharInfoIntro(char *file); int getCharSelection(); int selectionCharAccept(); int _charSelection; int _charSelectionInfoResult; uint32 _selectionAnimTimers[4]; uint8 _selectionAnimFrames[4]; static const uint8 _selectionAnimIndexTable[]; static const uint16 _selectionPosTable[]; static const uint8 _selectionChar1IdxTable[]; static const uint8 _selectionChar2IdxTable[]; static const uint8 _selectionChar3IdxTable[]; static const uint8 _selectionChar4IdxTable[]; static const uint8 _reminderChar1IdxTable[]; static const uint8 _reminderChar2IdxTable[]; static const uint8 _reminderChar3IdxTable[]; static const uint8 _reminderChar4IdxTable[]; static const uint8 _charInfoFrameTable[]; // timer void setupTimers() {} // sound void snd_playVoiceFile(int) { /* XXX */ } // opcode void setupOpcodeTable(); Common::Array _timIntroOpcodes; int tlol_setupPaletteFade(const TIM *tim, const uint16 *param); int tlol_loadPalette(const TIM *tim, const uint16 *param); int tlol_setupPaletteFadeEx(const TIM *tim, const uint16 *param); int tlol_processWsaFrame(const TIM *tim, const uint16 *param); int tlol_displayText(const TIM *tim, const uint16 *param); // translation int _lang; static const char * const _languageExt[]; // unneeded void setWalkspeed(uint8) {} void setHandItem(uint16) {} void removeHandItem() {} bool lineIsPassable(int, int) { return false; } // save void loadGame(const char *fileName) {} void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) {} }; } // end of namespace Kyra #endif