/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "kyra/screen_lol.h" #include "kyra/lol.h" namespace Kyra { Screen_LoL::Screen_LoL(LoLEngine *vm, OSystem *system) : Screen_v2(vm, system), _vm(vm) { _customDimTable = new ScreenDim*[_screenDimTableCount]; memset(_customDimTable, 0, sizeof(ScreenDim*) * _screenDimTableCount); _paletteOverlay1 = new uint8[0x100]; _paletteOverlay2 = new uint8[0x100]; _grayOverlay = new uint8[0x100]; memset(_paletteOverlay1, 0, 0x100); memset(_paletteOverlay2, 0, 0x100); memset(_grayOverlay, 0, 0x100); for (int i = 0; i < 8; i++) _levelOverlays[i] = new uint8[256]; _fadeFlag = 2; _drawGuiFlag = 0; _curDimIndex = 0; _dimLineCount = 0; } Screen_LoL::~Screen_LoL() { for (int i = 0; i < _screenDimTableCount; i++) delete _customDimTable[i]; delete[] _customDimTable; for (int i = 0; i < 8; i++) delete[] _levelOverlays[i]; delete[] _paletteOverlay1; delete[] _paletteOverlay2; delete[] _grayOverlay; } void Screen_LoL::setScreenDim(int dim) { debugC(9, kDebugLevelScreen, "Screen_LoL::setScreenDim(%d)", dim); assert(dim < _screenDimTableCount); _curDim = _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim]; _curDimIndex = dim; _dimLineCount = 0; } const ScreenDim *Screen_LoL::getScreenDim(int dim) { debugC(9, kDebugLevelScreen, "Screen_LoL::getScreenDim(%d)", dim); assert(dim < _screenDimTableCount); return _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim]; } void Screen_LoL::modifyScreenDim(int dim, int x, int y, int w, int h) { delete _customDimTable[dim]; _customDimTable[dim] = new ScreenDim; memcpy(_customDimTable[dim], &_screenDimTable[dim], sizeof(ScreenDim)); _customDimTable[dim]->sx = x; _customDimTable[dim]->sy = y; _customDimTable[dim]->w = w; _customDimTable[dim]->h = h; setScreenDim(dim); } void Screen_LoL::clearDim(int dim) { const ScreenDim *tmp = getScreenDim(dim); fillRect(tmp->sx << 3, tmp->sy, ((tmp->sx + tmp->w) << 3) - 1, (tmp->sy + tmp->h) - 1, tmp->unkA); } void Screen_LoL::clearCurDim() { fillRect(_curDim->sx << 3, _curDim->sy, ((_curDim->sx + _curDim->w) << 3) - 1, (_curDim->sy + _curDim->h) - 1, _curDim->unkA); _dimLineCount = 0; } void Screen_LoL::fprintString(const char *format, int x, int y, uint8 col1, uint8 col2, uint16 flags, ...) { debugC(9, kDebugLevelScreen, "Screen_LoL::fprintString('%s', %d, %d, %d, %d, %d, ...)", format, x, y, col1, col2, flags); if (!format) return; char string[240]; va_list vaList; va_start(vaList, flags); vsnprintf(string, sizeof(string), format, vaList); va_end(vaList); if (flags & 1) x -= getTextWidth(string) >> 1; if (flags & 2) x -= getTextWidth(string); if (flags & 4) { printText(string, x - 1, y, 1, col2); printText(string, x, y + 1, 1, col2); } if (flags & 8) { printText(string, x - 1, y, 227, col2); printText(string, x, y + 1, 227, col2); } printText(string, x, y, col1, col2); } void Screen_LoL::fprintStringIntro(const char *format, int x, int y, uint8 c1, uint8 c2, uint8 c3, uint16 flags, ...) { debugC(9, kDebugLevelScreen, "Screen_LoL::fprintStringIntro('%s', %d, %d, %d, %d, %d, %d, ...)", format, x, y, c1, c2, c3, flags); char buffer[400]; va_list args; va_start(args, flags); vsnprintf(buffer, sizeof(buffer), format, args); va_end(args); if ((flags & 0x0F00) == 0x100) x -= getTextWidth(buffer) >> 1; if ((flags & 0x0F00) == 0x200) x -= getTextWidth(buffer); if ((flags & 0x00F0) == 0x20) { printText(buffer, x-1, y, c3, c2); printText(buffer, x, y+1, c3, c2); } printText(buffer, x, y, c1, c2); } void Screen_LoL::generateGrayOverlay(const uint8 *srcPal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool skipSpecialColours) { uint8 tmpPal[768]; for (int i = 0; i != lastColor; i++) { int v = (((srcPal[3 * i] & 0x3f) * factor) / 0x40) + addR; tmpPal[3 * i] = (v > 0x3f) ? 0x3f : v & 0xff; v = (((srcPal[3 * i + 1] & 0x3f) * factor) / 0x40) + addG; tmpPal[3 * i + 1] = (v > 0x3f) ? 0x3f : v & 0xff; v = (((srcPal[3 * i + 2] & 0x3f) * factor) / 0x40) + addB; tmpPal[3 * i + 2] = (v > 0x3f) ? 0x3f : v & 0xff; } for (int i = 0; i < lastColor; i++) grayOverlay[i] = findLeastDifferentColor(tmpPal + 3 * i, srcPal, lastColor, skipSpecialColours); } uint8 *Screen_LoL::generateLevelOverlay(const uint8 *srcPal, uint8 *ovl, int opColor, int weight) { if (!srcPal || !ovl) return ovl; if (weight > 255) weight = 255; uint16 r = srcPal[opColor * 3]; uint16 g = srcPal[opColor * 3 + 1]; uint16 b = srcPal[opColor * 3 + 2]; uint8 *d = ovl; *d++ = 0; for (int i = 1; i != 255; i++) { uint16 a = srcPal[i * 3]; uint8 dr = a - ((((a - r) * (weight >> 1)) << 1) >> 8); a = srcPal[i * 3 + 1]; uint8 dg = a - ((((a - g) * (weight >> 1)) << 1) >> 8); a = srcPal[i * 3 + 2]; uint8 db = a - ((((a - b) * (weight >> 1)) << 1) >> 8); int l = opColor; int m = 0x7fff; int ii = 127; int x = 1; const uint8 *s = srcPal + 3; do { if (i == x) { s += 3; } else { int t = *s++ - dr; int c = t * t; t = *s++ - dg; c += (t * t); t = *s++ - db; c += (t * t); if (!c) { l = x; break; } if (c <= m) { m = c; l = x; } } x++; } while (--ii); *d++ = l & 0xff; } return ovl; } void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { if (w <= 0 || x >= 320 || h <= 0 || y >= 200) return; if (x < 0) { x += w; if (x <= 0) return; w = x; x = 0; } int tmp = x + w; if (tmp >= 320) { w = 320 - x; } int pitch = 320 - w; if (y < 0) { y += h; if (y <= 0) return; h = y; y = 0; } tmp = y + h; if (tmp >= 200) { h = 200 - y; } tmp = (y + x) & 1; uint8 *p = getPagePtr(_curPage) + y * 320 + x; uint8 s = (tmp >> 8) & 1; w >>= 1; int w2 = w; while (h--) { if (w) { while (w--) { *(p + tmp) = col; p += 2; } } else { w = 1; } if (s == 1) { if (tmp == 0) *p = col; p++; } tmp ^= 1; p += pitch; w = w2; } } void Screen_LoL::fadeClearSceneWindow(int delay) { if (_fadeFlag == 1) return; uint8 *tpal = new uint8[768]; memcpy(tpal, _currentPalette, 768); memset(tpal, 0, 384); loadSpecialColours(tpal); fadePalette(tpal, delay); fillRect(112, 0, 288, 120, 0); delete[] tpal; _fadeFlag = 1; } void Screen_LoL::backupSceneWindow(int srcPageNum, int dstPageNum) { uint8 *src = getPagePtr(srcPageNum) + 112; uint8 *dst = getPagePtr(dstPageNum) + 0xa500; for (int h = 0; h < 120; h++) { for (int w = 0; w < 176; w++) *dst++ = *src++; src += 144; } } void Screen_LoL::restoreSceneWindow(int srcPageNum, int dstPageNum) { uint8 *src = getPagePtr(srcPageNum) + 0xa500; uint8 *dst = getPagePtr(dstPageNum) + 112; for (int h = 0; h < 120; h++) { memcpy(dst, src, 176); src += 176; dst += 320; } if (!dstPageNum) addDirtyRect(112, 0, 176, 120); } void Screen_LoL::smoothScrollZoomStepTop(int srcPageNum, int dstPageNum, int x, int y) { uint8 *src = getPagePtr(srcPageNum) + 0xa500 + y * 176 + x; uint8 *dst = getPagePtr(dstPageNum) + 0xa500; x <<= 1; uint16 width = 176 - x; uint16 scaleX = (((x + 1) << 8) / width + 0x100); uint16 cntW = scaleX >> 8; scaleX <<= 8; width--; uint16 widthCnt = width; uint16 height = 46 - y; uint16 scaleY = (((y + 1) << 8) / height + 0x100); scaleY <<= 8; uint32 scaleYc = 0; while (height) { uint32 scaleXc = 0; do { scaleXc += scaleX; int numbytes = cntW + (scaleXc >> 16); scaleXc &= 0xffff; memset(dst, *src++, numbytes); dst += numbytes; } while (--widthCnt); *dst++ = *src++; widthCnt = width; src += x; scaleYc += scaleY; if (scaleYc >> 16) { scaleYc = 0; src -= 176; continue; } height--; } } void Screen_LoL::smoothScrollZoomStepBottom(int srcPageNum, int dstPageNum, int x, int y) { uint8 *src = getPagePtr(srcPageNum) + 0xc4a0 + x; uint8 *dst = getPagePtr(dstPageNum) + 0xc4a0; x <<= 1; uint16 width = 176 - x; uint16 scaleX = (((x + 1) << 8) / width + 0x100); uint16 cntW = scaleX >> 8; scaleX <<= 8; width--; uint16 widthCnt = width; uint16 height = 74 - y; uint16 scaleY = (((y + 1) << 8) / height + 0x100); scaleY <<= 8; uint32 scaleYc = 0; while (height) { uint32 scaleXc = 0; do { scaleXc += scaleX; int numbytes = cntW + (scaleXc >> 16); scaleXc &= 0xffff; memset(dst, *src++, numbytes); dst += numbytes; } while (--widthCnt); *dst++ = *src++; widthCnt = width; src += x; scaleYc += scaleY; if (scaleYc >> 16) { scaleYc = 0; src -= 176; continue; } height--; } } void Screen_LoL::smoothScrollHorizontalStep(int pageNum, int srcX, int dstX, int w) { uint8 *d = getPagePtr(pageNum); uint8 *s = d + 112 + srcX; int w2 = srcX + w - dstX; int pitchS = 320 + w2 - (w << 1); int pitchD = 320 - w; int h = 120; while (h--) { for (int i = 0; i < w; i++) *d++ = *s++; d -= w; s -= w2; for (int i = 0; i < w; i++) *s++ = *d++; s += pitchS; d += pitchD; } } void Screen_LoL::smoothScrollTurnStep1(int srcPage1Num, int srcPage2Num, int dstPageNum) { uint8 *s = getPagePtr(srcPage1Num) + 273; uint8 *d = getPagePtr(dstPageNum) + 0xa500; for (int i = 0; i < 120; i++) { uint8 a = *s++; *d++ = a; *d++ = a; for (int ii = 0; ii < 14; ii++) { a = *s++; *d++ = a; *d++ = a; *d++ = a; } s += 305; d += 132; } s = getPagePtr(srcPage2Num) + 112; d = getPagePtr(dstPageNum) + 0xa52c; for (int i = 0; i < 120; i++) { for (int ii = 0; ii < 33; ii++) { *d++ = *s++; *d++ = *s++; uint8 a = *s++; *d++ = a; *d++ = a; } s += 221; d += 44; } } void Screen_LoL::smoothScrollTurnStep2(int srcPage1Num, int srcPage2Num, int dstPageNum) { uint8 *s = getPagePtr(srcPage1Num) + 244; uint8 *d = getPagePtr(dstPageNum) + 0xa500; for (int k = 0; k < 2; k++) { for (int i = 0; i < 120; i++) { for (int ii = 0; ii < 44; ii++) { uint8 a = *s++; *d++ = a; *d++ = a; } s += 276; d += 88; } s = getPagePtr(srcPage2Num) + 112; d = getPagePtr(dstPageNum) + 0xa558; } } void Screen_LoL::smoothScrollTurnStep3(int srcPage1Num, int srcPage2Num, int dstPageNum) { uint8 *s = getPagePtr(srcPage1Num) + 189; uint8 *d = getPagePtr(dstPageNum) + 0xa500; for (int i = 0; i < 120; i++) { for (int ii = 0; ii < 33; ii++) { *d++ = *s++; *d++ = *s++; uint8 a = *s++; *d++ = a; *d++ = a; } s += 221; d += 44; } s = getPagePtr(srcPage2Num) + 112; d = getPagePtr(dstPageNum) + 0xa584; for (int i = 0; i < 120; i++) { for (int ii = 0; ii < 14; ii++) { uint8 a = *s++; *d++ = a; *d++ = a; *d++ = a; } uint8 a = *s++; *d++ = a; *d++ = a; s += 305; d += 132; } } void Screen_LoL::fadeToBlack(int delay, const UpdateFunctor *upFunc) { Screen::fadeToBlack(delay, upFunc); _fadeFlag = 2; } void Screen_LoL::setPaletteBrightness(uint8 *palette, int brightness, int modifier) { generateBrightnessPalette(palette, getPalette(1), brightness, modifier); fadePalette(getPalette(1), 5, 0); _fadeFlag = 0; } void Screen_LoL::generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier) { memcpy(dst, src, 0x300); loadSpecialColours(dst); brightness = (8 - brightness) << 5; if (modifier >= 0 && modifier < 8 && _drawGuiFlag & 0x800) { brightness = 256 - ((((modifier & 0xfffe) << 5) * (256 - brightness)) >> 8); if (brightness < 0) brightness = 0; } for (int i = 0; i < 384; i++) { uint16 c = (dst[i] * brightness) >> 8; dst[i] = c & 0xff; } } void Screen_LoL::loadSpecialColours(uint8 *destPalette) { memcpy(destPalette + 0x240, _screenPalette + 0x240, 12); } void Screen_LoL::copyColour(int dstColourIndex, int srcColourIndex) { uint8 *s = _screenPalette + srcColourIndex * 3; uint8 *d = _screenPalette + dstColourIndex * 3; memcpy(d, s, 3); uint8 ci[4]; ci[0] = (d[0] << 2) | (d[0] & 3); ci[1] = (d[1] << 2) | (d[1] & 3); ci[2] = (d[2] << 2) | (d[2] & 3); ci[3] = 0; _system->setPalette(ci, dstColourIndex, 1); } bool Screen_LoL::fadeColour(int dstColourIndex, int srcColourIndex, uint32 elapsedTime, uint32 targetTime) { uint8 *dst = _screenPalette + 3 * dstColourIndex; uint8 *src = _screenPalette + 3 * srcColourIndex; uint8 *p = getPalette(1) + 3 * dstColourIndex; bool res = false; int16 t1 = 0; int16 t2 = 0; int32 t3 = 0; uint8 tmpPalEntry[3]; for (int i = 0; i < 3; i++) { if (elapsedTime < targetTime) { t1 = *src & 0x3f; t2 = *dst & 0x3f; t3 = t1 - t2; if (t3) res = true; t3 = (((t3 << 8) / (int)targetTime) * (int)elapsedTime) >> 8; t3 = t2 + t3; } else { t1 = *dst & 0x3f; *p = t3 = t1; res = false; } tmpPalEntry[i] = t3 & 0xff; src++; dst++; p++; } uint8 tpal[768]; memcpy(tpal, _screenPalette, 768); memcpy(tpal + dstColourIndex * 3, tmpPalEntry, 3); setScreenPalette(tpal); updateScreen(); return res; } uint8 Screen_LoL::getShapePaletteSize(const uint8 *shp) { debugC(9, kDebugLevelScreen, "Screen_LoL::getShapePaletteSize(%p)", (const void *)shp); return shp[10]; } } // end of namespace Kyra