/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "common/savefile.h" #include "common/system.h" #include "kyra/kyra_v1.h" #define CURRENT_SAVE_VERSION 13 #define GF_FLOPPY (1 << 0) #define GF_TALKIE (1 << 1) #define GF_FMTOWNS (1 << 2) namespace Kyra { KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::InSaveFile *in, SaveHeader &header) { uint32 type = in->readUint32BE(); header.originalSave = false; header.oldHeader = false; header.flags = 0; if (type == MKID_BE('KYRA') || type == MKID_BE('ARYK')) { // old Kyra1 header ID header.gameID = GI_KYRA1; header.oldHeader = true; } else if (type == MKID_BE('HOFS')) { // old Kyra2 header ID header.gameID = GI_KYRA2; header.oldHeader = true; } else if (type == MKID_BE('WWSV')) { header.gameID = in->readByte(); } else { // try checking for original save header const int descriptionSize[2] = { 30, 80 }; char descriptionBuffer[81]; bool saveOk = false; for (uint i = 0; i < ARRAYSIZE(descriptionSize) && !saveOk; ++i) { in->seek(0, SEEK_SET); in->read(descriptionBuffer, descriptionSize[i]); descriptionBuffer[descriptionSize[i]] = 0; type = in->readUint32BE(); header.version = in->readUint16LE(); if (type == MKID_BE('MBL3') && header.version == 100) { saveOk = true; header.description = descriptionBuffer; header.gameID = GI_KYRA2; break; } else if (type == MKID_BE('MBL4') && header.version == 102) { saveOk = true; header.description = descriptionBuffer; header.gameID = GI_KYRA3; break; } } if (saveOk) { header.originalSave = true; header.description = descriptionBuffer; return kRSHENoError; } else { return kRSHEInvalidType; } } header.version = in->readUint32BE(); if (header.version > CURRENT_SAVE_VERSION || (header.oldHeader && header.version > 8) || (type == MKID_BE('ARYK') && header.version > 3)) return kRSHEInvalidVersion; // Versions prior to 9 are using a fixed length description field if (header.version <= 8) { char buffer[31]; in->read(buffer, 31); header.description = buffer; } else { header.description = ""; for (char c = 0; (c = in->readByte()) != 0;) header.description += c; } if (header.version >= 2) header.flags = in->readUint32BE(); return (in->ioFailed() ? kRSHEIoError : kRSHENoError); } Common::InSaveFile *KyraEngine_v1::openSaveForReading(const char *filename, SaveHeader &header) { debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForReading('%s', -)", filename); Common::InSaveFile *in = 0; if (!(in = _saveFileMan->openForLoading(filename))) return 0; kReadSaveHeaderError errorCode = KyraEngine_v1::readSaveHeader(in, header); if (errorCode != kRSHENoError) { if (errorCode == kRSHEInvalidType) warning("No ScummVM Kyra engine savefile header."); else if (errorCode == kRSHEInvalidVersion) warning("Savegame is not the right version (%u, '%s')", header.version, header.oldHeader ? "true" : "false"); else if (errorCode == kRSHEIoError) warning("Load failed '%s'", filename); delete in; return 0; } if (!header.originalSave) { if (!header.oldHeader) { if (header.gameID != _flags.gameID) { warning("Trying to load game state from other game (save game: %u, running game: %u)", header.gameID, _flags.gameID); delete in; return 0; } } if (header.version < 2) { warning("Make sure your savefile was from this version! (too old savefile version to detect that)"); } else { if ((header.flags & GF_FLOPPY) && (_flags.isTalkie || _flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)) { warning("Can not load DOS Floppy savefile for this (non DOS Floppy) gameversion"); delete in; return 0; } else if ((header.flags & GF_TALKIE) && !(_flags.isTalkie)) { warning("Can not load DOS CD-ROM savefile for this (non DOS CD-ROM) gameversion"); delete in; return 0; } else if ((header.flags & GF_FMTOWNS) && !(_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)) { warning("Can not load FM-Towns/PC98 savefile for this (non FM-Towns/PC98) gameversion"); delete in; return 0; } } } return in; } Common::OutSaveFile *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName) const { debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s')", filename, saveName); if (_quitFlag) return 0; Common::OutSaveFile *out = 0; if (!(out = _saveFileMan->openForSaving(filename))) { warning("Can't create file '%s', game not saved", filename); return 0; } // Savegame version out->writeUint32BE(MKID_BE('WWSV')); out->writeByte(_flags.gameID); out->writeUint32BE(CURRENT_SAVE_VERSION); out->write(saveName, strlen(saveName)+1); if (_flags.isTalkie) out->writeUint32BE(GF_TALKIE); else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) out->writeUint32BE(GF_FMTOWNS); else out->writeUint32BE(GF_FLOPPY); if (out->ioFailed()) { warning("Can't write file '%s'. (Disk full?)", filename); delete out; return 0; } return out; } const char *KyraEngine_v1::getSavegameFilename(int num) { static Common::String filename; assert(num >= 0 && num <= 999); char extension[5]; sprintf(extension, "%.3d", num); filename = _targetName + "." + extension; return filename.c_str(); } bool KyraEngine_v1::saveFileLoadable(int slot) { if (slot < 0 || slot > 999) return false; SaveHeader header; Common::InSaveFile *in = openSaveForReading(getSavegameFilename(slot), header); if (in) { delete in; return true; } return false; } } // end of namespace Kyra