/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifdef ENABLE_LOL #include "kyra/screen_lol.h" #include "kyra/lol.h" #include "kyra/resource.h" namespace Kyra { Screen_LoL::Screen_LoL(LoLEngine *vm, OSystem *system) : Screen_v2(vm, system), _vm(vm) { _paletteOverlay1 = new uint8[0x100]; _paletteOverlay2 = new uint8[0x100]; _grayOverlay = new uint8[0x100]; memset(_paletteOverlay1, 0, 0x100); memset(_paletteOverlay2, 0, 0x100); memset(_grayOverlay, 0, 0x100); for (int i = 0; i < 8; i++) _levelOverlays[i] = new uint8[256]; _fadeFlag = 2; _curDimIndex = 0; } Screen_LoL::~Screen_LoL() { for (int i = 0; i < _screenDimTableCount; i++) delete _customDimTable[i]; delete[] _customDimTable; for (int i = 0; i < 8; i++) delete[] _levelOverlays[i]; delete[] _paletteOverlay1; delete[] _paletteOverlay2; delete[] _grayOverlay; } bool Screen_LoL::init() { if (Screen::init()) { _screenDimTable = _use16ColorMode ? _screenDimTable16C : _screenDimTable256C; _customDimTable = new ScreenDim*[_screenDimTableCount]; memset(_customDimTable, 0, sizeof(ScreenDim *)* _screenDimTableCount); return true; } return false; } void Screen_LoL::setScreenDim(int dim) { assert(dim < _screenDimTableCount); _curDim = _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim]; _curDimIndex = dim; } const ScreenDim *Screen_LoL::getScreenDim(int dim) { assert(dim < _screenDimTableCount); return _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim]; } void Screen_LoL::modifyScreenDim(int dim, int x, int y, int w, int h) { delete _customDimTable[dim]; _customDimTable[dim] = new ScreenDim; memcpy(_customDimTable[dim], &_screenDimTable[dim], sizeof(ScreenDim)); _customDimTable[dim]->sx = x; _customDimTable[dim]->sy = y; _customDimTable[dim]->w = w; _customDimTable[dim]->h = h; setScreenDim(dim); } void Screen_LoL::fprintString(const char *format, int x, int y, uint8 col1, uint8 col2, uint16 flags, ...) { if (!format) return; char string[240]; va_list vaList; va_start(vaList, flags); vsnprintf(string, sizeof(string), format, vaList); va_end(vaList); if (flags & 1) x -= (getTextWidth(string) >> 1); if (flags & 2) x -= getTextWidth(string); if (_use16ColorMode) { if (flags & 12) { printText(string, x - 1, y, 0x44, col2); printText(string, x, y + 1, 0x44, col2); } } else { if (flags & 4) { printText(string, x - 1, y, 1, col2); printText(string, x, y + 1, 1, col2); } if (flags & 8) { printText(string, x - 1, y, 227, col2); printText(string, x, y + 1, 227, col2); } } printText(string, x, y, col1, col2); } void Screen_LoL::fprintStringIntro(const char *format, int x, int y, uint8 c1, uint8 c2, uint8 c3, uint16 flags, ...) { char buffer[400]; va_list args; va_start(args, flags); vsnprintf(buffer, sizeof(buffer), format, args); va_end(args); if ((flags & 0x0F00) == 0x100) x -= getTextWidth(buffer) >> 1; if ((flags & 0x0F00) == 0x200) x -= getTextWidth(buffer); if ((flags & 0x00F0) == 0x20) { printText(buffer, x-1, y, c3, c2); printText(buffer, x, y+1, c3, c2); } printText(buffer, x, y, c1, c2); } void Screen_LoL::drawShadedBox(int x1, int y1, int x2, int y2, int color1, int color2) { assert(x1 >= 0 && y1 >= 0); hideMouse(); fillRect(x1, y1, x2, y1 + 1, color1); fillRect(x1, y1, x1 + 1, y2, color1); drawClippedLine(x2, y1, x2, y2, color2); drawClippedLine(x2 - 1, y1 + 1, x2 - 1, y2 - 1, color2); drawClippedLine(x1 + 1, y2 - 1, x2, y2 - 1, color2); drawClippedLine(x1, y2, x2, y2, color2); if (_use16ColorMode && color1 > color2) drawBox(x1, y1, x2, y2, 0); showMouse(); } void Screen_LoL::generateGrayOverlay(const Palette &srcPal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool skipSpecialColors) { Palette tmpPal(lastColor); for (int i = 0; i != lastColor; i++) { int v = (((srcPal[3 * i] & 0x3f) * factor) / 0x40) + addR; tmpPal[3 * i] = (v > 0x3f) ? 0x3f : v & 0xff; v = (((srcPal[3 * i + 1] & 0x3f) * factor) / 0x40) + addG; tmpPal[3 * i + 1] = (v > 0x3f) ? 0x3f : v & 0xff; v = (((srcPal[3 * i + 2] & 0x3f) * factor) / 0x40) + addB; tmpPal[3 * i + 2] = (v > 0x3f) ? 0x3f : v & 0xff; } for (int i = 0; i < lastColor; i++) grayOverlay[i] = findLeastDifferentColor(tmpPal.getData() + 3 * i, srcPal, 0, lastColor, skipSpecialColors); } uint8 *Screen_LoL::generateLevelOverlay(const Palette &srcPal, uint8 *ovl, int opColor, int weight) { if (!ovl) return ovl; if (weight > 255) weight = 255; const uint8 *srt = srcPal.getData(); uint16 r = srt[opColor * 3]; uint16 g = srt[opColor * 3 + 1]; uint16 b = srt[opColor * 3 + 2]; uint8 *d = ovl; *d++ = 0; for (int i = 1; i != 256; i++) { uint16 a = srt[i * 3]; uint8 dr = a - ((((a - r) * (weight >> 1)) << 1) >> 8); a = srt[i * 3 + 1]; uint8 dg = a - ((((a - g) * (weight >> 1)) << 1) >> 8); a = srt[i * 3 + 2]; uint8 db = a - ((((a - b) * (weight >> 1)) << 1) >> 8); int l = opColor; int m = _use16ColorMode ? 0xffff : 0x7fff; int ii = _use16ColorMode ? 255 : 127; int x = 1; const uint8 *s = srt + 3; do { if (!_use16ColorMode && i == x) { s += 3; } else { int t = *s++ - dr; int c = t * t; t = *s++ - dg; c += (t * t); t = *s++ - db; c += (t * t); if (!c) { l = x; break; } if (c <= m) { if (!_use16ColorMode || (x == opColor || i != x)) { m = c; l = x; } } } x++; } while (--ii); *d++ = l & 0xff; } return ovl; } void Screen_LoL::generateTruelightTables(const uint8 *ovl, int a, const Palette &fxPal, const Palette &screenPal, uint8 *outTable1, uint8 *outTable2, int b) { memset(outTable1, 0xff, 256); for (int i = 0; i < a; i++) outTable1[ovl[i]] = i; for (int i = 0; i < a; i++) { if (ovl[i]) { uint8 tcol[3]; uint16 fcol[3]; uint16 scol[3]; int t1 = (b << 6) / 100; int t2 = 64 - t1; uint8 c = ovl[i]; fcol[0] = fxPal[3 * c]; fcol[1] = fxPal[3 * c + 1]; fcol[2] = fxPal[3 * c + 2]; uint8 *o = &outTable2[i << 8]; for (int ii = 0; ii < 256; ii++) { scol[0] = screenPal[3 * ii]; scol[1] = screenPal[3 * ii + 1]; scol[2] = screenPal[3 * ii + 2]; tcol[0] = CLIP(((fcol[0] * t2) >> 6) + ((scol[0] * t1) >> 6), 0, 63); tcol[1] = CLIP(((fcol[1] * t2) >> 6) + ((scol[1] * t1) >> 6), 0, 63); tcol[2] = CLIP(((fcol[2] * t2) >> 6) + ((scol[2] * t1) >> 6), 0, 63); o[ii] = findLeastDifferentColor(tcol, screenPal, 0, 255); } } else { memset(&outTable2[i << 8], 0, 256); } } } void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { if (w <= 0 || x >= 320 || h <= 0 || y >= 200) return; if (x < 0) { x += w; if (x <= 0) return; w = x; x = 0; } int tmp = x + w; if (tmp >= 320) { w = 320 - x; } int pitch = 320 - w; if (y < 0) { y += h; if (y <= 0) return; h = y; y = 0; } tmp = y + h; if (tmp >= 200) { h = 200 - y; } tmp = (y + x) & 1; uint8 *p = getPagePtr(_curPage) + y * 320 + x; uint8 s = (tmp >> 8) & 1; w >>= 1; int w2 = w; while (h--) { if (w) { while (w--) { *(p + tmp) = col; p += 2; } } else { w = 1; } if (s == 1) { if (tmp == 0) *p = col; p++; } tmp ^= 1; p += pitch; w = w2; } } void Screen_LoL::fadeClearSceneWindow(int delay) { if (_fadeFlag == 1) return; if (_use16ColorMode) { fadeToBlack(delay); fillRect(112, 0, 288, 120, 0x44); } else { Palette tpal(getPalette(0).getNumColors()); tpal.copy(getPalette(0), 128); loadSpecialColors(tpal); fadePalette(tpal, delay); fillRect(112, 0, 288, 120, 0); } _fadeFlag = 1; } void Screen_LoL::backupSceneWindow(int srcPageNum, int dstPageNum) { uint8 *src = getPagePtr(srcPageNum) + 112; uint8 *dst = getPagePtr(dstPageNum) + 0xa500; for (int h = 0; h < 120; h++) { for (int w = 0; w < 176; w++) *dst++ = *src++; src += 144; } } void Screen_LoL::restoreSceneWindow(int srcPageNum, int dstPageNum) { uint8 *src = getPagePtr(srcPageNum) + 0xa500; uint8 *dst = getPagePtr(dstPageNum) + 112; for (int h = 0; h < 120; h++) { memcpy(dst, src, 176); src += 176; dst += 320; } if (!dstPageNum) addDirtyRect(112, 0, 176, 120); } void Screen_LoL::clearGuiShapeMemory(int pageNum) { uint8 *dst = getPagePtr(pageNum) + 0x79b0; for (int i = 0; i < 23; i++) { memset(dst, 0, 176); dst += 320; } } void Screen_LoL::copyGuiShapeFromSceneBackupBuffer(int srcPageNum, int dstPageNum) { uint8 *src = getPagePtr(srcPageNum) + 0x79c3; uint8 *dst = getPagePtr(dstPageNum); for (int i = 0; i < 23; i++) { uint8 len = 0; uint8 v = 0; do { v = *src++; len++; } while (!v); *dst++ = len; len = 69 - len; memcpy(dst, src, len); src += (len + 251); dst += len; } } void Screen_LoL::copyGuiShapeToSurface(int srcPageNum, int dstPageNum) { uint8 *src = getPagePtr(srcPageNum); uint8 *dst = getPagePtr(dstPageNum) + 0xe7c3; for (int i = 0; i < 23; i++) { uint8 v = *src++; uint8 len = 69 - v; dst += v; memcpy(dst, src, len); src += (len - 1); dst += len; for (int ii = 0; ii < len; ii++) *dst++ = *src--; src += (len + 1); dst += (v + 38); } } void Screen_LoL::smoothScrollZoomStepTop(int srcPageNum, int dstPageNum, int x, int y) { uint8 *src = getPagePtr(srcPageNum) + 0xa500 + y * 176 + x; uint8 *dst = getPagePtr(dstPageNum) + 0xa500; x <<= 1; uint16 width = 176 - x; uint16 scaleX = (((x + 1) << 8) / width + 0x100); uint16 cntW = scaleX >> 8; scaleX <<= 8; width--; uint16 widthCnt = width; uint16 height = 46 - y; uint16 scaleY = (((y + 1) << 8) / height + 0x100); scaleY <<= 8; uint32 scaleYc = 0; while (height) { uint32 scaleXc = 0; do { scaleXc += scaleX; int numbytes = cntW + (scaleXc >> 16); scaleXc &= 0xffff; memset(dst, *src++, numbytes); dst += numbytes; } while (--widthCnt); *dst++ = *src++; widthCnt = width; src += x; scaleYc += scaleY; if (scaleYc >> 16) { scaleYc = 0; src -= 176; continue; } height--; } } void Screen_LoL::smoothScrollZoomStepBottom(int srcPageNum, int dstPageNum, int x, int y) { uint8 *src = getPagePtr(srcPageNum) + 0xc4a0 + x; uint8 *dst = getPagePtr(dstPageNum) + 0xc4a0; x <<= 1; uint16 width = 176 - x; uint16 scaleX = (((x + 1) << 8) / width + 0x100); uint16 cntW = scaleX >> 8; scaleX <<= 8; width--; uint16 widthCnt = width; uint16 height = 74 - y; uint16 scaleY = (((y + 1) << 8) / height + 0x100); scaleY <<= 8; uint32 scaleYc = 0; while (height) { uint32 scaleXc = 0; do { scaleXc += scaleX; int numbytes = cntW + (scaleXc >> 16); scaleXc &= 0xffff; memset(dst, *src++, numbytes); dst += numbytes; } while (--widthCnt); *dst++ = *src++; widthCnt = width; src += x; scaleYc += scaleY; if (scaleYc >> 16) { scaleYc = 0; src -= 176; continue; } height--; } } void Screen_LoL::smoothScrollHorizontalStep(int pageNum, int srcX, int dstX, int w) { uint8 *d = getPagePtr(pageNum); uint8 *s = d + 112 + srcX; int w2 = srcX + w - dstX; int pitchS = 320 + w2 - (w << 1); int pitchD = 320 - w; int h = 120; while (h--) { for (int i = 0; i < w; i++) *d++ = *s++; d -= w; s -= w2; for (int i = 0; i < w; i++) *s++ = *d++; s += pitchS; d += pitchD; } } void Screen_LoL::smoothScrollTurnStep1(int srcPage1Num, int srcPage2Num, int dstPageNum) { uint8 *s = getPagePtr(srcPage1Num) + 273; uint8 *d = getPagePtr(dstPageNum) + 0xa500; for (int i = 0; i < 120; i++) { uint8 a = *s++; *d++ = a; *d++ = a; for (int ii = 0; ii < 14; ii++) { a = *s++; *d++ = a; *d++ = a; *d++ = a; } s += 305; d += 132; } s = getPagePtr(srcPage2Num) + 112; d = getPagePtr(dstPageNum) + 0xa52c; for (int i = 0; i < 120; i++) { for (int ii = 0; ii < 33; ii++) { *d++ = *s++; *d++ = *s++; uint8 a = *s++; *d++ = a; *d++ = a; } s += 221; d += 44; } } void Screen_LoL::smoothScrollTurnStep2(int srcPage1Num, int srcPage2Num, int dstPageNum) { uint8 *s = getPagePtr(srcPage1Num) + 244; uint8 *d = getPagePtr(dstPageNum) + 0xa500; for (int k = 0; k < 2; k++) { for (int i = 0; i < 120; i++) { for (int ii = 0; ii < 44; ii++) { uint8 a = *s++; *d++ = a; *d++ = a; } s += 276; d += 88; } s = getPagePtr(srcPage2Num) + 112; d = getPagePtr(dstPageNum) + 0xa558; } } void Screen_LoL::smoothScrollTurnStep3(int srcPage1Num, int srcPage2Num, int dstPageNum) { uint8 *s = getPagePtr(srcPage1Num) + 189; uint8 *d = getPagePtr(dstPageNum) + 0xa500; for (int i = 0; i < 120; i++) { for (int ii = 0; ii < 33; ii++) { *d++ = *s++; *d++ = *s++; uint8 a = *s++; *d++ = a; *d++ = a; } s += 221; d += 44; } s = getPagePtr(srcPage2Num) + 112; d = getPagePtr(dstPageNum) + 0xa584; for (int i = 0; i < 120; i++) { for (int ii = 0; ii < 14; ii++) { uint8 a = *s++; *d++ = a; *d++ = a; *d++ = a; } uint8 a = *s++; *d++ = a; *d++ = a; s += 305; d += 132; } } void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, int page2, int w2, int h2, int x2, int y2, int w3, int h3, int mode, ...) { if (!w3 || !h3) return; uint8 *table1 = 0; uint8 *table2 = 0; if (mode == 2) { va_list args; va_start(args, mode); table1 = va_arg(args, uint8*); table2 = va_arg(args, uint8*); va_end(args); } int na = 0, nb = 0, nc = w3; if (!calcBounds(w1, h1, x1, y1, w3, h3, na, nb, nc)) return; int iu5_1 = na; int iu6_1 = nb; int ibw_1 = w3; int dx_1 = x1; int dy_1 = y1; if (!calcBounds(w2, h2, x2, y2, w3, h3, na, nb, nc)) return; int iu5_2 = na; int iu6_2 = nb; int ibw_2 = w3; int ibh_2 = h3; int dx_2 = x2; int dy_2 = y2; uint8 *src = getPagePtr(page1) + (dy_1 + iu6_2) * w1; uint8 *dst = getPagePtr(page2) + (dy_2 + iu6_1) * w2; for (int i = 0; i < ibh_2; i++) { uint8 *s = src + iu5_2 + dx_1; uint8 *d = dst + iu5_1 + dx_2; if (mode == 0) { memcpy(d, s, ibw_2); } else if (mode == 1) { if (!(i & 1)) { s++; d++; } for (int ii = (i & 1) ^ 1; ii < ibw_2; ii += 2 ) { *d = *s; d += 2; s += 2; } } else if (mode == 2) { for (int ii = 0; ii < ibw_2; ii++) { uint8 cmd = *s++; uint8 offs = table1[cmd]; if (!(offs & 0x80)) cmd = table2[(offs << 8) | *d]; *d++ = cmd; } } else if (mode == 3) { s = s - iu5_2 + ibw_1; s = s - iu5_2 - 1; for (int ii = 0; ii < ibw_2; ii++) *d++ = *s--; } dst += w2; src += w1; } if (!page2) addDirtyRect(x2, y2, w2, h2); } void Screen_LoL::copyBlockAndApplyOverlay(int page1, int x1, int y1, int page2, int x2, int y2, int w, int h, int dim, uint8 *ovl) { if (!w || !h || !ovl) return; const ScreenDim *cdim = getScreenDim(dim); int ix = cdim->sx << 3; int iy = cdim->sy; int iw = cdim->w << 3; int ih = cdim->h; int na = 0, nb = 0, nc = w; if (!calcBounds(iw, ih, x2, y2, w, h, na, nb, nc)) return; uint8 *src = getPagePtr(page1) + y1 * 320 + x1; uint8 *dst = getPagePtr(page2) + (y2 + iy) * 320; for (int i = 0; i < h; i++) { uint8 *s = src + na; uint8 *d = dst + (x2 + ix); for (int ii = 0; ii < w; ii++) { uint8 p = ovl[*s++]; if (p) *d = p; d++; } dst += 320; src += 320; } if (!page2) addDirtyRect(x2 + ix, y2 + iy, w, h); } void Screen_LoL::applyOverlaySpecial(int page1, int x1, int y1, int page2, int x2, int y2, int w, int h, int dim, int flag, uint8 *ovl) { if (!w || !h || !ovl) return; const ScreenDim *cdim = getScreenDim(dim); int ix = cdim->sx << 3; int iy = cdim->sy; int iw = cdim->w << 3; int ih = cdim->h; int na = 0, nb = 0, nc = w; if (!calcBounds(iw, ih, x2, y2, w, h, na, nb, nc)) return; uint8 *src = getPagePtr(page1) + y1 * 320 + x1; uint8 *dst = getPagePtr(page2) + (y2 + iy) * 320; for (int i = 0; i < h; i++) { uint8 *s = src + na; uint8 *d = dst + (x2 + ix); if (flag) d += (i >> 1); for (int ii = 0; ii < w; ii++) { if (*s++) *d = ovl[*d]; d++; } dst += 320; src += 320; } if (!page2) addDirtyRect(x2 + ix, y2 + iy, w, h); } void Screen_LoL::copyBlockAndApplyOverlayOutro(int srcPage, int dstPage, const uint8 *ovl) { if (!ovl) return; const byte *src = getCPagePtr(srcPage); byte *dst = getPagePtr(dstPage); for (int y = 0; y < 200; ++y) { for (int x = 0; x < 80; ++x) { uint32 srcData = READ_LE_UINT32(src); src += 4; uint32 dstData = READ_LE_UINT32(dst); uint16 offset = 0; offset = ((srcData & 0xFF) << 8) + (dstData & 0xFF); *dst++ = ovl[offset]; offset = (srcData & 0xFF00) + ((dstData & 0xFF00) >> 8); *dst++ = ovl[offset]; srcData >>= 16; dstData >>= 16; offset = ((srcData & 0xFF) << 8) + (dstData & 0xFF); *dst++ = ovl[offset]; offset = (srcData & 0xFF00) + ((dstData & 0xFF00) >> 8); *dst++ = ovl[offset]; } } } void Screen_LoL::fadeToBlack(int delay, const UpdateFunctor *upFunc) { Screen::fadeToBlack(delay, upFunc); _fadeFlag = 2; } void Screen_LoL::fadeToPalette1(int delay) { loadSpecialColors(getPalette(1)); fadePalette(getPalette(1), delay); _fadeFlag = 0; } void Screen_LoL::loadSpecialColors(Palette &dst) { if (_use16ColorMode) return; dst.copy(*_screenPalette, 192, 4); } void Screen_LoL::copyColor(int dstColorIndex, int srcColorIndex) { uint8 *s = _screenPalette->getData() + srcColorIndex * 3; uint8 *d = _screenPalette->getData() + dstColorIndex * 3; memcpy(d, s, 3); uint8 ci[4]; ci[0] = (d[0] << 2) | (d[0] & 3); ci[1] = (d[1] << 2) | (d[1] & 3); ci[2] = (d[2] << 2) | (d[2] & 3); ci[3] = 0; _system->setPalette(ci, dstColorIndex, 1); } bool Screen_LoL::fadeColor(int dstColorIndex, int srcColorIndex, uint32 elapsedTime, uint32 targetTime) { if (_use16ColorMode) return false; const uint8 *dst = _screenPalette->getData() + 3 * dstColorIndex; const uint8 *src = _screenPalette->getData() + 3 * srcColorIndex; uint8 *p = getPalette(1).getData() + 3 * dstColorIndex; bool res = false; int16 t1 = 0; int16 t2 = 0; int32 t3 = 0; uint8 tmpPalEntry[3]; for (int i = 0; i < 3; i++) { if (elapsedTime < targetTime) { t1 = *src & 0x3f; t2 = *dst & 0x3f; t3 = t1 - t2; if (t3) res = true; t3 = (((t3 << 8) / (int)targetTime) * (int)elapsedTime) >> 8; t3 = t2 + t3; } else { t1 = *dst & 0x3f; *p = t3 = t1; res = false; } tmpPalEntry[i] = t3 & 0xff; src++; dst++; p++; } _internFadePalette->copy(*_screenPalette); _internFadePalette->copy(tmpPalEntry, 0, 1, dstColorIndex); setScreenPalette(*_internFadePalette); updateScreen(); return res; } bool Screen_LoL::fadePaletteStep(uint8 *pal1, uint8 *pal2, uint32 elapsedTime, uint32 targetTime) { Palette &p1 = getPalette(1); bool res = false; for (int i = 0; i < 768; i++) { uint8 out = 0; if (elapsedTime < targetTime) { int32 d = ((pal2[i] & 0x3f) - (pal1[i] & 0x3f)); if (d) res = true; int32 val = ((((d << 8) / (int32)targetTime) * (int32)elapsedTime) >> 8); out = ((pal1[i] & 0x3f) + (int8)val); } else { out = p1[i] = (pal2[i] & 0x3f); res = false; } (*_internFadePalette)[i] = out; } setScreenPalette(*_internFadePalette); updateScreen(); return res; } Palette **Screen_LoL::generateFadeTable(Palette **dst, Palette *src1, Palette *src2, int numTabs) { if (!src1) src1 = _screenPalette; uint8 *p1 = (*dst++)->getData(); uint8 *p2 = src1->getData(); uint8 *p3 = src2->getData(); uint8 *p4 = p1; uint8 *p5 = p2; for (int i = 0; i < 768; i++) { int8 val = (int8)*p3++ - (int8)*p2++; *p4++ = (uint8)val; } int16 t = 0; int16 d = 256 / numTabs; for (int i = 1; i < numTabs - 1; i++) { p2 = p5; p3 = p1; t += d; p4 = (*dst++)->getData(); for (int ii = 0; ii < 768; ii++) { int16 val = (((int8)*p3++ * t) >> 8) + (int8)*p2++; *p4++ = (uint8)val; } } memcpy(p1, p5, 768); (*dst)->copy(*src2); return ++dst; } uint8 Screen_LoL::getShapePaletteSize(const uint8 *shp) { return shp[10]; } void Screen_LoL::mergeOverlay(int x, int y, int w, int h) { // For now we convert to 16 colors on overlay merging. If that gives // any problems, like Screen functionallity not prepared for the // format PC98 16 color uses, we'll need to think of a better way. // // We must do this before merging the overlay, else the font colors // will be wrong. if (_use16ColorMode) convertPC98Gfx(_sjisOverlayPtrs[0] + y * 640 + x, w, h, 640); Screen_v2::mergeOverlay(x, y, w, h); } void Screen_LoL::convertPC98Gfx(uint8 *data, int w, int h, int pitch) { while (h--) { for (int i = 0; i < w; ++i) { *data = (*data >> 4) & (*data & 0x0F); ++data; } data += pitch - w; } } void Screen_LoL::postProcessCursor(uint8 *data, int w, int h, int pitch) { if (!_use16ColorMode) return; while (h--) { for (int i = 0; i < w; ++i) { if (*data != _cursorColorKey) *data = (*data >> 4) & (*data & 0x0F); ++data; } data += pitch - w; } } } // end of namespace Kyra #endif // ENABLE_LOL