/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "kyra/screen_lol.h" #include "kyra/lol.h" namespace Kyra { Screen_LoL::Screen_LoL(LoLEngine *vm, OSystem *system) : Screen_v2(vm, system), _vm(vm) { _customDimTable = new ScreenDim*[_screenDimTableCount]; memset(_customDimTable, 0, sizeof(ScreenDim*) * _screenDimTableCount); _paletteOverlay1 = new uint8[0x100]; _paletteOverlay2 = new uint8[0x100]; _grayOverlay = new uint8[0x100]; memset(_paletteOverlay1, 0, 0x100); memset(_paletteOverlay2, 0, 0x100); memset(_grayOverlay, 0, 0x100); for (int i = 0; i < 8; i++) _levelOverlays[i] = new uint8[256]; _fadeFlag = 2; _drawGuiFlag = 0; } Screen_LoL::~Screen_LoL() { for (int i = 0; i < _screenDimTableCount; i++) delete _customDimTable[i]; delete []_customDimTable; for (int i = 0; i < 8; i++) delete []_levelOverlays[i]; delete []_paletteOverlay1; delete []_paletteOverlay2; delete []_grayOverlay; } void Screen_LoL::setScreenDim(int dim) { debugC(9, kDebugLevelScreen, "Screen_LoL::setScreenDim(%d)", dim); assert(dim < _screenDimTableCount); _curDim = _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim]; } const ScreenDim *Screen_LoL::getScreenDim(int dim) { debugC(9, kDebugLevelScreen, "Screen_LoL::getScreenDim(%d)", dim); assert(dim < _screenDimTableCount); return _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim]; } void Screen_LoL::modifyScreenDim(int dim, int x, int y, int w, int h) { delete _customDimTable[dim]; _customDimTable[dim] = new ScreenDim; memcpy(_customDimTable[dim], &_screenDimTable[dim], sizeof(ScreenDim)); _customDimTable[dim]->sx = x; _customDimTable[dim]->sy = y; _customDimTable[dim]->w = w; _customDimTable[dim]->h = h; setScreenDim(dim); } void Screen_LoL::clearDim(int dim) { const ScreenDim *tmp = getScreenDim(dim); fillRect(tmp->sx << 3, tmp->sy, ((tmp->sx + tmp->w) << 3) - 1, (tmp->sy + tmp->h) - 1, tmp->unkA); } void Screen_LoL::clearCurDim() { fillRect(_curDim->sx << 3, _curDim->sy, ((_curDim->sx + _curDim->w) << 3) - 1, (_curDim->sy + _curDim->h) - 1, _curDim->unkA); } void Screen_LoL::fprintString(const char *format, int x, int y, uint8 col1, uint8 col2, uint16 flags, ...) { debugC(9, kDebugLevelScreen, "Screen_LoL::fprintString('%s', %d, %d, %d, %d, %d, ...)", format, x, y, col1, col2, flags); if (!format) return; char string[240]; va_list vaList; va_start(vaList, flags); vsnprintf(string, sizeof(string), format, vaList); va_end(vaList); if (flags & 1) x -= getTextWidth(string) >> 1; if (flags & 2) x -= getTextWidth(string); if (flags & 4) { printText(string, x - 1, y, 1, col2); printText(string, x, y + 1, 1, col2); } if (flags & 8) { printText(string, x - 1, y, 227, col2); printText(string, x, y + 1, 227, col2); } printText(string, x, y, col1, col2); } void Screen_LoL::fprintStringIntro(const char *format, int x, int y, uint8 c1, uint8 c2, uint8 c3, uint16 flags, ...) { debugC(9, kDebugLevelScreen, "Screen_LoL::fprintStringIntro('%s', %d, %d, %d, %d, %d, %d, ...)", format, x, y, c1, c2, c3, flags); char buffer[400]; va_list args; va_start(args, flags); vsnprintf(buffer, sizeof(buffer), format, args); va_end(args); if ((flags & 0x0F00) == 0x100) x -= getTextWidth(buffer) >> 1; if ((flags & 0x0F00) == 0x200) x -= getTextWidth(buffer); if ((flags & 0x00F0) == 0x20) { printText(buffer, x-1, y, c3, c2); printText(buffer, x, y+1, c3, c2); } printText(buffer, x, y, c1, c2); } void Screen_LoL::generateGrayOverlay(const uint8 *srcPal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool skipSpecialColours) { uint8 tmpPal[768]; for (int i = 0; i != lastColor; i++) { int v = (((srcPal[3 * i] & 0x3f) * factor) / 0x40) + addR; tmpPal[3 * i] = (v > 0x3f) ? 0x3f : v & 0xff; v = (((srcPal[3 * i + 1] & 0x3f) * factor) / 0x40) + addG; tmpPal[3 * i + 1] = (v > 0x3f) ? 0x3f : v & 0xff; v = (((srcPal[3 * i + 2] & 0x3f) * factor) / 0x40) + addB; tmpPal[3 * i + 2] = (v > 0x3f) ? 0x3f : v & 0xff; } for (int i = 0; i < lastColor; i++) grayOverlay[i] = findLeastDifferentColor(tmpPal + 3 * i, srcPal, lastColor, skipSpecialColours); } uint8 *Screen_LoL::generateLevelOverlay(const uint8 *srcPal, uint8 *ovl, int opColor, int weight) { if (!srcPal || !ovl) return ovl; if (weight > 255) weight = 255; uint16 r = srcPal[opColor * 3]; uint16 g = srcPal[opColor * 3 + 1]; uint16 b = srcPal[opColor * 3 + 2]; uint8 *d = ovl; *d++ = 0; for (int i = 1; i != 255; i++) { uint16 a = srcPal[i * 3]; uint8 dr = a - ((((a - r) * (weight >> 1)) << 1) >> 8); a = srcPal[i * 3 + 1]; uint8 dg = a - ((((a - g) * (weight >> 1)) << 1) >> 8); a = srcPal[i * 3 + 2]; uint8 db = a - ((((a - b) * (weight >> 1)) << 1) >> 8); int l = opColor; int m = 0x7fff; int ii = 127; int x = 1; const uint8 *s = srcPal + 3; do { if (i == x) { s += 3; } else { int t = *s++ - dr; int c = t * t; t = *s++ - dg; c += (t * t); t = *s++ - db; c += (t * t); if (!c) { l = x; break; } if (c <= m) { m = c; l = x; } } x++; } while (--ii); *d++ = l & 0xff; } return ovl; } void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { if (w <= 0 || x >= 320 || h <= 0 || y >= 200) return; if (x < 0) { x += w; if (x <= 0) return; w = x; x = 0; } int tmp = x + w; if (tmp >= 320) { w = 320 - x; } int pitch = 320 - w; if (y < 0) { y += h; if (y <= 0) return; h = y; y = 0; } tmp = y + h; if (tmp >= 200) { h = 200 - y; } tmp = (y + x) & 1; uint8 *p = getPagePtr(_curPage) + y * 320 + x; uint8 s = (tmp >> 8) & 1; w >>= 1; int w2 = w; while (h--) { if (w) { while (w--) { *(p + tmp) = col; p += 2; } } else { w = 1; } if (s == 1) { if (tmp == 0) *p = col; p++; } tmp ^= 1; p += pitch; w = w2; } } void Screen_LoL::fadeToBlack(int delay, const UpdateFunctor *upFunc) { Screen::fadeToBlack(delay, upFunc); _fadeFlag = 2; } void Screen_LoL::setPaletteBrightness(uint8 *palette, int brightness, int modifier) { generateBrightnessPalette(palette, getPalette(1), brightness, modifier); fadePalette(getPalette(1), 5, 0); _fadeFlag = 0; } void Screen_LoL::generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier) { memcpy(dst, src, 0x300); setPaletteColoursSpecial(dst); brightness = (8 - brightness) << 5; if (modifier >= 0 && modifier < 8 && _drawGuiFlag & 0x800) { brightness = 256 - ((((modifier & 0xfffe) << 5) * (256 - brightness)) >> 8); if (brightness < 0) brightness = 0; } for (int i = 0; i < 384; i++) { uint16 c = (dst[i] * brightness) >> 8; dst[i] = c & 0xff; } } void Screen_LoL::setPaletteColoursSpecial(uint8 *palette) { const uint8 src[] = { 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00 }; palette += 0x240; memcpy(palette, src, 12); } uint8 Screen_LoL::getShapePaletteSize(const uint8 *shp) { debugC(9, kDebugLevelScreen, "Screen_LoL::getShapePaletteSize(%p)", (const void *)shp); return shp[10]; } } // end of namespace Kyra